A graph is a powerful concept for representation of relations between pairs of entities. Data with underlying graph structure can be found across many disciplines and there is a natural desire for understanding such data better. Deep learning (DL) has achieved significant breakthroughs in a variety of machine learning tasks in recent years, especially where data is structured on a grid, such as in text, speech, or image understanding. However, surprisingly little has been done to explore the applicability of DL on arbitrary graph-structured data directly. The goal of this thesis is to investigate architectures for DL on graphs and study how to transfer, adapt or generalize concepts that work well on sequential and image data to this domain. We concentrate on two important primitives: embedding graphs or their nodes into a continuous vector space representation (encoding) and, conversely, generating graphs from such vectors back (decoding). To that end, we make the following contributions. First, we introduce Edge-Conditioned Convolutions (ECC), a convolution-like operation on graphs performed in the spatial domain where filters are dynamically generated based on edge attributes. The method is used to encode graphs with arbitrary and varying structure. Second, we propose SuperPoint Graph, an intermediate point cloud representation with rich edge attributes encoding the contextual relationship between object parts. Based on this representation, ECC is employed to segment large-scale point clouds without major sacrifice in fine details. Third, we present GraphVAE, a graph generator allowing us to decode graphs with variable but upper-bounded number of nodes making use of approximate graph matching for aligning the predictions of an autoencoder with its inputs. The method is applied to the task of molecule generation.
A novel Gromov-Wasserstein learning framework is proposed to jointly match (align) graphs and learn embedding vectors for the associated graph nodes. Using Gromov-Wasserstein discrepancy, we measure the dissimilarity between two graphs and find their correspondence, according to the learned optimal transport. The node embeddings associated with the two graphs are learned under the guidance of the optimal transport, the distance of which not only reflects the topological structure of each graph but also yields the correspondence across the graphs. These two learning steps are mutually-beneficial, and are unified here by minimizing the Gromov-Wasserstein discrepancy with structural regularizers. This framework leads to an optimization problem that is solved by a proximal point method. We apply the proposed method to matching problems in real-world networks, and demonstrate its superior performance compared to alternative approaches.
Graph matching is an important and persistent problem in computer vision and pattern recognition for finding node-to-node correspondence between graph-structured data. However, as widely used, graph matching that incorporates pairwise constraints can be formulated as a quadratic assignment problem (QAP), which is NP-complete and results in intrinsic computational difficulties. In this paper, we present a functional representation for graph matching (FRGM) that aims to provide more geometric insights on the problem and reduce the space and time complexities of corresponding algorithms. To achieve these goals, we represent a graph endowed with edge attributes by a linear function space equipped with a functional such as inner product or metric, that has an explicit geometric meaning. Consequently, the correspondence between graphs can be represented as a linear representation map of that functional. Specifically, we reformulate the linear functional representation map as a new parameterization for Euclidean graph matching, which is associative with geometric parameters for graphs under rigid or nonrigid deformations. This allows us to estimate the correspondence and geometric deformations simultaneously. The use of the representation of edge attributes rather than the affinity matrix enables us to reduce the space complexity by two orders of magnitudes. Furthermore, we propose an efficient optimization strategy with low time complexity to optimize the objective function. The experimental results on both synthetic and real-world datasets demonstrate that the proposed FRGM can achieve state-of-the-art performance.
Partial Label Learning (PLL) aims to learn from the data where each training example is associated with a set of candidate labels, among which only one is correct. The key to deal with such problem is to disambiguate the candidate label sets and obtain the correct assignments between instances and their candidate labels. In this paper, we interpret such assignments as instance-to-label matchings, and reformulate the task of PLL as a matching selection problem. To model such problem, we propose a novel Graph Matching based Partial Label Learning (GM-PLL) framework, where Graph Matching (GM) scheme is incorporated owing to its excellent capability of exploiting the instance and label relationship. Meanwhile, since conventional one-to-one GM algorithm does not satisfy the constraint of PLL problem that multiple instances may correspond to the same label, we extend a traditional one-to-one probabilistic matching algorithm to the many-to-one constraint, and make the proposed framework accommodate to the PLL problem. Moreover, we also propose a relaxed matching prediction model, which can improve the prediction accuracy via GM strategy. Extensive experiments on both artificial and real-world data sets demonstrate that the proposed method can achieve superior or comparable performance against the state-of-the-art methods.
Given a pair of graphs with the same number of vertices, the inexact graph matching problem consists in finding a correspondence between the vertices of these graphs that minimizes the total number of induced edge disagreements. We study this problem from a statistical framework in which one of the graphs is an errorfully observed copy of the other. We introduce a corrupting channel model, and show that in this model framework, the solution to the graph matching problem is a maximum likelihood estimator. Necessary and sufficient conditions for consistency of this MLE are presented, as well as a relaxed notion of consistency in which a negligible fraction of the vertices need not be matched correctly. The results are used to study matchability in several families of random graphs, including edge independent models, random regular graphs and small-world networks. We also use these results to introduce measures of matching feasibility, and experimentally validate the results on simulated and real-world networks.
An end-to-end trainable ConvNet architecture, that learns to harness the power of shape representation for matching disparate image pairs, is proposed. Disparate image pairs are deemed those that exhibit strong affine variations in scale, viewpoint and projection parameters accompanied by the presence of partial or complete occlusion of objects and extreme variations in ambient illumination. Under these challenging conditions, neither local nor global feature-based image matching methods, when used in isolation, have been observed to be effective. The proposed correspondence determination scheme for matching disparate images exploits high-level shape cues that are derived from low-level local feature descriptors, thus combining the best of both worlds. A graph-based representation for the disparate image pair is generated by constructing an affinity matrix that embeds the distances between feature points in two images, thus modeling the correspondence determination problem as one of graph matching. The eigenspectrum of the affinity matrix, i.e., the learned global shape representation, is then used to further regress the transformation or homography that defines the correspondence between the source image and target image. The proposed scheme is shown to yield state-of-the-art results for both, coarse-level shape matching as well as fine point-wise correspondence determination.
Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$. This can be viewed as an average-case and noisy version of the graph isomorphism problem. Under this model, the maximum likelihood estimator is equivalent to solving the intractable quadratic assignment problem. This work develops an $\tilde{O}(n d^2+n^2)$-time algorithm which perfectly recovers the true vertex correspondence with high probability, provided that the average degree is at least $d = \Omega(\log^2 n)$ and the two graphs differ by at most $\delta = O( \log^{-2}(n) )$ fraction of edges. For dense graphs and sparse graphs, this can be improved to $\delta = O( \log^{-2/3}(n) )$ and $\delta = O( \log^{-2}(d) )$ respectively, both in polynomial time. The methodology is based on appropriately chosen distance statistics of the degree profiles (empirical distribution of the degrees of neighbors). Before this work, the best known result achieves $\delta=O(1)$ and $n^{o(1)} \leq d \leq n^c$ for some constant $c$ with an $n^{O(\log n)}$-time algorithm \cite{barak2018nearly} and $\delta=\tilde O((d/n)^4)$ and $d = \tilde{\Omega}(n^{4/5})$ with a polynomial-time algorithm \cite{dai2018performance}.
This paper presents a new face identification system based on Graph Matching Technique on SIFT features extracted from face images. Although SIFT features have been successfully used for general object detection and recognition, only recently they were applied to face recognition. This paper further investigates the performance of identification techniques based on Graph matching topology drawn on SIFT features which are invariant to rotation, scaling and translation. Face projections on images, represented by a graph, can be matched onto new images by maximizing a similarity function taking into account spatial distortions and the similarities of the local features. Two graph based matching techniques have been investigated to deal with false pair assignment and reducing the number of features to find the optimal feature set between database and query face SIFT features. The experimental results, performed on the BANCA database, demonstrate the effectiveness of the proposed system for automatic face identification.
The current standard of intra-operative navigation during Fenestrated Endovascular Aortic Repair (FEVAR) calls for need of 3D alignments between inserted devices and aortic branches. The navigation commonly via 2D fluoroscopic images, lacks anatomical information, resulting in longer operation hours and radiation exposure. In this paper, a framework for real-time 3D robotic path planning from a single 2D fluoroscopic image of Abdominal Aortic Aneurysm (AAA) is introduced. A graph matching method is proposed to establish the correspondence between the 3D preoperative and 2D intra-operative AAA skeletons, and then the two skeletons are registered by skeleton deformation and regularization in respect to skeleton length and smoothness. Furthermore, deep learning was used to segment 3D pre-operative AAA from Computed Tomography (CT) scans to facilitate the framework automation. Simulation, phantom and patient AAA data sets have been used to validate the proposed framework. 3D distance error of 2mm was achieved in the phantom setup. Performance advantages were also achieved in terms of accuracy, robustness and time-efficiency. All the code will be open source.
Vascular graphs can embed a number of high-level features, from morphological parameters, to functional biomarkers, and represent an invaluable tool for longitudinal and cross-sectional clinical inference. This, however, is only feasible when graphs are co-registered together, allowing coherent multiple comparisons. The robust registration of vascular topologies stands therefore as key enabling technology for group-wise analyses. In this work, we present an end-to-end vascular graph registration approach, that aligns networks with non-linear geometries and topological deformations, by introducing a novel overconnected geodesic vascular graph formulation, and without enforcing any anatomical prior constraint. The 3D elastic graph registration is then performed with state-of-the-art graph matching methods used in computer vision. Promising results of vascular matching are found using graphs from synthetic and real angiographies. Observations and future designs are discussed towards potential clinical applications.
Graph similarity computation is one of the core operations in many graph-based applications, such as graph similarity search, graph database analysis, graph clustering, etc. Since computing the exact distance/similarity between two graphs is typically NP-hard, a series of approximate methods have been proposed with a trade-off between accuracy and speed. Recently, several data-driven approaches based on neural networks have been proposed, most of which model the graph-graph similarity as the inner product of their graph-level representations, with different techniques proposed for generating one embedding per graph. However, using one fixed-dimensional embedding per graph may fail to fully capture graphs in varying sizes and link structures, a limitation that is especially problematic for the task of graph similarity computation, where the goal is to find the fine-grained difference between two graphs. In this paper, we address the problem of graph similarity computation from another perspective, by directly matching two sets of node embeddings without the need to use fixed-dimensional vectors to represent whole graphs for their similarity computation. The model, GraphSim, achieves the state-of-the-art performance on four real-world graph datasets under six out of eight settings (here we count a specific dataset and metric combination as one setting), compared to existing popular methods for approximate Graph Edit Distance (GED) and Maximum Common Subgraph (MCS) computation.
We study the sample complexity of semi-supervised learning (SSL) and introduce new assumptions based on the mismatch between a mixture model learned from unlabeled data and the true mixture model induced by the (unknown) class conditional distributions. Under these assumptions, we establish an $\Omega(K\log K)$ labeled sample complexity bound without imposing parametric assumptions, where $K$ is the number of classes. Our results suggest that even in nonparametric settings it is possible to learn a near-optimal classifier using only a few labeled samples. Unlike previous theoretical work which focuses on binary classification, we consider general multiclass classification ($K>2$), which requires solving a difficult permutation learning problem. This permutation defines a classifier whose classification error is controlled by the Wasserstein distance between mixing measures, and we provide finite-sample results characterizing the behaviour of the excess risk of this classifier. Finally, we describe three algorithms for computing these estimators based on a connection to bipartite graph matching, and perform experiments to illustrate the superiority of the MLE over the majority vote estimator.
We consider the problem of ranking a set of items from pairwise comparisons in the presence of features associated with the items. Recent works have established that $O(n\log(n))$ samples are needed to rank well when there is no feature information present. However, this might be sub-optimal in the presence of associated features. We introduce a new probabilistic preference model called feature-Bradley-Terry-Luce (f-BTL) model that generalizes the standard BTL model to incorporate feature information. We present a new least squares based algorithm called fBTL-LS which we show requires much lesser than $O(n\log(n))$ pairs to obtain a good ranking -- precisely our new sample complexity bound is of $O(\alpha\log \alpha)$, where $\alpha$ denotes the number of `independent items' of the set, in general $\alpha << n$. Our analysis is novel and makes use of tools from classical graph matching theory to provide tighter bounds that sheds light on the true complexity of the ranking problem, capturing the item dependencies in terms of their feature representations. This was not possible with earlier matrix completion based tools used for this problem. We also prove an information theoretic lower bound on the required sample complexity for recovering the underlying ranking, which essentially shows the tightness of our proposed algorithms. The efficacy of our proposed algorithms are validated through extensive experimental evaluations on a variety of synthetic and real world datasets.
Intra-class variations, distribution shifts among source and target domains are the major challenges of category-level tasks. In this study, we address category-level full 6D object pose estimation in the context of depth modality, introducing a novel part-based architecture that can tackle the above-mentioned challenges. Our architecture particularly adapts the distribution shifts arising from shape discrepancies, and naturally removes the variations of texture, illumination, pose, etc., so we call it as "Intrinsic Structure Adaptor (ISA)". We engineer ISA based on the followings: i) "Semantically Selected Centers (SSC)" are proposed in order to define the "6D pose" at the level of categories. ii) 3D skeleton structures, which we derive as shape-invariant features, are used to represent the parts extracted from the instances of given categories, and privileged one-class learning is employed based on these parts. iii) Graph matching is performed during training in such a way that the adaptation/generalization capability of the proposed architecture is improved across unseen instances. Experiments validate the promising performance of the proposed architecture on both synthetic and real datasets.
We propose a consistent polynomial-time method for the unseeded node matching problem for networks with smooth underlying structures. Despite widely conjectured by the research community that the structured graph matching problem to be significantly easier than its worst case counterpart, well-known to be NP-hard, the statistical version of the problem has stood a challenge that resisted any solution both provable and polynomial-time. The closest existing work requires quasi-polynomial time. Our method is based on the latest advances in graphon estimation techniques and analysis on the concentration of empirical Wasserstein distances. Its core is a simple yet unconventional sampling-and-matching scheme that reduces the problem from unseeded to seeded. Our method allows flexible efficiencies, is convenient to analyze and potentially can be extended to more general settings. Our work enables a rich variety of subsequent estimations and inferences.
We study a well known noisy model of the graph isomorphism problem. In this model, the goal is to perfectly recover the vertex correspondence between two edge-correlated Erd\H{o}s-R\'{e}nyi random graphs, with an initial seed set of correctly matched vertex pairs revealed as side information. For seeded problems, our result provides a significant improvement over previously known results. We show that it is possible to achieve the information-theoretic limit of graph sparsity in time polynomial in the number of vertices $n$. Moreover, we show the number of seeds needed for exact recovery in polynomial-time can be as low as $n^{3\epsilon}$ in the sparse graph regime (with the average degree smaller than $n^{\epsilon}$) and $\Omega(\log n)$ in the dense graph regime. Our results also shed light on the unseeded problem. In particular, we give sub-exponential time algorithms for sparse models and an $n^{O(\log n)}$ algorithm for dense models for some parameters, including some that are not covered by recent results of Barak et al.
Recently, many graph matching methods that incorporate pairwise constraint and that can be formulated as a quadratic assignment problem (QAP) have been proposed. Although these methods demonstrate promising results for the graph matching problem, they have high complexity in space or time. In this paper, we introduce an adaptively transforming graph matching (ATGM) method from the perspective of functional representation. More precisely, under a transformation formulation, we aim to match two graphs by minimizing the discrepancy between the original graph and the transformed graph. With a linear representation map of the transformation, the pairwise edge attributes of graphs are explicitly represented by unary node attributes, which enables us to reduce the space and time complexity significantly. Due to an efficient Frank-Wolfe method-based optimization strategy, we can handle graphs with hundreds and thousands of nodes within an acceptable amount of time. Meanwhile, because transformation map can preserve graph structures, a domain adaptation-based strategy is proposed to remove the outliers. The experimental results demonstrate that our proposed method outperforms the state-of-the-art graph matching algorithms.
Robotic systems, working together as a team, are becoming valuable players in different real-world applications, from disaster response to warehouse fulfillment services. Centralized solutions for coordinating multi-robot teams often suffer from poor scalability and vulnerability to communication disruptions. This paper develops a decentralized multi-agent task allocation (Dec-MATA) algorithm for multi-robot applications. The task planning problem is posed as a maximum-weighted matching of a bipartite graph, the solution of which using the blossom algorithm allows each robot to autonomously identify the optimal sequence of tasks it should undertake. The graph weights are determined based on a soft clustering process, which also plays a problem decomposition role seeking to reduce the complexity of the individual-agents' task assignment problems. To evaluate the new Dec-MATA algorithm, a series of case studies (of varying complexity) are performed, with tasks being distributed randomly over an observable 2D environment. A centralized approach, based on a state-of-the-art MILP formulation of the multi-Traveling Salesman problem is used for comparative analysis. While getting within 7-28% of the optimal cost obtained by the centralized algorithm, the Dec-MATA algorithm is found to be 1-3 orders of magnitude faster and minimally sensitive to task-to-robot ratios, unlike the centralized algorithm.
In this paper we propose the Graduated NonConvexity and Graduated Concavity Procedure (GNCGCP) as a general optimization framework to approximately solve the combinatorial optimization problems on the set of partial permutation matrices. GNCGCP comprises two sub-procedures, graduated nonconvexity (GNC) which realizes a convex relaxation and graduated concavity (GC) which realizes a concave relaxation. It is proved that GNCGCP realizes exactly a type of convex-concave relaxation procedure (CCRP), but with a much simpler formulation without needing convex or concave relaxation in an explicit way. Actually, GNCGCP involves only the gradient of the objective function and is therefore very easy to use in practical applications. Two typical NP-hard problems, (sub)graph matching and quadratic assignment problem (QAP), are employed to demonstrate its simplicity and state-of-the-art performance.
This paper is aimed at developing and combining different algorithms for face detection and face recognition to generate an efficient mechanism that can detect and recognize the facial regions of input image. For the detection of face from complex region, skin segmentation isolates the face-like regions in a complex image and following operations of morphology and template matching rejects false matches to extract facial region. For the recognition of the face, the image database is now converted into a database of facial segments. Hence, implementing the technique of Elastic Bunch Graph matching (EBGM) after skin segmentation generates Face Bunch Graphs that acutely represents the features of an individual face enhances the quality of the training set. This increases the matching probability significantly.