Multi-object tracking (MOT) at low frame rates can reduce computational, storage and power overhead to better meet the constraints of edge devices. Many existing MOT methods suffer from significant performance degradation in low-frame-rate videos due to significant location and appearance changes between adjacent frames. To this end, we propose to explore collaborative tracking learning (ColTrack) for frame-rate-insensitive MOT in a query-based end-to-end manner. Multiple historical queries of the same target jointly track it with richer temporal descriptions. Meanwhile, we insert an information refinement module between every two temporal blocking decoders to better fuse temporal clues and refine features. Moreover, a tracking object consistency loss is proposed to guide the interaction between historical queries. Extensive experimental results demonstrate that in high-frame-rate videos, ColTrack obtains higher performance than state-of-the-art methods on large-scale datasets Dancetrack and BDD100K, and outperforms the existing end-to-end methods on MOT17. More importantly, ColTrack has a significant advantage over state-of-the-art methods in low-frame-rate videos, which allows it to obtain faster processing speeds by reducing frame-rate requirements while maintaining higher performance. Code will be released at https://github.com/yolomax/ColTrack
Perception that involves multi-object detection and tracking, and trajectory prediction are two major tasks of autonomous driving. However, they are currently mostly studied separately, which results in most trajectory prediction modules being developed based on ground truth trajectories without taking into account that trajectories extracted from the detection and tracking modules in real-world scenarios are noisy. These noisy trajectories can have a significant impact on the performance of the trajectory predictor and can lead to serious prediction errors. In this paper, we build an end-to-end framework for detection, tracking, and trajectory prediction called ODTP (Online Detection, Tracking and Prediction). It adopts the state-of-the-art online multi-object tracking model, QD-3DT, for perception and trains the trajectory predictor, DCENet++, directly based on the detection results without purely relying on ground truth trajectories. We evaluate the performance of ODTP on the widely used nuScenes dataset for autonomous driving. Extensive experiments show that ODPT achieves high performance end-to-end trajectory prediction. DCENet++, with the enhanced dynamic maps, predicts more accurate trajectories than its base model. It is also more robust when compared with other generative and deterministic trajectory prediction models trained on noisy detection results.
This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on the top is to track players' trajectories, while the one on the side is to analyze the pixel features of players. By computing the correlations between adjacent frames and engaging the information of the two cameras, MOT of badminton players is obtained. This two-camera approach addresses the challenge of player occlusion and overlapping in a badminton court, providing player trajectory tracking and multi-angle analysis. The presented system offers insights into the positions and movements of badminton players, thus serving as a coaching or self-training tool for badminton players to improve their gaming strategies.
In recent years, dominant Multi-object tracking (MOT) and segmentation (MOTS) methods mainly follow the tracking-by-detection paradigm. Transformer-based end-to-end (E2E) solutions bring some ideas to MOT and MOTS, but they cannot achieve a new state-of-the-art (SOTA) performance in major MOT and MOTS benchmarks. Detection and association are two main modules of the tracking-by-detection paradigm. Association techniques mainly depend on the combination of motion and appearance information. As deep learning has been recently developed, the performance of the detection and appearance model is rapidly improved. These trends made us consider whether we can achieve SOTA based on only high-performance detection and appearance model. Our paper mainly focuses on exploring this direction based on CBNetV2 with Swin-B as a detection model and MoCo-v2 as a self-supervised appearance model. Motion information and IoU mapping were removed during the association. Our method wins 1st place on the MOTS track and wins 2nd on the MOT track in the CVPR2023 WAD workshop. We hope our simple and effective method can give some insights to the MOT and MOTS research community. Source code will be released under this git repository
Multi-Object Tracking, also known as Multi-Target Tracking, is a significant area of computer vision that has many uses in a variety of settings. The development of deep learning, which has encouraged researchers to propose more and more work in this direction, has significantly impacted the scientific advancement around the study of tracking as well as many other domains related to computer vision. In fact, all of the solutions that are currently state-of-the-art in the literature and in the tracking industry, are built on top of deep learning methodologies that produce exceptionally good results. Deep learning is enabled thanks to the ever more powerful technology researchers can use to handle the significant computational resources demanded by these models. However, when real-time is a main requirement, developing a tracking system without being constrained by expensive hardware support with enormous computational resources is necessary to widen tracking applications in real-world contexts. To this end, a compromise is to combine powerful deep strategies with more traditional approaches to favor considerably lower processing solutions at the cost of less accurate tracking results even though suitable for real-time domains. Indeed, the present work goes in that direction, proposing a hybrid strategy for real-time multi-target tracking that combines effectively a classical optical flow algorithm with a deep learning architecture, targeted to a human-crowd tracking system exhibiting a desirable trade-off between performance in tracking precision and computational costs. The developed architecture was experimented with different settings, and yielded a MOTA of 0.608 out of the compared state-of-the-art 0.549 results, and about half the running time when introducing the optical flow phase, achieving almost the same performance in terms of accuracy.
Multi-Object Tracking (MOT) aims to detect and associate all desired objects across frames. Most methods accomplish the task by explicitly or implicitly leveraging strong cues (i.e., spatial and appearance information), which exhibit powerful instance-level discrimination. However, when object occlusion and clustering occur, spatial and appearance information will become ambiguous simultaneously due to the high overlap among objects. In this paper, we demonstrate this long-standing challenge in MOT can be efficiently and effectively resolved by incorporating weak cues to compensate for strong cues. Along with velocity direction, we introduce the confidence and height state as potential weak cues. With superior performance, our method still maintains Simple, Online and Real-Time (SORT) characteristics. Also, our method shows strong generalization for diverse trackers and scenarios in a plug-and-play and training-free manner. Significant and consistent improvements are observed when applying our method to 5 different representative trackers. Further, with both strong and weak cues, our method Hybrid-SORT achieves superior performance on diverse benchmarks, including MOT17, MOT20, and especially DanceTrack where interaction and severe occlusion frequently happen with complex motions. The code and models are available at https://github.com/ymzis69/HybridSORT.
As a video task, Multiple Object Tracking (MOT) is expected to capture temporal information of targets effectively. Unfortunately, most existing methods only explicitly exploit the object features between adjacent frames, while lacking the capacity to model long-term temporal information. In this paper, we propose MeMOTR, a long-term memory-augmented Transformer for multi-object tracking. Our method is able to make the same object's track embedding more stable and distinguishable by leveraging long-term memory injection with a customized memory-attention layer. This significantly improves the target association ability of our model. Experimental results on DanceTrack show that MeMOTR impressively surpasses the state-of-the-art method by 7.9% and 13.0% on HOTA and AssA metrics, respectively. Furthermore, our model also outperforms other Transformer-based methods on association performance on MOT17 and generalizes well on BDD100K. Code is available at https://github.com/MCG-NJU/MeMOTR.
Without manually annotated identities, unsupervised multi-object trackers are inferior to learning reliable feature embeddings. It causes the similarity-based inter-frame association stage also be error-prone, where an uncertainty problem arises. The frame-by-frame accumulated uncertainty prevents trackers from learning the consistent feature embedding against time variation. To avoid this uncertainty problem, recent self-supervised techniques are adopted, whereas they failed to capture temporal relations. The interframe uncertainty still exists. In fact, this paper argues that though the uncertainty problem is inevitable, it is possible to leverage the uncertainty itself to improve the learned consistency in turn. Specifically, an uncertainty-based metric is developed to verify and rectify the risky associations. The resulting accurate pseudo-tracklets boost learning the feature consistency. And accurate tracklets can incorporate temporal information into spatial transformation. This paper proposes a tracklet-guided augmentation strategy to simulate tracklets' motion, which adopts a hierarchical uncertainty-based sampling mechanism for hard sample mining. The ultimate unsupervised MOT framework, namely U2MOT, is proven effective on MOT-Challenges and VisDrone-MOT benchmark. U2MOT achieves a SOTA performance among the published supervised and unsupervised trackers.
The purpose of multi-object tracking (MOT) is to continuously track and identify objects detected in videos. Currently, most methods for multi-object tracking model the motion information and combine it with appearance information to determine and track objects. In this paper, unfalsified control is employed to address the ID-switch problem in multi-object tracking. We establish sequences of appearance information variations for the trajectories during the tracking process and design a detection and rectification module specifically for ID-switch detection and recovery. We also propose a simple and effective strategy to address the issue of ambiguous matching of appearance information during the data association process. Experimental results on publicly available MOT datasets demonstrate that the tracker exhibits excellent effectiveness and robustness in handling tracking errors caused by occlusions and rapid movements.
We propose a conceptually simple and thus fast multi-object tracking (MOT) model that does not require any attached modules, such as the Kalman filter, Hungarian algorithm, transformer blocks, or graph networks. Conventional MOT models are built upon the multi-step modules listed above, and thus the computational cost is high. Our proposed end-to-end MOT model, \textit{TicrossNet}, is composed of a base detector and a cross-attention module only. As a result, the overhead of tracking does not increase significantly even when the number of instances ($N_t$) increases. We show that TicrossNet runs \textit{in real-time}; specifically, it achieves 32.6 FPS on MOT17 and 31.0 FPS on MOT20 (Tesla V100), which includes as many as $>$100 instances per frame. We also demonstrate that TicrossNet is robust to $N_t$; thus, it does not have to change the size of the base detector, depending on $N_t$, as is often done by other models for real-time processing.
Understanding comprehensive assembly knowledge from videos is critical for futuristic ultra-intelligent industry. To enable technological breakthrough, we present HA-ViD - the first human assembly video dataset that features representative industrial assembly scenarios, natural procedural knowledge acquisition process, and consistent human-robot shared annotations. Specifically, HA-ViD captures diverse collaboration patterns of real-world assembly, natural human behaviors and learning progression during assembly, and granulate action annotations to subject, action verb, manipulated object, target object, and tool. We provide 3222 multi-view, multi-modality videos (each video contains one assembly task), 1.5M frames, 96K temporal labels and 2M spatial labels. We benchmark four foundational video understanding tasks: action recognition, action segmentation, object detection and multi-object tracking. Importantly, we analyze their performance for comprehending knowledge in assembly progress, process efficiency, task collaboration, skill parameters and human intention. Details of HA-ViD is available at: https://iai-hrc.github.io/ha-vid.
This paper proposes a multi-object tracking (MOT) algorithm for traffic monitoring using a drone equipped with optical and thermal cameras. Object detections on the images are obtained using a neural network for each type of camera. The cameras are modelled as direction-of-arrival (DOA) sensors. Each DOA detection follows a von-Mises Fisher distribution, whose mean direction is obtain by projecting a vehicle position on the ground to the camera. We then use the trajectory Poisson multi-Bernoulli mixture filter (TPMBM), which is a Bayesian MOT algorithm, to optimally estimate the set of vehicle trajectories. We have also developed a parameter estimation algorithm for the measurement model. We have tested the accuracy of the resulting TPMBM filter in synthetic and experimental data sets.
Gibbs sampling is one of the most popular Markov chain Monte Carlo algorithms because of its simplicity, scalability, and wide applicability within many fields of statistics, science, and engineering. In the labeled random finite sets literature, Gibbs sampling procedures have recently been applied to efficiently truncate the single-sensor and multi-sensor $\delta$-generalized labeled multi-Bernoulli posterior density as well as the multi-sensor adaptive labeled multi-Bernoulli birth distribution. However, only a limited discussion has been provided regarding key Gibbs sampler architecture details including the Markov chain Monte Carlo sample generation technique and early termination criteria. This paper begins with a brief background on Markov chain Monte Carlo methods and a review of the Gibbs sampler implementations proposed for labeled random finite sets filters. Next, we propose a short chain, multi-simulation sample generation technique that is well suited for these applications and enables a parallel processing implementation. Additionally, we present two heuristic early termination criteria that achieve similar sampling performance with substantially fewer Markov chain observations. Finally, the benefits of the proposed Gibbs samplers are demonstrated via two Monte Carlo simulations.
Deep learning-based object detectors have driven notable progress in multi-object tracking algorithms. Yet, current tracking methods mainly focus on simple, regular motion patterns in pedestrians or vehicles. This leaves a gap in tracking algorithms for targets with nonlinear, irregular motion, like athletes. Additionally, relying on the Kalman filter in recent tracking algorithms falls short when object motion defies its linear assumption. To overcome these issues, we propose a novel online and robust multi-object tracking approach named deep ExpansionIoU (Deep-EIoU), which focuses on multi-object tracking for sports scenarios. Unlike conventional methods, we abandon the use of the Kalman filter and leverage the iterative scale-up ExpansionIoU and deep features for robust tracking in sports scenarios. This approach achieves superior tracking performance without adopting a more robust detector, all while keeping the tracking process in an online fashion. Our proposed method demonstrates remarkable effectiveness in tracking irregular motion objects, achieving a score of 77.2% HOTA on the SportsMOT dataset and 85.4% HOTA on the SoccerNet-Tracking dataset. It outperforms all previous state-of-the-art trackers on various large-scale multi-object tracking benchmarks, covering various kinds of sports scenarios. The code and models are available at https://github.com/hsiangwei0903/Deep-EIoU.
Extracting retrievable features from video is of great significance for structured video database construction, video copyright protection and fake video rumor refutation. Inspired by point cloud data processing, this paper proposes a method for marking anything (MA) in the video, which can extract the contour features of any target in the video and convert it into a feature vector with a length of 256 that can be retrieved. The algorithm uses YOLO-v8 algorithm, multi-object tracking algorithm and PointNet++ to extract contour of the video detection target to form spatial point cloud data. Then extract the point cloud feature vector and use it as the retrievable feature of the video detection target. In order to verify the effectiveness and robustness of contour feature, some datasets are crawled from Dou Yin and Kinetics-700 dataset as experimental data. For Dou Yin's homogenized videos, the proposed contour features achieve retrieval accuracy higher than 97% in Top1 return mode. For videos from Kinetics 700, the contour feature also showed good robustness for partial clip mode video tracing.
3D multi-object tracking (MOT) is vital for many applications including autonomous driving vehicles and service robots. With the commonly used tracking-by-detection paradigm, 3D MOT has made important progress in recent years. However, these methods only use the detection boxes of the current frame to obtain trajectory-box association results, which makes it impossible for the tracker to recover objects missed by the detector. In this paper, we present TrajectoryFormer, a novel point-cloud-based 3D MOT framework. To recover the missed object by detector, we generates multiple trajectory hypotheses with hybrid candidate boxes, including temporally predicted boxes and current-frame detection boxes, for trajectory-box association. The predicted boxes can propagate object's history trajectory information to the current frame and thus the network can tolerate short-term miss detection of the tracked objects. We combine long-term object motion feature and short-term object appearance feature to create per-hypothesis feature embedding, which reduces the computational overhead for spatial-temporal encoding. Additionally, we introduce a Global-Local Interaction Module to conduct information interaction among all hypotheses and models their spatial relations, leading to accurate estimation of hypotheses. Our TrajectoryFormer achieves state-of-the-art performance on the Waymo 3D MOT benchmarks. Code is available at https://github.com/poodarchu/EFG .
Exploring robust and efficient association methods has always been an important issue in multiple-object tracking (MOT). Although existing tracking methods have achieved impressive performance, congestion and frequent occlusions still pose challenging problems in multi-object tracking. We reveal that performing sparse decomposition on dense scenes is a crucial step to enhance the performance of associating occluded targets. To this end, we propose a pseudo-depth estimation method for obtaining the relative depth of targets from 2D images. Secondly, we design a depth cascading matching (DCM) algorithm, which can use the obtained depth information to convert a dense target set into multiple sparse target subsets and perform data association on these sparse target subsets in order from near to far. By integrating the pseudo-depth method and the DCM strategy into the data association process, we propose a new tracker, called SparseTrack. SparseTrack provides a new perspective for solving the challenging crowded scene MOT problem. Only using IoU matching, SparseTrack achieves comparable performance with the state-of-the-art (SOTA) methods on the MOT17 and MOT20 benchmarks. Code and models are publicly available at \url{https://github.com/hustvl/SparseTrack}.
Significant progress has been achieved in multi-object tracking (MOT) through the evolution of detection and re-identification (ReID) techniques. Despite these advancements, accurately tracking objects in scenarios with homogeneous appearance and heterogeneous motion remains a challenge. This challenge arises from two main factors: the insufficient discriminability of ReID features and the predominant utilization of linear motion models in MOT. In this context, we introduce a novel motion-based tracker, MotionTrack, centered around a learnable motion predictor that relies solely on object trajectory information. This predictor comprehensively integrates two levels of granularity in motion features to enhance the modeling of temporal dynamics and facilitate precise future motion prediction for individual objects. Specifically, the proposed approach adopts a self-attention mechanism to capture token-level information and a Dynamic MLP layer to model channel-level features. MotionTrack is a simple, online tracking approach. Our experimental results demonstrate that MotionTrack yields state-of-the-art performance on datasets such as Dancetrack and SportsMOT, characterized by highly complex object motion.
The dictionary learning problem can be viewed as a data-driven process to learn a suitable transformation so that data is sparsely represented directly from example data. In this paper, we examine the problem of learning a dictionary that is invariant under a pre-specified group of transformations. Natural settings include Cryo-EM, multi-object tracking, synchronization, pose estimation, etc. We specifically study this problem under the lens of mathematical representation theory. Leveraging the power of non-abelian Fourier analysis for functions over compact groups, we prescribe an algorithmic recipe for learning dictionaries that obey such invariances. We relate the dictionary learning problem in the physical domain, which is naturally modelled as being infinite dimensional, with the associated computational problem, which is necessarily finite dimensional. We establish that the dictionary learning problem can be effectively understood as an optimization instance over certain matrix orbitopes having a particular block-diagonal structure governed by the irreducible representations of the group of symmetries. This perspective enables us to introduce a band-limiting procedure which obtains dimensionality reduction in applications. We provide guarantees for our computational ansatz to provide a desirable dictionary learning outcome. We apply our paradigm to investigate the dictionary learning problem for the groups SO(2) and SO(3). While the SO(2)-orbitope admits an exact spectrahedral description, substantially less is understood about the SO(3)-orbitope. We describe a tractable spectrahedral outer approximation of the SO(3)-orbitope, and contribute an alternating minimization paradigm to perform optimization in this setting. We provide numerical experiments to highlight the efficacy of our approach in learning SO(3)-invariant dictionaries, both on synthetic and on real world data.
Despite recent significant progress, Multi-Object Tracking (MOT) faces limitations such as reliance on prior knowledge and predefined categories and struggles with unseen objects. To address these issues, Generic Multiple Object Tracking (GMOT) has emerged as an alternative approach, requiring less prior information. However, current GMOT methods often rely on initial bounding boxes and struggle to handle variations in factors such as viewpoint, lighting, occlusion, and scale, among others. Our contributions commence with the introduction of the \textit{Referring GMOT dataset} a collection of videos, each accompanied by detailed textual descriptions of their attributes. Subsequently, we propose $\mathtt{Z-GMOT}$, a cutting-edge tracking solution capable of tracking objects from \textit{never-seen categories} without the need of initial bounding boxes or predefined categories. Within our $\mathtt{Z-GMOT}$ framework, we introduce two novel components: (i) $\mathtt{iGLIP}$, an improved Grounded language-image pretraining, for accurately detecting unseen objects with specific characteristics. (ii) $\mathtt{MA-SORT}$, a novel object association approach that adeptly integrates motion and appearance-based matching strategies to tackle the complex task of tracking objects with high similarity. Our contributions are benchmarked through extensive experiments conducted on the Referring GMOT dataset for GMOT task. Additionally, to assess the generalizability of the proposed $\mathtt{Z-GMOT}$, we conduct ablation studies on the DanceTrack and MOT20 datasets for the MOT task. Our dataset, code, and models are released at: https://fsoft-aic.github.io/Z-GMOT.