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arXiv:2503.02372

Label-Efficient LiDAR Panoptic Segmentation

A main bottleneck of learning-based robotic scene understanding methods is the heavy reliance on extensive annotated training data, which often limits their generalization ability. In LiDAR panoptic segmentation, this challenge becomes even more pronounced due to the need to simultaneously address both semantic and instance segmentation from complex, high-dimensional point cloud data. In this work, we address the challenge of LiDAR panoptic segmentation with very few labeled samples by leveraging recent advances in label-efficient vision panoptic segmentation. To this end, we propose a novel method, Limited-Label LiDAR Panoptic Segmentation (L3PS), which requires only a minimal amount of labeled data. Our approach first utilizes a label-efficient 2D network to generate panoptic pseudo-labels from a small set of annotated images, which are subsequently projected onto point clouds. We then introduce a novel 3D refinement module that capitalizes on the geometric properties of point clouds. By incorporating clustering techniques, sequential scan accumulation, and ground point separation, this module significantly enhances the accuracy of the pseudo-labels, improving segmentation quality by up to +10.6 PQ and +7.9 mIoU. We demonstrate that these refined pseudo-labels can be used to effectively train off-the-shelf LiDAR segmentation networks. Through extensive experiments, we show that L3PS not only outperforms existing methods but also substantially reduces the annotation burden. We release the code of our work at https://l3ps.cs.uni-freiburg.de.

arXiv:2503.01783

vS-Graphs: Integrating Visual SLAM and Situational Graphs through Multi-level Scene Understanding

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with contextual associations among mapped objects, representing them in structured formats like scene graphs has not been widely addressed, encountering complex map comprehension and limited scalability. This paper introduces visual S-Graphs (vS-Graphs), a novel real-time VSLAM framework that integrates vision-based scene understanding with map reconstruction and comprehensible graph-based representation. The framework infers structural elements (i.e., rooms and corridors) from detected building components (i.e., walls and ground surfaces) and incorporates them into optimizable 3D scene graphs. This solution enhances the reconstructed map's semantic richness, comprehensibility, and localization accuracy. Extensive experiments on standard benchmarks and real-world datasets demonstrate that vS-Graphs outperforms state-of-the-art VSLAM methods, reducing trajectory error by an average of 3.38% and up to 9.58% on real-world data. Furthermore, the proposed framework achieves environment-driven semantic entity detection accuracy comparable to precise LiDAR-based frameworks using only visual features. A web page containing more media and evaluation outcomes is available on https://snt-arg.github.io/vsgraphs-results/.

arXiv:2503.00397

Floorplan-SLAM: A Real-Time, High-Accuracy, and Long-Term Multi-Session Point-Plane SLAM for Efficient Floorplan Reconstruction

Floorplan reconstruction provides structural priors essential for reliable indoor robot navigation and high-level scene understanding. However, existing approaches either require time-consuming offline processing with a complete map, or rely on expensive sensors and substantial computational resources. To address the problems, we propose Floorplan-SLAM, which incorporates floorplan reconstruction tightly into a multi-session SLAM system by seamlessly interacting with plane extraction, pose estimation, and back-end optimization, achieving real-time, high-accuracy, and long-term floorplan reconstruction using only a stereo camera. Specifically, we present a robust plane extraction algorithm that operates in a compact plane parameter space and leverages spatially complementary features to accurately detect planar structures, even in weakly textured scenes. Furthermore, we propose a floorplan reconstruction module tightly coupled with the SLAM system, which uses continuously optimized plane landmarks and poses to formulate and solve a novel optimization problem, thereby enabling real-time incremental floorplan reconstruction. Note that by leveraging the map merging capability of multi-session SLAM, our method supports long-term floorplan reconstruction across multiple sessions without redundant data collection. Experiments on the VECtor and the self-collected datasets indicate that Floorplan-SLAM significantly outperforms state-of-the-art methods in terms of plane extraction robustness, pose estimation accuracy, and floorplan reconstruction fidelity and speed, achieving real-time performance at 25-45 FPS without GPU acceleration, which reduces the floorplan reconstruction time for a 1000 square meters scene from over 10 hours to just 9.44 minutes.

arXiv:2503.01210

Every SAM Drop Counts: Embracing Semantic Priors for Multi-Modality Image Fusion and Beyond

Multi-modality image fusion, particularly infrared and visible image fusion, plays a crucial role in integrating diverse modalities to enhance scene understanding. Early research primarily focused on visual quality, yet challenges remain in preserving fine details, making it difficult to adapt to subsequent tasks. Recent approaches have shifted towards task-specific design, but struggle to achieve the ``The Best of Both Worlds'' due to inconsistent optimization goals. To address these issues, we propose a novel method that leverages the semantic knowledge from the Segment Anything Model (SAM) to Grow the quality of fusion results and Establish downstream task adaptability, namely SAGE. Specifically, we design a Semantic Persistent Attention (SPA) Module that efficiently maintains source information via the persistent repository while extracting high-level semantic priors from SAM. More importantly, to eliminate the impractical dependence on SAM during inference, we introduce a bi-level optimization-driven distillation mechanism with triplet losses, which allow the student network to effectively extract knowledge at the feature, pixel, and contrastive semantic levels, thereby removing reliance on the cumbersome SAM model. Extensive experiments show that our method achieves a balance between high-quality visual results and downstream task adaptability while maintaining practical deployment efficiency.

arXiv:2503.00513공식 코드 · Papers with Code

Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning

Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically encode 3D point and 2D image features separately, neglecting interactions between 2D semantics and 3D object properties, as well as the spatial relationships within the 3D environment. This limitation not only hinders comprehensive representations of 3D scene, but also compromises training and inference efficiency. To address these challenges, we propose a unified Instance-aware 3D Large Multi-modal Model (Inst3D-LMM) to deal with multiple 3D scene understanding tasks simultaneously. To obtain the fine-grained instance-level visual tokens, we first introduce a novel Multi-view Cross-Modal Fusion (MCMF) module to inject the multi-view 2D semantics into their corresponding 3D geometric features. For scene-level relation-aware tokens, we further present a 3D Instance Spatial Relation (3D-ISR) module to capture the intricate pairwise spatial relationships among objects. Additionally, we perform end-to-end multi-task instruction tuning simultaneously without the subsequent task-specific fine-tuning. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods across 3D scene understanding, reasoning and grounding tasks. Source code is available at https://github.com/hanxunyu/Inst3D-LMM

arXiv:2503.01646

OpenGS-SLAM: Open-Set Dense Semantic SLAM with 3D Gaussian Splatting for Object-Level Scene Understanding

Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit semantic representation, which hinder their performance in open-set scenarios and restrict 3D object-level scene understanding. To address these issues, we propose OpenGS-SLAM, an innovative framework that utilizes 3D Gaussian representation to perform dense semantic SLAM in open-set environments. Our system integrates explicit semantic labels derived from 2D foundational models into the 3D Gaussian framework, facilitating robust 3D object-level scene understanding. We introduce Gaussian Voting Splatting to enable fast 2D label map rendering and scene updating. Additionally, we propose a Confidence-based 2D Label Consensus method to ensure consistent labeling across multiple views. Furthermore, we employ a Segmentation Counter Pruning strategy to improve the accuracy of semantic scene representation. Extensive experiments on both synthetic and real-world datasets demonstrate the effectiveness of our method in scene understanding, tracking, and mapping, achieving 10 times faster semantic rendering and 2 times lower storage costs compared to existing methods. Project page: https://young-bit.github.io/opengs-github.github.io/.

arXiv:2502.19204공식 코드 · Papers with Code

Distill Any Depth: Distillation Creates a Stronger Monocular Depth Estimator

Recent advances in zero-shot monocular depth estimation(MDE) have significantly improved generalization by unifying depth distributions through normalized depth representations and by leveraging large-scale unlabeled data via pseudo-label distillation. However, existing methods that rely on global depth normalization treat all depth values equally, which can amplify noise in pseudo-labels and reduce distillation effectiveness. In this paper, we present a systematic analysis of depth normalization strategies in the context of pseudo-label distillation. Our study shows that, under recent distillation paradigms (e.g., shared-context distillation), normalization is not always necessary, as omitting it can help mitigate the impact of noisy supervision. Furthermore, rather than focusing solely on how depth information is represented, we propose Cross-Context Distillation, which integrates both global and local depth cues to enhance pseudo-label quality. We also introduce an assistant-guided distillation strategy that incorporates complementary depth priors from a diffusion-based teacher model, enhancing supervision diversity and robustness. Extensive experiments on benchmark datasets demonstrate that our approach significantly outperforms state-of-the-art methods, both quantitatively and qualitatively.

arXiv:2502.18042

VLM-E2E: Enhancing End-to-End Autonomous Driving with Multimodal Driver Attention Fusion

Human drivers adeptly navigate complex scenarios by utilizing rich attentional semantics, but the current autonomous systems struggle to replicate this ability, as they often lose critical semantic information when converting 2D observations into 3D space. In this sense, it hinders their effective deployment in dynamic and complex environments. Leveraging the superior scene understanding and reasoning abilities of Vision-Language Models (VLMs), we propose VLM-E2E, a novel framework that uses the VLMs to enhance training by providing attentional cues. Our method integrates textual representations into Bird's-Eye-View (BEV) features for semantic supervision, which enables the model to learn richer feature representations that explicitly capture the driver's attentional semantics. By focusing on attentional semantics, VLM-E2E better aligns with human-like driving behavior, which is critical for navigating dynamic and complex environments. Furthermore, we introduce a BEV-Text learnable weighted fusion strategy to address the issue of modality importance imbalance in fusing multimodal information. This approach dynamically balances the contributions of BEV and text features, ensuring that the complementary information from visual and textual modality is effectively utilized. By explicitly addressing the imbalance in multimodal fusion, our method facilitates a more holistic and robust representation of driving environments. We evaluate VLM-E2E on the nuScenes dataset and demonstrate its superiority over state-of-the-art approaches, showcasing significant improvements in performance.

arXiv:2502.14917

Sce2DriveX: A Generalized MLLM Framework for Scene-to-Drive Learning

End-to-end autonomous driving, which directly maps raw sensor inputs to low-level vehicle controls, is an important part of Embodied AI. Despite successes in applying Multimodal Large Language Models (MLLMs) for high-level traffic scene semantic understanding, it remains challenging to effectively translate these conceptual semantics understandings into low-level motion control commands and achieve generalization and consensus in cross-scene driving. We introduce Sce2DriveX, a human-like driving chain-of-thought (CoT) reasoning MLLM framework. Sce2DriveX utilizes multimodal joint learning from local scene videos and global BEV maps to deeply understand long-range spatiotemporal relationships and road topology, enhancing its comprehensive perception and reasoning capabilities in 3D dynamic/static scenes and achieving driving generalization across scenes. Building on this, it reconstructs the implicit cognitive chain inherent in human driving, covering scene understanding, meta-action reasoning, behavior interpretation analysis, motion planning and control, thereby further bridging the gap between autonomous driving and human thought processes. To elevate model performance, we have developed the first extensive Visual Question Answering (VQA) driving instruction dataset tailored for 3D spatial understanding and long-axis task reasoning. Extensive experiments demonstrate that Sce2DriveX achieves state-of-the-art performance from scene understanding to end-to-end driving, as well as robust generalization on the CARLA Bench2Drive benchmark.

arXiv:2502.15184공식 코드 · Papers with Code

Hierarchical Context Transformer for Multi-level Semantic Scene Understanding

A comprehensive and explicit understanding of surgical scenes plays a vital role in developing context-aware computer-assisted systems in the operating theatre. However, few works provide systematical analysis to enable hierarchical surgical scene understanding. In this work, we propose to represent the tasks set [phase recognition --> step recognition --> action and instrument detection] as multi-level semantic scene understanding (MSSU). For this target, we propose a novel hierarchical context transformer (HCT) network and thoroughly explore the relations across the different level tasks. Specifically, a hierarchical relation aggregation module (HRAM) is designed to concurrently relate entries inside multi-level interaction information and then augment task-specific features. To further boost the representation learning of the different tasks, inter-task contrastive learning (ICL) is presented to guide the model to learn task-wise features via absorbing complementary information from other tasks. Furthermore, considering the computational costs of the transformer, we propose HCT+ to integrate the spatial and temporal adapter to access competitive performance on substantially fewer tunable parameters. Extensive experiments on our cataract dataset and a publicly available endoscopic PSI-AVA dataset demonstrate the outstanding performance of our method, consistently exceeding the state-of-the-art methods by a large margin. The code is available at https://github.com/Aurora-hao/HCT.

arXiv:2502.15011공식 코드 · Papers with Code

CrossOver: 3D Scene Cross-Modal Alignment

Multi-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We present CrossOver, a novel framework for cross-modal 3D scene understanding via flexible, scene-level modality alignment. Unlike traditional methods that require aligned modality data for every object instance, CrossOver learns a unified, modality-agnostic embedding space for scenes by aligning modalities - RGB images, point clouds, CAD models, floorplans, and text descriptions - with relaxed constraints and without explicit object semantics. Leveraging dimensionality-specific encoders, a multi-stage training pipeline, and emergent cross-modal behaviors, CrossOver supports robust scene retrieval and object localization, even with missing modalities. Evaluations on ScanNet and 3RScan datasets show its superior performance across diverse metrics, highlighting adaptability for real-world applications in 3D scene understanding.

arXiv:2502.14886

Surgical Scene Understanding in the Era of Foundation AI Models: A Comprehensive Review

Recent advancements in machine learning (ML) and deep learning (DL), particularly through the introduction of foundational models (FMs), have significantly enhanced surgical scene understanding within minimally invasive surgery (MIS). This paper surveys the integration of state-of-the-art ML and DL technologies, including Convolutional Neural Networks (CNNs), Vision Transformers (ViTs), and foundational models like the Segment Anything Model (SAM), into surgical workflows. These technologies improve segmentation accuracy, instrument tracking, and phase recognition in surgical endoscopic video analysis. The paper explores the challenges these technologies face, such as data variability and computational demands, and discusses ethical considerations and integration hurdles in clinical settings. Highlighting the roles of FMs, we bridge the technological capabilities with clinical needs and outline future research directions to enhance the adaptability, efficiency, and ethical alignment of AI applications in surgery. Our findings suggest that substantial progress has been made; however, more focused efforts are required to achieve seamless integration of these technologies into clinical workflows, ensuring they complement surgical practice by enhancing precision, reducing risks, and optimizing patient outcomes.

arXiv:2502.16652

Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration

We introduce Dr. Splat, a novel approach for open-vocabulary 3D scene understanding leveraging 3D Gaussian Splatting. Unlike existing language-embedded 3DGS methods, which rely on a rendering process, our method directly associates language-aligned CLIP embeddings with 3D Gaussians for holistic 3D scene understanding. The key of our method is a language feature registration technique where CLIP embeddings are assigned to the dominant Gaussians intersected by each pixel-ray. Moreover, we integrate Product Quantization (PQ) trained on general large-scale image data to compactly represent embeddings without per-scene optimization. Experiments demonstrate that our approach significantly outperforms existing approaches in 3D perception benchmarks, such as open-vocabulary 3D semantic segmentation, 3D object localization, and 3D object selection tasks. For video results, please visit : https://drsplat.github.io/

arXiv:2502.15888

Understanding and Evaluating Hallucinations in 3D Visual Language Models

Recently, 3D-LLMs, which combine point-cloud encoders with large models, have been proposed to tackle complex tasks in embodied intelligence and scene understanding. In addition to showing promising results on 3D tasks, we found that they are significantly affected by hallucinations. For instance, they may generate objects that do not exist in the scene or produce incorrect relationships between objects. To investigate this issue, this work presents the first systematic study of hallucinations in 3D-LLMs. We begin by quickly evaluating hallucinations in several representative 3D-LLMs and reveal that they are all significantly affected by hallucinations. We then define hallucinations in 3D scenes and, through a detailed analysis of datasets, uncover the underlying causes of these hallucinations. We find three main causes: (1) Uneven frequency distribution of objects in the dataset. (2) Strong correlations between objects. (3) Limited diversity in object attributes. Additionally, we propose new evaluation metrics for hallucinations, including Random Point Cloud Pair and Opposite Question Evaluations, to assess whether the model generates responses based on visual information and aligns it with the text's meaning.

arXiv:2502.16794

AAD-LLM: Neural Attention-Driven Auditory Scene Understanding

Auditory foundation models, including auditory large language models (LLMs), process all sound inputs equally, independent of listener perception. However, human auditory perception is inherently selective: listeners focus on specific speakers while ignoring others in complex auditory scenes. Existing models do not incorporate this selectivity, limiting their ability to generate perception-aligned responses. To address this, we introduce Intention-Informed Auditory Scene Understanding (II-ASU) and present Auditory Attention-Driven LLM (AAD-LLM), a prototype system that integrates brain signals to infer listener attention. AAD-LLM extends an auditory LLM by incorporating intracranial electroencephalography (iEEG) recordings to decode which speaker a listener is attending to and refine responses accordingly. The model first predicts the attended speaker from neural activity, then conditions response generation on this inferred attentional state. We evaluate AAD-LLM on speaker description, speech transcription and extraction, and question answering in multitalker scenarios, with both objective and subjective ratings showing improved alignment with listener intention. By taking a first step toward intention-aware auditory AI, this work explores a new paradigm where listener perception informs machine listening, paving the way for future listener-centered auditory systems. Demo and code available: https://aad-llm.github.io.

arXiv:2502.14801

AVD2: Accident Video Diffusion for Accident Video Description

Traffic accidents present complex challenges for autonomous driving, often featuring unpredictable scenarios that hinder accurate system interpretation and responses.Nonetheless, prevailing methodologies fall short in elucidating the causes of accidents and proposing preventive measures due to the paucity of training data specific to accident scenarios.In this work, we introduce AVD2 (Accident Video Diffusion for Accident Video Description), a novel framework that enhances accident scene understanding by generating accident videos that aligned with detailed natural language descriptions and reasoning, resulting in the contributed EMM-AU (Enhanced Multi-Modal Accident Video Understanding) dataset. Empirical results reveal that the integration of the EMM-AU dataset establishes state-of-the-art performance across both automated metrics and human evaluations, markedly advancing the domains of accident analysis and prevention. Project resources are available at https://an-answer-tree.github.io

arXiv:2502.10704공식 코드 · Papers with Code

Occlusion-aware Non-Rigid Point Cloud Registration via Unsupervised Neural Deformation Correntropy

Non-rigid alignment of point clouds is crucial for scene understanding, reconstruction, and various computer vision and robotics tasks. Recent advancements in implicit deformation networks for non-rigid registration have significantly reduced the reliance on large amounts of annotated training data. However, existing state-of-the-art methods still face challenges in handling occlusion scenarios. To address this issue, this paper introduces an innovative unsupervised method called Occlusion-Aware Registration (OAR) for non-rigidly aligning point clouds. The key innovation of our method lies in the utilization of the adaptive correntropy function as a localized similarity measure, enabling us to treat individual points distinctly. In contrast to previous approaches that solely minimize overall deviations between two shapes, we combine unsupervised implicit neural representations with the maximum correntropy criterion to optimize the deformation of unoccluded regions. This effectively avoids collapsed, tearing, and other physically implausible results. Moreover, we present a theoretical analysis and establish the relationship between the maximum correntropy criterion and the commonly used Chamfer distance, highlighting that the correntropy-induced metric can be served as a more universal measure for point cloud analysis. Additionally, we introduce locally linear reconstruction to ensure that regions lacking correspondences between shapes still undergo physically natural deformations. Our method achieves superior or competitive performance compared to existing approaches, particularly when dealing with occluded geometries. We also demonstrate the versatility of our method in challenging tasks such as large deformations, shape interpolation, and shape completion under occlusion disturbances.

arXiv:2502.11142공식 코드 · Papers with Code

NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM

Vision-and-Language Navigation (VLN) is an essential skill for embodied agents, allowing them to navigate in 3D environments following natural language instructions. High-performance navigation models require a large amount of training data, the high cost of manually annotating data has seriously hindered this field. Therefore, some previous methods translate trajectory videos into step-by-step instructions for expanding data, but such instructions do not match well with users' communication styles that briefly describe destinations or state specific needs. Moreover, local navigation trajectories overlook global context and high-level task planning. To address these issues, we propose NavRAG, a retrieval-augmented generation (RAG) framework that generates user demand instructions for VLN. NavRAG leverages LLM to build a hierarchical scene description tree for 3D scene understanding from global layout to local details, then simulates various user roles with specific demands to retrieve from the scene tree, generating diverse instructions with LLM. We annotate over 2 million navigation instructions across 861 scenes and evaluate the data quality and navigation performance of trained models.

arXiv:2502.09274

FLARES: Fast and Accurate LiDAR Multi-Range Semantic Segmentation

3D scene understanding is a critical yet challenging task in autonomous driving, primarily due to the irregularity and sparsity of LiDAR data, as well as the computational demands of processing large-scale point clouds. Recent methods leverage the range-view representation to improve processing efficiency. To mitigate the performance drop caused by information loss inherent to the "many-to-one" problem, where multiple nearby 3D points are mapped to the same 2D grids and only the closest is retained, prior works tend to choose a higher azimuth resolution for range-view projection. However, this can bring the drawback of reducing the proportion of pixels that carry information and heavier computation within the network. We argue that it is not the optimal solution and show that, in contrast, decreasing the resolution is more advantageous in both efficiency and accuracy. In this work, we present a comprehensive re-design of the workflow for range-view-based LiDAR semantic segmentation. Our approach addresses data representation, augmentation, and post-processing methods for improvements. Through extensive experiments on two public datasets, we demonstrate that our pipeline significantly enhances the performance of various network architectures over their baselines, paving the way for more effective LiDAR-based perception in autonomous systems.

arXiv:2502.08903

3D-Grounded Vision-Language Framework for Robotic Task Planning: Automated Prompt Synthesis and Supervised Reasoning

Vision-language models (VLMs) have achieved remarkable success in scene understanding and perception tasks, enabling robots to plan and execute actions adaptively in dynamic environments. However, most multimodal large language models lack robust 3D scene localization capabilities, limiting their effectiveness in fine-grained robotic operations. Additionally, challenges such as low recognition accuracy, inefficiency, poor transferability, and reliability hinder their use in precision tasks. To address these limitations, we propose a novel framework that integrates a 2D prompt synthesis module by mapping 2D images to point clouds, and incorporates a small language model (SLM) for supervising VLM outputs. The 2D prompt synthesis module enables VLMs, trained on 2D images and text, to autonomously extract precise 3D spatial information without manual intervention, significantly enhancing 3D scene understanding. Meanwhile, the SLM supervises VLM outputs, mitigating hallucinations and ensuring reliable, executable robotic control code generation. Our framework eliminates the need for retraining in new environments, thereby improving cost efficiency and operational robustness. Experimental results that the proposed framework achieved a 96.0\% Task Success Rate (TSR), outperforming other methods. Ablation studies demonstrated the critical role of both the 2D prompt synthesis module and the output supervision module (which, when removed, caused a 67\% TSR drop). These findings validate the framework's effectiveness in improving 3D recognition, task planning, and robotic task execution.