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arXiv:2410.24198공식 코드 · Papers with Code

SelfCodeAlign: Self-Alignment for Code Generation

Instruction tuning is a supervised fine-tuning approach that significantly improves the ability of large language models (LLMs) to follow human instructions. We propose SelfCodeAlign, the first fully transparent and permissive pipeline for self-aligning code LLMs without extensive human annotations or distillation. SelfCodeAlign employs the same base model for inference throughout the data generation process. It first extracts diverse coding concepts from high-quality seed snippets to generate new tasks. It then samples multiple responses per task, pairs each with test cases, and validates them in a sandbox environment. Finally, passing examples are selected for instruction tuning. In our primary experiments, we use SelfCodeAlign with CodeQwen1.5-7B to generate a dataset of 74k instruction-response pairs. Finetuning on this dataset leads to a model that achieves a 67.1 pass@1 on HumanEval+, surpassing CodeLlama-70B-Instruct despite being ten times smaller. Across all benchmarks, this finetuned model consistently outperforms the original version trained with OctoPack, the previous state-of-the-art method for instruction tuning without human annotations or distillation. Additionally, we show that SelfCodeAlign is effective across LLMs of various sizes, from 3B to 33B, and that the base models can benefit more from alignment with their own data distribution. We further validate each component's effectiveness in our pipeline, showing that SelfCodeAlign outperforms both direct distillation from GPT-4o and leading GPT-3.5-based distillation methods, such as OSS-Instruct and Evol-Instruct. SelfCodeAlign has also led to the creation of StarCoder2-Instruct, the first fully transparent, permissively licensed, and self-aligned code LLM that achieves state-of-the-art coding performance.

arXiv:2502.15475

Decoding for Punctured Convolutional and Turbo Codes: A Deep Learning Solution for Protocols Compliance

Neural network-based decoding methods have shown promise in enhancing error correction performance, but traditional approaches struggle with the challenges posed by punctured codes. In particular, these methods fail to address the complexities of variable code rates and the need for protocol compatibility. This paper presents a unified Long Short-Term Memory (LSTM)-based decoding architecture specifically designed to overcome these challenges. The proposed method unifies punctured convolutional and Turbo codes. A puncture embedding mechanism integrates puncturing patterns directly into the network, enabling seamless adaptation to varying code rates, while balanced bit error rate training ensures robustness across different code lengths, rates, and channels, maintaining protocol flexibility. Extensive simulations in Additive White Gaussian Noise and Rayleigh fading channels demonstrate that the proposed approach outperforms conventional decoding techniques, providing significant improvements in decoding accuracy and robustness. These results underscore the potential of LSTM-based decoding as a promising solution for next-generation artificial intelligence powered communication systems.

arXiv:2403.12848

Planner3D: LLM-enhanced graph prior meets 3D indoor scene explicit regularization

Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Conventional works typically employ shape retrieval based frameworks which naturally suffer from limited shape diversity. Recent progresses have been made in object shape generation with generative models such as diffusion models, which increases the shape fidelity. However, these approaches separately treat 3D shape generation and layout generation. The synthesized scenes are usually hampered by layout collision, which suggests that the scene-level fidelity is still under-explored. In this paper, we aim at generating realistic and reasonable 3D indoor scenes from scene graph. To enrich the priors of the given scene graph inputs, large language model is utilized to aggregate the global-wise features with local node-wise and edge-wise features. With a unified graph encoder, graph features are extracted to guide joint layout-shape generation. Additional regularization is introduced to explicitly constrain the produced 3D layouts. Benchmarked on the SG-FRONT dataset, our method achieves better 3D scene synthesis, especially in terms of scene-level fidelity. The source code will be released after publication.

arXiv:2409.15278공식 코드 · Papers with Code

PixWizard: Versatile Image-to-Image Visual Assistant with Open-Language Instructions

This paper presents a versatile image-to-image visual assistant, PixWizard, designed for image generation, manipulation, and translation based on free-from language instructions. To this end, we tackle a variety of vision tasks into a unified image-text-to-image generation framework and curate an Omni Pixel-to-Pixel Instruction-Tuning Dataset. By constructing detailed instruction templates in natural language, we comprehensively include a large set of diverse vision tasks such as text-to-image generation, image restoration, image grounding, dense image prediction, image editing, controllable generation, inpainting/outpainting, and more. Furthermore, we adopt Diffusion Transformers (DiT) as our foundation model and extend its capabilities with a flexible any resolution mechanism, enabling the model to dynamically process images based on the aspect ratio of the input, closely aligning with human perceptual processes. The model also incorporates structure-aware and semantic-aware guidance to facilitate effective fusion of information from the input image. Our experiments demonstrate that PixWizard not only shows impressive generative and understanding abilities for images with diverse resolutions but also exhibits promising generalization capabilities with unseen tasks and human instructions. The code and related resources are available at https://github.com/AFeng-x/PixWizard

arXiv:2410.09824공식 코드 · Papers with Code

LLM-Based Multi-Agent Systems are Scalable Graph Generative Models

The structural properties of naturally arising social graphs are extensively studied to understand their evolution. Prior approaches for modeling network dynamics typically rely on rule-based models, which lack realism and generalizability, or deep learning-based models, which require large-scale training datasets. Social graphs, as abstract graph representations of entity-wise interactions, present an opportunity to explore network evolution mechanisms through realistic simulations of human-item interactions. Leveraging the pre-trained social consensus knowledge embedded in large language models (LLMs), we present GraphAgent-Generator (GAG), a novel simulation-based framework for dynamic, text-attributed social graph generation. GAG simulates the temporal node and edge generation processes for zero-shot social graph generation. The resulting graphs exhibit adherence to seven key macroscopic network properties, achieving an 11% improvement in microscopic graph structure metrics. Through the node classification benchmarking task, we validate GAG effectively captures the intricate text-structure correlations in graph generation. Furthermore, GAG supports generating graphs with up to nearly 100,000 nodes or 10 million edges through large-scale LLM-based agent simulation with parallel acceleration, achieving a minimum speed-up of 90.4%. The source code is available at https://github.com/Ji-Cather/GraphAgent.

arXiv:2412.04000

IF-MDM: Implicit Face Motion Diffusion Model for High-Fidelity Realtime Talking Head Generation

We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating high-fidelity videos due to their lack of appearance-aware motion representation. While generative approaches such as video diffusion models achieve high video quality, their slow processing speeds limit practical application. Our proposed model, Implicit Face Motion Diffusion Model (IF-MDM), employs implicit motion to encode human faces into appearance-aware compressed facial latents, enhancing video generation. Although implicit motion lacks the spatial disentanglement of explicit models, which complicates alignment with subtle lip movements, we introduce motion statistics to help capture fine-grained motion information. Additionally, our model provides motion controllability to optimize the trade-off between motion intensity and visual quality during inference. IF-MDM supports real-time generation of 512x512 resolution videos at up to 45 frames per second (fps). Extensive evaluations demonstrate its superior performance over existing diffusion and explicit face models. The code will be released publicly, available alongside supplementary materials. The video results can be found on https://bit.ly/ifmdm_supplementary.

arXiv:2112.09828공식 코드 · Papers with Code

Exploiting Long-Term Dependencies for Generating Dynamic Scene Graphs

Dynamic scene graph generation from a video is challenging due to the temporal dynamics of the scene and the inherent temporal fluctuations of predictions. We hypothesize that capturing long-term temporal dependencies is the key to effective generation of dynamic scene graphs. We propose to learn the long-term dependencies in a video by capturing the object-level consistency and inter-object relationship dynamics over object-level long-term tracklets using transformers. Experimental results demonstrate that our Dynamic Scene Graph Detection Transformer (DSG-DETR) outperforms state-of-the-art methods by a significant margin on the benchmark dataset Action Genome. Our ablation studies validate the effectiveness of each component of the proposed approach. The source code is available at https://github.com/Shengyu-Feng/DSG-DETR.

arXiv:2306.17439공식 코드 · Papers with Code

Provable Robust Watermarking for AI-Generated Text

We study the problem of watermarking large language models (LLMs) generated text -- one of the most promising approaches for addressing the safety challenges of LLM usage. In this paper, we propose a rigorous theoretical framework to quantify the effectiveness and robustness of LLM watermarks. We propose a robust and high-quality watermark method, Unigram-Watermark, by extending an existing approach with a simplified fixed grouping strategy. We prove that our watermark method enjoys guaranteed generation quality, correctness in watermark detection, and is robust against text editing and paraphrasing. Experiments on three varying LLMs and two datasets verify that our Unigram-Watermark achieves superior detection accuracy and comparable generation quality in perplexity, thus promoting the responsible use of LLMs. Code is available at https://github.com/XuandongZhao/Unigram-Watermark.

arXiv:2402.19097공식 코드 · Papers with Code

TEncDM: Understanding the Properties of the Diffusion Model in the Space of Language Model Encodings

This paper presents the Text Encoding Diffusion Model (TEncDM), a novel approach to diffusion modeling that operates in the space of pre-trained language model encodings. In contrast to traditionally used embeddings, encodings integrate contextual information. In our approach, we also employ a transformer-based decoder, specifically designed to incorporate context in the token prediction process. We conduct a comprehensive examination of the influence of the encoder, decoder, noise scheduler, and self-conditioning on zero-shot generation. Furthermore, we compare TEncDM with previous approaches on three conditional text generation tasks: QQP, XSum, and Wiki-Auto. The results show that TEncDM exhibits superior performance compared to existing non-autoregressive diffusion models. Our code is available at https://github.com/M0RJIQUE/tencdm.

arXiv:2405.16072공식 코드 · Papers with Code

SynthAI: A Multi Agent Generative AI Framework for Automated Modular HLS Design Generation

In this paper, we introduce SynthAI, a new method for the automated creation of High-Level Synthesis (HLS) designs. SynthAI integrates ReAct agents, Chain-of-Thought (CoT) prompting, web search technologies, and the Retrieval-Augmented Generation (RAG) framework within a structured decision graph. This innovative approach enables the systematic decomposition of complex hardware design tasks into multiple stages and smaller, manageable modules. As a result, SynthAI produces synthesizable designs that closely adhere to user-specified design objectives and functional requirements. We further validate the capabilities of SynthAI through several case studies, highlighting its proficiency in generating complex, multi-module logic designs from a single initial prompt. The SynthAI code is provided via the following repo: \url{https://github.com/sarashs/FPGA_AGI}

arXiv:2406.04321공식 코드 · Papers with Code

VidMuse: A Simple Video-to-Music Generation Framework with Long-Short-Term Modeling

In this work, we systematically study music generation conditioned solely on the video. First, we present a large-scale dataset comprising 360K video-music pairs, including various genres such as movie trailers, advertisements, and documentaries. Furthermore, we propose VidMuse, a simple framework for generating music aligned with video inputs. VidMuse stands out by producing high-fidelity music that is both acoustically and semantically aligned with the video. By incorporating local and global visual cues, VidMuse enables the creation of musically coherent audio tracks that consistently match the video content through Long-Short-Term modeling. Through extensive experiments, VidMuse outperforms existing models in terms of audio quality, diversity, and audio-visual alignment. The code and datasets are available at https://vidmuse.github.io/.

arXiv:2410.22149공식 코드 · Papers with Code

Capacity Control is an Effective Memorization Mitigation Mechanism in Text-Conditional Diffusion Models

In this work, we present compelling evidence that controlling model capacity during fine-tuning can effectively mitigate memorization in diffusion models. Specifically, we demonstrate that adopting Parameter-Efficient Fine-Tuning (PEFT) within the pre-train fine-tune paradigm significantly reduces memorization compared to traditional full fine-tuning approaches. Our experiments utilize the MIMIC dataset, which comprises image-text pairs of chest X-rays and their corresponding reports. The results, evaluated through a range of memorization and generation quality metrics, indicate that PEFT not only diminishes memorization but also enhances downstream generation quality. Additionally, PEFT methods can be seamlessly combined with existing memorization mitigation techniques for further improvement. The code for our experiments is available at: https://github.com/Raman1121/Diffusion_Memorization_HPO

arXiv:2112.09097공식 코드 · Papers with Code

Learning and Analyzing Generation Order for Undirected Sequence Models

Undirected neural sequence models have achieved performance competitive with the state-of-the-art directed sequence models that generate monotonically from left to right in machine translation tasks. In this work, we train a policy that learns the generation order for a pre-trained, undirected translation model via reinforcement learning. We show that the translations decoded by our learned orders achieve higher BLEU scores than the outputs decoded from left to right or decoded by the learned order from Mansimov et al. (2019) on the WMT'14 German-English translation task. On examples with a maximum source and target length of 30 from De-En, WMT'16 English-Romanian, and WMT'21 English-Chinese translation tasks, our learned order outperforms all heuristic generation orders on four out of six tasks. We next carefully analyze the learned order patterns via qualitative and quantitative analysis. We show that our policy generally follows an outer-to-inner order, predicting the left-most and right-most positions first, and then moving toward the middle while skipping less important words at the beginning. Furthermore, the policy usually predicts positions for a single syntactic constituent structure in consecutive steps. We believe our findings could provide more insights on the mechanism of undirected generation models and encourage further research in this direction. Our code is publicly available at https://github.com/jiangycTarheel/undirected-generation

arXiv:2505.23881

Using Reasoning Models to Generate Search Heuristics that Solve Open Instances of Combinatorial Design Problems

Large Language Models (LLMs) with reasoning are trained to iteratively generate and refine their answers before finalizing them, which can help with applications to mathematics and code generation. We apply code generation with reasoning LLMs to a specific task in the mathematical field of combinatorial design. This field studies diverse types of combinatorial designs, many of which have lists of open instances for which existence has not yet been determined. The Constructive Protocol CPro1 uses LLMs to generate search heuristics that have the potential to construct solutions to small open instances. Starting with a textual definition and a validity verifier for a particular type of design, CPro1 guides LLMs to select and implement strategies, while providing automated hyperparameter tuning and execution feedback. CPro1 with reasoning LLMs successfully solves long-standing open instances for 7 of 16 combinatorial design problems selected from the 2006 Handbook of Combinatorial Designs, including new solved instances for 3 of these (Bhaskar Rao Designs, Symmetric Weighing Matrices, Balanced Ternary Designs) that were unsolved by CPro1 with non-reasoning LLMs. It also solves open instances for several problems from recent (2025) literature, generating new Covering Sequences, Johnson Clique Covers, Deletion Codes, and a Uniform Nested Steiner Quadruple System.

arXiv:2507.03616공식 코드 · Papers with Code

EvoAgentX: An Automated Framework for Evolving Agentic Workflows

Multi-agent systems (MAS) have emerged as a powerful paradigm for orchestrating large language models (LLMs) and specialized tools to collaboratively address complex tasks. However, existing MAS frameworks often require manual workflow configuration and lack native support for dynamic evolution and performance optimization. In addition, many MAS optimization algorithms are not integrated into a unified framework. In this paper, we present EvoAgentX, an open-source platform that automates the generation, execution, and evolutionary optimization of multi-agent workflows. EvoAgentX employs a modular architecture consisting of five core layers: the basic components, agent, workflow, evolving, and evaluation layers. Specifically, within the evolving layer, EvoAgentX integrates three MAS optimization algorithms, TextGrad, AFlow, and MIPRO, to iteratively refine agent prompts, tool configurations, and workflow topologies. We evaluate EvoAgentX on HotPotQA, MBPP, and MATH for multi-hop reasoning, code generation, and mathematical problem solving, respectively, and further assess it on real-world tasks using GAIA. Experimental results show that EvoAgentX consistently achieves significant performance improvements, including a 7.44% increase in HotPotQA F1, a 10.00% improvement in MBPP pass@1, a 10.00% gain in MATH solve accuracy, and an overall accuracy improvement of up to 20.00% on GAIA. The source code is available at: https://github.com/EvoAgentX/EvoAgentX

arXiv:2006.12486공식 코드 · Papers with Code

Locally Masked Convolution for Autoregressive Models

High-dimensional generative models have many applications including image compression, multimedia generation, anomaly detection and data completion. State-of-the-art estimators for natural images are autoregressive, decomposing the joint distribution over pixels into a product of conditionals parameterized by a deep neural network, e.g. a convolutional neural network such as the PixelCNN. However, PixelCNNs only model a single decomposition of the joint, and only a single generation order is efficient. For tasks such as image completion, these models are unable to use much of the observed context. To generate data in arbitrary orders, we introduce LMConv: a simple modification to the standard 2D convolution that allows arbitrary masks to be applied to the weights at each location in the image. Using LMConv, we learn an ensemble of distribution estimators that share parameters but differ in generation order, achieving improved performance on whole-image density estimation (2.89 bpd on unconditional CIFAR10), as well as globally coherent image completions. Our code is available at https://ajayjain.github.io/lmconv.

arXiv:2303.15954공식 코드 · Papers with Code

TraffNet: Learning Causality of Traffic Generation for What-if Prediction

Real-time what-if traffic prediction is crucial for decision making in intelligent traffic management and control. Although current deep learning methods demonstrate significant advantages in traffic prediction, they are powerless in what-if traffic prediction due to their nature of correla-tion-based. Here, we present a simple deep learning framework called TraffNet that learns the mechanisms of traffic generation for what-if pre-diction from vehicle trajectory data. First, we use a heterogeneous graph to represent the road network, allowing the model to incorporate causal features of traffic flows, such as Origin-Destination (OD) demands and routes. Next, we propose a method for learning segment representations, which models the process of assigning OD demands onto the road network. The learned segment represen-tations effectively encapsulate the intricate causes of traffic generation, facilitating downstream what-if traffic prediction. Finally, we conduct experiments on synthetic datasets to evaluate the effectiveness of TraffNet. The code and datasets of TraffNet is available at https://github.com/iCityLab/TraffNet.

arXiv:2306.09086공식 코드 · Papers with Code

Relation-Aware Diffusion Model for Controllable Poster Layout Generation

Poster layout is a crucial aspect of poster design. Prior methods primarily focus on the correlation between visual content and graphic elements. However, a pleasant layout should also consider the relationship between visual and textual contents and the relationship between elements. In this study, we introduce a relation-aware diffusion model for poster layout generation that incorporates these two relationships in the generation process. Firstly, we devise a visual-textual relation-aware module that aligns the visual and textual representations across modalities, thereby enhancing the layout's efficacy in conveying textual information. Subsequently, we propose a geometry relation-aware module that learns the geometry relationship between elements by comprehensively considering contextual information. Additionally, the proposed method can generate diverse layouts based on user constraints. To advance research in this field, we have constructed a poster layout dataset named CGL-Dataset V2. Our proposed method outperforms state-of-the-art methods on CGL-Dataset V2. The data and code will be available at https://github.com/liuan0803/RADM.

arXiv:2501.18636공식 코드 · Papers with Code

SafeRAG: Benchmarking Security in Retrieval-Augmented Generation of Large Language Model

The indexing-retrieval-generation paradigm of retrieval-augmented generation (RAG) has been highly successful in solving knowledge-intensive tasks by integrating external knowledge into large language models (LLMs). However, the incorporation of external and unverified knowledge increases the vulnerability of LLMs because attackers can perform attack tasks by manipulating knowledge. In this paper, we introduce a benchmark named SafeRAG designed to evaluate the RAG security. First, we classify attack tasks into silver noise, inter-context conflict, soft ad, and white Denial-of-Service. Next, we construct RAG security evaluation dataset (i.e., SafeRAG dataset) primarily manually for each task. We then utilize the SafeRAG dataset to simulate various attack scenarios that RAG may encounter. Experiments conducted on 14 representative RAG components demonstrate that RAG exhibits significant vulnerability to all attack tasks and even the most apparent attack task can easily bypass existing retrievers, filters, or advanced LLMs, resulting in the degradation of RAG service quality. Code is available at: https://github.com/IAAR-Shanghai/SafeRAG.

arXiv:2506.09612공식 코드 · Papers with Code

Consistent Story Generation with Asymmetry Zigzag Sampling

Text-to-image generation models have made significant progress in producing high-quality images from textual descriptions, yet they continue to struggle with maintaining subject consistency across multiple images, a fundamental requirement for visual storytelling. Existing methods attempt to address this by either fine-tuning models on large-scale story visualization datasets, which is resource-intensive, or by using training-free techniques that share information across generations, which still yield limited success. In this paper, we introduce a novel training-free sampling strategy called Zigzag Sampling with Asymmetric Prompts and Visual Sharing to enhance subject consistency in visual story generation. Our approach proposes a zigzag sampling mechanism that alternates between asymmetric prompting to retain subject characteristics, while a visual sharing module transfers visual cues across generated images to %further enforce consistency. Experimental results, based on both quantitative metrics and qualitative evaluations, demonstrate that our method significantly outperforms previous approaches in generating coherent and consistent visual stories. The code is available at https://github.com/Mingxiao-Li/Asymmetry-Zigzag-StoryDiffusion.