Denoising with a Joint-Embedding Predictive Architecture (D-JEPA), an autoregressive model, has demonstrated outstanding performance in class-conditional image generation. However, the application of next-token prediction in high-resolution text-to-image generation remains underexplored. In this paper, we introduce D-JEPA$\cdot$T2I, an extension of D-JEPA incorporating flow matching loss, designed to enable data-efficient continuous resolution learning. D-JEPA$\cdot$T2I leverages a multimodal visual transformer to effectively integrate textual and visual features and adopts Visual Rotary Positional Embedding (VoPE) to facilitate continuous resolution learning. Furthermore, we devise a data feedback mechanism that significantly enhances data utilization efficiency. For the first time, we achieve state-of-the-art \textbf{high-resolution} image synthesis via next-token prediction. The experimental code and pretrained models will be open-sourced at \url{https://d-jepa.github.io/t2i}.
Conditional image-to-video (cI2V) generation aims to synthesize a new plausible video starting from an image (e.g., a person's face) and a condition (e.g., an action class label like smile). The key challenge of the cI2V task lies in the simultaneous generation of realistic spatial appearance and temporal dynamics corresponding to the given image and condition. In this paper, we propose an approach for cI2V using novel latent flow diffusion models (LFDM) that synthesize an optical flow sequence in the latent space based on the given condition to warp the given image. Compared to previous direct-synthesis-based works, our proposed LFDM can better synthesize spatial details and temporal motion by fully utilizing the spatial content of the given image and warping it in the latent space according to the generated temporally-coherent flow. The training of LFDM consists of two separate stages: (1) an unsupervised learning stage to train a latent flow auto-encoder for spatial content generation, including a flow predictor to estimate latent flow between pairs of video frames, and (2) a conditional learning stage to train a 3D-UNet-based diffusion model (DM) for temporal latent flow generation. Unlike previous DMs operating in pixel space or latent feature space that couples spatial and temporal information, the DM in our LFDM only needs to learn a low-dimensional latent flow space for motion generation, thus being more computationally efficient. We conduct comprehensive experiments on multiple datasets, where LFDM consistently outperforms prior arts. Furthermore, we show that LFDM can be easily adapted to new domains by simply finetuning the image decoder. Our code is available at https://github.com/nihaomiao/CVPR23_LFDM.
Scene Graph Generation (SGG) aims to extract <subject, predicate, object> relationships in images for vision understanding. Although recent works have made steady progress on SGG, they still suffer long-tail distribution issues that tail-predicates are more costly to train and hard to distinguish due to a small amount of annotated data compared to frequent predicates. Existing re-balancing strategies try to handle it via prior rules but are still confined to pre-defined conditions, which are not scalable for various models and datasets. In this paper, we propose a Cross-modal prediCate boosting (CaCao) framework, where a visually-prompted language model is learned to generate diverse fine-grained predicates in a low-resource way. The proposed CaCao can be applied in a plug-and-play fashion and automatically strengthen existing SGG to tackle the long-tailed problem. Based on that, we further introduce a novel Entangled cross-modal prompt approach for open-world predicate scene graph generation (Epic), where models can generalize to unseen predicates in a zero-shot manner. Comprehensive experiments on three benchmark datasets show that CaCao consistently boosts the performance of multiple scene graph generation models in a model-agnostic way. Moreover, our Epic achieves competitive performance on open-world predicate prediction. The data and code for this paper are publicly available.
We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture boosting. A central focus of this work is to address the consistency issue that existing works encounter. To sculpt geometries that render coherently, we perform score distillation sampling via a view-dependent diffusion model. This 3D prior, alongside several training strategies, prioritizes the geometry consistency but compromises the texture fidelity. We further propose Bootstrapped Score Distillation to specifically boost the texture. We train a personalized diffusion model, Dreambooth, on the augmented renderings of the scene, imbuing it with 3D knowledge of the scene being optimized. The score distillation from this 3D-aware diffusion prior provides view-consistent guidance for the scene. Notably, through an alternating optimization of the diffusion prior and 3D scene representation, we achieve mutually reinforcing improvements: the optimized 3D scene aids in training the scene-specific diffusion model, which offers increasingly view-consistent guidance for 3D optimization. The optimization is thus bootstrapped and leads to substantial texture boosting. With tailored 3D priors throughout the hierarchical generation, DreamCraft3D generates coherent 3D objects with photorealistic renderings, advancing the state-of-the-art in 3D content generation. Code available at https://github.com/deepseek-ai/DreamCraft3D.
Recent work has explored Large Language Models (LLMs) to overcome the lack of training data for Information Retrieval (IR) tasks. The generalization abilities of these models have enabled the creation of synthetic in-domain data by providing instructions and a few examples on a prompt. InPars and Promptagator have pioneered this approach and both methods have demonstrated the potential of using LLMs as synthetic data generators for IR tasks. This makes them an attractive solution for IR tasks that suffer from a lack of annotated data. However, the reproducibility of these methods was limited, because InPars' training scripts are based on TPUs -- which are not widely accessible -- and because the code for Promptagator was not released and its proprietary LLM is not publicly accessible. To fully realize the potential of these methods and make their impact more widespread in the research community, the resources need to be accessible and easy to reproduce by researchers and practitioners. Our main contribution is a unified toolkit for end-to-end reproducible synthetic data generation research, which includes generation, filtering, training and evaluation. Additionally, we provide an interface to IR libraries widely used by the community and support for GPU. Our toolkit not only reproduces the InPars method and partially reproduces Promptagator, but also provides a plug-and-play functionality allowing the use of different LLMs, exploring filtering methods and finetuning various reranker models on the generated data. We also made available all the synthetic data generated in this work for the 18 different datasets in the BEIR benchmark which took more than 2,000 GPU hours to be generated as well as the reranker models finetuned on the synthetic data. Code and data are available at https://github.com/zetaalphavector/InPars
Text-to-music (TTM) generation, which converts textual descriptions into audio, opens up innovative avenues for multimedia creation. Achieving high quality and diversity in this process demands extensive, high-quality data, which are often scarce in available datasets. Most open-source datasets frequently suffer from issues like low-quality waveforms and low text-audio consistency, hindering the advancement of music generation models. To address these challenges, we propose a novel quality-aware training paradigm for generating high-quality, high-musicality music from large-scale, quality-imbalanced datasets. Additionally, by leveraging unique properties in the latent space of musical signals, we adapt and implement a masked diffusion transformer (MDT) model for the TTM task, showcasing its capacity for quality control and enhanced musicality. Furthermore, we introduce a three-stage caption refinement approach to address low-quality captions' issue. Experiments show state-of-the-art (SOTA) performance on benchmark datasets including MusicCaps and the Song-Describer Dataset with both objective and subjective metrics. Demo audio samples are available at https://qa-mdt.github.io/, code and pretrained checkpoints are open-sourced at https://github.com/ivcylc/OpenMusic.
Large Language Models (LLMs) such as GPT-4 have demonstrated their ability to understand natural language and generate complex code snippets. This paper introduces a novel Large Language Model Evolutionary Algorithm (LLaMEA) framework, leveraging GPT models for the automated generation and refinement of algorithms. Given a set of criteria and a task definition (the search space), LLaMEA iteratively generates, mutates and selects algorithms based on performance metrics and feedback from runtime evaluations. This framework offers a unique approach to generating optimized algorithms without requiring extensive prior expertise. We show how this framework can be used to generate novel black-box metaheuristic optimization algorithms automatically. LLaMEA generates multiple algorithms that outperform state-of-the-art optimization algorithms (Covariance Matrix Adaptation Evolution Strategy and Differential Evolution) on the five dimensional black box optimization benchmark (BBOB). The algorithms also show competitive performance on the 10- and 20-dimensional instances of the test functions, although they have not seen such instances during the automated generation process. The results demonstrate the feasibility of the framework and identify future directions for automated generation and optimization of algorithms via LLMs.
This report introduces FunAudioLLM, a model family designed to enhance natural voice interactions between humans and large language models (LLMs). At its core are two innovative models: SenseVoice, which handles multilingual speech recognition, emotion recognition, and audio event detection; and CosyVoice, which facilitates natural speech generation with control over multiple languages, timbre, speaking style, and speaker identity. SenseVoice-Small delivers exceptionally low-latency ASR for 5 languages, and SenseVoice-Large supports high-precision ASR for over 50 languages, while CosyVoice excels in multi-lingual voice generation, zero-shot in-context learning, cross-lingual voice cloning, and instruction-following capabilities. The models related to SenseVoice and CosyVoice have been open-sourced on Modelscope and Huggingface, along with the corresponding training, inference, and fine-tuning codes released on GitHub. By integrating these models with LLMs, FunAudioLLM enables applications such as speech-to-speech translation, emotional voice chat, interactive podcasts, and expressive audiobook narration, thereby pushing the boundaries of voice interaction technology. Demos are available at https://fun-audio-llm.github.io, and the code can be accessed at https://github.com/FunAudioLLM.
This work tackles the information loss bottleneck of vector-quantization (VQ) autoregressive image generation by introducing a novel model architecture called the 2-Dimensional Autoregression (DnD) Transformer. The DnD-Transformer predicts more codes for an image by introducing a new autoregression direction, \textit{model depth}, along with the sequence length direction. Compared to traditional 1D autoregression and previous work utilizing similar 2D image decomposition such as RQ-Transformer, the DnD-Transformer is an end-to-end model that can generate higher quality images with the same backbone model size and sequence length, opening a new optimization perspective for autoregressive image generation. Furthermore, our experiments reveal that the DnD-Transformer's potential extends beyond generating natural images. It can even generate images with rich text and graphical elements in a self-supervised manner, demonstrating an understanding of these combined modalities. This has not been previously demonstrated for popular vision generative models such as diffusion models, showing a spark of vision-language intelligence when trained solely on images. Code, datasets and models are open at https://github.com/chenllliang/DnD-Transformer.
We introduce Baichuan-Audio, an end-to-end audio large language model that seamlessly integrates audio understanding and generation. It features a text-guided aligned speech generation mechanism, enabling real-time speech interaction with both comprehension and generation capabilities. Baichuan-Audio leverages a pre-trained ASR model, followed by multi-codebook discretization of speech at a frame rate of 12.5 Hz. This multi-codebook setup ensures that speech tokens retain both semantic and acoustic information. To further enhance modeling, an independent audio head is employed to process audio tokens, effectively capturing their unique characteristics. To mitigate the loss of intelligence during pre-training and preserve the original capabilities of the LLM, we propose a two-stage pre-training strategy that maintains language understanding while enhancing audio modeling. Following alignment, the model excels in real-time speech-based conversation and exhibits outstanding question-answering capabilities, demonstrating its versatility and efficiency. The proposed model demonstrates superior performance in real-time spoken dialogue and exhibits strong question-answering abilities. Our code, model and training data are available at https://github.com/baichuan-inc/Baichuan-Audio
Biomedical question-answering (QA) systems require effective retrieval and generation components to ensure accuracy, efficiency, and scalability. This study systematically examines a Retrieval-Augmented Generation (RAG) system for biomedical QA, evaluating retrieval strategies and response time trade-offs. We first assess state-of-the-art retrieval methods, including BM25, BioBERT, MedCPT, and a hybrid approach, alongside common data stores such as Elasticsearch, MongoDB, and FAISS, on a ~10% subset of PubMed (2.4M documents) to measure indexing efficiency, retrieval latency, and retriever performance in the end-to-end RAG system. Based on these insights, we deploy the final RAG system on the full 24M PubMed corpus, comparing different retrievers' impact on overall performance. Evaluations of the retrieval depth show that retrieving 50 documents with BM25 before reranking with MedCPT optimally balances accuracy (0.90), recall (0.90), and response time (1.91s). BM25 retrieval time remains stable (82ms), while MedCPT incurs the main computational cost. These results highlight previously not well-known trade-offs in retrieval depth, efficiency, and scalability for biomedical QA. With open-source code, the system is fully reproducible and extensible.
We discuss the generation of various reproduction ratios or numbers that are very useful to monitor an ongoing epidemic like Covid-19 and examine the effects of intervention measures. A detailed SEIR algorithm is described for their computation, with applications given to the current Covid-19 outbreaks in a number of countries (Argentina, Brazil, France, Italy, Mexico, Spain, UK and USA). The corresponding matlab script, complete and ready to use, is provided for free downloading.
We train neural models for morphological analysis, generation and lemmatization for morphologically rich languages. We present a method for automatically extracting substantially large amount of training data from FSTs for 22 languages, out of which 17 are endangered. The neural models follow the same tagset as the FSTs in order to make it possible to use them as fallback systems together with the FSTs. The source code, models and datasets have been released on Zenodo.
With the significant progress of large reasoning models in complex coding and reasoning tasks, existing benchmarks, like LiveCodeBench and CodeElo, are insufficient to evaluate the coding capabilities of large language models (LLMs) in real competition environments. Moreover, current evaluation metrics such as Pass@K fail to capture the reflective abilities of reasoning models. To address these challenges, we propose \textbf{ICPC-Eval}, a top-level competitive coding benchmark designed to probing the frontiers of LLM reasoning. ICPC-Eval includes 118 carefully curated problems from 11 recent ICPC contests held in various regions of the world, offering three key contributions: 1) A challenging realistic ICPC competition scenario, featuring a problem type and difficulty distribution consistent with actual contests. 2) A robust test case generation method and a corresponding local evaluation toolkit, enabling efficient and accurate local evaluation. 3) An effective test-time scaling evaluation metric, Refine@K, which allows iterative repair of solutions based on execution feedback. The results underscore the significant challenge in evaluating complex reasoning abilities: top-tier reasoning models like DeepSeek-R1 often rely on multi-turn code feedback to fully unlock their in-context reasoning potential when compared to non-reasoning counterparts. Furthermore, despite recent advancements in code generation, these models still lag behind top-performing human teams. We release the benchmark at: https://github.com/RUCAIBox/Slow_Thinking_with_LLMs
Large language models (LLMs) are increasingly used for optimization modeling and solver-code generation, yet practical operations research and optimization problems often require a harder capability: designing scalable algorithms that exploit problem structure and outperform direct formulation-and-solve baselines. Existing benchmarks are limited to small or simplified examples far below real-world scale and complexity. We introduce FrontierOR, the first literature-grounded benchmark targeting LLM-generated algorithm efficiency on realistic large-scale optimization problems. FrontierOR includes 180 diverse tasks, each derived from a paper published in a top-tier operations research venue, with standardized instances and a hidden, expert-verified evaluation suite. We evaluate recent LLMs' one-shot algorithm generation and improvements achieved through several self-evolving frameworks. The results show that current models still struggle to move from executable formulations to efficient optimization algorithms. Even the strongest LLM succeeds on only 39% of Full-set task instances, where success is defined as returning a feasible solution with an objective gap of at most 1% relative to Gurobi within its runtime. On the Hard subset, test-time evolution raises this proportion from 51% for the strongest one-shot model to 78%. FrontierOR provides a continuously maintained testbed for evaluating LLM-designed optimization algorithms under a shared protocol and controlled computational settings. Code and data are publicly released at https://github.com/Minw913/FrontierOR.
In this paper, we present kogito, an open-source tool for generating commonsense inferences about situations described in text. kogito provides an intuitive and extensible interface to interact with natural language generation models that can be used for hypothesizing commonsense knowledge inference from a textual input. In particular, kogito offers several features for targeted, multi-granularity knowledge generation. These include a standardized API for training and evaluating knowledge models, and generating and filtering inferences from them. We also include helper functions for converting natural language texts into a format ingestible by knowledge models - intermediate pipeline stages such as knowledge head extraction from text, heuristic and model-based knowledge head-relation matching, and an ability to define and use custom knowledge relations. We make the code for kogito available at https://github.com/epfl-nlp/kogito along with thorough documentation at https://kogito.readthedocs.io.
Retrieval-Augmented Generation (RAG) systems enhance text generation by incorporating external knowledge but often struggle when retrieving context across different text modalities due to semantic gaps. We introduce a generalized projection-based method, inspired by adapter modules in transfer learning, that efficiently bridges these gaps between various text types, such as programming code and pseudocode, or English and French sentences. Our approach emphasizes speed, accuracy, and data efficiency, requiring minimal resources for training and inference. By aligning embeddings from heterogeneous text modalities into a unified space through a lightweight projection network, our model significantly outperforms traditional retrieval methods like the Okapi BM25 algorithm and models like Dense Passage Retrieval (DPR), while approaching the accuracy of Sentence Transformers. Extensive evaluations demonstrate the effectiveness and generalizability of our method across different tasks, highlighting its potential for real-time, resource-constrained applications.
We present PersonaConvBench, a large-scale benchmark for evaluating personalized reasoning and generation in multi-turn conversations with large language models (LLMs). Unlike existing work that focuses on either personalization or conversational structure in isolation, PersonaConvBench integrates both, offering three core tasks: sentence classification, impact regression, and user-centric text generation across ten diverse Reddit-based domains. This design enables systematic analysis of how personalized conversational context shapes LLM outputs in realistic multi-user scenarios. We benchmark several commercial and open-source LLMs under a unified prompting setup and observe that incorporating personalized history yields substantial performance improvements, including a 198 percent relative gain over the best non-conversational baseline in sentiment classification. By releasing PersonaConvBench with evaluations and code, we aim to support research on LLMs that adapt to individual styles, track long-term context, and produce contextually rich, engaging responses.
The arrival of Sora marks a new era for text-to-video diffusion models, bringing significant advancements in video generation and potential applications. However, Sora, along with other text-to-video diffusion models, is highly reliant on prompts, and there is no publicly available dataset that features a study of text-to-video prompts. In this paper, we introduce VidProM, the first large-scale dataset comprising 1.67 Million unique text-to-Video Prompts from real users. Additionally, this dataset includes 6.69 million videos generated by four state-of-the-art diffusion models, alongside some related data. We initially discuss the curation of this large-scale dataset, a process that is both time-consuming and costly. Subsequently, we underscore the need for a new prompt dataset specifically designed for text-to-video generation by illustrating how VidProM differs from DiffusionDB, a large-scale prompt-gallery dataset for image generation. Our extensive and diverse dataset also opens up many exciting new research areas. For instance, we suggest exploring text-to-video prompt engineering, efficient video generation, and video copy detection for diffusion models to develop better, more efficient, and safer models. The project (including the collected dataset VidProM and related code) is publicly available at https://vidprom.github.io under the CC-BY-NC 4.0 License.
The development of control policies for multi-robot systems traditionally follows a complex and labor-intensive process, often lacking the flexibility to adapt to dynamic tasks. This has motivated research on methods to automatically create control policies. However, these methods require iterative processes of manually crafting and refining objective functions, thereby prolonging the development cycle. This work introduces \textit{GenSwarm}, an end-to-end system that leverages large language models to automatically generate and deploy control policies for multi-robot tasks based on simple user instructions in natural language. As a multi-language-agent system, GenSwarm achieves zero-shot learning, enabling rapid adaptation to altered or unseen tasks. The white-box nature of the code policies ensures strong reproducibility and interpretability. With its scalable software and hardware architectures, GenSwarm supports efficient policy deployment on both simulated and real-world multi-robot systems, realizing an instruction-to-execution end-to-end functionality that could prove valuable for robotics specialists and non-specialists alike.The code of the proposed GenSwarm system is available online: https://github.com/WindyLab/GenSwarm.