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arXiv:1806.08977

Explainable Outfit Recommendation with Joint Outfit Matching and Comment Generation

Most previous work on outfit recommendation focuses on designing visual features to enhance recommendations. Existing work neglects user comments of fashion items, which have been proved to be effective in generating explanations along with better recommendation results. We propose a novel neural network framework, neural outfit recommendation (NOR), that simultaneously provides outfit recommendations and generates abstractive comments. NOR consists of two parts: outfit matching and comment generation. For outfit matching, we propose a convolutional neural network with a mutual attention mechanism to extract visual features. The visual features are then decoded into a rating score for the matching prediction. For abstractive comment generation, we propose a gated recurrent neural network with a cross-modality attention mechanism to transform visual features into a concise sentence. The two parts are jointly trained based on a multi-task learning framework in an end-to-end back-propagation paradigm. Extensive experiments conducted on an existing dataset and a collected real-world dataset show NOR achieves significant improvements over state-of-the-art baselines for outfit recommendation. Meanwhile, our generated comments achieve impressive ROUGE and BLEU scores in comparison to human-written comments. The generated comments can be regarded as explanations for the recommendation results. We release the dataset and code to facilitate future research.

arXiv:2203.08745공식 코드 · Papers with Code

Multi-Stage Prompting for Knowledgeable Dialogue Generation

Existing knowledge-grounded dialogue systems typically use finetuned versions of a pretrained language model (LM) and large-scale knowledge bases. These models typically fail to generalize on topics outside of the knowledge base, and require maintaining separate potentially large checkpoints each time finetuning is needed. In this paper, we aim to address these limitations by leveraging the inherent knowledge stored in the pretrained LM as well as its powerful generation ability. We propose a multi-stage prompting approach to generate knowledgeable responses from a single pretrained LM. We first prompt the LM to generate knowledge based on the dialogue context. Then, we further prompt it to generate responses based on the dialogue context and the previously generated knowledge. Results show that our knowledge generator outperforms the state-of-the-art retrieval-based model by 5.8% when combining knowledge relevance and correctness. In addition, our multi-stage prompting outperforms the finetuning-based dialogue model in terms of response knowledgeability and engagement by up to 10% and 5%, respectively. Furthermore, we scale our model up to 530 billion parameters and show that larger LMs improve the generation correctness score by up to 10%, and response relevance, knowledgeability and engagement by up to 10%. Our code is available at: https://github.com/NVIDIA/Megatron-LM.

arXiv:2412.14510공식 코드 · Papers with Code

PA-RAG: RAG Alignment via Multi-Perspective Preference Optimization

The emergence of Retrieval-augmented generation (RAG) has alleviated the issues of outdated and hallucinatory content in the generation of large language models (LLMs), yet it still reveals numerous limitations. When a general-purpose LLM serves as the RAG generator, it often suffers from inadequate response informativeness, response robustness, and citation quality. Past approaches to tackle these limitations, either by incorporating additional steps beyond generating responses or optimizing the generator through supervised fine-tuning (SFT), still failed to align with the RAG requirement thoroughly. Consequently, optimizing the RAG generator from multiple preference perspectives while maintaining its end-to-end LLM form remains a challenge. To bridge this gap, we propose Multiple Perspective Preference Alignment for Retrieval-Augmented Generation (PA-RAG), a method for optimizing the generator of RAG systems to align with RAG requirements comprehensively. Specifically, we construct high-quality instruction fine-tuning data and multi-perspective preference data by sampling varied quality responses from the generator across different prompt documents quality scenarios. Subsequently, we optimize the generator using SFT and Direct Preference Optimization (DPO). Extensive experiments conducted on four question-answer datasets across three LLMs demonstrate that PA-RAG can significantly enhance the performance of RAG generators. Our code and datasets are available at https://github.com/wujwyi/PA-RAG.

arXiv:2502.16529

Retrieval-Augmented Fine-Tuning With Preference Optimization For Visual Program Generation

Visual programming languages (VPLs) allow users to create programs through graphical interfaces, which results in easier accessibility and their widespread usage in various domains. To further enhance this accessibility, recent research has focused on generating VPL code from user instructions using large language models (LLMs). Specifically, by employing prompting-based methods, these studies have shown promising results. Nevertheless, such approaches can be less effective for industrial VPLs such as Ladder Diagram (LD). LD is a pivotal language used in industrial automation processes and involves extensive domain-specific configurations, which are difficult to capture in a single prompt. In this work, we demonstrate that training-based methods outperform prompting-based methods for LD generation accuracy, even with smaller backbone models. Building on these findings, we propose a two-stage training strategy to further enhance VPL generation. First, we employ retrieval-augmented fine-tuning to leverage the repetitive use of subroutines commonly seen in industrial VPLs. Second, we apply direct preference optimization (DPO) to further guide the model toward accurate outputs, using systematically generated preference pairs through graph editing operations. Extensive experiments on real-world LD data demonstrate that our approach improves program-level accuracy by over 10% compared to supervised fine-tuning, which highlights its potential to advance industrial automation.

arXiv:2505.11326공식 코드 · Papers with Code

Temporally-Grounded Language Generation: A Benchmark for Real-Time Vision-Language Models

Vision-language models (VLMs) have shown remarkable progress in offline tasks such as image captioning and video question answering. However, real-time interactive environments impose new demands on VLMs, requiring them to generate utterances that are not only semantically accurate but also precisely timed. We identify two core capabilities necessary for such settings -- $\textit{perceptual updating}$ and $\textit{contingency awareness}$ -- and propose a new benchmark task, $\textbf{Temporally-Grounded Language Generation (TGLG)}$, to evaluate them. TGLG requires models to generate utterances in response to streaming video such that both content and timing align with dynamic visual input. To support this benchmark, we curate evaluation datasets from sports broadcasting and egocentric human interaction domains, and introduce a new metric, $\textbf{TRACE}$, to evaluate TGLG by jointly measuring semantic similarity and temporal alignment. Finally, we present $\textbf{Vision-Language Model with Time-Synchronized Interleaving (VLM-TSI)}$, a model that interleaves visual and linguistic tokens in a time-synchronized manner, enabling real-time language generation without relying on turn-based assumptions. Experimental results show that VLM-TSI significantly outperforms a strong baseline, yet overall performance remains modest -- highlighting the difficulty of TGLG and motivating further research in real-time VLMs. Code and data available $\href{https://github.com/yukw777/tglg}{here}$.

arXiv:2611.06270v1cs.CV

NextGAN: Towards Simple and Scalable GAN Training for Image and Video Generation

Adversarial training enables one- and few-step image and video generation, but conventional adversarial losses supervise critic values without directly specifying the gradients used to update the generator. We present NEXTGAN, which trains a scalar critic by regressing its input gradient onto displacements between independently paired reference and generated features at interpolated locations in frozen representation spaces. For a fixed generator, this regression is equivalent to an adversarial objective with a gradient-energy penalty, while the generator retains the standard potential-based GAN update. The same objective adapts pre-trained image and video generators with up to 14B parameters, without auxiliary losses, online teacher scores, or trajectories. On ImageNet $256 \times 256$, NEXTGAN achieves one-step FIDs of 2.87 with pixel-space JiT-B and 1.54 with latent-space DiT-XL/1; its adversarial form further reaches 1.36. For text-to-video generation, a single trained Wan2.1-1.3B model supports one-, two-, and four-step sampling, achieving the highest VBench total scores among the compared 1.3B methods at one and two steps. At two steps, NEXTGAN scores 83.13, exceeding rCM and AnyFlow by 1.25 and 0.47 points, respectively. Code is available at https://github.com/LINs-lab/NextGAN.git.

arXiv:2103.13722공식 코드 · Papers with Code

AttrLostGAN: Attribute Controlled Image Synthesis from Reconfigurable Layout and Style

Conditional image synthesis from layout has recently attracted much interest. Previous approaches condition the generator on object locations as well as class labels but lack fine-grained control over the diverse appearance aspects of individual objects. Gaining control over the image generation process is fundamental to build practical applications with a user-friendly interface. In this paper, we propose a method for attribute controlled image synthesis from layout which allows to specify the appearance of individual objects without affecting the rest of the image. We extend a state-of-the-art approach for layout-to-image generation to additionally condition individual objects on attributes. We create and experiment on a synthetic, as well as the challenging Visual Genome dataset. Our qualitative and quantitative results show that our method can successfully control the fine-grained details of individual objects when modelling complex scenes with multiple objects. Source code, dataset and pre-trained models are publicly available (https://github.com/stanifrolov/AttrLostGAN).

arXiv:2112.05328공식 코드 · Papers with Code

Multimodal Interactions Using Pretrained Unimodal Models for SIMMC 2.0

This paper presents our work on the Situated Interactive MultiModal Conversations 2.0 challenge held at Dialog State Tracking Challenge 10. SIMMC 2.0 includes 4 subtasks, and we introduce our multimodal approaches for the subtask \#1, \#2 and the generation of subtask \#4. SIMMC 2.0 dataset is a multimodal dataset containing image and text information, which is more challenging than the problem of only text-based conversations because it must be solved by understanding the relationship between image and text. Therefore, since there is a limit to solving only text models such as BERT or GPT2, we propose a multimodal model combining image and text. We first pretrain the multimodal model to understand the relationship between image and text, then finetune our model for each task. We achieve the 3rd best performance in subtask \#1, \#2 and a runner-up in the generation of subtask \#4. The source code is available at https://github.com/rungjoo/simmc2.0.

arXiv:2303.04562공식 코드 · Papers with Code

Extrapolative Controlled Sequence Generation via Iterative Refinement

We study the problem of extrapolative controlled generation, i.e., generating sequences with attribute values beyond the range seen in training. This task is of significant importance in automated design, especially drug discovery, where the goal is to design novel proteins that are \textit{better} (e.g., more stable) than existing sequences. Thus, by definition, the target sequences and their attribute values are out of the training distribution, posing challenges to existing methods that aim to directly generate the target sequence. Instead, in this work, we propose Iterative Controlled Extrapolation (ICE) which iteratively makes local edits to a sequence to enable extrapolation. We train the model on synthetically generated sequence pairs that demonstrate small improvement in the attribute value. Results on one natural language task (sentiment analysis) and two protein engineering tasks (ACE2 stability and AAV fitness) show that ICE considerably outperforms state-of-the-art approaches despite its simplicity. Our code and models are available at: https://github.com/vishakhpk/iter-extrapolation.

arXiv:2402.13720공식 코드 · Papers with Code

Ouroboros: Generating Longer Drafts Phrase by Phrase for Faster Speculative Decoding

Speculative decoding is a widely used method that accelerates the generation process of large language models (LLMs) with no compromise in model performance. It achieves this goal by using an existing smaller model for drafting and then employing the target LLM to verify the draft in a low-cost parallel manner. Under such a drafting-verification framework, drafting efficiency has become a bottleneck in the final speedup of speculative decoding. Therefore, generating longer drafts at less cost can lead to better decoding speedup. To achieve this, we introduce Ouroboros, which can generate draft phrases to parallelize the drafting process and meanwhile lengthen drafts in a training-free manner. The experimental results on various typical text generation tasks show that Ouroboros can achieve speedups of up to $2.8\times$ over speculative decoding and $3.9\times$ over vanilla decoding, without fine-tuning draft and target models. The source code of Ouroboros is available at https://github.com/thunlp/Ouroboros.

arXiv:2502.18517

RewardDS: Privacy-Preserving Fine-Tuning for Large Language Models via Reward Driven Data Synthesis

The success of large language models (LLMs) has attracted many individuals to fine-tune them for domain-specific tasks by uploading their data. However, in sensitive areas like healthcare and finance, privacy concerns often arise. One promising solution is to sample synthetic data with Differential Privacy (DP) guarantees to replace private data. However, these synthetic data contain significant flawed data, which are considered as noise. Existing solutions typically rely on naive filtering by comparing ROUGE-L scores or embedding similarities, which are ineffective in addressing the noise. To address this issue, we propose RewardDS, a novel privacy-preserving framework that fine-tunes a reward proxy model and uses reward signals to guide the synthetic data generation. Our RewardDS introduces two key modules, Reward Guided Filtering and Self-Optimizing Refinement, to both filter and refine the synthetic data, effectively mitigating the noise. Extensive experiments across medical, financial, and code generation domains demonstrate the effectiveness of our method.

arXiv:2504.17198

Automatically Generating Rules of Malicious Software Packages via Large Language Model

Today's security tools predominantly rely on predefined rules crafted by experts, making them poorly adapted to the emergence of software supply chain attacks. To tackle this limitation, we propose a novel tool, RuleLLM, which leverages large language models (LLMs) to automate rule generation for OSS ecosystems. RuleLLM extracts metadata and code snippets from malware as its input, producing YARA and Semgrep rules that can be directly deployed in software development. Specifically, the rule generation task involves three subtasks: crafting rules, refining rules, and aligning rules. To validate RuleLLM's effectiveness, we implemented a prototype system and conducted experiments on the dataset of 1,633 malicious packages. The results are promising that RuleLLM generated 763 rules (452 YARA and 311 Semgrep) with a precision of 85.2\% and a recall of 91.8\%, outperforming state-of-the-art (SOTA) tools and scored-based approaches. We further analyzed generated rules and proposed a rule taxonomy: 11 categories and 38 subcategories.

arXiv:2303.04739

Advancing Direct Convolution using Convolution Slicing Optimization and ISA Extensions

Convolution is one of the most computationally intensive operations that must be performed for machine-learning model inference. A traditional approach to compute convolutions is known as the Im2Col + BLAS method. This paper proposes SConv: a direct-convolution algorithm based on a MLIR/LLVM code-generation toolchain that can be integrated into machine-learning compilers . This algorithm introduces: (a) Convolution Slicing Analysis (CSA) - a convolution-specific 3D cache-blocking analysis pass that focuses on tile reuse over the cache hierarchy; (b) Convolution Slicing Optimization (CSO) - a code-generation pass that uses CSA to generate a tiled direct-convolution macro-kernel; and (c) Vector-Based Packing (VBP) - an architecture-specific optimized input-tensor packing solution based on vector-register shift instructions for convolutions with unitary stride. Experiments conducted on 393 convolutions from full ONNX-MLIR machine-learning models indicate that the elimination of the Im2Col transformation and the use of fast packing routines result in a total packing time reduction, on full model inference, of 2.0x - 3.9x on Intel x86 and 3.6x - 7.2x on IBM POWER10. The speed-up over an Im2Col + BLAS method based on current BLAS implementations for end-to-end machine-learning model inference is in the range of 9% - 25% for Intel x86 and 10% - 42% for IBM POWER10 architectures. The total convolution speedup for model inference is 12% - 27% on Intel x86 and 26% - 46% on IBM POWER10. SConv also outperforms BLAS GEMM, when computing pointwise convolutions, in more than 83% of the 219 tested instances.

arXiv:2011.07815

An End-to-end Method for Producing Scanning-robust Stylized QR Codes

Quick Response (QR) code is one of the most worldwide used two-dimensional codes.~Traditional QR codes appear as random collections of black-and-white modules that lack visual semantics and aesthetic elements, which inspires the recent works to beautify the appearances of QR codes. However, these works adopt fixed generation algorithms and therefore can only generate QR codes with a pre-defined style. In this paper, combining the Neural Style Transfer technique, we propose a novel end-to-end method, named ArtCoder, to generate the stylized QR codes that are personalized, diverse, attractive, and scanning-robust.~To guarantee that the generated stylized QR codes are still scanning-robust, we propose a Sampling-Simulation layer, a module-based code loss, and a competition mechanism. The experimental results show that our stylized QR codes have high-quality in both the visual effect and the scanning-robustness, and they are able to support the real-world application.

arXiv:2401.03804

TeleChat Technical Report

In this technical report, we present TeleChat, a collection of large language models (LLMs) with parameters of 3 billion, 7 billion and 12 billion. It includes pretrained language models as well as fine-tuned chat models that is aligned with human preferences. TeleChat is initially pretrained on an extensive corpus containing a diverse collection of texts from both English and Chinese languages, including trillions of tokens. Subsequently, the model undergoes fine-tuning to align with human preferences, following a detailed methodology that we describe. We evaluate the performance of TeleChat on various tasks, including language understanding, mathematics, reasoning, code generation, and knowledge-based question answering. Our findings indicate that TeleChat achieves comparable performance to other open-source models of similar size across a wide range of public benchmarks. To support future research and applications utilizing LLMs, we release the fine-tuned model checkpoints of TeleChat's 7B and 12B variant, along with code and a portion of our pretraining data, to the public community.

arXiv:2411.10541

Does Prompt Formatting Have Any Impact on LLM Performance?

In the realm of Large Language Models (LLMs), prompt optimization is crucial for model performance. Although previous research has explored aspects like rephrasing prompt contexts, using various prompting techniques (like in-context learning and chain-of-thought), and ordering few-shot examples, our understanding of LLM sensitivity to prompt templates remains limited. Therefore, this paper examines the impact of different prompt templates on LLM performance. We formatted the same contexts into various human-readable templates, including plain text, Markdown, JSON, and YAML, and evaluated their impact across tasks like natural language reasoning, code generation, and translation using OpenAI's GPT models. Experiments show that GPT-3.5-turbo's performance varies by up to 40\% in a code translation task depending on the prompt template, while larger models like GPT-4 are more robust to these variations. Our analysis highlights the need to reconsider the use of fixed prompt templates, as different formats can significantly affect model performance.

arXiv:2504.04711

Generalising from Self-Produced Data: Model Training Beyond Human Constraints

Current large language models (LLMs) are constrained by human-derived training data and limited by a single level of abstraction that impedes definitive truth judgments. This paper introduces a novel framework in which AI models autonomously generate and validate new knowledge through direct interaction with their environment. Central to this approach is an unbounded, ungamable numeric reward - such as annexed disk space or follower count - that guides learning without requiring human benchmarks. AI agents iteratively generate strategies and executable code to maximize this metric, with successful outcomes forming the basis for self-retraining and incremental generalisation. To mitigate model collapse and the warm start problem, the framework emphasizes empirical validation over textual similarity and supports fine-tuning via GRPO. The system architecture employs modular agents for environment analysis, strategy generation, and code synthesis, enabling scalable experimentation. This work outlines a pathway toward self-improving AI systems capable of advancing beyond human-imposed constraints toward autonomous general intelligence.

arXiv:2501.00103공식 코드 · Papers with Code

LTX-Video: Realtime Video Latent Diffusion

We introduce LTX-Video, a transformer-based latent diffusion model that adopts a holistic approach to video generation by seamlessly integrating the responsibilities of the Video-VAE and the denoising transformer. Unlike existing methods, which treat these components as independent, LTX-Video aims to optimize their interaction for improved efficiency and quality. At its core is a carefully designed Video-VAE that achieves a high compression ratio of 1:192, with spatiotemporal downscaling of 32 x 32 x 8 pixels per token, enabled by relocating the patchifying operation from the transformer's input to the VAE's input. Operating in this highly compressed latent space enables the transformer to efficiently perform full spatiotemporal self-attention, which is essential for generating high-resolution videos with temporal consistency. However, the high compression inherently limits the representation of fine details. To address this, our VAE decoder is tasked with both latent-to-pixel conversion and the final denoising step, producing the clean result directly in pixel space. This approach preserves the ability to generate fine details without incurring the runtime cost of a separate upsampling module. Our model supports diverse use cases, including text-to-video and image-to-video generation, with both capabilities trained simultaneously. It achieves faster-than-real-time generation, producing 5 seconds of 24 fps video at 768x512 resolution in just 2 seconds on an Nvidia H100 GPU, outperforming all existing models of similar scale. The source code and pre-trained models are publicly available, setting a new benchmark for accessible and scalable video generation.

arXiv:2108.05565공식 코드 · Papers with Code

Vision-Language Transformer and Query Generation for Referring Segmentation

In this work, we address the challenging task of referring segmentation. The query expression in referring segmentation typically indicates the target object by describing its relationship with others. Therefore, to find the target one among all instances in the image, the model must have a holistic understanding of the whole image. To achieve this, we reformulate referring segmentation as a direct attention problem: finding the region in the image where the query language expression is most attended to. We introduce transformer and multi-head attention to build a network with an encoder-decoder attention mechanism architecture that "queries" the given image with the language expression. Furthermore, we propose a Query Generation Module, which produces multiple sets of queries with different attention weights that represent the diversified comprehensions of the language expression from different aspects. At the same time, to find the best way from these diversified comprehensions based on visual clues, we further propose a Query Balance Module to adaptively select the output features of these queries for a better mask generation. Without bells and whistles, our approach is light-weight and achieves new state-of-the-art performance consistently on three referring segmentation datasets, RefCOCO, RefCOCO+, and G-Ref. Our code is available at https://github.com/henghuiding/Vision-Language-Transformer.

arXiv:2302.09122공식 코드 · Papers with Code

Conveying the Predicted Future to Users: A Case Study of Story Plot Prediction

Creative writing is hard: Novelists struggle with writer's block daily. While automatic story generation has advanced recently, it is treated as a "toy task" for advancing artificial intelligence rather than helping people. In this paper, we create a system that produces a short description that narrates a predicted plot using existing story generation approaches. Our goal is to assist writers in crafting a consistent and compelling story arc. We conducted experiments on Amazon Mechanical Turk (AMT) to examine the quality of the generated story plots in terms of consistency and storiability. The results show that short descriptions produced by our frame-enhanced GPT-2 (FGPT-2) were rated as the most consistent and storiable among all models; FGPT-2's outputs even beat some random story snippets written by humans. Next, we conducted a preliminary user study using a story continuation task where AMT workers were given access to machine-generated story plots and asked to write a follow-up story. FGPT-2 could positively affect the writing process, though people favor other baselines more. Our study shed some light on the possibilities of future creative writing support systems beyond the scope of completing sentences. Our code is available at: https://github.com/appleternity/Story-Plot-Generation.