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arXiv:2312.11997공식 코드 · Papers with Code

Coreference Graph Guidance for Mind-Map Generation

Mind-map generation aims to process a document into a hierarchical structure to show its central idea and branches. Such a manner is more conducive to understanding the logic and semantics of the document than plain text. Recently, a state-of-the-art method encodes the sentences of a document sequentially and converts them to a relation graph via sequence-to-graph. Though this method is efficient to generate mind-maps in parallel, its mechanism focuses more on sequential features while hardly capturing structural information. Moreover, it's difficult to model long-range semantic relations. In this work, we propose a coreference-guided mind-map generation network (CMGN) to incorporate external structure knowledge. Specifically, we construct a coreference graph based on the coreference semantic relationship to introduce the graph structure information. Then we employ a coreference graph encoder to mine the potential governing relations between sentences. In order to exclude noise and better utilize the information of the coreference graph, we adopt a graph enhancement module in a contrastive learning manner. Experimental results demonstrate that our model outperforms all the existing methods. The case study further proves that our model can more accurately and concisely reveal the structure and semantics of a document. Code and data are available at https://github.com/Cyno2232/CMGN.

arXiv:2402.02632공식 코드 · Papers with Code

GIRT-Model: Automated Generation of Issue Report Templates

Platforms such as GitHub and GitLab introduce Issue Report Templates (IRTs) to enable more effective issue management and better alignment with developer expectations. However, these templates are not widely adopted in most repositories, and there is currently no tool available to aid developers in generating them. In this work, we introduce GIRT-Model, an assistant language model that automatically generates IRTs based on the developer's instructions regarding the structure and necessary fields. We create GIRT-Instruct, a dataset comprising pairs of instructions and IRTs, with the IRTs sourced from GitHub repositories. We use GIRT-Instruct to instruction-tune a T5-base model to create the GIRT-Model. In our experiments, GIRT-Model outperforms general language models (T5 and Flan-T5 with different parameter sizes) in IRT generation by achieving significantly higher scores in ROUGE, BLEU, METEOR, and human evaluation. Additionally, we analyze the effectiveness of GIRT-Model in a user study in which participants wrote short IRTs with GIRT-Model. Our results show that the participants find GIRT-Model useful in the automated generation of templates. We hope that through the use of GIRT-Model, we can encourage more developers to adopt IRTs in their repositories. We publicly release our code, dataset, and model at https://github.com/ISE-Research/girt-model.

arXiv:2406.16333

Prompt-Consistency Image Generation (PCIG): A Unified Framework Integrating LLMs, Knowledge Graphs, and Controllable Diffusion Models

The rapid advancement of Text-to-Image(T2I) generative models has enabled the synthesis of high-quality images guided by textual descriptions. Despite this significant progress, these models are often susceptible in generating contents that contradict the input text, which poses a challenge to their reliability and practical deployment. To address this problem, we introduce a novel diffusion-based framework to significantly enhance the alignment of generated images with their corresponding descriptions, addressing the inconsistency between visual output and textual input. Our framework is built upon a comprehensive analysis of inconsistency phenomena, categorizing them based on their manifestation in the image. Leveraging a state-of-the-art large language module, we first extract objects and construct a knowledge graph to predict the locations of these objects in potentially generated images. We then integrate a state-of-the-art controllable image generation model with a visual text generation module to generate an image that is consistent with the original prompt, guided by the predicted object locations. Through extensive experiments on an advanced multimodal hallucination benchmark, we demonstrate the efficacy of our approach in accurately generating the images without the inconsistency with the original prompt. The code can be accessed via https://github.com/TruthAI-Lab/PCIG.

arXiv:2410.11226공식 코드 · Papers with Code

MF-LAL: Drug Compound Generation Using Multi-Fidelity Latent Space Active Learning

Current generative models for drug discovery primarily use molecular docking as an oracle to guide the generation of active compounds. However, such models are often not useful in practice because even compounds with high docking scores do not consistently show real-world experimental activity. More accurate methods for activity prediction exist, such as molecular dynamics based binding free energy calculations, but they are too computationally expensive to use in a generative model. To address this challenge, we propose Multi-Fidelity Latent space Active Learning (MF-LAL), a generative modeling framework that integrates a set of oracles with varying cost-accuracy tradeoffs. Using active learning, we train a surrogate model for each oracle and use these surrogates to guide generation of compounds with high predicted activity. Unlike previous approaches that separately learn the surrogate model and generative model, MF-LAL combines the generative and multi-fidelity surrogate models into a single framework, allowing for more accurate activity prediction and higher quality samples. Our experiments on two disease-relevant proteins show that MF-LAL produces compounds with significantly better binding free energy scores than other single and multi-fidelity approaches (~50% improvement in mean binding free energy score). The code is available at https://github.com/Rose-STL-Lab/MF-LAL.

arXiv:2412.03420

Automated Test-Case Generation for REST APIs Using Model Inference Search Heuristic

The rising popularity of the microservice architectural style has led to a growing demand for automated testing approaches tailored to these systems. EvoMaster is a state-of-the-art tool that uses Evolutionary Algorithms (EAs) to automatically generate test cases for microservices' REST APIs. One limitation of these EAs is the use of unit-level search heuristics, such as branch distances, which focus on fine-grained code coverage and may not effectively capture the complex, interconnected behaviors characteristic of system-level testing. To address this limitation, we propose a new search heuristic (MISH) that uses real-time automaton learning to guide the test case generation process. We capture the sequential call patterns exhibited by a test case by learning an automaton from the stream of log events outputted by different microservices within the same system. Therefore, MISH learns a representation of the systemwide behavior, allowing us to define the fitness of a test case based on the path it traverses within the inferred automaton. We empirically evaluate MISH's effectiveness on six real-world benchmark microservice applications and compare it against a state-of-the-art technique, MOSA, for testing REST APIs. Our evaluation shows promising results for using MISH to guide the automated test case generation within EvoMaster.

arXiv:2412.11777공식 코드 · Papers with Code

Fast and Slow Gradient Approximation for Binary Neural Network Optimization

Binary Neural Networks (BNNs) have garnered significant attention due to their immense potential for deployment on edge devices. However, the non-differentiability of the quantization function poses a challenge for the optimization of BNNs, as its derivative cannot be backpropagated. To address this issue, hypernetwork based methods, which utilize neural networks to learn the gradients of non-differentiable quantization functions, have emerged as a promising approach due to their adaptive learning capabilities to reduce estimation errors. However, existing hypernetwork based methods typically rely solely on current gradient information, neglecting the influence of historical gradients. This oversight can lead to accumulated gradient errors when calculating gradient momentum during optimization. To incorporate historical gradient information, we design a Historical Gradient Storage (HGS) module, which models the historical gradient sequence to generate the first-order momentum required for optimization. To further enhance gradient generation in hypernetworks, we propose a Fast and Slow Gradient Generation (FSG) method. Additionally, to produce more precise gradients, we introduce Layer Recognition Embeddings (LRE) into the hypernetwork, facilitating the generation of layer-specific fine gradients. Extensive comparative experiments on the CIFAR-10 and CIFAR-100 datasets demonstrate that our method achieves faster convergence and lower loss values, outperforming existing baselines.Code is available at http://github.com/two-tiger/FSG .

arXiv:2505.12667

Safe-Sora: Safe Text-to-Video Generation via Graphical Watermarking

The explosive growth of generative video models has amplified the demand for reliable copyright preservation of AI-generated content. Despite its popularity in image synthesis, invisible generative watermarking remains largely underexplored in video generation. To address this gap, we propose Safe-Sora, the first framework to embed graphical watermarks directly into the video generation process. Motivated by the observation that watermarking performance is closely tied to the visual similarity between the watermark and cover content, we introduce a hierarchical coarse-to-fine adaptive matching mechanism. Specifically, the watermark image is divided into patches, each assigned to the most visually similar video frame, and further localized to the optimal spatial region for seamless embedding. To enable spatiotemporal fusion of watermark patches across video frames, we develop a 3D wavelet transform-enhanced Mamba architecture with a novel spatiotemporal local scanning strategy, effectively modeling long-range dependencies during watermark embedding and retrieval. To the best of our knowledge, this is the first attempt to apply state space models to watermarking, opening new avenues for efficient and robust watermark protection. Extensive experiments demonstrate that Safe-Sora achieves state-of-the-art performance in terms of video quality, watermark fidelity, and robustness, which is largely attributed to our proposals. We will release our code upon publication.

arXiv:1704.06879공식 코드 · Papers with Code

Deep Keyphrase Generation

Keyphrase provides highly-condensed information that can be effectively used for understanding, organizing and retrieving text content. Though previous studies have provided many workable solutions for automated keyphrase extraction, they commonly divided the to-be-summarized content into multiple text chunks, then ranked and selected the most meaningful ones. These approaches could neither identify keyphrases that do not appear in the text, nor capture the real semantic meaning behind the text. We propose a generative model for keyphrase prediction with an encoder-decoder framework, which can effectively overcome the above drawbacks. We name it as deep keyphrase generation since it attempts to capture the deep semantic meaning of the content with a deep learning method. Empirical analysis on six datasets demonstrates that our proposed model not only achieves a significant performance boost on extracting keyphrases that appear in the source text, but also can generate absent keyphrases based on the semantic meaning of the text. Code and dataset are available at https://github.com/memray/OpenNMT-kpg-release.

arXiv:2001.09326공식 코드 · Papers with Code

Gesticulator: A framework for semantically-aware speech-driven gesture generation

During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech gesture generation systems use a single modality for representing speech: either audio or text. These systems are therefore confined to producing either acoustically-linked beat gestures or semantically-linked gesticulation (e.g., raising a hand when saying "high"): they cannot appropriately learn to generate both gesture types. We present a model designed to produce arbitrary beat and semantic gestures together. Our deep-learning based model takes both acoustic and semantic representations of speech as input, and generates gestures as a sequence of joint angle rotations as output. The resulting gestures can be applied to both virtual agents and humanoid robots. Subjective and objective evaluations confirm the success of our approach. The code and video are available at the project page https://svito-zar.github.io/gesticulator .

arXiv:2008.05524공식 코드 · Papers with Code

Mitigating Dataset Imbalance via Joint Generation and Classification

Supervised deep learning methods are enjoying enormous success in many practical applications of computer vision and have the potential to revolutionize robotics. However, the marked performance degradation to biases and imbalanced data questions the reliability of these methods. In this work we address these questions from the perspective of dataset imbalance resulting out of severe under-representation of annotated training data for certain classes and its effect on both deep classification and generation methods. We introduce a joint dataset repairment strategy by combining a neural network classifier with Generative Adversarial Networks (GAN) that makes up for the deficit of training examples from the under-representated class by producing additional training examples. We show that the combined training helps to improve the robustness of both the classifier and the GAN against severe class imbalance. We show the effectiveness of our proposed approach on three very different datasets with different degrees of imbalance in them. The code is available at https://github.com/AadSah/ImbalanceCycleGAN .

arXiv:2010.02386공식 코드 · Papers with Code

Interactive Fiction Game Playing as Multi-Paragraph Reading Comprehension with Reinforcement Learning

Interactive Fiction (IF) games with real human-written natural language texts provide a new natural evaluation for language understanding techniques. In contrast to previous text games with mostly synthetic texts, IF games pose language understanding challenges on the human-written textual descriptions of diverse and sophisticated game worlds and language generation challenges on the action command generation from less restricted combinatorial space. We take a novel perspective of IF game solving and re-formulate it as Multi-Passage Reading Comprehension (MPRC) tasks. Our approaches utilize the context-query attention mechanisms and the structured prediction in MPRC to efficiently generate and evaluate action outputs and apply an object-centric historical observation retrieval strategy to mitigate the partial observability of the textual observations. Extensive experiments on the recent IF benchmark (Jericho) demonstrate clear advantages of our approaches achieving high winning rates and low data requirements compared to all previous approaches. Our source code is available at: https://github.com/XiaoxiaoGuo/rcdqn.

arXiv:2503.08548

TLA: Tactile-Language-Action Model for Contact-Rich Manipulation

Significant progress has been made in vision-language models. However, language-conditioned robotic manipulation for contact-rich tasks remains underexplored, particularly in terms of tactile sensing. To address this gap, we introduce the Tactile-Language-Action (TLA) model, which effectively processes sequential tactile feedback via cross-modal language grounding to enable robust policy generation in contact-intensive scenarios. In addition, we construct a comprehensive dataset that contains 24k pairs of tactile action instruction data, customized for fingertip peg-in-hole assembly, providing essential resources for TLA training and evaluation. Our results show that TLA significantly outperforms traditional imitation learning methods (e.g., diffusion policy) in terms of effective action generation and action accuracy, while demonstrating strong generalization capabilities by achieving over 85\% success rate on previously unseen assembly clearances and peg shapes. We publicly release all data and code in the hope of advancing research in language-conditioned tactile manipulation skill learning. Project website: https://sites.google.com/view/tactile-language-action/

arXiv:2411.07132공식 코드 · Papers with Code

Token Merging for Training-Free Semantic Binding in Text-to-Image Synthesis

Although text-to-image (T2I) models exhibit remarkable generation capabilities, they frequently fail to accurately bind semantically related objects or attributes in the input prompts; a challenge termed semantic binding. Previous approaches either involve intensive fine-tuning of the entire T2I model or require users or large language models to specify generation layouts, adding complexity. In this paper, we define semantic binding as the task of associating a given object with its attribute, termed attribute binding, or linking it to other related sub-objects, referred to as object binding. We introduce a novel method called Token Merging (ToMe), which enhances semantic binding by aggregating relevant tokens into a single composite token. This ensures that the object, its attributes and sub-objects all share the same cross-attention map. Additionally, to address potential confusion among main objects with complex textual prompts, we propose end token substitution as a complementary strategy. To further refine our approach in the initial stages of T2I generation, where layouts are determined, we incorporate two auxiliary losses, an entropy loss and a semantic binding loss, to iteratively update the composite token to improve the generation integrity. We conducted extensive experiments to validate the effectiveness of ToMe, comparing it against various existing methods on the T2I-CompBench and our proposed GPT-4o object binding benchmark. Our method is particularly effective in complex scenarios that involve multiple objects and attributes, which previous methods often fail to address. The code will be publicly available at \url{https://github.com/hutaihang/ToMe}.

arXiv:1804.05879공식 코드 · Papers with Code

M-PACT: An Open Source Platform for Repeatable Activity Classification Research

There are many hurdles that prevent the replication of existing work which hinders the development of new activity classification models. These hurdles include switching between multiple deep learning libraries and the development of boilerplate experimental pipelines. We present M-PACT to overcome existing issues by removing the need to develop boilerplate code which allows users to quickly prototype action classification models while leveraging existing state-of-the-art (SOTA) models available in the platform. M-PACT is the first to offer four SOTA activity classification models, I3D, C3D, ResNet50+LSTM, and TSN, under a single platform with reproducible competitive results. This platform allows for the generation of models and results over activity recognition datasets through the use of modular code, various preprocessing and neural network layers, and seamless data flow. In this paper, we present the system architecture, detail the functions of various modules, and describe the basic tools to develop a new model in M-PACT.

arXiv:2306.17077

RAPGen: An Approach for Fixing Code Inefficiencies in Zero-Shot

Performance bugs are non-functional bugs that can even manifest in well-tested commercial products. Fixing these performance bugs is an important yet challenging problem. In this work, we address this challenge and present a new approach called Retrieval-Augmented Prompt Generation (RAPGen). Given a code snippet with a performance issue, RAPGen first retrieves a prompt instruction from a pre-constructed knowledge-base of previous performance bug fixes and then generates a prompt using the retrieved instruction. It then uses this prompt on a Large Language Model (such as Codex) in zero-shot to generate a fix. We compare our approach with the various prompt variations and state of the art methods in the task of performance bug fixing. Our evaluation shows that RAPGen can generate performance improvement suggestions equivalent or better than a developer in ~60% of the cases, getting ~42% of them verbatim, in an expert-verified dataset of past performance changes made by C# developers.

arXiv:2308.16761공식 코드 · Papers with Code

Learning Category Trees for ID-Based Recommendation: Exploring the Power of Differentiable Vector Quantization

Category information plays a crucial role in enhancing the quality and personalization of recommender systems. Nevertheless, the availability of item category information is not consistently present, particularly in the context of ID-based recommendations. In this work, we propose a novel approach to automatically learn and generate entity (i.e., user or item) category trees for ID-based recommendation. Specifically, we devise a differentiable vector quantization framework for automatic category tree generation, namely CAGE, which enables the simultaneous learning and refinement of categorical code representations and entity embeddings in an end-to-end manner, starting from the randomly initialized states. With its high adaptability, CAGE can be easily integrated into both sequential and non-sequential recommender systems. We validate the effectiveness of CAGE on various recommendation tasks including list completion, collaborative filtering, and click-through rate prediction, across different recommendation models. We release the code and data for others to reproduce the reported results.

arXiv:2403.10988공식 코드 · Papers with Code

Boosting Flow-based Generative Super-Resolution Models via Learned Prior

Flow-based super-resolution (SR) models have demonstrated astonishing capabilities in generating high-quality images. However, these methods encounter several challenges during image generation, such as grid artifacts, exploding inverses, and suboptimal results due to a fixed sampling temperature. To overcome these issues, this work introduces a conditional learned prior to the inference phase of a flow-based SR model. This prior is a latent code predicted by our proposed latent module conditioned on the low-resolution image, which is then transformed by the flow model into an SR image. Our framework is designed to seamlessly integrate with any contemporary flow-based SR model without modifying its architecture or pre-trained weights. We evaluate the effectiveness of our proposed framework through extensive experiments and ablation analyses. The proposed framework successfully addresses all the inherent issues in flow-based SR models and enhances their performance in various SR scenarios. Our code is available at: https://github.com/liyuantsao/BFSR

arXiv:2502.14678공식 코드 · Papers with Code

How to Get Your LLM to Generate Challenging Problems for Evaluation

The pace of evolution of Large Language Models (LLMs) necessitates new approaches for rigorous and comprehensive evaluation. Traditional human annotation is increasingly impracticable due to the complexities and costs involved in generating high-quality, challenging problems. In this work, we introduce CHASE, a unified framework to synthetically generate challenging problems using LLMs without human involvement. For a given task, our approach builds a hard problem in a bottom-up manner from simpler components. Moreover, our framework decomposes the generation process into independently verifiable sub-tasks, thereby ensuring a high level of quality and correctness. We implement CHASE to create evaluation benchmarks across three diverse domains: (1) document-based question answering, (2) repository-level code completion, and (3) math reasoning. The performance of state-of-the-art LLMs on these synthetic benchmarks lies in the range of 40-60% accuracy, thereby demonstrating the effectiveness of our framework at generating challenging problems. We publicly release our benchmarks and code.

논문 ID: document/9720157

Generating Concise Patches for Newly Released Programming Assignments

In programming courses, providing students with concise and constructive feedback on faulty submissions (programs) is highly desirable. However, providing feedback manually is often time-consuming and tedious. To release tutors from the manual construction of concise feedback, researchers have proposed approaches such as CLARA and Refactoryto construct feedback automatically. The key to such approaches is to fix a faulty program by making it equivalent to one of its correct reference programs whose overall structure is identical to that of the faulty submission. However, for a newly released assignment, it is likely that there are no correct reference programs at all, let alone correct reference programs sharing identical structure with the faulty submission. Therefore, in this paper, we propose AssignmentMendergenerating concise patches for newly released assignments. The key insight of AssignmentMenderis that a faulty submission can be repaired by reusing fine-grained code snippets from submissions (even when they are faulty) for the same assignment. It automatically locates suspicious code in the faulty program and leverages static analysis to retrieve reference code from existing submissions with a graph-based matching algorithm. Finally, it generates candidate patches by modifying the suspicious code based on the reference code. Different from existing approaches, AssignmentMenderexploits faulty submissions in addition to bug-free submissions to generate patches. Another advantage of AssignmentMenderis that it can leverage submissions whose overall structures are different from those of the to-be-fixed submission. Evaluation results on 128 faulty submissions from 10 assignments show that AssignmentMenderimproves the state-of-the-art in feedback generation for newly released assignments. A case study involving 40 students and 80 submissions further provides initial evidence showing that the proposed approach is useful in practice.

arXiv:1612.01452공식 코드 · Papers with Code

ImageNet pre-trained models with batch normalization

Convolutional neural networks (CNN) pre-trained on ImageNet are the backbone of most state-of-the-art approaches. In this paper, we present a new set of pre-trained models with popular state-of-the-art architectures for the Caffe framework. The first release includes Residual Networks (ResNets) with generation script as well as the batch-normalization-variants of AlexNet and VGG19. All models outperform previous models with the same architecture. The models and training code are available at http://www.inf-cv.uni-jena.de/Research/CNN+Models.html and https://github.com/cvjena/cnn-models