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arXiv:2307.01848공식 코드 · Papers with Code

Embodied Task Planning with Large Language Models

Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan generation of complex tasks, while they lack the information about the realistic world and usually yield infeasible action sequences. In this paper, we propose a TAsk Planing Agent (TaPA) in embodied tasks for grounded planning with physical scene constraint, where the agent generates executable plans according to the existed objects in the scene by aligning LLMs with the visual perception models. Specifically, we first construct a multimodal dataset containing triplets of indoor scenes, instructions and action plans, where we provide the designed prompts and the list of existing objects in the scene for GPT-3.5 to generate a large number of instructions and corresponding planned actions. The generated data is leveraged for grounded plan tuning of pre-trained LLMs. During inference, we discover the objects in the scene by extending open-vocabulary object detectors to multi-view RGB images collected in different achievable locations. Experimental results show that the generated plan from our TaPA framework can achieve higher success rate than LLaVA and GPT-3.5 by a sizable margin, which indicates the practicality of embodied task planning in general and complex environments.

arXiv:2307.01651

Task Planning Support for Arborists and Foresters: Comparing Deep Learning Approaches for Tree Inventory and Tree Vitality Assessment Based on UAV-Data

Climate crisis and correlating prolonged, more intense periods of drought threaten tree health in cities and forests. In consequence, arborists and foresters suffer from increasing workloads and, in the best case, a consistent but often declining workforce. To optimise workflows and increase productivity, we propose a novel open-source end-to-end approach that generates helpful information and improves task planning of those who care for trees in and around cities. Our approach is based on RGB and multispectral UAV data, which is used to create tree inventories of city parks and forests and to deduce tree vitality assessments through statistical indices and Deep Learning. Due to EU restrictions regarding flying drones in urban areas, we will also use multispectral satellite data and fifteen soil moisture sensors to extend our tree vitality-related basis of data. Furthermore, Bamberg already has a georeferenced tree cadastre of around 15,000 solitary trees in the city area, which is also used to generate helpful information. All mentioned data is then joined and visualised in an interactive web application allowing arborists and foresters to generate individual and flexible evaluations, thereby improving daily task planning.

arXiv:2306.17030공식 코드 · Papers with Code

SkiROS2: A skill-based Robot Control Platform for ROS

The need for autonomous robot systems in both the service and the industrial domain is larger than ever. In the latter, the transition to small batches or even "batch size 1" in production created a need for robot control system architectures that can provide the required flexibility. Such architectures must not only have a sufficient knowledge integration framework. It must also support autonomous mission execution and allow for interchangeability and interoperability between different tasks and robot systems. We introduce SkiROS2, a skill-based robot control platform on top of ROS. SkiROS2 proposes a layered, hybrid control structure for automated task planning, and reactive execution, supported by a knowledge base for reasoning about the world state and entities. The scheduling formulation builds on the extended behavior tree model that merges task-level planning and execution. This allows for a high degree of modularity and a fast reaction to changes in the environment. The skill formulation based on pre-, hold- and post-conditions allows to organize robot programs and to compose diverse skills reaching from perception to low-level control and the incorporation of external tools. We relate SkiROS2 to the field and outline three example use cases that cover task planning, reasoning, multisensory input, integration in a manufacturing execution system and reinforcement learning.

arXiv:2306.05171공식 코드 · Papers with Code

Robot Task Planning Based on Large Language Model Representing Knowledge with Directed Graph Structures

Traditional robot task planning methods face challenges when dealing with highly unstructured environments and complex tasks. We propose a task planning method that combines human expertise with an LLM and have designed an LLM prompt template, Think_Net_Prompt, with stronger expressive power to represent structured professional knowledge. We further propose a method to progressively decompose tasks and generate a task tree to reduce the planning volume for each task, and we have designed a strategy to decouple robot task planning. By dividing different planning entities and separating the task from the actual machine binding process, the task planning process becomes more flexible. Research results show that our method performs well in handling specified code formats, understanding the relationship between tasks and subtasks, and extracting parameters from text descriptions. However, there are also problems such as limited complexity of task logic handling, ambiguity in the quantity of parts and the precise location of assembly. Improving the precision of task description and cognitive structure can bring certain improvements. https://github.com/NOMIzy/Think_Net_Prompt

arXiv:2305.19308

SheetCopilot: Bringing Software Productivity to the Next Level through Large Language Models

Computer end users have spent billions of hours completing daily tasks like tabular data processing and project timeline scheduling. Most of these tasks are repetitive and error-prone, yet most end users lack the skill to automate these burdensome works. With the advent of large language models (LLMs), directing software with natural language user requests become a reachable goal. In this work, we propose a SheetCopilot agent that takes natural language task and control spreadsheet to fulfill the requirements. We propose a set of atomic actions as an abstraction of spreadsheet software functionalities. We further design a state machine-based task planning framework for LLMs to robustly interact with spreadsheets. We curate a representative dataset containing 221 spreadsheet control tasks and establish a fully automated evaluation pipeline for rigorously benchmarking the ability of LLMs in software control tasks. Our SheetCopilot correctly completes 44.3\% of tasks for a single generation, outperforming the strong code generation baseline by a wide margin. Our project page:https://sheetcopilot.github.io/.

arXiv:2305.17208

A Categorical Representation Language and Computational System for Knowledge-Based Planning

Classical planning representation languages based on first-order logic have preliminarily been used to model and solve robotic task planning problems. Wider adoption of these representation languages, however, is hindered by the limitations present when managing implicit world changes with concise action models. To address this problem, we propose an alternative approach to representing and managing updates to world states during planning. Based on the category-theoretic concepts of $\mathsf{C}$-sets and double-pushout rewriting (DPO), our proposed representation can effectively handle structured knowledge about world states that support domain abstractions at all levels. It formalizes the semantics of predicates according to a user-provided ontology and preserves the semantics when transitioning between world states. This method provides a formal semantics for using knowledge graphs and relational databases to model world states and updates in planning. In this paper, we conceptually compare our category-theoretic representation with the classical planning representation. We show that our proposed representation has advantages over the classical representation in terms of handling implicit preconditions and effects, and provides a more structured framework in which to model and solve planning problems.

arXiv:2305.17590공식 코드 · Papers with Code

Integrating Action Knowledge and LLMs for Task Planning and Situation Handling in Open Worlds

Task planning systems have been developed to help robots use human knowledge (about actions) to complete long-horizon tasks. Most of them have been developed for "closed worlds" while assuming the robot is provided with complete world knowledge. However, the real world is generally open, and the robots frequently encounter unforeseen situations that can potentially break the planner's completeness. Could we leverage the recent advances on pre-trained Large Language Models (LLMs) to enable classical planning systems to deal with novel situations? This paper introduces a novel framework, called COWP, for open-world task planning and situation handling. COWP dynamically augments the robot's action knowledge, including the preconditions and effects of actions, with task-oriented commonsense knowledge. COWP embraces the openness from LLMs, and is grounded to specific domains via action knowledge. For systematic evaluations, we collected a dataset that includes 1,085 execution-time situations. Each situation corresponds to a state instance wherein a robot is potentially unable to complete a task using a solution that normally works. Experimental results show that our approach outperforms competitive baselines from the literature in the success rate of service tasks. Additionally, we have demonstrated COWP using a mobile manipulator. Supplementary materials are available at: https://cowplanning.github.io/

arXiv:2305.14909

Leveraging Pre-trained Large Language Models to Construct and Utilize World Models for Model-based Task Planning

There is a growing interest in applying pre-trained large language models (LLMs) to planning problems. However, methods that use LLMs directly as planners are currently impractical due to several factors, including limited correctness of plans, strong reliance on feedback from interactions with simulators or even the actual environment, and the inefficiency in utilizing human feedback. In this work, we introduce a novel alternative paradigm that constructs an explicit world (domain) model in planning domain definition language (PDDL) and then uses it to plan with sound domain-independent planners. To address the fact that LLMs may not generate a fully functional PDDL model initially, we employ LLMs as an interface between PDDL and sources of corrective feedback, such as PDDL validators and humans. For users who lack a background in PDDL, we show that LLMs can translate PDDL into natural language and effectively encode corrective feedback back to the underlying domain model. Our framework not only enjoys the correctness guarantee offered by the external planners but also reduces human involvement by allowing users to correct domain models at the beginning, rather than inspecting and correcting (through interactive prompting) every generated plan as in previous work. On two IPC domains and a Household domain that is more complicated than commonly used benchmarks such as ALFWorld, we demonstrate that GPT-4 can be leveraged to produce high-quality PDDL models for over 40 actions, and the corrected PDDL models are then used to successfully solve 48 challenging planning tasks. Resources, including the source code, are released at: https://guansuns.github.io/pages/llm-dm.

arXiv:2305.10865

Semantically Aligned Task Decomposition in Multi-Agent Reinforcement Learning

The difficulty of appropriately assigning credit is particularly heightened in cooperative MARL with sparse reward, due to the concurrent time and structural scales involved. Automatic subgoal generation (ASG) has recently emerged as a viable MARL approach inspired by utilizing subgoals in intrinsically motivated reinforcement learning. However, end-to-end learning of complex task planning from sparse rewards without prior knowledge, undoubtedly requires massive training samples. Moreover, the diversity-promoting nature of existing ASG methods can lead to the "over-representation" of subgoals, generating numerous spurious subgoals of limited relevance to the actual task reward and thus decreasing the sample efficiency of the algorithm. To address this problem and inspired by the disentangled representation learning, we propose a novel "disentangled" decision-making method, Semantically Aligned task decomposition in MARL (SAMA), that prompts pretrained language models with chain-of-thought that can suggest potential goals, provide suitable goal decomposition and subgoal allocation as well as self-reflection-based replanning. Additionally, SAMA incorporates language-grounded RL to train each agent's subgoal-conditioned policy. SAMA demonstrates considerable advantages in sample efficiency compared to state-of-the-art ASG methods, as evidenced by its performance on two challenging sparse-reward tasks, Overcooked and MiniRTS.

arXiv:2305.08522공식 코드 · Papers with Code

Cross-Modality Time-Variant Relation Learning for Generating Dynamic Scene Graphs

Dynamic scene graphs generated from video clips could help enhance the semantic visual understanding in a wide range of challenging tasks such as environmental perception, autonomous navigation, and task planning of self-driving vehicles and mobile robots. In the process of temporal and spatial modeling during dynamic scene graph generation, it is particularly intractable to learn time-variant relations in dynamic scene graphs among frames. In this paper, we propose a Time-variant Relation-aware TRansformer (TR$^2$), which aims to model the temporal change of relations in dynamic scene graphs. Explicitly, we leverage the difference of text embeddings of prompted sentences about relation labels as the supervision signal for relations. In this way, cross-modality feature guidance is realized for the learning of time-variant relations. Implicitly, we design a relation feature fusion module with a transformer and an additional message token that describes the difference between adjacent frames. Extensive experiments on the Action Genome dataset prove that our TR$^2$ can effectively model the time-variant relations. TR$^2$ significantly outperforms previous state-of-the-art methods under two different settings by 2.1% and 2.6% respectively.

arXiv:2305.07716

Learning to Reason over Scene Graphs: A Case Study of Finetuning GPT-2 into a Robot Language Model for Grounded Task Planning

Long-horizon task planning is essential for the development of intelligent assistive and service robots. In this work, we investigate the applicability of a smaller class of large language models (LLMs), specifically GPT-2, in robotic task planning by learning to decompose tasks into subgoal specifications for a planner to execute sequentially. Our method grounds the input of the LLM on the domain that is represented as a scene graph, enabling it to translate human requests into executable robot plans, thereby learning to reason over long-horizon tasks, as encountered in the ALFRED benchmark. We compare our approach with classical planning and baseline methods to examine the applicability and generalizability of LLM-based planners. Our findings suggest that the knowledge stored in an LLM can be effectively grounded to perform long-horizon task planning, demonstrating the promising potential for the future application of neuro-symbolic planning methods in robotics.

arXiv:2305.06485

Multimodal Contextualized Plan Prediction for Embodied Task Completion

Task planning is an important component of traditional robotics systems enabling robots to compose fine grained skills to perform more complex tasks. Recent work building systems for translating natural language to executable actions for task completion in simulated embodied agents is focused on directly predicting low level action sequences that would be expected to be directly executable by a physical robot. In this work, we instead focus on predicting a higher level plan representation for one such embodied task completion dataset - TEACh, under the assumption that techniques for high-level plan prediction from natural language are expected to be more transferable to physical robot systems. We demonstrate that better plans can be predicted using multimodal context, and that plan prediction and plan execution modules are likely dependent on each other and hence it may not be ideal to fully decouple them. Further, we benchmark execution of oracle plans to quantify the scope for improvement in plan prediction models.

arXiv:2305.06278공식 코드 · Papers with Code

A Multi-modal Garden Dataset and Hybrid 3D Dense Reconstruction Framework Based on Panoramic Stereo Images for a Trimming Robot

Recovering an outdoor environment's surface mesh is vital for an agricultural robot during task planning and remote visualization. Our proposed solution is based on a newly-designed panoramic stereo camera along with a hybrid novel software framework that consists of three fusion modules. The panoramic stereo camera with a pentagon shape consists of 5 stereo vision camera pairs to stream synchronized panoramic stereo images for the following three fusion modules. In the disparity fusion module, rectified stereo images produce the initial disparity maps using multiple stereo vision algorithms. Then, these initial disparity maps, along with the intensity images, are input into a disparity fusion network to produce refined disparity maps. Next, the refined disparity maps are converted into full-view point clouds or single-view point clouds for the pose fusion module. The pose fusion module adopts a two-stage global-coarse-to-local-fine strategy. In the first stage, each pair of full-view point clouds is registered by a global point cloud matching algorithm to estimate the transformation for a global pose graph's edge, which effectively implements loop closure. In the second stage, a local point cloud matching algorithm is used to match single-view point clouds in different nodes. Next, we locally refine the poses of all corresponding edges in the global pose graph using three proposed rules, thus constructing a refined pose graph. The refined pose graph is optimized to produce a global pose trajectory for volumetric fusion. In the volumetric fusion module, the global poses of all the nodes are used to integrate the single-view point clouds into the volume to produce the mesh of the whole garden. The proposed framework and its three fusion modules are tested on a real outdoor garden dataset to show the superiority of the performance.

arXiv:2305.04692

Anticipatory Planning: Improving Long-Lived Planning by Estimating Expected Cost of Future Tasks

We consider a service robot in a household environment given a sequence of high-level tasks one at a time. Most existing task planners, lacking knowledge of what they may be asked to do next, solve each task in isolation and so may unwittingly introduce side effects that make subsequent tasks more costly. In order to reduce the overall cost of completing all tasks, we consider that the robot must anticipate the impact its actions could have on future tasks. Thus, we propose anticipatory planning: an approach in which estimates of the expected future cost, from a graph neural network, augment model-based task planning. Our approach guides the robot towards behaviors that encourage preparation and organization, reducing overall costs in long-lived planning scenarios. We evaluate our method on blockworld environments and show that our approach reduces the overall planning costs by 5% as compared to planning without anticipatory planning. Additionally, if given an opportunity to prepare the environment in advance (a special case of anticipatory planning), our planner improves overall cost by 11%.

arXiv:2303.13548

Hey Dona! Can you help me with student course registration?

In this paper, we present a demo of an intelligent personal agent called Hey Dona (or just Dona) with virtual voice assistance in student course registration. It is a deployed project in the theme of AI for education. In this digital age with a myriad of smart devices, users often delegate tasks to agents. While pointing and clicking supersedes the erstwhile command-typing, modern devices allow users to speak commands for agents to execute tasks, enhancing speed and convenience. In line with this progress, Dona is an intelligent agent catering to student needs by automated, voice-operated course registration, spanning a multitude of accents, entailing task planning optimization, with some language translation as needed. Dona accepts voice input by microphone (Bluetooth, wired microphone), converts human voice to computer understandable language, performs query processing as per user commands, connects with the Web to search for answers, models task dependencies, imbibes quality control, and conveys output by speaking to users as well as displaying text, thus enabling human-AI interaction by speech cum text. It is meant to work seamlessly on desktops, smartphones etc. and in indoor as well as outdoor settings. To the best of our knowledge, Dona is among the first of its kind as an intelligent personal agent for voice assistance in student course registration. Due to its ubiquitous access for educational needs, Dona directly impacts AI for education. It makes a broader impact on smart city characteristics of smart living and smart people due to its contributions to providing benefits for new ways of living and assisting 21st century education, respectively.

arXiv:2303.00438공식 코드 · Papers with Code

A Framework for Neurosymbolic Robot Action Planning using Large Language Models

Symbolic task planning is a widely used approach to enforce robot autonomy due to its ease of understanding and deployment in robot architectures. However, techniques for symbolic task planning are difficult to scale in real-world, human-robot collaboration scenarios because of the poor performance in complex planning domains or when frequent re-planning is needed. We present a framework, Teriyaki, specifically aimed at bridging the gap between symbolic task planning and machine learning approaches. The rationale is training Large Language Models (LLMs), namely GPT-3, into a neurosymbolic task planner compatible with the Planning Domain Definition Language (PDDL), and then leveraging its generative capabilities to overcome a number of limitations inherent to symbolic task planners. Potential benefits include (i) a better scalability in so far as the planning domain complexity increases, since LLMs' response time linearly scales with the combined length of the input and the output, and (ii) the ability to synthesize a plan action-by-action instead of end-to-end, making each action available for execution as soon as it is generated instead of waiting for the whole plan to be available, which in turn enables concurrent planning and execution. Recently, significant efforts have been devoted by the research community to evaluate the cognitive capabilities of LLMs, with alternate successes. Instead, with Teriyaki we aim to provide an overall planning performance comparable to traditional planners in specific planning domains, while leveraging LLMs capabilities to build a look-ahead predictive planning model. Preliminary results in selected domains show that our method can: (i) solve 95.5% of problems in a test data set of 1,000 samples; (ii) produce plans up to 13.5% shorter than a traditional symbolic planner; (iii) reduce average overall waiting times for a plan availability by up to 61.4%

arXiv:2302.01560공식 코드 · Papers with Code

Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents

We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and multi-step reasoning due to the long-term nature of tasks, and 2) as vanilla planners do not consider how easy the current agent can achieve a given sub-task when ordering parallel sub-goals within a complicated plan, the resulting plan could be inefficient or even infeasible. To this end, we propose "$\underline{D}$escribe, $\underline{E}$xplain, $\underline{P}$lan and $\underline{S}$elect" ($\textbf{DEPS}$), an interactive planning approach based on Large Language Models (LLMs). DEPS facilitates better error correction on initial LLM-generated $\textit{plan}$ by integrating $\textit{description}$ of the plan execution process and providing self-$\textit{explanation}$ of feedback when encountering failures during the extended planning phases. Furthermore, it includes a goal $\textit{selector}$, which is a trainable module that ranks parallel candidate sub-goals based on the estimated steps of completion, consequently refining the initial plan. Our experiments mark the milestone of the first zero-shot multi-task agent that can robustly accomplish 70+ Minecraft tasks and nearly double the overall performances. Further testing reveals our method's general effectiveness in popularly adopted non-open-ended domains as well (i.e., ALFWorld and tabletop manipulation). The ablation and exploratory studies detail how our design beats the counterparts and provide a promising update on the $\texttt{ObtainDiamond}$ grand challenge with our approach. The code is released at https://github.com/CraftJarvis/MC-Planner.

arXiv:2301.08038

A Unified Architecture for Dynamic Role Allocation and Collaborative Task Planning in Mixed Human-Robot Teams

The growing deployment of human-robot collaborative processes in several industrial applications, such as handling, welding, and assembly, unfolds the pursuit of systems which are able to manage large heterogeneous teams and, at the same time, monitor the execution of complex tasks. In this paper, we present a novel architecture for dynamic role allocation and collaborative task planning in a mixed human-robot team of arbitrary size. The architecture capitalizes on a centralized reactive and modular task-agnostic planning method based on Behavior Trees (BTs), in charge of actions scheduling, while the allocation problem is formulated through a Mixed-Integer Linear Program (MILP), that assigns dynamically individual roles or collaborations to the agents of the team. Different metrics used as MILP cost allow the architecture to favor various aspects of the collaboration (e.g. makespan, ergonomics, human preferences). Human preference are identified through a negotiation phase, in which, an human agent can accept/refuse to execute the assigned task.In addition, bilateral communication between humans and the system is achieved through an Augmented Reality (AR) custom user interface that provides intuitive functionalities to assist and coordinate workers in different action phases. The computational complexity of the proposed methodology outperforms literature approaches in industrial sized jobs and teams (problems up to 50 actions and 20 agents in the team with collaborations are solved within 1 s). The different allocated roles, as the cost functions change, highlights the flexibility of the architecture to several production requirements. Finally, the subjective evaluation demonstrating the high usability level and the suitability for the targeted scenario.

arXiv:2301.07550

Logic programming for deliberative robotic task planning

Over the last decade, the use of robots in production and daily life has increased. With increasingly complex tasks and interaction in different environments including humans, robots are required a higher level of autonomy for efficient deliberation. Task planning is a key element of deliberation. It combines elementary operations into a structured plan to satisfy a prescribed goal, given specifications on the robot and the environment. In this manuscript, we present a survey on recent advances in the application of logic programming to the problem of task planning. Logic programming offers several advantages compared to other approaches, including greater expressivity and interpretability which may aid in the development of safe and reliable robots. We analyze different planners and their suitability for specific robotic applications, based on expressivity in domain representation, computational efficiency and software implementation. In this way, we support the robotic designer in choosing the best tool for his application.

arXiv:2301.06363

A$^2$-UAV: Application-Aware Content and Network Optimization of Edge-Assisted UAV Systems

To perform advanced surveillance, Unmanned Aerial Vehicles (UAVs) require the execution of edge-assisted computer vision (CV) tasks. In multi-hop UAV networks, the successful transmission of these tasks to the edge is severely challenged due to severe bandwidth constraints. For this reason, we propose a novel A$^2$-UAV framework to optimize the number of correctly executed tasks at the edge. In stark contrast with existing art, we take an application-aware approach and formulate a novel pplication-Aware Task Planning Problem (A$^2$-TPP) that takes into account (i) the relationship between deep neural network (DNN) accuracy and image compression for the classes of interest based on the available dataset, (ii) the target positions, (iii) the current energy/position of the UAVs to optimize routing, data pre-processing and target assignment for each UAV. We demonstrate A$^2$-TPP is NP-Hard and propose a polynomial-time algorithm to solve it efficiently. We extensively evaluate A$^2$-UAV through real-world experiments with a testbed composed by four DJI Mavic Air 2 UAVs. We consider state-of-the-art image classification tasks with four different DNN models (i.e., DenseNet, ResNet152, ResNet50 and MobileNet-V2) and object detection tasks using YoloV4 trained on the ImageNet dataset. Results show that A$^2$-UAV attains on average around 38% more accomplished tasks than the state-of-the-art, with 400% more accomplished tasks when the number of targets increases significantly. To allow full reproducibility, we pledge to share datasets and code with the research community.