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arXiv:2311.10181공식 코드 · Papers with Code

The Impact of Familiarity on Naming Variation: A Study on Object Naming in Mandarin Chinese

Different speakers often produce different names for the same object or entity (e.g., "woman" vs. "tourist" for a female tourist). The reasons behind variation in naming are not well understood. We create a Language and Vision dataset for Mandarin Chinese that provides an average of 20 names for 1319 naturalistic images, and investigate how familiarity with a given kind of object relates to the degree of naming variation it triggers across subjects. We propose that familiarity influences naming variation in two competing ways: increasing familiarity can either expand vocabulary, leading to higher variation, or promote convergence on conventional names, thereby reducing variation. We find evidence for both factors being at play. Our study illustrates how computational resources can be used to address research questions in Cognitive Science.

arXiv:2311.10522공식 코드 · Papers with Code

Enhancing Object Coherence in Layout-to-Image Synthesis

Layout-to-image synthesis is an emerging technique in conditional image generation. It aims to generate complex scenes, where users require fine control over the layout of the objects in a scene. However, it remains challenging to control the object coherence, including semantic coherence (e.g., the cat looks at the flowers or not) and physical coherence (e.g., the hand and the racket should not be misaligned). In this paper, we propose a novel diffusion model with effective global semantic fusion (GSF) and self-similarity feature enhancement modules to guide the object coherence for this task. For semantic coherence, we argue that the image caption contains rich information for defining the semantic relationship within the objects in the images. Instead of simply employing cross-attention between captions and latent images, which addresses the highly relevant layout restriction and semantic coherence requirement separately and thus leads to unsatisfying results shown in our experiments, we develop GSF to fuse the supervision from the layout restriction and semantic coherence requirement and exploit it to guide the image synthesis process. Moreover, to improve the physical coherence, we develop a Self-similarity Coherence Attention (SCA) module to explicitly integrate local contextual physical coherence relation into each pixel's generation process. Specifically, we adopt a self-similarity map to encode the physical coherence restrictions and employ it to extract coherent features from text embedding. Through visualization of our self-similarity map, we explore the essence of SCA, revealing that its effectiveness is not only in capturing reliable physical coherence patterns but also in enhancing complex texture generation. Extensive experiments demonstrate the superiority of our proposed method.

arXiv:2311.10092

Traffic Video Object Detection using Motion Prior

Traffic videos inherently differ from generic videos in their stationary camera setup, thus providing a strong motion prior where objects often move in a specific direction over a short time interval. Existing works predominantly employ generic video object detection framework for traffic video object detection, which yield certain advantages such as broad applicability and robustness to diverse scenarios. However, they fail to harness the strength of motion prior to enhance detection accuracy. In this work, we propose two innovative methods to exploit the motion prior and boost the performance of both fully-supervised and semi-supervised traffic video object detection. Firstly, we introduce a new self-attention module that leverages the motion prior to guide temporal information integration in the fully-supervised setting. Secondly, we utilise the motion prior to develop a pseudo-labelling mechanism to eliminate noisy pseudo labels for the semi-supervised setting. Both of our motion-prior-centred methods consistently demonstrates superior performance, outperforming existing state-of-the-art approaches by a margin of 2% in terms of mAP.

arXiv:2311.09817

Neural-Logic Human-Object Interaction Detection

The interaction decoder utilized in prevalent Transformer-based HOI detectors typically accepts pre-composed human-object pairs as inputs. Though achieving remarkable performance, such paradigm lacks feasibility and cannot explore novel combinations over entities during decoding. We present L OGIC HOI, a new HOI detector that leverages neural-logic reasoning and Transformer to infer feasible interactions between entities. Specifically, we modify the self-attention mechanism in vanilla Transformer, enabling it to reason over the <human, action, object> triplet and constitute novel interactions. Meanwhile, such reasoning process is guided by two crucial properties for understanding HOI: affordances (the potential actions an object can facilitate) and proxemics (the spatial relations between humans and objects). We formulate these two properties in first-order logic and ground them into continuous space to constrain the learning process of our approach, leading to improved performance and zero-shot generalization capabilities. We evaluate L OGIC HOI on V-COCO and HICO-DET under both normal and zero-shot setups, achieving significant improvements over existing methods.

arXiv:2311.09350

Generalizable Imitation Learning Through Pre-Trained Representations

In this paper, we leverage self-supervised vision transformer models and their emergent semantic abilities to improve the generalization abilities of imitation learning policies. We introduce DVK, an imitation learning algorithm that leverages rich pre-trained Visual Transformer patch-level embeddings to obtain better generalization when learning through demonstrations. Our learner sees the world by clustering appearance features into groups associated with semantic concepts, forming stable keypoints that generalize across a wide range of appearance variations and object types. We demonstrate how this representation enables generalized behaviour by evaluating imitation learning across a diverse dataset of object manipulation tasks. To facilitate further study of generalization in Imitation Learning, all of our code for the method and evaluation, as well as the dataset, is made available.

arXiv:2311.09624

AI Recommendation System for Enhanced Customer Experience: A Novel Image-to-Text Method

Existing fashion recommendation systems encounter difficulties in using visual data for accurate and personalized recommendations. This research describes an innovative end-to-end pipeline that uses artificial intelligence to provide fine-grained visual interpretation for fashion recommendations. When customers upload images of desired products or outfits, the system automatically generates meaningful descriptions emphasizing stylistic elements. These captions guide retrieval from a global fashion product catalogue to offer similar alternatives that fit the visual characteristics of the original image. On a dataset of over 100,000 categorized fashion photos, the pipeline was trained and evaluated. The F1-score for the object detection model was 0.97, exhibiting exact fashion object recognition capabilities optimized for recommendation. This visually aware system represents a key advancement in customer engagement through personalized fashion recommendations

arXiv:2311.08415

Scanning diffraction imaging without stable illumination and scan position information

Ptychography has become prominent at synchrotron facilities worldwide for characterizing biological and material specimens' topological structures and properties at the nanometer or atomic scale, due to its lens - less, highly quantitative phase imaging. Its high - resolution imaging depends on accurate lateral scan position info, a large overlap ratio, and a stable probe function. But as research moves to atomic scales, meeting these requirements gets harder, often needing high - precision motion control and manual pre - calibration. This paper presents a new imaging framework. By adding a wavefront modulator and a new phase retrieval workflow, it removes the strict requirements of traditional ptychography. Significantly, our method doesn't need pre - calibration of the wavefront modulator. Optical validation showed the deviation between the recovered position and a top - tier motion stage was less than 10 nm. Sub - pixel position accuracy was achievable even with a 13% overlap ratio. In an X - ray experiment with a spatially unstable probe violating the ptychographic model and an 18% overlap ratio, our method simultaneously and quantitatively retrieved beam spatial deviation, scan position, probe function, and sample transmission function. Notably, it measured probe spatial deviations of 500nm along the X - axis and 50nm along the Y - axis, which is not feasible by previous methods. With these experimentally proven advantages, we anticipate our method to be a powerful imaging tool with auto - quantitative calibration of various parameters. It will simplify scanning diffraction microscopy implementation and expand its application scope, especially in nanometer and atomic scale imaging.

arXiv:2311.08532

Crowdsearch

A common economic process is crowdsearch, wherein a group of agents is invited to search for a valuable physical or virtual object, e.g. creating and patenting an invention, solving an open scientific problem, or identifying vulnerabilities in software. We study a binary model of crowdsearch in which agents have different abilities to find the object. We characterize the types of equilibria and identify which type of crowd maximizes the likelihood of finding the object. Sometimes, however, an unlimited crowd is not sufficient to guarantee that the object is found. It even can happen that inviting more agents lowers the probability of finding the object. We characterize the optimal prize and show that offering only one prize (winner-takes-all) maximizes the probability of finding the object but is not necessarily optimal for the crowdsearch designer.

arXiv:2311.07580

Noise-robust latent vector reconstruction in ptychography using deep generative models

Computational imaging is increasingly vital for a broad spectrum of applications, ranging from biological to material sciences. This includes applications where the object is known and sufficiently sparse, allowing it to be described with a reduced number of parameters. When no explicit parameterization is available, a deep generative model can be trained to represent an object in a low-dimensional latent space. In this paper, we harness this dimensionality reduction capability of autoencoders to search for the object solution within the latent space rather than the object space. We demonstrate a novel approach to ptychographic image reconstruction by integrating a deep generative model obtained from a pre-trained autoencoder within an Automatic Differentiation Ptychography (ADP) framework. This approach enables the retrieval of objects from highly ill-posed diffraction patterns, offering an effective method for noise-robust latent vector reconstruction in ptychography. Moreover, the mapping into a low-dimensional latent space allows us to visualize the optimization landscape, which provides insight into the convexity and convergence behavior of the inverse problem. With this work, we aim to facilitate new applications for sparse computational imaging such as when low radiation doses or rapid reconstructions are essential.

arXiv:2311.08530

SceneScore: Learning a Cost Function for Object Arrangement

Arranging objects correctly is a key capability for robots which unlocks a wide range of useful tasks. A prerequisite for creating successful arrangements is the ability to evaluate the desirability of a given arrangement. Our method "SceneScore" learns a cost function for arrangements, such that desirable, human-like arrangements have a low cost. We learn the distribution of training arrangements offline using an energy-based model, solely from example images without requiring environment interaction or human supervision. Our model is represented by a graph neural network which learns object-object relations, using graphs constructed from images. Experiments demonstrate that the learned cost function can be used to predict poses for missing objects, generalise to novel objects using semantic features, and can be composed with other cost functions to satisfy constraints at inference time.

arXiv:2311.08438

LocaliseBot: Multi-view 3D object localisation with differentiable rendering for robot grasping

Robot grasp typically follows five stages: object detection, object localisation, object pose estimation, grasp pose estimation, and grasp planning. We focus on object pose estimation. Our approach relies on three pieces of information: multiple views of the object, the camera's extrinsic parameters at those viewpoints, and 3D CAD models of objects. The first step involves a standard deep learning backbone (FCN ResNet) to estimate the object label, semantic segmentation, and a coarse estimate of the object pose with respect to the camera. Our novelty is using a refinement module that starts from the coarse pose estimate and refines it by optimisation through differentiable rendering. This is a purely vision-based approach that avoids the need for other information such as point cloud or depth images. We evaluate our object pose estimation approach on the ShapeNet dataset and show improvements over the state of the art. We also show that the estimated object pose results in 99.65% grasp accuracy with the ground truth grasp candidates on the Object Clutter Indoor Dataset (OCID) Grasp dataset, as computed using standard practice.

arXiv:2311.09004

Incremental Object-Based Novelty Detection with Feedback Loop

Object-based Novelty Detection (ND) aims to identify unknown objects that do not belong to classes seen during training by an object detection model. The task is particularly crucial in real-world applications, as it allows to avoid potentially harmful behaviours, e.g. as in the case of object detection models adopted in a self-driving car or in an autonomous robot. Traditional approaches to ND focus on one time offline post processing of the pretrained object detection output, leaving no possibility to improve the model robustness after training and discarding the abundant amount of out-of-distribution data encountered during deployment. In this work, we propose a novel framework for object-based ND, assuming that human feedback can be requested on the predicted output and later incorporated to refine the ND model without negatively affecting the main object detection performance. This refinement operation is repeated whenever new feedback is available. To tackle this new formulation of the problem for object detection, we propose a lightweight ND module attached on top of a pre-trained object detection model, which is incrementally updated through a feedback loop. We also propose a new benchmark to evaluate methods on this new setting and test extensively our ND approach against baselines, showing increased robustness and a successful incorporation of the received feedback.

arXiv:2311.08968공식 코드 · Papers with Code

Identifying Linear Relational Concepts in Large Language Models

Transformer language models (LMs) have been shown to represent concepts as directions in the latent space of hidden activations. However, for any human-interpretable concept, how can we find its direction in the latent space? We present a technique called linear relational concepts (LRC) for finding concept directions corresponding to human-interpretable concepts by first modeling the relation between subject and object as a linear relational embedding (LRE). We find that inverting the LRE and using earlier object layers results in a powerful technique for finding concept directions that outperforms standard black-box probing classifiers. We evaluate LRCs on their performance as concept classifiers as well as their ability to causally change model output.

arXiv:2311.07577

Algorithms for Object Detection in Substations

Inspection of high-voltage power equipment is an effective way to ensure power supply reliability. Object recognition, one of the key technologies in automatic power equipment inspection, attracts attention of many researchers and engineers. Although quite a few existing models have some their own advantages, object relationship between equipment which is very important in this task is scarcely considered. This paper combining object relationship modeling and Transformer Model proposes a Relation Transformer Model. It has four parts -- backbone, encoder, decoder and prediction heads. With this structure, the proposed method shows in experiments a much better performance than other three commonly used models in object recognition in substation, largely promoting the development of automatic power equipment inspection.

arXiv:2311.08043공식 코드 · Papers with Code

Contrastive Learning for Multi-Object Tracking with Transformers

The DEtection TRansformer (DETR) opened new possibilities for object detection by modeling it as a translation task: converting image features into object-level representations. Previous works typically add expensive modules to DETR to perform Multi-Object Tracking (MOT), resulting in more complicated architectures. We instead show how DETR can be turned into a MOT model by employing an instance-level contrastive loss, a revised sampling strategy and a lightweight assignment method. Our training scheme learns object appearances while preserving detection capabilities and with little overhead. Its performance surpasses the previous state-of-the-art by +2.6 mMOTA on the challenging BDD100K dataset and is comparable to existing transformer-based methods on the MOT17 dataset.

arXiv:2311.08007공식 코드 · Papers with Code

Clearer Frames, Anytime: Resolving Velocity Ambiguity in Video Frame Interpolation

Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many possible trajectories: accelerating or decelerating, straight or curved. This often results in blurry frames as the method averages out these possibilities. Instead of forcing the network to learn this complicated time-to-location mapping implicitly together with predicting the frames, we provide the network with an explicit hint on how far the object has traveled between start and end frames, a novel approach termed "distance indexing". This method offers a clearer learning goal for models, reducing the uncertainty tied to object speeds. We further observed that, even with this extra guidance, objects can still be blurry especially when they are equally far from both input frames (i.e., halfway in-between), due to the directional ambiguity in long-range motion. To solve this, we propose an iterative reference-based estimation strategy that breaks down a long-range prediction into several short-range steps. When integrating our plug-and-play strategies into state-of-the-art learning-based models, they exhibit markedly sharper outputs and superior perceptual quality in arbitrary time interpolations, using a uniform distance indexing map in the same format as time indexing. Additionally, distance indexing can be specified pixel-wise, which enables temporal manipulation of each object independently, offering a novel tool for video editing tasks like re-timing. The code is available at https://zzh-tech.github.io/InterpAny-Clearer/

arXiv:2311.07992

Probable Object Location (POLo) Score Estimation for Efficient Object Goal Navigation

To advance the field of autonomous robotics, particularly in object search tasks within unexplored environments, we introduce a novel framework centered around the Probable Object Location (POLo) score. Utilizing a 3D object probability map, the POLo score allows the agent to make data-driven decisions for efficient object search. We further enhance the framework's practicality by introducing POLoNet, a neural network trained to approximate the computationally intensive POLo score. Our approach addresses critical limitations of both end-to-end reinforcement learning methods, which suffer from memory decay over long-horizon tasks, and traditional map-based methods that neglect visibility constraints. Our experiments, involving the first phase of the OVMM 2023 challenge, demonstrate that an agent equipped with POLoNet significantly outperforms a range of baseline methods, including end-to-end RL techniques and prior map-based strategies. To provide a comprehensive evaluation, we introduce new performance metrics that offer insights into the efficiency and effectiveness of various agents in object goal navigation.

arXiv:2311.07955

Deep Learning-Based Object Detection in Maritime Unmanned Aerial Vehicle Imagery: Review and Experimental Comparisons

With the advancement of maritime unmanned aerial vehicles (UAVs) and deep learning technologies, the application of UAV-based object detection has become increasingly significant in the fields of maritime industry and ocean engineering. Endowed with intelligent sensing capabilities, the maritime UAVs enable effective and efficient maritime surveillance. To further promote the development of maritime UAV-based object detection, this paper provides a comprehensive review of challenges, relative methods, and UAV aerial datasets. Specifically, in this work, we first briefly summarize four challenges for object detection on maritime UAVs, i.e., object feature diversity, device limitation, maritime environment variability, and dataset scarcity. We then focus on computational methods to improve maritime UAV-based object detection performance in terms of scale-aware, small object detection, view-aware, rotated object detection, lightweight methods, and others. Next, we review the UAV aerial image/video datasets and propose a maritime UAV aerial dataset named MS2ship for ship detection. Furthermore, we conduct a series of experiments to present the performance evaluation and robustness analysis of object detection methods on maritime datasets. Eventually, we give the discussion and outlook on future works for maritime UAV-based object detection. The MS2ship dataset is available at \href{https://github.com/zcj234/MS2ship}{https://github.com/zcj234/MS2ship}.

arXiv:2311.07616

ReIDTracker Sea: the technical report of BoaTrack and SeaDronesSee-MOT challenge at MaCVi of WACV24

Multi-Object Tracking is one of the most important technologies in maritime computer vision. Our solution tries to explore Multi-Object Tracking in maritime Unmanned Aerial vehicles (UAVs) and Unmanned Surface Vehicles (USVs) usage scenarios. Most of the current Multi-Object Tracking algorithms require complex association strategies and association information (2D location and motion, 3D motion, 3D depth, 2D appearance) to achieve better performance, which makes the entire tracking system extremely complex and heavy. At the same time, most of the current Multi-Object Tracking algorithms still require video annotation data which is costly to obtain for training. Our solution tries to explore Multi-Object Tracking in a completely unsupervised way. The scheme accomplishes instance representation learning by using self-supervision on ImageNet. Then, by cooperating with high-quality detectors, the multi-target tracking task can be completed simply and efficiently. The scheme achieved top 3 performance on both UAV-based Multi-Object Tracking with Reidentification and USV-based Multi-Object Tracking benchmarks and the solution won the championship in many multiple Multi-Object Tracking competitions. such as BDD100K MOT,MOTS, Waymo 2D MOT

arXiv:2311.07534공식 코드 · Papers with Code

Unsupervised Musical Object Discovery from Audio

Current object-centric learning models such as the popular SlotAttention architecture allow for unsupervised visual scene decomposition. Our novel MusicSlots method adapts SlotAttention to the audio domain, to achieve unsupervised music decomposition. Since concepts of opacity and occlusion in vision have no auditory analogues, the softmax normalization of alpha masks in the decoders of visual object-centric models is not well-suited for decomposing audio objects. MusicSlots overcomes this problem. We introduce a spectrogram-based multi-object music dataset tailored to evaluate object-centric learning on western tonal music. MusicSlots achieves good performance on unsupervised note discovery and outperforms several established baselines on supervised note property prediction tasks.