PyTorchKR Papers

최신 논문

총 2,109편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:1711.08588공식 코드 · Papers with Code

SGPN: Similarity Group Proposal Network for 3D Point Cloud Instance Segmentation

We introduce Similarity Group Proposal Network (SGPN), a simple and intuitive deep learning framework for 3D object instance segmentation on point clouds. SGPN uses a single network to predict point grouping proposals and a corresponding semantic class for each proposal, from which we can directly extract instance segmentation results. Important to the effectiveness of SGPN is its novel representation of 3D instance segmentation results in the form of a similarity matrix that indicates the similarity between each pair of points in embedded feature space, thus producing an accurate grouping proposal for each point. To the best of our knowledge, SGPN is the first framework to learn 3D instance-aware semantic segmentation on point clouds. Experimental results on various 3D scenes show the effectiveness of our method on 3D instance segmentation, and we also evaluate the capability of SGPN to improve 3D object detection and semantic segmentation results. We also demonstrate its flexibility by seamlessly incorporating 2D CNN features into the framework to boost performance.

arXiv:1711.09060공식 코드 · Papers with Code

Distance to Center of Mass Encoding for Instance Segmentation

The instance segmentation can be considered an extension of the object detection problem where bounding boxes are replaced by object contours. Strictly speaking the problem requires to identify each pixel instance and class independently of the artifice used for this mean. The advantage of instance segmentation over the usual object detection lies in the precise delineation of objects improving object localization. Additionally, object contours allow the evaluation of partial occlusion with basic image processing algorithms. This work approaches the instance segmentation problem as an annotation problem and presents a novel technique to encode and decode ground truth annotations. We propose a mathematical representation of instances that any deep semantic segmentation model can learn and generalize. Each individual instance is represented by a center of mass and a field of vectors pointing to it. This encoding technique has been denominated Distance to Center of Mass Encoding (DCME).

arXiv:1611.06661

Gland Instance Segmentation Using Deep Multichannel Neural Networks

Objective: A new image instance segmentation method is proposed to segment individual glands (instances) in colon histology images. This process is challenging since the glands not only need to be segmented from a complex background, they must also be individually identified. Methods: We leverage the idea of image-to-image prediction in recent deep learning by designing an algorithm that automatically exploits and fuses complex multichannel information - regional, location, and boundary cues - in gland histology images. Our proposed algorithm, a deep multichannel framework, alleviates heavy feature design due to the use of convolutional neural networks and is able to meet multifarious requirements by altering channels. Results: Compared with methods reported in the 2015 MICCAI Gland Segmentation Challenge and other currently prevalent instance segmentation methods, we observe state-of-the-art results based on the evaluation metrics. Conclusion: The proposed deep multichannel algorithm is an effective method for gland instance segmentation. Significance: The generalization ability of our model not only enable the algorithm to solve gland instance segmentation problems, but the channel is also alternative that can be replaced for a specific task.

arXiv:1711.11585공식 코드 · Papers with Code

High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs

We present a new method for synthesizing high-resolution photo-realistic images from semantic label maps using conditional generative adversarial networks (conditional GANs). Conditional GANs have enabled a variety of applications, but the results are often limited to low-resolution and still far from realistic. In this work, we generate 2048x1024 visually appealing results with a novel adversarial loss, as well as new multi-scale generator and discriminator architectures. Furthermore, we extend our framework to interactive visual manipulation with two additional features. First, we incorporate object instance segmentation information, which enables object manipulations such as removing/adding objects and changing the object category. Second, we propose a method to generate diverse results given the same input, allowing users to edit the object appearance interactively. Human opinion studies demonstrate that our method significantly outperforms existing methods, advancing both the quality and the resolution of deep image synthesis and editing.

arXiv:1712.04837

MaskLab: Instance Segmentation by Refining Object Detection with Semantic and Direction Features

In this work, we tackle the problem of instance segmentation, the task of simultaneously solving object detection and semantic segmentation. Towards this goal, we present a model, called MaskLab, which produces three outputs: box detection, semantic segmentation, and direction prediction. Building on top of the Faster-RCNN object detector, the predicted boxes provide accurate localization of object instances. Within each region of interest, MaskLab performs foreground/background segmentation by combining semantic and direction prediction. Semantic segmentation assists the model in distinguishing between objects of different semantic classes including background, while the direction prediction, estimating each pixel's direction towards its corresponding center, allows separating instances of the same semantic class. Moreover, we explore the effect of incorporating recent successful methods from both segmentation and detection (i.e. atrous convolution and hypercolumn). Our proposed model is evaluated on the COCO instance segmentation benchmark and shows comparable performance with other state-of-art models.

arXiv:1712.08394

The ParallelEye Dataset: Constructing Large-Scale Artificial Scenes for Traffic Vision Research

Video image datasets are playing an essential role in design and evaluation of traffic vision algorithms. Nevertheless, a longstanding inconvenience concerning image datasets is that manually collecting and annotating large-scale diversified datasets from real scenes is time-consuming and prone to error. For that virtual datasets have begun to function as a proxy of real datasets. In this paper, we propose to construct large-scale artificial scenes for traffic vision research and generate a new virtual dataset called "ParallelEye". First of all, the street map data is used to build 3D scene model of Zhongguancun Area, Beijing. Then, the computer graphics, virtual reality, and rule modeling technologies are utilized to synthesize large-scale, realistic virtual urban traffic scenes, in which the fidelity and geography match the real world well. Furthermore, the Unity3D platform is used to render the artificial scenes and generate accurate ground-truth labels, e.g., semantic/instance segmentation, object bounding box, object tracking, optical flow, and depth. The environmental conditions in artificial scenes can be controlled completely. As a result, we present a viable implementation pipeline for constructing large-scale artificial scenes for traffic vision research. The experimental results demonstrate that this pipeline is able to generate photorealistic virtual datasets with low modeling time and high accuracy labeling.

arXiv:1712.08273공식 코드 · Papers with Code

Recurrent Pixel Embedding for Instance Grouping

We introduce a differentiable, end-to-end trainable framework for solving pixel-level grouping problems such as instance segmentation consisting of two novel components. First, we regress pixels into a hyper-spherical embedding space so that pixels from the same group have high cosine similarity while those from different groups have similarity below a specified margin. We analyze the choice of embedding dimension and margin, relating them to theoretical results on the problem of distributing points uniformly on the sphere. Second, to group instances, we utilize a variant of mean-shift clustering, implemented as a recurrent neural network parameterized by kernel bandwidth. This recurrent grouping module is differentiable, enjoys convergent dynamics and probabilistic interpretability. Backpropagating the group-weighted loss through this module allows learning to focus on only correcting embedding errors that won't be resolved during subsequent clustering. Our framework, while conceptually simple and theoretically abundant, is also practically effective and computationally efficient. We demonstrate substantial improvements over state-of-the-art instance segmentation for object proposal generation, as well as demonstrating the benefits of grouping loss for classification tasks such as boundary detection and semantic segmentation.

arXiv:1801.01315

PixelLink: Detecting Scene Text via Instance Segmentation

Most state-of-the-art scene text detection algorithms are deep learning based methods that depend on bounding box regression and perform at least two kinds of predictions: text/non-text classification and location regression. Regression plays a key role in the acquisition of bounding boxes in these methods, but it is not indispensable because text/non-text prediction can also be considered as a kind of semantic segmentation that contains full location information in itself. However, text instances in scene images often lie very close to each other, making them very difficult to separate via semantic segmentation. Therefore, instance segmentation is needed to address this problem. In this paper, PixelLink, a novel scene text detection algorithm based on instance segmentation, is proposed. Text instances are first segmented out by linking pixels within the same instance together. Text bounding boxes are then extracted directly from the segmentation result without location regression. Experiments show that, compared with regression-based methods, PixelLink can achieve better or comparable performance on several benchmarks, while requiring many fewer training iterations and less training data.

arXiv:1801.01281

Object segmentation in depth maps with one user click and a synthetically trained fully convolutional network

With more and more household objects built on planned obsolescence and consumed by a fast-growing population, hazardous waste recycling has become a critical challenge. Given the large variability of household waste, current recycling platforms mostly rely on human operators to analyze the scene, typically composed of many object instances piled up in bulk. Helping them by robotizing the unitary extraction is a key challenge to speed up this tedious process. Whereas supervised deep learning has proven very efficient for such object-level scene understanding, e.g., generic object detection and segmentation in everyday scenes, it however requires large sets of per-pixel labeled images, that are hardly available for numerous application contexts, including industrial robotics. We thus propose a step towards a practical interactive application for generating an object-oriented robotic grasp, requiring as inputs only one depth map of the scene and one user click on the next object to extract. More precisely, we address in this paper the middle issue of object seg-mentation in top views of piles of bulk objects given a pixel location, namely seed, provided interactively by a human operator. We propose a twofold framework for generating edge-driven instance segments. First, we repurpose a state-of-the-art fully convolutional object contour detector for seed-based instance segmentation by introducing the notion of edge-mask duality with a novel patch-free and contour-oriented loss function. Second, we train one model using only synthetic scenes, instead of manually labeled training data. Our experimental results show that considering edge-mask duality for training an encoder-decoder network, as we suggest, outperforms a state-of-the-art patch-based network in the present application context.

arXiv:1703.06870

Mask R-CNN

We present a conceptually simple, flexible, and general framework for object instance segmentation. Our approach efficiently detects objects in an image while simultaneously generating a high-quality segmentation mask for each instance. The method, called Mask R-CNN, extends Faster R-CNN by adding a branch for predicting an object mask in parallel with the existing branch for bounding box recognition. Mask R-CNN is simple to train and adds only a small overhead to Faster R-CNN, running at 5 fps. Moreover, Mask R-CNN is easy to generalize to other tasks, e.g., allowing us to estimate human poses in the same framework. We show top results in all three tracks of the COCO suite of challenges, including instance segmentation, bounding-box object detection, and person keypoint detection. Without bells and whistles, Mask R-CNN outperforms all existing, single-model entries on every task, including the COCO 2016 challenge winners. We hope our simple and effective approach will serve as a solid baseline and help ease future research in instance-level recognition. Code has been made available at: https://github.com/facebookresearch/Detectron

arXiv:1711.09726

Exploiting the potential of unlabeled endoscopic video data with self-supervised learning

Surgical data science is a new research field that aims to observe all aspects of the patient treatment process in order to provide the right assistance at the right time. Due to the breakthrough successes of deep learning-based solutions for automatic image annotation, the availability of reference annotations for algorithm training is becoming a major bottleneck in the field. The purpose of this paper was to investigate the concept of self-supervised learning to address this issue. Our approach is guided by the hypothesis that unlabeled video data can be used to learn a representation of the target domain that boosts the performance of state-of-the-art machine learning algorithms when used for pre-training. Core of the method is an auxiliary task based on raw endoscopic video data of the target domain that is used to initialize the convolutional neural network (CNN) for the target task. In this paper, we propose the re-colorization of medical images with a generative adversarial network (GAN)-based architecture as auxiliary task. A variant of the method involves a second pre-training step based on labeled data for the target task from a related domain. We validate both variants using medical instrument segmentation as target task. The proposed approach can be used to radically reduce the manual annotation effort involved in training CNNs. Compared to the baseline approach of generating annotated data from scratch, our method decreases exploratively the number of labeled images by up to 75% without sacrificing performance. Our method also outperforms alternative methods for CNN pre-training, such as pre-training on publicly available non-medical or medical data using the target task (in this instance: segmentation). As it makes efficient use of available (non-)public and (un-)labeled data, the approach has the potential to become a valuable tool for CNN (pre-)training.

arXiv:1802.00383

Annotation-Free and One-Shot Learning for Instance Segmentation of Homogeneous Object Clusters

We propose a novel approach for instance segmen- tation given an image of homogeneous object clus- ter (HOC). Our learning approach is one-shot be- cause a single video of an object instance is cap- tured and it requires no human annotation. Our in- tuition is that images of homogeneous objects can be effectively synthesized based on structure and illumination priors derived from real images. A novel solver is proposed that iteratively maximizes our structured likelihood to generate realistic im- ages of HOC. Illumination transformation scheme is applied to make the real and synthetic images share the same illumination condition. Extensive experiments and comparisons are performed to ver- ify our method. We build a dataset consisting of pixel-level annotated images of HOC. The dataset and code will be published with the paper.

arXiv:1712.09093

Brain Tumor Segmentation Based on Refined Fully Convolutional Neural Networks with A Hierarchical Dice Loss

As a basic task in computer vision, semantic segmentation can provide fundamental information for object detection and instance segmentation to help the artificial intelligence better understand real world. Since the proposal of fully convolutional neural network (FCNN), it has been widely used in semantic segmentation because of its high accuracy of pixel-wise classification as well as high precision of localization. In this paper, we apply several famous FCNN to brain tumor segmentation, making comparisons and adjusting network architectures to achieve better performance measured by metrics such as precision, recall, mean of intersection of union (mIoU) and dice score coefficient (DSC). The adjustments to the classic FCNN include adding more connections between convolutional layers, enlarging decoders after up sample layers and changing the way shallower layers' information is reused. Besides the structure modification, we also propose a new classifier with a hierarchical dice loss. Inspired by the containing relationship between classes, the loss function converts multiple classification to multiple binary classification in order to counteract the negative effect caused by imbalance data set. Massive experiments have been done on the training set and testing set in order to assess our refined fully convolutional neural networks and new types of loss function. Competitive figures prove they are more effective than their predecessors.

arXiv:1802.05591

Towards End-to-End Lane Detection: an Instance Segmentation Approach

Modern cars are incorporating an increasing number of driver assist features, among which automatic lane keeping. The latter allows the car to properly position itself within the road lanes, which is also crucial for any subsequent lane departure or trajectory planning decision in fully autonomous cars. Traditional lane detection methods rely on a combination of highly-specialized, hand-crafted features and heuristics, usually followed by post-processing techniques, that are computationally expensive and prone to scalability due to road scene variations. More recent approaches leverage deep learning models, trained for pixel-wise lane segmentation, even when no markings are present in the image due to their big receptive field. Despite their advantages, these methods are limited to detecting a pre-defined, fixed number of lanes, e.g. ego-lanes, and can not cope with lane changes. In this paper, we go beyond the aforementioned limitations and propose to cast the lane detection problem as an instance segmentation problem - in which each lane forms its own instance - that can be trained end-to-end. To parametrize the segmented lane instances before fitting the lane, we further propose to apply a learned perspective transformation, conditioned on the image, in contrast to a fixed "bird's-eye view" transformation. By doing so, we ensure a lane fitting which is robust against road plane changes, unlike existing approaches that rely on a fixed, pre-defined transformation. In summary, we propose a fast lane detection algorithm, running at 50 fps, which can handle a variable number of lanes and cope with lane changes. We verify our method on the tuSimple dataset and achieve competitive results.

arXiv:1802.07465

Multiclass Weighted Loss for Instance Segmentation of Cluttered Cells

We propose a new multiclass weighted loss function for instance segmentation of cluttered cells. We are primarily motivated by the need of developmental biologists to quantify and model the behavior of blood T-cells which might help us in understanding their regulation mechanisms and ultimately help researchers in their quest for developing an effective immuno-therapy cancer treatment. Segmenting individual touching cells in cluttered regions is challenging as the feature distribution on shared borders and cell foreground are similar thus difficulting discriminating pixels into proper classes. We present two novel weight maps applied to the weighted cross entropy loss function which take into account both class imbalance and cell geometry. Binary ground truth training data is augmented so the learning model can handle not only foreground and background but also a third touching class. This framework allows training using U-Net. Experiments with our formulations have shown superior results when compared to other similar schemes, outperforming binary class models with significant improvement of boundary adequacy and instance detection. We validate our results on manually annotated microscope images of T-cells.

arXiv:1802.10367

Deep-6DPose: Recovering 6D Object Pose from a Single RGB Image

Detecting objects and their 6D poses from only RGB images is an important task for many robotic applications. While deep learning methods have made significant progress in visual object detection and segmentation, the object pose estimation task is still challenging. In this paper, we introduce an end-toend deep learning framework, named Deep-6DPose, that jointly detects, segments, and most importantly recovers 6D poses of object instances from a single RGB image. In particular, we extend the recent state-of-the-art instance segmentation network Mask R-CNN with a novel pose estimation branch to directly regress 6D object poses without any post-refinements. Our key technical contribution is the decoupling of pose parameters into translation and rotation so that the rotation can be regressed via a Lie algebra representation. The resulting pose regression loss is differential and unconstrained, making the training tractable. The experiments on two standard pose benchmarking datasets show that our proposed approach compares favorably with the state-of-the-art RGB-based multi-stage pose estimation methods. Importantly, due to the end-to-end architecture, Deep-6DPose is considerably faster than competing multi-stage methods, offers an inference speed of 10 fps that is well suited for robotic applications.

arXiv:1802.10249

IM2HEIGHT: Height Estimation from Single Monocular Imagery via Fully Residual Convolutional-Deconvolutional Network

In this paper we tackle a very novel problem, namely height estimation from a single monocular remote sensing image, which is inherently ambiguous, and a technically ill-posed problem, with a large source of uncertainty coming from the overall scale. We propose a fully convolutional-deconvolutional network architecture being trained end-to-end, encompassing residual learning, to model the ambiguous mapping between monocular remote sensing images and height maps. Specifically, it is composed of two parts, i.e., convolutional sub-network and deconvolutional sub-network. The former corresponds to feature extractor that transforms the input remote sensing image to high-level multidimensional feature representation, whereas the latter plays the role of a height generator that produces height map from the feature extracted from the convolutional sub-network. Moreover, to preserve fine edge details of estimated height maps, we introduce a skip connection to the network, which is able to shuttle low-level visual information, e.g., object boundaries and edges, directly across the network. To demonstrate the usefulness of single-view height prediction, we show a practical example of instance segmentation of buildings using estimated height map. This paper, for the first time in the remote sensing community, attempts to estimate height from monocular vision. The proposed network is validated using a large-scale high resolution aerial image data set covered an area of Berlin. Both visual and quantitative analysis of the experimental results demonstrate the effectiveness of our approach.

arXiv:1801.08839공식 코드 · Papers with Code

SRDA: Generating Instance Segmentation Annotation Via Scanning, Reasoning And Domain Adaptation

Instance segmentation is a problem of significance in computer vision. However, preparing annotated data for this task is extremely time-consuming and costly. By combining the advantages of 3D scanning, reasoning, and GAN-based domain adaptation techniques, we introduce a novel pipeline named SRDA to obtain large quantities of training samples with very minor effort. Our pipeline is well-suited to scenes that can be scanned, i.e. most indoor and some outdoor scenarios. To evaluate our performance, we build three representative scenes and a new dataset, with 3D models of various common objects categories and annotated real-world scene images. Extensive experiments show that our pipeline can achieve decent instance segmentation performance given very low human labor cost.

arXiv:1803.01534공식 코드 · Papers with Code

Path Aggregation Network for Instance Segmentation

The way that information propagates in neural networks is of great importance. In this paper, we propose Path Aggregation Network (PANet) aiming at boosting information flow in proposal-based instance segmentation framework. Specifically, we enhance the entire feature hierarchy with accurate localization signals in lower layers by bottom-up path augmentation, which shortens the information path between lower layers and topmost feature. We present adaptive feature pooling, which links feature grid and all feature levels to make useful information in each feature level propagate directly to following proposal subnetworks. A complementary branch capturing different views for each proposal is created to further improve mask prediction. These improvements are simple to implement, with subtle extra computational overhead. Our PANet reaches the 1st place in the COCO 2017 Challenge Instance Segmentation task and the 2nd place in Object Detection task without large-batch training. It is also state-of-the-art on MVD and Cityscapes. Code is available at https://github.com/ShuLiu1993/PANet

arXiv:1710.06422

Multi-Task Domain Adaptation for Deep Learning of Instance Grasping from Simulation

Learning-based approaches to robotic manipulation are limited by the scalability of data collection and accessibility of labels. In this paper, we present a multi-task domain adaptation framework for instance grasping in cluttered scenes by utilizing simulated robot experiments. Our neural network takes monocular RGB images and the instance segmentation mask of a specified target object as inputs, and predicts the probability of successfully grasping the specified object for each candidate motor command. The proposed transfer learning framework trains a model for instance grasping in simulation and uses a domain-adversarial loss to transfer the trained model to real robots using indiscriminate grasping data, which is available both in simulation and the real world. We evaluate our model in real-world robot experiments, comparing it with alternative model architectures as well as an indiscriminate grasping baseline.