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arXiv:2312.04566

Gen2Det: Generate to Detect

Recently diffusion models have shown improvement in synthetic image quality as well as better control in generation. We motivate and present Gen2Det, a simple modular pipeline to create synthetic training data for object detection for free by leveraging state-of-the-art grounded image generation methods. Unlike existing works which generate individual object instances, require identifying foreground followed by pasting on other images, we simplify to directly generating scene-centric images. In addition to the synthetic data, Gen2Det also proposes a suite of techniques to best utilize the generated data, including image-level filtering, instance-level filtering, and better training recipe to account for imperfections in the generation. Using Gen2Det, we show healthy improvements on object detection and segmentation tasks under various settings and agnostic to detection methods. In the long-tailed detection setting on LVIS, Gen2Det improves the performance on rare categories by a large margin while also significantly improving the performance on other categories, e.g. we see an improvement of 2.13 Box AP and 1.84 Mask AP over just training on real data on LVIS with Mask R-CNN. In the low-data regime setting on COCO, Gen2Det consistently improves both Box and Mask AP by 2.27 and 1.85 points. In the most general detection setting, Gen2Det still demonstrates robust performance gains, e.g. it improves the Box and Mask AP on COCO by 0.45 and 0.32 points.

arXiv:2312.02985공식 코드 · Papers with Code

FocalPose++: Focal Length and Object Pose Estimation via Render and Compare

We introduce FocalPose++, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are threefold. First, we derive a focal length update rule that extends an existing state-of-the-art render-and-compare 6D pose estimator to address the joint estimation task. Second, we investigate several different loss functions for jointly estimating the object pose and focal length. We find that a combination of direct focal length regression with a reprojection loss disentangling the contribution of translation, rotation, and focal length leads to improved results. Third, we explore the effect of different synthetic training data on the performance of our method. Specifically, we investigate different distributions used for sampling object's 6D pose and camera's focal length when rendering the synthetic images, and show that parametric distribution fitted on real training data works the best. We show results on three challenging benchmark datasets that depict known 3D models in uncontrolled settings. We demonstrate that our focal length and 6D pose estimates have lower error than the existing state-of-the-art methods.

arXiv:2312.03327

Building Category Graphs Representation with Spatial and Temporal Attention for Visual Navigation

Given an object of interest, visual navigation aims to reach the object's location based on a sequence of partial observations. To this end, an agent needs to 1) learn a piece of certain knowledge about the relations of object categories in the world during training and 2) look for the target object based on the pre-learned object category relations and its moving trajectory in the current unseen environment. In this paper, we propose a Category Relation Graph (CRG) to learn the knowledge of object category layout relations and a Temporal-Spatial-Region (TSR) attention architecture to perceive the long-term spatial-temporal dependencies of objects helping the navigation. We learn prior knowledge of object layout, establishing a category relationship graph to deduce the positions of specific objects. Subsequently, we introduced TSR to capture the relationships of objects in temporal, spatial, and regions within the observation trajectories. Specifically, we propose a Temporal attention module (T) to model the temporal structure of the observation sequence, which implicitly encodes the historical moving or trajectory information. Then, a Spatial attention module (S) is used to uncover the spatial context of the current observation objects based on the category relation graph and past observations. Last, a Region attention module (R) shifts the attention to the target-relevant region. Based on the visual representation extracted by our method, the agent can better perceive the environment and easily learn superior navigation policy. Experiments on AI2-THOR demonstrate our CRG-TSR method significantly outperforms existing methods regarding both effectiveness and efficiency. The code has been included in the supplementary material and will be publicly available.

arXiv:2312.03085공식 코드 · Papers with Code

ScAR: Scaling Adversarial Robustness for LiDAR Object Detection

The adversarial robustness of a model is its ability to resist adversarial attacks in the form of small perturbations to input data. Universal adversarial attack methods such as Fast Sign Gradient Method (FSGM) and Projected Gradient Descend (PGD) are popular for LiDAR object detection, but they are often deficient compared to task-specific adversarial attacks. Additionally, these universal methods typically require unrestricted access to the model's information, which is difficult to obtain in real-world applications. To address these limitations, we present a black-box Scaling Adversarial Robustness (ScAR) method for LiDAR object detection. By analyzing the statistical characteristics of 3D object detection datasets such as KITTI, Waymo, and nuScenes, we have found that the model's prediction is sensitive to scaling of 3D instances. We propose three black-box scaling adversarial attack methods based on the available information: model-aware attack, distribution-aware attack, and blind attack. We also introduce a strategy for generating scaling adversarial examples to improve the model's robustness against these three scaling adversarial attacks. Comparison with other methods on public datasets under different 3D object detection architectures demonstrates the effectiveness of our proposed method. Our code is available at https://github.com/xiaohulugo/ScAR-IROS2023.

arXiv:2312.03032

ZeroReg: Zero-Shot Point Cloud Registration with Foundation Models

State-of-the-art 3D point cloud registration methods rely on labeled 3D datasets for training, which limits their practical applications in real-world scenarios and often hinders generalization to unseen scenes. Leveraging the zero-shot capabilities of foundation models offers a promising solution to these challenges. In this paper, we introduce ZeroReg, a zero-shot registration approach that utilizes 2D foundation models to predict 3D correspondences. Specifically, ZeroReg adopts an object-to-point matching strategy, starting with object localization and semantic feature extraction from multi-view images using foundation models. In the object matching stage, semantic features help identify correspondences between objects across views. However, relying solely on semantic features can lead to ambiguity, especially in scenes with multiple instances of the same category. To address this, we construct scene graphs to capture spatial relationships among objects and apply a graph matching algorithm to these graphs to accurately identify matched objects. Finally, computing fine-grained point-level correspondences within matched object regions using algorithms like SuperGlue and LoFTR achieves robust point cloud registration. Evaluations on benchmarks such as 3DMatch, 3DLoMatch, and ScanNet demonstrate ZeroReg's competitive performance, highlighting its potential to advance point-cloud registration by integrating semantic features from foundation models.

arXiv:2312.03641공식 코드 · Papers with Code

MotionCtrl: A Unified and Flexible Motion Controller for Video Generation

Motions in a video primarily consist of camera motion, induced by camera movement, and object motion, resulting from object movement. Accurate control of both camera and object motion is essential for video generation. However, existing works either mainly focus on one type of motion or do not clearly distinguish between the two, limiting their control capabilities and diversity. Therefore, this paper presents MotionCtrl, a unified and flexible motion controller for video generation designed to effectively and independently control camera and object motion. The architecture and training strategy of MotionCtrl are carefully devised, taking into account the inherent properties of camera motion, object motion, and imperfect training data. Compared to previous methods, MotionCtrl offers three main advantages: 1) It effectively and independently controls camera motion and object motion, enabling more fine-grained motion control and facilitating flexible and diverse combinations of both types of motion. 2) Its motion conditions are determined by camera poses and trajectories, which are appearance-free and minimally impact the appearance or shape of objects in generated videos. 3) It is a relatively generalizable model that can adapt to a wide array of camera poses and trajectories once trained. Extensive qualitative and quantitative experiments have been conducted to demonstrate the superiority of MotionCtrl over existing methods. Project Page: https://wzhouxiff.github.io/projects/MotionCtrl/

arXiv:2312.03631공식 코드 · Papers with Code

Mitigating Open-Vocabulary Caption Hallucinations

While recent years have seen rapid progress in image-conditioned text generation, image captioning still suffers from the fundamental issue of hallucinations, namely, the generation of spurious details that cannot be inferred from the given image. Existing methods largely use closed-vocabulary object lists to mitigate or evaluate hallucinations in image captioning, ignoring the long-tailed nature of hallucinations that occur in practice. To this end, we propose a framework for addressing hallucinations in image captioning in the open-vocabulary setting. Our framework includes a new benchmark, OpenCHAIR, that leverages generative foundation models to evaluate open-vocabulary object hallucinations for image captioning, surpassing the popular and similarly-sized CHAIR benchmark in both diversity and accuracy. Furthermore, to mitigate open-vocabulary hallucinations without using a closed object list, we propose MOCHa, an approach harnessing advancements in reinforcement learning. Our multi-objective reward function explicitly targets the trade-off between fidelity and adequacy in generations without requiring any strong supervision. MOCHa improves a large variety of image captioning models, as captured by our OpenCHAIR benchmark and other existing metrics. Code and models can be found at: https://github.com/assafbk/mocha_code

arXiv:2312.03628공식 코드 · Papers with Code

Boosting Segment Anything Model Towards Open-Vocabulary Learning

The recent Segment Anything Model (SAM) has emerged as a new paradigmatic vision foundation model, showcasing potent zero-shot generalization and flexible prompting. Despite SAM finding applications and adaptations in various domains, its primary limitation lies in the inability to grasp object semantics. In this paper, we present Sambor to seamlessly integrate SAM with the open-vocabulary object detector in an end-to-end framework. While retaining all the remarkable capabilities inherent to SAM, we enhance it with the capacity to detect arbitrary objects based on human inputs like category names or reference expressions. To accomplish this, we introduce a novel SideFormer module that extracts SAM features to facilitate zero-shot object localization and inject comprehensive semantic information for open-vocabulary recognition. In addition, we devise an open-set region proposal network (Open-set RPN), enabling the detector to acquire the open-set proposals generated by SAM. Sambor demonstrates superior zero-shot performance across benchmarks, including COCO and LVIS, proving highly competitive against previous SoTA methods. We aspire for this work to serve as a meaningful endeavor in endowing SAM to recognize diverse object categories and advancing open-vocabulary learning with the support of vision foundation models.

arXiv:2312.03626공식 코드 · Papers with Code

TokenCompose: Text-to-Image Diffusion with Token-level Supervision

We present TokenCompose, a Latent Diffusion Model for text-to-image generation that achieves enhanced consistency between user-specified text prompts and model-generated images. Despite its tremendous success, the standard denoising process in the Latent Diffusion Model takes text prompts as conditions only, absent explicit constraint for the consistency between the text prompts and the image contents, leading to unsatisfactory results for composing multiple object categories. TokenCompose aims to improve multi-category instance composition by introducing the token-wise consistency terms between the image content and object segmentation maps in the finetuning stage. TokenCompose can be applied directly to the existing training pipeline of text-conditioned diffusion models without extra human labeling information. By finetuning Stable Diffusion, the model exhibits significant improvements in multi-category instance composition and enhanced photorealism for its generated images. Project link: https://mlpc-ucsd.github.io/TokenCompose

arXiv:2312.03611공식 코드 · Papers with Code

DreamComposer: Controllable 3D Object Generation via Multi-View Conditions

Utilizing pre-trained 2D large-scale generative models, recent works are capable of generating high-quality novel views from a single in-the-wild image. However, due to the lack of information from multiple views, these works encounter difficulties in generating controllable novel views. In this paper, we present DreamComposer, a flexible and scalable framework that can enhance existing view-aware diffusion models by injecting multi-view conditions. Specifically, DreamComposer first uses a view-aware 3D lifting module to obtain 3D representations of an object from multiple views. Then, it renders the latent features of the target view from 3D representations with the multi-view feature fusion module. Finally the target view features extracted from multi-view inputs are injected into a pre-trained diffusion model. Experiments show that DreamComposer is compatible with state-of-the-art diffusion models for zero-shot novel view synthesis, further enhancing them to generate high-fidelity novel view images with multi-view conditions, ready for controllable 3D object reconstruction and various other applications.

arXiv:2312.03608

Automated Multimodal Data Annotation via Calibration With Indoor Positioning System

Learned object detection methods based on fusion of LiDAR and camera data require labeled training samples, but niche applications, such as warehouse robotics or automated infrastructure, require semantic classes not available in large existing datasets. Therefore, to facilitate the rapid creation of multimodal object detection datasets and alleviate the burden of human labeling, we propose a novel automated annotation pipeline. Our method uses an indoor positioning system (IPS) to produce accurate detection labels for both point clouds and images and eliminates manual annotation entirely. In an experiment, the system annotates objects of interest 261.8 times faster than a human baseline and speeds up end-to-end dataset creation by 61.5%.

arXiv:2312.03594공식 코드 · Papers with Code

A Task is Worth One Word: Learning with Task Prompts for High-Quality Versatile Image Inpainting

Advancing image inpainting is challenging as it requires filling user-specified regions for various intents, such as background filling and object synthesis. Existing approaches focus on either context-aware filling or object synthesis using text descriptions. However, achieving both tasks simultaneously is challenging due to differing training strategies. To overcome this challenge, we introduce PowerPaint, the first high-quality and versatile inpainting model that excels in multiple inpainting tasks. First, we introduce learnable task prompts along with tailored fine-tuning strategies to guide the model's focus on different inpainting targets explicitly. This enables PowerPaint to accomplish various inpainting tasks by utilizing different task prompts, resulting in state-of-the-art performance. Second, we demonstrate the versatility of the task prompt in PowerPaint by showcasing its effectiveness as a negative prompt for object removal. Moreover, we leverage prompt interpolation techniques to enable controllable shape-guided object inpainting, enhancing the model's applicability in shape-guided applications. Finally, we conduct extensive experiments and applications to verify the effectiveness of PowerPaint. We release our codes and models on our project page: https://powerpaint.github.io/.

arXiv:2312.03548공식 코드 · Papers with Code

Texture-Semantic Collaboration Network for ORSI Salient Object Detection

Salient object detection (SOD) in optical remote sensing images (ORSIs) has become increasingly popular recently. Due to the characteristics of ORSIs, ORSI-SOD is full of challenges, such as multiple objects, small objects, low illuminations, and irregular shapes. To address these challenges, we propose a concise yet effective Texture-Semantic Collaboration Network (TSCNet) to explore the collaboration of texture cues and semantic cues for ORSI-SOD. Specifically, TSCNet is based on the generic encoder-decoder structure. In addition to the encoder and decoder, TSCNet includes a vital Texture-Semantic Collaboration Module (TSCM), which performs valuable feature modulation and interaction on basic features extracted from the encoder. The main idea of our TSCM is to make full use of the texture features at the lowest level and the semantic features at the highest level to achieve the expression enhancement of salient regions on features. In the TSCM, we first enhance the position of potential salient regions using semantic features. Then, we render and restore the object details using the texture features. Meanwhile, we also perceive regions of various scales, and construct interactions between different regions. Thanks to the perfect combination of TSCM and generic structure, our TSCNet can take care of both the position and details of salient objects, effectively handling various scenes. Extensive experiments on three datasets demonstrate that our TSCNet achieves competitive performance compared to 14 state-of-the-art methods. The code and results of our method are available at https://github.com/MathLee/TSCNet.

arXiv:2312.03533공식 코드 · Papers with Code

Low-shot Object Learning with Mutual Exclusivity Bias

This paper introduces Low-shot Object Learning with Mutual Exclusivity Bias (LSME), the first computational framing of mutual exclusivity bias, a phenomenon commonly observed in infants during word learning. We provide a novel dataset, comprehensive baselines, and a state-of-the-art method to enable the ML community to tackle this challenging learning task. The goal of LSME is to analyze an RGB image of a scene containing multiple objects and correctly associate a previously-unknown object instance with a provided category label. This association is then used to perform low-shot learning to test category generalization. We provide a data generation pipeline for the LSME problem and conduct a thorough analysis of the factors that contribute to its difficulty. Additionally, we evaluate the performance of multiple baselines, including state-of-the-art foundation models. Finally, we present a baseline approach that outperforms state-of-the-art models in terms of low-shot accuracy.

arXiv:2307.12813공식 코드 · Papers with Code

Described Object Detection: Liberating Object Detection with Flexible Expressions

Detecting objects based on language information is a popular task that includes Open-Vocabulary object Detection (OVD) and Referring Expression Comprehension (REC). In this paper, we advance them to a more practical setting called Described Object Detection (DOD) by expanding category names to flexible language expressions for OVD and overcoming the limitation of REC only grounding the pre-existing object. We establish the research foundation for DOD by constructing a Description Detection Dataset ($D^3$). This dataset features flexible language expressions, whether short category names or long descriptions, and annotating all described objects on all images without omission. By evaluating previous SOTA methods on $D^3$, we find some troublemakers that fail current REC, OVD, and bi-functional methods. REC methods struggle with confidence scores, rejecting negative instances, and multi-target scenarios, while OVD methods face constraints with long and complex descriptions. Recent bi-functional methods also do not work well on DOD due to their separated training procedures and inference strategies for REC and OVD tasks. Building upon the aforementioned findings, we propose a baseline that largely improves REC methods by reconstructing the training data and introducing a binary classification sub-task, outperforming existing methods. Data and code are available at https://github.com/shikras/d-cube and related works are tracked in https://github.com/Charles-Xie/awesome-described-object-detection.

arXiv:2312.02201

ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation

We introduce "ImageDream," an innovative image-prompt, multi-view diffusion model for 3D object generation. ImageDream stands out for its ability to produce 3D models of higher quality compared to existing state-of-the-art, image-conditioned methods. Our approach utilizes a canonical camera coordination for the objects in images, improving visual geometry accuracy. The model is designed with various levels of control at each block inside the diffusion model based on the input image, where global control shapes the overall object layout and local control fine-tunes the image details. The effectiveness of ImageDream is demonstrated through extensive evaluations using a standard prompt list. For more information, visit our project page at https://Image-Dream.github.io.

arXiv:2312.02190

Diffusion Handles: Enabling 3D Edits for Diffusion Models by Lifting Activations to 3D

Diffusion Handles is a novel approach to enabling 3D object edits on diffusion images. We accomplish these edits using existing pre-trained diffusion models, and 2D image depth estimation, without any fine-tuning or 3D object retrieval. The edited results remain plausible, photo-real, and preserve object identity. Diffusion Handles address a critically missing facet of generative image based creative design, and significantly advance the state-of-the-art in generative image editing. Our key insight is to lift diffusion activations for an object to 3D using a proxy depth, 3D-transform the depth and associated activations, and project them back to image space. The diffusion process applied to the manipulated activations with identity control, produces plausible edited images showing complex 3D occlusion and lighting effects. We evaluate Diffusion Handles: quantitatively, on a large synthetic data benchmark; and qualitatively by a user study, showing our output to be more plausible, and better than prior art at both, 3D editing and identity control. Project Webpage: https://diffusionhandles.github.io/

arXiv:2312.02464공식 코드 · Papers with Code

SAM-Assisted Remote Sensing Imagery Semantic Segmentation with Object and Boundary Constraints

Semantic segmentation of remote sensing imagery plays a pivotal role in extracting precise information for diverse down-stream applications. Recent development of the Segment Anything Model (SAM), an advanced general-purpose segmentation model, has revolutionized this field, presenting new avenues for accurate and efficient segmentation. However, SAM is limited to generating segmentation results without class information. Consequently, the utilization of such a powerful general vision model for semantic segmentation in remote sensing images has become a focal point of research. In this paper, we present a streamlined framework aimed at leveraging the raw output of SAM by exploiting two novel concepts called SAM-Generated Object (SGO) and SAM-Generated Boundary (SGB). More specifically, we propose a novel object loss and further introduce a boundary loss as augmentative components to aid in model optimization in a general semantic segmentation framework. Taking into account the content characteristics of SGO, we introduce the concept of object consistency to leverage segmented regions lacking semantic information. By imposing constraints on the consistency of predicted values within objects, the object loss aims to enhance semantic segmentation performance. Furthermore, the boundary loss capitalizes on the distinctive features of SGB by directing the model's attention to the boundary information of the object. Experimental results on two well-known datasets, namely ISPRS Vaihingen and LoveDA Urban, demonstrate the effectiveness of our proposed method. The source code for this work will be accessible at https://github.com/sstary/SSRS.

arXiv:2312.02966공식 코드 · Papers with Code

Diffusion-SS3D: Diffusion Model for Semi-supervised 3D Object Detection

Semi-supervised object detection is crucial for 3D scene understanding, efficiently addressing the limitation of acquiring large-scale 3D bounding box annotations. Existing methods typically employ a teacher-student framework with pseudo-labeling to leverage unlabeled point clouds. However, producing reliable pseudo-labels in a diverse 3D space still remains challenging. In this work, we propose Diffusion-SS3D, a new perspective of enhancing the quality of pseudo-labels via the diffusion model for semi-supervised 3D object detection. Specifically, we include noises to produce corrupted 3D object size and class label distributions, and then utilize the diffusion model as a denoising process to obtain bounding box outputs. Moreover, we integrate the diffusion model into the teacher-student framework, so that the denoised bounding boxes can be used to improve pseudo-label generation, as well as the entire semi-supervised learning process. We conduct experiments on the ScanNet and SUN RGB-D benchmark datasets to demonstrate that our approach achieves state-of-the-art performance against existing methods. We also present extensive analysis to understand how our diffusion model design affects performance in semi-supervised learning.

arXiv:2312.02821

RotaTR: Detection Transformer for Dense and Rotated Object

Detecting the objects in dense and rotated scenes is a challenging task. Recent works on this topic are mostly based on Faster RCNN or Retinanet. As they are highly dependent on the pre-set dense anchors and the NMS operation, the approach is indirect and suboptimal.The end-to-end DETR-based detectors have achieved great success in horizontal object detection and many other areas like segmentation, tracking, action recognition and etc.However, the DETR-based detectors perform poorly on dense rotated target tasks and perform worse than most modern CNN-based detectors. In this paper, we find the most significant reason for the poor performance is that the original attention can not accurately focus on the oriented targets. Accordingly, we propose Rotated object detection TRansformer (RotaTR) as an extension of DETR to oriented detection. Specifically, we design Rotation Sensitive deformable (RSDeform) attention to enhance the DETR's ability to detect oriented targets. It is used to build the feature alignment module and rotation-sensitive decoder for our model. We test RotaTR on four challenging-oriented benchmarks. It shows a great advantage in detecting dense and oriented objects compared to the original DETR. It also achieves competitive results when compared to the state-of-the-art.