PyTorchKR Papers

최신 논문

총 9,712편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2307.11073

OBJECT 3DIT: Language-guided 3D-aware Image Editing

Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become detached from the geometry and lighting conditions that are at the foundation of the image formation process. In this work, we formulate the newt ask of language-guided 3D-aware editing, where objects in an image should be edited according to a language instruction in context of the underlying 3D scene. To promote progress towards this goal, we release OBJECT: a dataset consisting of 400K editing examples created from procedurally generated 3D scenes. Each example consists of an input image, editing instruction in language, and the edited image. We also introduce 3DIT : single and multi-task models for four editing tasks. Our models show impressive abilities to understand the 3D composition of entire scenes, factoring in surrounding objects, surfaces, lighting conditions, shadows, and physically-plausible object configurations. Surprisingly, training on only synthetic scenes from OBJECT, editing capabilities of 3DIT generalize to real-world images.

arXiv:2307.10039

Deteksi Sampah di Permukaan dan Dalam Perairan pada Objek Video dengan Metode Robust and Efficient Post-Processing dan Tubelet-Level Bounding Box Linking

Indonesia, as a maritime country, has a significant portion of its territory covered by water. Ineffective waste management has resulted in a considerable amount of trash in Indonesian waters, leading to various issues. The development of an automated trash-collecting robot can be a solution to address this problem. The robot requires a system capable of detecting objects in motion, such as in videos. However, using naive object detection methods in videos has limitations, particularly when image focus is reduced and the target object is obstructed by other objects. This paper's contribution provides an explanation of the methods that can be applied to perform video object detection in an automated trash-collecting robot. The study utilizes the YOLOv5 model and the Robust & Efficient Post Processing (REPP) method, along with tubelet-level bounding box linking on the FloW and Roboflow datasets. The combination of these methods enhances the performance of naive object detection from YOLOv5 by considering the detection results in adjacent frames. The results show that the post-processing stage and tubelet-level bounding box linking can improve the quality of detection, achieving approximately 3% better performance compared to YOLOv5 alone. The use of these methods has the potential to detect surface and underwater trash and can be applied to a real-time image-based trash-collecting robot. Implementing this system is expected to mitigate the damage caused by trash in the past and improve Indonesia's waste management system in the future.

arXiv:2307.09562

Rethinking Intersection Over Union for Small Object Detection in Few-Shot Regime

In Few-Shot Object Detection (FSOD), detecting small objects is extremely difficult. The limited supervision cripples the localization capabilities of the models and a few pixels shift can dramatically reduce the Intersection over Union (IoU) between the ground truth and predicted boxes for small objects. To this end, we propose Scale-adaptive Intersection over Union (SIoU), a novel box similarity measure. SIoU changes with the objects' size, it is more lenient with small object shifts. We conducted a user study and SIoU better aligns than IoU with human judgment. Employing SIoU as an evaluation criterion helps to build more user-oriented models. SIoU can also be used as a loss function to prioritize small objects during training, outperforming existing loss functions. SIoU improves small object detection in the non-few-shot regime, but this setting is unrealistic in the industry as annotated detection datasets are often too expensive to acquire. Hence, our experiments mainly focus on the few-shot regime to demonstrate the superiority and versatility of SIoU loss. SIoU improves significantly FSOD performance on small objects in both natural (Pascal VOC and COCO datasets) and aerial images (DOTA and DIOR). In aerial imagery, small objects are critical and SIoU loss achieves new state-of-the-art FSOD on DOTA and DIOR.

arXiv:2307.09756공식 코드 · Papers with Code

Generative Prompt Model for Weakly Supervised Object Localization

Weakly supervised object localization (WSOL) remains challenging when learning object localization models from image category labels. Conventional methods that discriminatively train activation models ignore representative yet less discriminative object parts. In this study, we propose a generative prompt model (GenPromp), defining the first generative pipeline to localize less discriminative object parts by formulating WSOL as a conditional image denoising procedure. During training, GenPromp converts image category labels to learnable prompt embeddings which are fed to a generative model to conditionally recover the input image with noise and learn representative embeddings. During inference, enPromp combines the representative embeddings with discriminative embeddings (queried from an off-the-shelf vision-language model) for both representative and discriminative capacity. The combined embeddings are finally used to generate multi-scale high-quality attention maps, which facilitate localizing full object extent. Experiments on CUB-200-2011 and ILSVRC show that GenPromp respectively outperforms the best discriminative models by 5.2% and 5.6% (Top-1 Loc), setting a solid baseline for WSOL with the generative model. Code is available at https://github.com/callsys/GenPromp.

arXiv:2307.09676공식 코드 · Papers with Code

Domain Adaptation based Object Detection for Autonomous Driving in Foggy and Rainy Weather

Typically, object detection methods for autonomous driving that rely on supervised learning make the assumption of a consistent feature distribution between the training and testing data, this such assumption may fail in different weather conditions. Due to the domain gap, a detection model trained under clear weather may not perform well in foggy and rainy conditions. Overcoming detection bottlenecks in foggy and rainy weather is a real challenge for autonomous vehicles deployed in the wild. To bridge the domain gap and improve the performance of object detection in foggy and rainy weather, this paper presents a novel framework for domain-adaptive object detection. The adaptations at both the image-level and object-level are intended to minimize the differences in image style and object appearance between domains. Furthermore, in order to improve the model's performance on challenging examples, we introduce a novel adversarial gradient reversal layer that conducts adversarial mining on difficult instances in addition to domain adaptation. Additionally, we suggest generating an auxiliary domain through data augmentation to enforce a new domain-level metric regularization. Experimental findings on public benchmark exhibit a substantial enhancement in object detection specifically for foggy and rainy driving scenarios.

arXiv:2307.09662공식 코드 · Papers with Code

Object-aware Gaze Target Detection

Gaze target detection aims to predict the image location where the person is looking and the probability that a gaze is out of the scene. Several works have tackled this task by regressing a gaze heatmap centered on the gaze location, however, they overlooked decoding the relationship between the people and the gazed objects. This paper proposes a Transformer-based architecture that automatically detects objects (including heads) in the scene to build associations between every head and the gazed-head/object, resulting in a comprehensive, explainable gaze analysis composed of: gaze target area, gaze pixel point, the class and the image location of the gazed-object. Upon evaluation of the in-the-wild benchmarks, our method achieves state-of-the-art results on all metrics (up to 2.91% gain in AUC, 50% reduction in gaze distance, and 9% gain in out-of-frame average precision) for gaze target detection and 11-13% improvement in average precision for the classification and the localization of the gazed-objects. The code of the proposed method is publicly available.

arXiv:2307.09621

Conditional 360-degree Image Synthesis for Immersive Indoor Scene Decoration

In this paper, we address the problem of conditional scene decoration for 360-degree images. Our method takes a 360-degree background photograph of an indoor scene and generates decorated images of the same scene in the panorama view. To do this, we develop a 360-aware object layout generator that learns latent object vectors in the 360-degree view to enable a variety of furniture arrangements for an input 360-degree background image. We use this object layout to condition a generative adversarial network to synthesize images of an input scene. To further reinforce the generation capability of our model, we develop a simple yet effective scene emptier that removes the generated furniture and produces an emptied scene for our model to learn a cyclic constraint. We train the model on the Structure3D dataset and show that our model can generate diverse decorations with controllable object layout. Our method achieves state-of-the-art performance on the Structure3D dataset and generalizes well to the Zillow indoor scene dataset. Our user study confirms the immersive experiences provided by the realistic image quality and furniture layout in our generation results. Our implementation will be made available.

arXiv:2307.10046공식 코드 · Papers with Code

Divert More Attention to Vision-Language Object Tracking

Multimodal vision-language (VL) learning has noticeably pushed the tendency toward generic intelligence owing to emerging large foundation models. However, tracking, as a fundamental vision problem, surprisingly enjoys less bonus from recent flourishing VL learning. We argue that the reasons are two-fold: the lack of large-scale vision-language annotated videos and ineffective vision-language interaction learning of current works. These nuisances motivate us to design more effective vision-language representation for tracking, meanwhile constructing a large database with language annotation for model learning. Particularly, in this paper, we first propose a general attribute annotation strategy to decorate videos in six popular tracking benchmarks, which contributes a large-scale vision-language tracking database with more than 23,000 videos. We then introduce a novel framework to improve tracking by learning a unified-adaptive VL representation, where the cores are the proposed asymmetric architecture search and modality mixer (ModaMixer). To further improve VL representation, we introduce a contrastive loss to align different modalities. To thoroughly evidence the effectiveness of our method, we integrate the proposed framework on three tracking methods with different designs, i.e., the CNN-based SiamCAR, the Transformer-based OSTrack, and the hybrid structure TransT. The experiments demonstrate that our framework can significantly improve all baselines on six benchmarks. Besides empirical results, we theoretically analyze our approach to show its rationality. By revealing the potential of VL representation, we expect the community to divert more attention to VL tracking and hope to open more possibilities for future tracking with diversified multimodal messages.

arXiv:2307.09827

Online Continual Learning for Robust Indoor Object Recognition

Vision systems mounted on home robots need to interact with unseen classes in changing environments. Robots have limited computational resources, labelled data and storage capability. These requirements pose some unique challenges: models should adapt without forgetting past knowledge in a data- and parameter-efficient way. We characterize the problem as few-shot (FS) online continual learning (OCL), where robotic agents learn from a non-repeated stream of few-shot data updating only a few model parameters. Additionally, such models experience variable conditions at test time, where objects may appear in different poses (e.g., horizontal or vertical) and environments (e.g., day or night). To improve robustness of CL agents, we propose RobOCLe, which; 1) constructs an enriched feature space computing high order statistical moments from the embedded features of samples; and 2) computes similarity between high order statistics of the samples on the enriched feature space, and predicts their class labels. We evaluate robustness of CL models to train/test augmentations in various cases. We show that different moments allow RobOCLe to capture different properties of deformations, providing higher robustness with no decrease of inference speed.

arXiv:2307.09205

Learning Dynamic Attribute-factored World Models for Efficient Multi-object Reinforcement Learning

In many reinforcement learning tasks, the agent has to learn to interact with many objects of different types and generalize to unseen combinations and numbers of objects. Often a task is a composition of previously learned tasks (e.g. block stacking). These are examples of compositional generalization, in which we compose object-centric representations to solve complex tasks. Recent works have shown the benefits of object-factored representations and hierarchical abstractions for improving sample efficiency in these settings. On the other hand, these methods do not fully exploit the benefits of factorization in terms of object attributes. In this paper, we address this opportunity and introduce the Dynamic Attribute FacTored RL (DAFT-RL) framework. In DAFT-RL, we leverage object-centric representation learning to extract objects from visual inputs. We learn to classify them in classes and infer their latent parameters. For each class of object, we learn a class template graph that describes how the dynamics and reward of an object of this class factorize according to its attributes. We also learn an interaction pattern graph that describes how objects of different classes interact with each other at the attribute level. Through these graphs and a dynamic interaction graph that models the interactions between objects, we can learn a policy that can then be directly applied in a new environment by just estimating the interactions and latent parameters. We evaluate DAFT-RL in three benchmark datasets and show our framework outperforms the state-of-the-art in generalizing across unseen objects with varying attributes and latent parameters, as well as in the composition of previously learned tasks.

arXiv:2307.08716

Enforcing 3D Topological Constraints in Composite Objects via Implicit Functions

Medical applications often require accurate 3D representations of complex organs with multiple parts, such as the heart and spine. Their individual parts must adhere to specific topological constraints to ensure proper functionality. Yet, there are very few mechanisms in the deep learning literature to achieve this goal. This paper introduces a novel approach to enforce topological constraints in 3D object reconstruction using deep implicit signed distance functions. Our method focuses on heart and spine reconstruction but is generalizable to other applications. We propose a sampling-based technique that effectively checks and enforces topological constraints between 3D shapes by evaluating signed distances at randomly sampled points throughout the volume. We demonstrate it by refining 3D segmentations obtained from the nn-UNet architecture.

arXiv:2307.08850

LiDAR-BEVMTN: Real-Time LiDAR Bird's-Eye View Multi-Task Perception Network for Autonomous Driving

LiDAR is crucial for robust 3D scene perception in autonomous driving. LiDAR perception has the largest body of literature after camera perception. However, multi-task learning across tasks like detection, segmentation, and motion estimation using LiDAR remains relatively unexplored, especially on automotive-grade embedded platforms. We present a real-time multi-task convolutional neural network for LiDAR-based object detection, semantics, and motion segmentation. The unified architecture comprises a shared encoder and task-specific decoders, enabling joint representation learning. We propose a novel Semantic Weighting and Guidance (SWAG) module to transfer semantic features for improved object detection selectively. Our heterogeneous training scheme combines diverse datasets and exploits complementary cues between tasks. The work provides the first embedded implementation unifying these key perception tasks from LiDAR point clouds achieving 3ms latency on the embedded NVIDIA Xavier platform. We achieve state-of-the-art results for two tasks, semantic and motion segmentation, and close to state-of-the-art performance for 3D object detection. By maximizing hardware efficiency and leveraging multi-task synergies, our method delivers an accurate and efficient solution tailored for real-world automated driving deployment. Qualitative results can be seen at https://youtu.be/H-hWRzv2lIY.

arXiv:2307.09481공식 코드 · Papers with Code

AnyDoor: Zero-shot Object-level Image Customization

This work presents AnyDoor, a diffusion-based image generator with the power to teleport target objects to new scenes at user-specified locations in a harmonious way. Instead of tuning parameters for each object, our model is trained only once and effortlessly generalizes to diverse object-scene combinations at the inference stage. Such a challenging zero-shot setting requires an adequate characterization of a certain object. To this end, we complement the commonly used identity feature with detail features, which are carefully designed to maintain texture details yet allow versatile local variations (e.g., lighting, orientation, posture, etc.), supporting the object in favorably blending with different surroundings. We further propose to borrow knowledge from video datasets, where we can observe various forms (i.e., along the time axis) of a single object, leading to stronger model generalizability and robustness. Extensive experiments demonstrate the superiority of our approach over existing alternatives as well as its great potential in real-world applications, such as virtual try-on and object moving. Project page is https://damo-vilab.github.io/AnyDoor-Page/.

arXiv:2307.09267공식 코드 · Papers with Code

Distilling Coarse-to-Fine Semantic Matching Knowledge for Weakly Supervised 3D Visual Grounding

3D visual grounding involves finding a target object in a 3D scene that corresponds to a given sentence query. Although many approaches have been proposed and achieved impressive performance, they all require dense object-sentence pair annotations in 3D point clouds, which are both time-consuming and expensive. To address the problem that fine-grained annotated data is difficult to obtain, we propose to leverage weakly supervised annotations to learn the 3D visual grounding model, i.e., only coarse scene-sentence correspondences are used to learn object-sentence links. To accomplish this, we design a novel semantic matching model that analyzes the semantic similarity between object proposals and sentences in a coarse-to-fine manner. Specifically, we first extract object proposals and coarsely select the top-K candidates based on feature and class similarity matrices. Next, we reconstruct the masked keywords of the sentence using each candidate one by one, and the reconstructed accuracy finely reflects the semantic similarity of each candidate to the query. Additionally, we distill the coarse-to-fine semantic matching knowledge into a typical two-stage 3D visual grounding model, which reduces inference costs and improves performance by taking full advantage of the well-studied structure of the existing architectures. We conduct extensive experiments on ScanRefer, Nr3D, and Sr3D, which demonstrate the effectiveness of our proposed method.

arXiv:2307.09143공식 코드 · Papers with Code

MVA2023 Small Object Detection Challenge for Spotting Birds: Dataset, Methods, and Results

Small Object Detection (SOD) is an important machine vision topic because (i) a variety of real-world applications require object detection for distant objects and (ii) SOD is a challenging task due to the noisy, blurred, and less-informative image appearances of small objects. This paper proposes a new SOD dataset consisting of 39,070 images including 137,121 bird instances, which is called the Small Object Detection for Spotting Birds (SOD4SB) dataset. The detail of the challenge with the SOD4SB dataset is introduced in this paper. In total, 223 participants joined this challenge. This paper briefly introduces the award-winning methods. The dataset, the baseline code, and the website for evaluation on the public testset are publicly available.

arXiv:2307.09437

Grounded Object Centric Learning

The extraction of modular object-centric representations for downstream tasks is an emerging area of research. Learning grounded representations of objects that are guaranteed to be stable and invariant promises robust performance across different tasks and environments. Slot Attention (SA) learns object-centric representations by assigning objects to \textit{slots}, but presupposes a \textit{single} distribution from which all slots are randomly initialised. This results in an inability to learn \textit{specialized} slots which bind to specific object types and remain invariant to identity-preserving changes in object appearance. To address this, we present \emph{\textsc{Co}nditional \textsc{S}lot \textsc{A}ttention} (\textsc{CoSA}) using a novel concept of \emph{Grounded Slot Dictionary} (GSD) inspired by vector quantization. Our proposed GSD comprises (i) canonical object-level property vectors and (ii) parametric Gaussian distributions, which define a prior over the slots. We demonstrate the benefits of our method in multiple downstream tasks such as scene generation, composition, and task adaptation, whilst remaining competitive with SA in popular object discovery benchmarks.

arXiv:2307.07677

Learning from Pseudo-labeled Segmentation for Multi-Class Object Counting

Class-agnostic counting (CAC) has numerous potential applications across various domains. The goal is to count objects of an arbitrary category during testing, based on only a few annotated exemplars. In this paper, we point out that the task of counting objects of interest when there are multiple object classes in the image (namely, multi-class object counting) is particularly challenging for current object counting models. They often greedily count every object regardless of the exemplars. To address this issue, we propose localizing the area containing the objects of interest via an exemplar-based segmentation model before counting them. The key challenge here is the lack of segmentation supervision to train this model. To this end, we propose a method to obtain pseudo segmentation masks using only box exemplars and dot annotations. We show that the segmentation model trained on these pseudo-labeled masks can effectively localize objects of interest for an arbitrary multi-class image based on the exemplars. To evaluate the performance of different methods on multi-class counting, we introduce two new benchmarks, a synthetic multi-class dataset and a new test set of real images in which objects from multiple classes are present. Our proposed method shows a significant advantage over the previous CAC methods on these two benchmarks.

arXiv:2307.07653공식 코드 · Papers with Code

RFLA: A Stealthy Reflected Light Adversarial Attack in the Physical World

Physical adversarial attacks against deep neural networks (DNNs) have recently gained increasing attention. The current mainstream physical attacks use printed adversarial patches or camouflage to alter the appearance of the target object. However, these approaches generate conspicuous adversarial patterns that show poor stealthiness. Another physical deployable attack is the optical attack, featuring stealthiness while exhibiting weakly in the daytime with sunlight. In this paper, we propose a novel Reflected Light Attack (RFLA), featuring effective and stealthy in both the digital and physical world, which is implemented by placing the color transparent plastic sheet and a paper cut of a specific shape in front of the mirror to create different colored geometries on the target object. To achieve these goals, we devise a general framework based on the circle to model the reflected light on the target object. Specifically, we optimize a circle (composed of a coordinate and radius) to carry various geometrical shapes determined by the optimized angle. The fill color of the geometry shape and its corresponding transparency are also optimized. We extensively evaluate the effectiveness of RFLA on different datasets and models. Experiment results suggest that the proposed method achieves over 99% success rate on different datasets and models in the digital world. Additionally, we verify the effectiveness of the proposed method in different physical environments by using sunlight or a flashlight.

arXiv:2307.08414

Active Learning for Object Detection with Non-Redundant Informative Sampling

Curating an informative and representative dataset is essential for enhancing the performance of 2D object detectors. We present a novel active learning sampling strategy that addresses both the informativeness and diversity of the selections. Our strategy integrates uncertainty and diversity-based selection principles into a joint selection objective by measuring the collective information score of the selected samples. Specifically, our proposed NORIS algorithm quantifies the impact of training with a sample on the informativeness of other similar samples. By exclusively selecting samples that are simultaneously informative and distant from other highly informative samples, we effectively avoid redundancy while maintaining a high level of informativeness. Moreover, instead of utilizing whole image features to calculate distances between samples, we leverage features extracted from detected object regions within images to define object features. This allows us to construct a dataset encompassing diverse object types, shapes, and angles. Extensive experiments on object detection and image classification tasks demonstrate the effectiveness of our strategy over the state-of-the-art baselines. Specifically, our selection strategy achieves a 20% and 30% reduction in labeling costs compared to random selection for PASCAL-VOC and KITTI, respectively.

arXiv:2307.08263

Hierarchical Spatiotemporal Transformers for Video Object Segmentation

This paper presents a novel framework called HST for semi-supervised video object segmentation (VOS). HST extracts image and video features using the latest Swin Transformer and Video Swin Transformer to inherit their inductive bias for the spatiotemporal locality, which is essential for temporally coherent VOS. To take full advantage of the image and video features, HST casts image and video features as a query and memory, respectively. By applying efficient memory read operations at multiple scales, HST produces hierarchical features for the precise reconstruction of object masks. HST shows effectiveness and robustness in handling challenging scenarios with occluded and fast-moving objects under cluttered backgrounds. In particular, HST-B outperforms the state-of-the-art competitors on multiple popular benchmarks, i.e., YouTube-VOS (85.0%), DAVIS 2017 (85.9%), and DAVIS 2016 (94.0%).