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arXiv:2401.01075

Depth-discriminative Metric Learning for Monocular 3D Object Detection

Monocular 3D object detection poses a significant challenge due to the lack of depth information in RGB images. Many existing methods strive to enhance the object depth estimation performance by allocating additional parameters for object depth estimation, utilizing extra modules or data. In contrast, we introduce a novel metric learning scheme that encourages the model to extract depth-discriminative features regardless of the visual attributes without increasing inference time and model size. Our method employs the distance-preserving function to organize the feature space manifold in relation to ground-truth object depth. The proposed (K, B, eps)-quasi-isometric loss leverages predetermined pairwise distance restriction as guidance for adjusting the distance among object descriptors without disrupting the non-linearity of the natural feature manifold. Moreover, we introduce an auxiliary head for object-wise depth estimation, which enhances depth quality while maintaining the inference time. The broad applicability of our method is demonstrated through experiments that show improvements in overall performance when integrated into various baselines. The results show that our method consistently improves the performance of various baselines by 23.51% and 5.78% on average across KITTI and Waymo, respectively.

arXiv:2401.00029

6D-Diff: A Keypoint Diffusion Framework for 6D Object Pose Estimation

Estimating the 6D object pose from a single RGB image often involves noise and indeterminacy due to challenges such as occlusions and cluttered backgrounds. Meanwhile, diffusion models have shown appealing performance in generating high-quality images from random noise with high indeterminacy through step-by-step denoising. Inspired by their denoising capability, we propose a novel diffusion-based framework (6D-Diff) to handle the noise and indeterminacy in object pose estimation for better performance. In our framework, to establish accurate 2D-3D correspondence, we formulate 2D keypoints detection as a reverse diffusion (denoising) process. To facilitate such a denoising process, we design a Mixture-of-Cauchy-based forward diffusion process and condition the reverse process on the object features. Extensive experiments on the LM-O and YCB-V datasets demonstrate the effectiveness of our framework.

arXiv:2401.00663공식 코드 · Papers with Code

1st Place Solution for 5th LSVOS Challenge: Referring Video Object Segmentation

The recent transformer-based models have dominated the Referring Video Object Segmentation (RVOS) task due to the superior performance. Most prior works adopt unified DETR framework to generate segmentation masks in query-to-instance manner. In this work, we integrate strengths of that leading RVOS models to build up an effective paradigm. We first obtain binary mask sequences from the RVOS models. To improve the consistency and quality of masks, we propose Two-Stage Multi-Model Fusion strategy. Each stage rationally ensembles RVOS models based on framework design as well as training strategy, and leverages different video object segmentation (VOS) models to enhance mask coherence by object propagation mechanism. Our method achieves 75.7% J&F on Ref-Youtube-VOS validation set and 70% J&F on test set, which ranks 1st place on 5th Large-scale Video Object Segmentation Challenge (ICCV 2023) track 3. Code is available at https://github.com/RobertLuo1/iccv2023_RVOS_Challenge.

arXiv:2312.17261

Transformer-Based Multi-Object Smoothing with Decoupled Data Association and Smoothing

Multi-object tracking (MOT) is the task of estimating the state trajectories of an unknown and time-varying number of objects over a certain time window. Several algorithms have been proposed to tackle the multi-object smoothing task, where object detections can be conditioned on all the measurements in the time window. However, the best-performing methods suffer from intractable computational complexity and require approximations, performing suboptimally in complex settings. Deep learning based algorithms are a possible venue for tackling this issue but have not been applied extensively in settings where accurate multi-object models are available and measurements are low-dimensional. We propose a novel DL architecture specifically tailored for this setting that decouples the data association task from the smoothing task. We compare the performance of the proposed smoother to the state-of-the-art in different tasks of varying difficulty and provide, to the best of our knowledge, the first comparison between traditional Bayesian trackers and DL trackers in the smoothing problem setting.

arXiv:2312.17260

TimePillars: Temporally-Recurrent 3D LiDAR Object Detection

Object detection applied to LiDAR point clouds is a relevant task in robotics, and particularly in autonomous driving. Single frame methods, predominant in the field, exploit information from individual sensor scans. Recent approaches achieve good performance, at relatively low inference time. Nevertheless, given the inherent high sparsity of LiDAR data, these methods struggle in long-range detection (e.g. 200m) which we deem to be critical in achieving safe automation. Aggregating multiple scans not only leads to a denser point cloud representation, but it also brings time-awareness to the system, and provides information about how the environment is changing. Solutions of this kind, however, are often highly problem-specific, demand careful data processing, and tend not to fulfil runtime requirements. In this context we propose TimePillars, a temporally-recurrent object detection pipeline which leverages the pillar representation of LiDAR data across time, respecting hardware integration efficiency constraints, and exploiting the diversity and long-range information of the novel Zenseact Open Dataset (ZOD). Through experimentation, we prove the benefits of having recurrency, and show how basic building blocks are enough to achieve robust and efficient results.

arXiv:2312.17641

Motion State: A New Benchmark Multiple Object Tracking

In the realm of video analysis, the field of multiple object tracking (MOT) assumes paramount importance, with the motion state of objects-whether static or dynamic relative to the ground-holding practical significance across diverse scenarios. However, the extant literature exhibits a notable dearth in the exploration of this aspect. Deep learning methodologies encounter challenges in accurately discerning object motion states, while conventional approaches reliant on comprehensive mathematical modeling may yield suboptimal tracking accuracy. To address these challenges, we introduce a Model-Data-Driven Motion State Judgment Object Tracking Method (MoD2T). This innovative architecture adeptly amalgamates traditional mathematical modeling with deep learning-based multi-object tracking frameworks. The integration of mathematical modeling and deep learning within MoD2T enhances the precision of object motion state determination, thereby elevating tracking accuracy. Our empirical investigations comprehensively validate the efficacy of MoD2T across varied scenarios, encompassing unmanned aerial vehicle surveillance and street-level tracking. Furthermore, to gauge the method's adeptness in discerning object motion states, we introduce the Motion State Validation F1 (MVF1) metric. This novel performance metric aims to quantitatively assess the accuracy of motion state classification, furnishing a comprehensive evaluation of MoD2T's performance. Elaborate experimental validations corroborate the rationality of MVF1. In order to holistically appraise MoD2T's performance, we meticulously annotate several renowned datasets and subject MoD2T to stringent testing. Remarkably, under conditions characterized by minimal or moderate camera motion, the achieved MVF1 values are particularly noteworthy, with exemplars including 0.774 for the KITTI dataset, 0.521 for MOT17, and 0.827 for UAVDT.

arXiv:2312.17492

HEAP: Unsupervised Object Discovery and Localization with Contrastive Grouping

Unsupervised object discovery and localization aims to detect or segment objects in an image without any supervision. Recent efforts have demonstrated a notable potential to identify salient foreground objects by utilizing self-supervised transformer features. However, their scopes only build upon patch-level features within an image, neglecting region/image-level and cross-image relationships at a broader scale. Moreover, these methods cannot differentiate various semantics from multiple instances. To address these problems, we introduce Hierarchical mErging framework via contrAstive grouPing (HEAP). Specifically, a novel lightweight head with cross-attention mechanism is designed to adaptively group intra-image patches into semantically coherent regions based on correlation among self-supervised features. Further, to ensure the distinguishability among various regions, we introduce a region-level contrastive clustering loss to pull closer similar regions across images. Also, an image-level contrastive loss is present to push foreground and background representations apart, with which foreground objects and background are accordingly discovered. HEAP facilitates efficient hierarchical image decomposition, which contributes to more accurate object discovery while also enabling differentiation among objects of various classes. Extensive experimental results on semantic segmentation retrieval, unsupervised object discovery, and saliency detection tasks demonstrate that HEAP achieves state-of-the-art performance.

arXiv:2312.17448공식 코드 · Papers with Code

Tracking with Human-Intent Reasoning

Advances in perception modeling have significantly improved the performance of object tracking. However, the current methods for specifying the target object in the initial frame are either by 1) using a box or mask template, or by 2) providing an explicit language description. These manners are cumbersome and do not allow the tracker to have self-reasoning ability. Therefore, this work proposes a new tracking task -- Instruction Tracking, which involves providing implicit tracking instructions that require the trackers to perform tracking automatically in video frames. To achieve this, we investigate the integration of knowledge and reasoning capabilities from a Large Vision-Language Model (LVLM) for object tracking. Specifically, we propose a tracker called TrackGPT, which is capable of performing complex reasoning-based tracking. TrackGPT first uses LVLM to understand tracking instructions and condense the cues of what target to track into referring embeddings. The perception component then generates the tracking results based on the embeddings. To evaluate the performance of TrackGPT, we construct an instruction tracking benchmark called InsTrack, which contains over one thousand instruction-video pairs for instruction tuning and evaluation. Experiments show that TrackGPT achieves competitive performance on referring video object segmentation benchmarks, such as getting a new state-of the-art performance of 66.5 $\mathcal{J}\&\mathcal{F}$ on Refer-DAVIS. It also demonstrates a superior performance of instruction tracking under new evaluation protocols. The code and models are available at \href{https://github.com/jiawen-zhu/TrackGPT}{https://github.com/jiawen-zhu/TrackGPT}.

arXiv:2312.17431

MVPatch: More Vivid Patch for Adversarial Camouflaged Attacks on Object Detectors in the Physical World

Recent studies have shown that Adversarial Patches (APs) can effectively manipulate object detection models. However, the conspicuous patterns often associated with these patches tend to attract human attention, posing a significant challenge. Existing research has primarily focused on enhancing attack efficacy in the physical domain while often neglecting the optimization of stealthiness and transferability. Furthermore, applying APs in real-world scenarios faces major challenges related to transferability, stealthiness, and practicality. To address these challenges, we introduce generalization theory into the context of APs, enabling our iterative process to simultaneously enhance transferability and refine visual correlation with realistic images. We propose a Dual-Perception-Based Framework (DPBF) to generate the More Vivid Patch (MVPatch), which enhances transferability, stealthiness, and practicality. The DPBF integrates two key components: the Model-Perception-Based Module (MPBM) and the Human-Perception-Based Module (HPBM), along with regularization terms. The MPBM employs ensemble strategy to reduce object confidence scores across multiple detectors, thereby improving AP transferability with robust theoretical support. Concurrently, the HPBM introduces a lightweight method for achieving visual similarity, creating natural and inconspicuous adversarial patches without relying on additional generative models. The regularization terms further enhance the practicality of the generated APs in the physical domain. Additionally, we introduce naturalness and transferability scores to provide an unbiased assessment of APs. Extensive experimental validation demonstrates that MVPatch achieves superior transferability and a natural appearance in both digital and physical domains, underscoring its effectiveness and stealthiness.

arXiv:2312.17273

X Modality Assisting RGBT Object Tracking

Learning robust multi-modal feature representations is critical for boosting tracking performance. To this end, we propose a novel X Modality Assisting Network (X-Net) to shed light on the impact of the fusion paradigm by decoupling the visual object tracking into three distinct levels, facilitating subsequent processing. Firstly, to tackle the feature learning hurdles stemming from significant differences between RGB and thermal modalities, a plug-and-play pixel-level generation module (PGM) is proposed based on self-knowledge distillation learning, which effectively generates X modality to bridge the gap between the dual patterns while reducing noise interference. Subsequently, to further achieve the optimal sample feature representation and facilitate cross-modal interactions, we propose a feature-level interaction module (FIM) that incorporates a mixed feature interaction transformer and a spatial-dimensional feature translation strategy. Ultimately, aiming at random drifting due to missing instance features, we propose a flexible online optimized strategy called the decision-level refinement module (DRM), which contains optical flow and refinement mechanisms. Experiments are conducted on three benchmarks to verify that the proposed X-Net outperforms state-of-the-art trackers.

arXiv:2312.16516공식 코드 · Papers with Code

ConstScene: Dataset and Model for Advancing Robust Semantic Segmentation in Construction Environments

The increasing demand for autonomous machines in construction environments necessitates the development of robust object detection algorithms that can perform effectively across various weather and environmental conditions. This paper introduces a new semantic segmentation dataset specifically tailored for construction sites, taking into account the diverse challenges posed by adverse weather and environmental conditions. The dataset is designed to enhance the training and evaluation of object detection models, fostering their adaptability and reliability in real-world construction applications. Our dataset comprises annotated images captured under a wide range of different weather conditions, including but not limited to sunny days, rainy periods, foggy atmospheres, and low-light situations. Additionally, environmental factors such as the existence of dirt/mud on the camera lens are integrated into the dataset through actual captures and synthetic generation to simulate the complex conditions prevalent in construction sites. We also generate synthetic images of the annotations including precise semantic segmentation masks for various objects commonly found in construction environments, such as wheel loader machines, personnel, cars, and structural elements. To demonstrate the dataset's utility, we evaluate state-of-the-art object detection algorithms on our proposed benchmark. The results highlight the dataset's success in adversarial training models across diverse conditions, showcasing its efficacy compared to existing datasets that lack such environmental variability.

arXiv:2312.16425

In-Hand 3D Object Reconstruction from a Monocular RGB Video

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view images achieved compelling results in the visible part of the object. However, these methods falter in accurately capturing the shape within the hand-object contact region due to occlusion. In this paper, we propose a novel method that deals with surface reconstruction under occlusion by incorporating priors of 2D occlusion elucidation and physical contact constraints. For the former, we introduce an object amodal completion network to infer the 2D complete mask of objects under occlusion. To ensure the accuracy and view consistency of the predicted 2D amodal masks, we devise a joint optimization method for both amodal mask refinement and 3D reconstruction. For the latter, we impose penetration and attraction constraints on the local geometry in contact regions. We evaluate our approach on HO3D and HOD datasets and demonstrate that it outperforms the state-of-the-art methods in terms of reconstruction surface quality, with an improvement of $52\%$ on HO3D and $20\%$ on HOD. Project webpage: https://east-j.github.io/ihor.

arXiv:2312.16250

A Comprehensive Study of Object Tracking in Low-Light Environments

Accurate object tracking in low-light environments is crucial, particularly in surveillance and ethology applications. However, achieving this is significantly challenging due to the poor quality of captured sequences. Factors such as noise, color imbalance, and low contrast contribute to these challenges. This paper presents a comprehensive study examining the impact of these distortions on automatic object trackers. Additionally, we propose a solution to enhance tracking performance by integrating denoising and low-light enhancement methods into the transformer-based object tracking system. Experimental results show that the proposed tracker, trained with low-light synthetic datasets, outperforms both the vanilla MixFormer and Siam R-CNN.

arXiv:2312.17133공식 코드 · Papers with Code

ARTrackV2: Prompting Autoregressive Tracker Where to Look and How to Describe

We present ARTrackV2, which integrates two pivotal aspects of tracking: determining where to look (localization) and how to describe (appearance analysis) the target object across video frames. Building on the foundation of its predecessor, ARTrackV2 extends the concept by introducing a unified generative framework to "read out" object's trajectory and "retell" its appearance in an autoregressive manner. This approach fosters a time-continuous methodology that models the joint evolution of motion and visual features, guided by previous estimates. Furthermore, ARTrackV2 stands out for its efficiency and simplicity, obviating the less efficient intra-frame autoregression and hand-tuned parameters for appearance updates. Despite its simplicity, ARTrackV2 achieves state-of-the-art performance on prevailing benchmark datasets while demonstrating remarkable efficiency improvement. In particular, ARTrackV2 achieves AO score of 79.5\% on GOT-10k, and AUC of 86.1\% on TrackingNet while being $3.6 \times$ faster than ARTrack. The code will be released.

arXiv:2312.16931

DeLR: Active Learning for Detection with Decoupled Localization and Recognition Query

Active learning has been demonstrated effective to reduce labeling cost, while most progress has been designed for image recognition, there still lacks instance-level active learning for object detection. In this paper, we rethink two key components, i.e., localization and recognition, for object detection, and find that the correctness of them are highly related, therefore, it is not necessary to annotate both boxes and classes if we are given pseudo annotations provided with the trained model. Motivated by this, we propose an efficient query strategy, termed as DeLR, that Decoupling the Localization and Recognition for active query. In this way, we are probably free of class annotations when the localization is correct, and able to assign the labeling budget for more informative samples. There are two main differences in DeLR: 1) Unlike previous methods mostly focus on image-level annotations, where the queried samples are selected and exhausted annotated. In DeLR, the query is based on region-level, and we only annotate the object region that is queried; 2) Instead of directly providing both localization and recognition annotations, we separately query the two components, and thus reduce the recognition budget with the pseudo class labels provided by the model. Experiments on several benchmarks demonstrate its superiority. We hope our proposed query strategy would shed light on researches in active learning in object detection.

arXiv:2312.16907

DOEPatch: Dynamically Optimized Ensemble Model for Adversarial Patches Generation

Object detection is a fundamental task in various applications ranging from autonomous driving to intelligent security systems. However, recognition of a person can be hindered when their clothing is decorated with carefully designed graffiti patterns, leading to the failure of object detection. To achieve greater attack potential against unknown black-box models, adversarial patches capable of affecting the outputs of multiple-object detection models are required. While ensemble models have proven effective, current research in the field of object detection typically focuses on the simple fusion of the outputs of all models, with limited attention being given to developing general adversarial patches that can function effectively in the physical world. In this paper, we introduce the concept of energy and treat the adversarial patches generation process as an optimization of the adversarial patches to minimize the total energy of the ``person'' category. Additionally, by adopting adversarial training, we construct a dynamically optimized ensemble model. During training, the weight parameters of the attacked target models are adjusted to find the balance point at which the generated adversarial patches can effectively attack all target models. We carried out six sets of comparative experiments and tested our algorithm on five mainstream object detection models. The adversarial patches generated by our algorithm can reduce the recognition accuracy of YOLOv2 and YOLOv3 to 13.19\% and 29.20\%, respectively. In addition, we conducted experiments to test the effectiveness of T-shirts covered with our adversarial patches in the physical world and could achieve that people are not recognized by the object detection model. Finally, leveraging the Grad-CAM tool, we explored the attack mechanism of adversarial patches from an energetic perspective.

arXiv:2312.17250공식 코드 · Papers with Code

iFusion: Inverting Diffusion for Pose-Free Reconstruction from Sparse Views

We present iFusion, a novel 3D object reconstruction framework that requires only two views with unknown camera poses. While single-view reconstruction yields visually appealing results, it can deviate significantly from the actual object, especially on unseen sides. Additional views improve reconstruction fidelity but necessitate known camera poses. However, assuming the availability of pose may be unrealistic, and existing pose estimators fail in sparse view scenarios. To address this, we harness a pre-trained novel view synthesis diffusion model, which embeds implicit knowledge about the geometry and appearance of diverse objects. Our strategy unfolds in three steps: (1) We invert the diffusion model for camera pose estimation instead of synthesizing novel views. (2) The diffusion model is fine-tuned using provided views and estimated poses, turned into a novel view synthesizer tailored for the target object. (3) Leveraging registered views and the fine-tuned diffusion model, we reconstruct the 3D object. Experiments demonstrate strong performance in both pose estimation and novel view synthesis. Moreover, iFusion seamlessly integrates with various reconstruction methods and enhances them.

논문 ID: document/1009464

Multi-Source Templates Learning for Real-Time Aerial Tracking

Aerial tracking aims at tracking an arbitrary visual object in a video captured by Unmanned Aerial Vehicles (UAV). Due to the scarce computation resources, the deployment of high-consuming state-of-the-art trackers on UAV becomes impractical. On the other hand, lightweight trackers suffer from inferior performance caused by the low sampling frequency and resolution of UAV videos. In this paper, we propose a novel multi-source templates learning method to alleviate the paradox of efficiency and effectiveness for aerial tracking. Besides conventional static and dynamic templates, our work introduces an additional general-object template to learn common feature properties of a general object during training time. To exploit all templates information, a multi-source templates fusion scheme is proposed to capture characteristics of object in low quality UAV video streams. Furthermore, a joint optimization process is employed to enforce the lightness of model while achieving comparable tracking performance. Our experimental results demonstrate an appealing performance trade-off between accuracy and speed. The proposed tracker achieves 200 FPS on GPU, 100 FPS on CPU, and 12 FPS on Nvidia Jetson Xavier NX, respectively. Our code will be released at https://github.com/vpx-ecnu/MSTL.

arXiv:2310.20234공식 코드 · Papers with Code

HEDNet: A Hierarchical Encoder-Decoder Network for 3D Object Detection in Point Clouds

3D object detection in point clouds is important for autonomous driving systems. A primary challenge in 3D object detection stems from the sparse distribution of points within the 3D scene. Existing high-performance methods typically employ 3D sparse convolutional neural networks with small kernels to extract features. To reduce computational costs, these methods resort to submanifold sparse convolutions, which prevent the information exchange among spatially disconnected features. Some recent approaches have attempted to address this problem by introducing large-kernel convolutions or self-attention mechanisms, but they either achieve limited accuracy improvements or incur excessive computational costs. We propose HEDNet, a hierarchical encoder-decoder network for 3D object detection, which leverages encoder-decoder blocks to capture long-range dependencies among features in the spatial space, particularly for large and distant objects. We conducted extensive experiments on the Waymo Open and nuScenes datasets. HEDNet achieved superior detection accuracy on both datasets than previous state-of-the-art methods with competitive efficiency. The code is available at https://github.com/zhanggang001/HEDNet.