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arXiv:1809.02226공식 코드 · Papers with Code

Content-based Propagation of User Markings for Interactive Segmentation of Patterned Images

Efficient and easy segmentation of images and volumes is of great practical importance. Segmentation problems that motivate our approach originate from microscopy imaging commonly used in materials science, medicine, and biology. We formulate image segmentation as a probabilistic pixel classification problem, and we apply segmentation as a step towards characterising image content. Our method allows the user to define structures of interest by interactively marking a subset of pixels. Thanks to the real-time feedback, the user can place new markings strategically, depending on the current outcome. The final pixel classification may be obtained from a very modest user input. An important ingredient of our method is a graph that encodes image content. This graph is built in an unsupervised manner during initialisation and is based on clustering of image features. Since we combine a limited amount of user-labelled data with the clustering information obtained from the unlabelled parts of the image, our method fits in the general framework of semi-supervised learning. We demonstrate how this can be a very efficient approach to segmentation through pixel classification.

arXiv:1807.08555

Iterative Interaction Training for Segmentation Editing Networks

Automatic segmentation has great potential to facilitate morphological measurements while simultaneously increasing efficiency. Nevertheless often users want to edit the segmentation to their own needs and will need different tools for this. There has been methods developed to edit segmentations of automatic methods based on the user input, primarily for binary segmentations. Here however, we present an unique training strategy for convolutional neural networks (CNNs) trained on top of an automatic method to enable interactive segmentation editing that is not limited to binary segmentation. By utilizing a robot-user during training, we closely mimic realistic use cases to achieve optimal editing performance. In addition, we show that an increase of the iterative interactions during the training process up to ten improves the segmentation editing performance substantially. Furthermore, we compare our segmentation editing CNN (interCNN) to state-of-the-art interactive segmentation algorithms and show a superior or on par performance.

arXiv:1806.07373공식 코드 · Papers with Code

Few-Shot Segmentation Propagation with Guided Networks

Learning-based methods for visual segmentation have made progress on particular types of segmentation tasks, but are limited by the necessary supervision, the narrow definitions of fixed tasks, and the lack of control during inference for correcting errors. To remedy the rigidity and annotation burden of standard approaches, we address the problem of few-shot segmentation: given few image and few pixel supervision, segment any images accordingly. We propose guided networks, which extract a latent task representation from any amount of supervision, and optimize our architecture end-to-end for fast, accurate few-shot segmentation. Our method can switch tasks without further optimization and quickly update when given more guidance. We report the first results for segmentation from one pixel per concept and show real-time interactive video segmentation. Our unified approach propagates pixel annotations across space for interactive segmentation, across time for video segmentation, and across scenes for semantic segmentation. Our guided segmentor is state-of-the-art in accuracy for the amount of annotation and time. See http://github.com/shelhamer/revolver for code, models, and more details.

arXiv:1309.7512

Structured learning of sum-of-submodular higher order energy functions

Submodular functions can be exactly minimized in polynomial time, and the special case that graph cuts solve with max flow \cite{KZ:PAMI04} has had significant impact in computer vision \cite{BVZ:PAMI01,Kwatra:SIGGRAPH03,Rother:GrabCut04}. In this paper we address the important class of sum-of-submodular (SoS) functions \cite{Arora:ECCV12,Kolmogorov:DAM12}, which can be efficiently minimized via a variant of max flow called submodular flow \cite{Edmonds:ADM77}. SoS functions can naturally express higher order priors involving, e.g., local image patches; however, it is difficult to fully exploit their expressive power because they have so many parameters. Rather than trying to formulate existing higher order priors as an SoS function, we take a discriminative learning approach, effectively searching the space of SoS functions for a higher order prior that performs well on our training set. We adopt a structural SVM approach \cite{Joachims/etal/09a,Tsochantaridis/etal/04} and formulate the training problem in terms of quadratic programming; as a result we can efficiently search the space of SoS priors via an extended cutting-plane algorithm. We also show how the state-of-the-art max flow method for vision problems \cite{Goldberg:ESA11} can be modified to efficiently solve the submodular flow problem. Experimental comparisons are made against the OpenCV implementation of the GrabCut interactive segmentation technique \cite{Rother:GrabCut04}, which uses hand-tuned parameters instead of machine learning. On a standard dataset \cite{Gulshan:CVPR10} our method learns higher order priors with hundreds of parameter values, and produces significantly better segmentations. While our focus is on binary labeling problems, we show that our techniques can be naturally generalized to handle more than two labels.

arXiv:1312.4746

Co-Sparse Textural Similarity for Image Segmentation

We propose an algorithm for segmenting natural images based on texture and color information, which leverages the co-sparse analysis model for image segmentation within a convex multilabel optimization framework. As a key ingredient of this method, we introduce a novel textural similarity measure, which builds upon the co-sparse representation of image patches. We propose a Bayesian approach to merge textural similarity with information about color and location. Combined with recently developed convex multilabel optimization methods this leads to an efficient algorithm for both supervised and unsupervised segmentation, which is easily parallelized on graphics hardware. The approach provides competitive results in unsupervised segmentation and outperforms state-of-the-art interactive segmentation methods on the Graz Benchmark.

arXiv:1402.1503

Tracking via Motion Estimation with Physically Motivated Inter-Region Constraints

In this paper, we propose a method for tracking structures (e.g., ventricles and myocardium) in cardiac images (e.g., magnetic resonance) by propagating forward in time a previous estimate of the structures via a new deformation estimation scheme that is motivated by physical constraints of fluid motion. The method employs within structure motion estimation (so that differing motions among different structures are not mixed) while simultaneously satisfying the physical constraint in fluid motion that at the interface between a fluid and a medium, the normal component of the fluid's motion must match the normal component of the motion of the medium. We show how to estimate the motion according to the previous considerations in a variational framework, and in particular, show that these conditions lead to PDEs with boundary conditions at the interface that resemble Robin boundary conditions and induce coupling between structures. We illustrate the use of this motion estimation scheme in propagating a segmentation across frames and show that it leads to more accurate segmentation than traditional motion estimation that does not make use of physical constraints. Further, the method is naturally suited to interactive segmentation methods, which are prominently used in practice in commercial applications for cardiac analysis, where typically a segmentation from the previous frame is used to predict a segmentation in the next frame. We show that our propagation scheme reduces the amount of user interaction by predicting more accurate segmentations than commonly used and recent interactive commercial techniques.

arXiv:1402.6387

Active spline model: A shape based model-interactive segmentation

Rarely in literature a method of segmentation cares for the edit after the algorithm delivers. They provide no solution when segmentation goes wrong. We propose to formulate point distribution model in terms of centripetal-parameterized Catmull-Rom spline. Such fusion brings interactivity to model-based segmentation, so that edit is better handled. When the delivered segment is unsatisfactory, user simply shifts points to vary the curve. We ran the method on three disparate imaging modalities and achieved an average overlap of 0.879 for automated lung segmentation on chest radiographs. The edit afterward improved the average overlap to 0.945, with a minimum of 0.925. The source code and the demo video are available at http://wp.me/p3vCKy-2S

arXiv:1404.2268

A Compact Linear Programming Relaxation for Binary Sub-modular MRF

We propose a novel compact linear programming (LP) relaxation for binary sub-modular MRF in the context of object segmentation. Our model is obtained by linearizing an $l_1^+$-norm derived from the quadratic programming (QP) form of the MRF energy. The resultant LP model contains significantly fewer variables and constraints compared to the conventional LP relaxation of the MRF energy. In addition, unlike QP which can produce ambiguous labels, our model can be viewed as a quasi-total-variation minimization problem, and it can therefore preserve the discontinuities in the labels. We further establish a relaxation bound between our LP model and the conventional LP model. In the experiments, we demonstrate our method for the task of interactive object segmentation. Our LP model outperforms QP when converting the continuous labels to binary labels using different threshold values on the entire Oxford interactive segmentation dataset. The computational complexity of our LP is of the same order as that of the QP, and it is significantly lower than the conventional LP relaxation.

arXiv:1505.00145

Quality Control in Crowdsourced Object Segmentation

This paper explores processing techniques to deal with noisy data in crowdsourced object segmentation tasks. We use the data collected with "Click'n'Cut", an online interactive segmentation tool, and we perform several experiments towards improving the segmentation results. First, we introduce different superpixel-based techniques to filter users' traces, and assess their impact on the segmentation result. Second, we present different criteria to detect and discard the traces from potential bad users, resulting in a remarkable increase in performance. Finally, we show a novel superpixel-based segmentation algorithm which does not require any prior filtering and is based on weighting each user's contribution according to his/her level of expertise.

arXiv:1510.03727

SemanticPaint: A Framework for the Interactive Segmentation of 3D Scenes

We present an open-source, real-time implementation of SemanticPaint, a system for geometric reconstruction, object-class segmentation and learning of 3D scenes. Using our system, a user can walk into a room wearing a depth camera and a virtual reality headset, and both densely reconstruct the 3D scene and interactively segment the environment into object classes such as 'chair', 'floor' and 'table'. The user interacts physically with the real-world scene, touching objects and using voice commands to assign them appropriate labels. These user-generated labels are leveraged by an online random forest-based machine learning algorithm, which is used to predict labels for previously unseen parts of the scene. The entire pipeline runs in real time, and the user stays 'in the loop' throughout the process, receiving immediate feedback about the progress of the labelling and interacting with the scene as necessary to refine the predicted segmentation.

arXiv:1510.03199

Interactive multiclass segmentation using superpixel classification

This paper adresses the problem of interactive multiclass segmentation. We propose a fast and efficient new interactive segmentation method called Superpixel Classification-based Interactive Segmentation (SCIS). From a few strokes drawn by a human user over an image, this method extracts relevant semantic objects. To get a fast calculation and an accurate segmentation, SCIS uses superpixel over-segmentation and support vector machine classification. In this paper, we demonstrate that SCIS significantly outperfoms competing algorithms by evaluating its performances on the reference benchmarks of McGuinness and Santner.

arXiv:1603.00546

US-Cut: Interactive Algorithm for rapid Detection and Segmentation of Liver Tumors in Ultrasound Acquisitions

Ultrasound (US) is the most commonly used liver imaging modality worldwide. It plays an important role in follow-up of cancer patients with liver metastases. We present an interactive segmentation approach for liver tumors in US acquisitions. Due to the low image quality and the low contrast between the tumors and the surrounding tissue in US images, the segmentation is very challenging. Thus, the clinical practice still relies on manual measurement and outlining of the tumors in the US images. We target this problem by applying an interactive segmentation algorithm to the US data, allowing the user to get real-time feedback of the segmentation results. The algorithm has been developed and tested hand-in-hand by physicians and computer scientists to make sure a future practical usage in a clinical setting is feasible. To cover typical acquisitions from the clinical routine, the approach has been evaluated with dozens of datasets where the tumors are hyperechoic (brighter), hypoechoic (darker) or isoechoic (similar) in comparison to the surrounding liver tissue. Due to the interactive real-time behavior of the approach, it was possible even in difficult cases to find satisfying segmentations of the tumors within seconds and without parameter settings, and the average tumor deviation was only 1.4mm compared with manual measurements. However, the long term goal is to ease the volumetric acquisition of liver tumors in order to evaluate for treatment response. Additional aim is the registration of intraoperative US images via the interactive segmentations to the patient's pre-interventional CT acquisitions.

arXiv:1603.04042

Deep Interactive Object Selection

Interactive object selection is a very important research problem and has many applications. Previous algorithms require substantial user interactions to estimate the foreground and background distributions. In this paper, we present a novel deep learning based algorithm which has a much better understanding of objectness and thus can reduce user interactions to just a few clicks. Our algorithm transforms user provided positive and negative clicks into two Euclidean distance maps which are then concatenated with the RGB channels of images to compose (image, user interactions) pairs. We generate many of such pairs by combining several random sampling strategies to model user click patterns and use them to fine tune deep Fully Convolutional Networks (FCNs). Finally the output probability maps of our FCN 8s model is integrated with graph cut optimization to refine the boundary segments. Our model is trained on the PASCAL segmentation dataset and evaluated on other datasets with different object classes. Experimental results on both seen and unseen objects clearly demonstrate that our algorithm has a good generalization ability and is superior to all existing interactive object selection approaches.

arXiv:1607.05074

Deep Active Contours

We propose a method for interactive boundary extraction which combines a deep, patch-based representation with an active contour framework. We train a class-specific convolutional neural network which predicts a vector pointing from the respective point on the evolving contour towards the closest point on the boundary of the object of interest. These predictions form a vector field which is then used for evolving the contour by the Sobolev active contour framework proposed by Sundaramoorthi et al. The resulting interactive segmentation method is very efficient in terms of required computational resources and can even be trained on comparatively small graphics cards. We evaluate the potential of the proposed method on both medical and non-medical challenge data sets, such as the STACOM data set and the PASCAL VOC 2012 data set.

arXiv:1512.06285

Neutro-Connectedness Cut

Interactive image segmentation is a challenging task and receives increasing attention recently; however, two major drawbacks exist in interactive segmentation approaches. First, the segmentation performance of ROI-based methods is sensitive to the initial ROI: different ROIs may produce results with great difference. Second, most seed-based methods need intense interactions, and are not applicable in many cases. In this work, we generalize the Neutro-Connectedness (NC) to be independent of top-down priors of objects and to model image topology with indeterminacy measurement on image regions, propose a novel method for determining object and background regions, which is applied to exclude isolated background regions and enforce label consistency, and put forward a hybrid interactive segmentation method, Neutro-Connectedness Cut (NC-Cut), which can overcome the above two problems by utilizing both pixel-wise appearance information and region-based NC properties. We evaluate the proposed NC-Cut by employing two image datasets (265 images), and demonstrate that the proposed approach outperforms state-of-the-art interactive image segmentation methods (Grabcut, MILCut, One-Cut, MGC_max^sum and pPBC).

arXiv:1510.08865

Mixed Robust/Average Submodular Partitioning: Fast Algorithms, Guarantees, and Applications to Parallel Machine Learning and Multi-Label Image Segmentation

We study two mixed robust/average-case submodular partitioning problems that we collectively call Submodular Partitioning. These problems generalize both purely robust instances of the problem (namely max-min submodular fair allocation (SFA) and min-max submodular load balancing (SLB) and also generalize average-case instances (that is the submodular welfare problem (SWP) and submodular multiway partition (SMP). While the robust versions have been studied in the theory community, existing work has focused on tight approximation guarantees, and the resultant algorithms are not, in general, scalable to very large real-world applications. This is in contrast to the average case, where most of the algorithms are scalable. In the present paper, we bridge this gap, by proposing several new algorithms (including those based on greedy, majorization-minimization, minorization-maximization, and relaxation algorithms) that not only scale to large sizes but that also achieve theoretical approximation guarantees close to the state-of-the-art, and in some cases achieve new tight bounds. We also provide new scalable algorithms that apply to additive combinations of the robust and average-case extreme objectives. We show that these problems have many applications in machine learning (ML). This includes: 1) data partitioning and load balancing for distributed machine algorithms on parallel machines; 2) data clustering; and 3) multi-label image segmentation with (only) Boolean submodular functions via pixel partitioning. We empirically demonstrate the efficacy of our algorithms on real-world problems involving data partitioning for distributed optimization of standard machine learning objectives (including both convex and deep neural network objectives), and also on purely unsupervised (i.e., no supervised or semi-supervised learning, and no interactive segmentation) image segmentation.

arXiv:1609.02744

An Interactive Segmentation Tool for Quantifying Fat in Lumbar Muscles using Axial Lumbar-Spine MRI

In this paper we present an interactive tool that can be used to quantify fat infiltration in lumbar muscles, which is useful in studying fat infiltration and lower back pain (LBP) in adults. Currently, a qualitative assessment by visual grading via a 5-point scale is used to study fat infiltration in lumbar muscles from an axial view of lumbar-spine MR Images. However, a quantitative approach (on a continuous scale of 0-100\%) may provide a greater insight. In this paper, we propose a method to precisely quantify the fat deposition / infiltration in a user-defined region of the lumbar muscles, which may aid better diagnosis and analysis. The key steps are interactively segmenting the region of interest (ROI) from the lumbar muscles using the well known livewire technique, identifying fatty regions in the segmented region based on variable-selection of threshold and softness levels, automatically detecting the center of the spinal column and fragmenting the lumbar muscles into smaller regions with reference to the center of the spinal column, computing key parameters [such as total and region-wise fat content percentage, total-cross sectional area (TCSA) and functional cross-sectional area (FCSA)] and exporting the computations and associated patient information from the MRI, into a database. A standalone application using MATLAB R2014a was developed to perform the required computations along with an intuitive graphical user interface (GUI).

arXiv:1606.08008

Interactive Image Segmentation From A Feedback Control Perspective

Image segmentation is a fundamental problem in computational vision and medical imaging. Designing a generic, automated method that works for various objects and imaging modalities is a formidable task. Instead of proposing a new specific segmentation algorithm, we present a general design principle on how to integrate user interactions from the perspective of feedback control theory. Impulsive control and Lyapunov stability analysis are employed to design and analyze an interactive segmentation system. Then stabilization conditions are derived to guide algorithm design. Finally, the effectiveness and robustness of proposed method are demonstrated.

arXiv:1610.01944

PetroSurf3D - A Dataset for high-resolution 3D Surface Segmentation

The development of powerful 3D scanning hardware and reconstruction algorithms has strongly promoted the generation of 3D surface reconstructions in different domains. An area of special interest for such 3D reconstructions is the cultural heritage domain, where surface reconstructions are generated to digitally preserve historical artifacts. While reconstruction quality nowadays is sufficient in many cases, the robust analysis (e.g. segmentation, matching, and classification) of reconstructed 3D data is still an open topic. In this paper, we target the automatic and interactive segmentation of high-resolution 3D surface reconstructions from the archaeological domain. To foster research in this field, we introduce a fully annotated and publicly available large-scale 3D surface dataset including high-resolution meshes, depth maps and point clouds as a novel benchmark dataset to the community. We provide baseline results for our existing random forest-based approach and for the first time investigate segmentation with convolutional neural networks (CNNs) on the data. Results show that both approaches have complementary strengths and weaknesses and that the provided dataset represents a challenge for future research.

arXiv:1704.05368

Interactive Outlining of Pancreatic Cancer Liver Metastases in Ultrasound Images

Ultrasound (US) is the most commonly used liver imaging modality worldwide. Due to its low cost, it is increasingly used in the follow-up of cancer patients with metastases localized in the liver. In this contribution, we present the results of an interactive segmentation approach for liver metastases in US acquisitions. A (semi-) automatic segmentation is still very challenging because of the low image quality and the low contrast between the metastasis and the surrounding liver tissue. Thus, the state of the art in clinical practice is still manual measurement and outlining of the metastases in the US images. We tackle the problem by providing an interactive segmentation approach providing real-time feedback of the segmentation results. The approach has been evaluated with typical US acquisitions from the clinical routine, and the datasets consisted of pancreatic cancer metastases. Even for difficult cases, satisfying segmentations results could be achieved because of the interactive real-time behavior of the approach. In total, 40 clinical images have been evaluated with our method by comparing the results against manual ground truth segmentations. This evaluation yielded to an average Dice Score of 85% and an average Hausdorff Distance of 13 pixels.