Recent studies have demonstrated the effectiveness of token-based methods for visual content generation. As a representative work, non-autoregressive Transformers (NATs) are able to synthesize images with decent quality in a small number of steps. However, NATs usually necessitate configuring a complicated generation policy comprising multiple manually-designed scheduling rules. These heuristic-driven rules are prone to sub-optimality and come with the requirements of expert knowledge and labor-intensive efforts. Moreover, their one-size-fits-all nature cannot flexibly adapt to the diverse characteristics of each individual sample. To address these issues, we propose AdaNAT, a learnable approach that automatically configures a suitable policy tailored for every sample to be generated. In specific, we formulate the determination of generation policies as a Markov decision process. Under this framework, a lightweight policy network for generation can be learned via reinforcement learning. Importantly, we demonstrate that simple reward designs such as FID or pre-trained reward models, may not reliably guarantee the desired quality or diversity of generated samples. Therefore, we propose an adversarial reward design to guide the training of policy networks effectively. Comprehensive experiments on four benchmark datasets, i.e., ImageNet-256 & 512, MS-COCO, and CC3M, validate the effectiveness of AdaNAT. Code and pre-trained models will be released at https://github.com/LeapLabTHU/AdaNAT.
Large language models (LLMs) struggle to consistently generate UI code that compiles and produces visually relevant designs. Existing approaches to improve generation rely on expensive human feedback or distilling a proprietary model. In this paper, we explore the use of automated feedback (compilers and multi-modal models) to guide LLMs to generate high-quality UI code. Our method starts with an existing LLM and iteratively produces improved models by self-generating a large synthetic dataset using an original model, applying automated tools to aggressively filter, score, and de-duplicate the data into a refined higher quality dataset. The original LLM is improved by finetuning on this refined dataset. We applied our approach to several open-source LLMs and compared the resulting performance to baseline models with both automated metrics and human preferences. Our evaluation shows the resulting models outperform all other downloadable baselines and approach the performance of larger proprietary models.
Direct Preference Optimization (DPO) has proven effective in complex reasoning tasks like math word problems and code generation. However, when applied to Text-to-SQL datasets, it often fails to improve performance and can even degrade it. Our investigation reveals the root cause: unlike math and code tasks, which naturally integrate Chain-of-Thought (CoT) reasoning with DPO, Text-to-SQL datasets typically include only final answers (gold SQL queries) without detailed CoT solutions. By augmenting Text-to-SQL datasets with synthetic CoT solutions, we achieve, for the first time, consistent and significant performance improvements using DPO. Our analysis shows that CoT reasoning is crucial for unlocking DPO's potential, as it mitigates reward hacking, strengthens discriminative capabilities, and improves scalability. These findings offer valuable insights for building more robust Text-to-SQL models. To support further research, we publicly release the code and CoT-enhanced datasets.
Due to increased computing use, data centers consume and emit a lot of energy and carbon. These contributions are expected to rise as big data analytics, digitization, and large AI models grow and become major components of daily working routines. To reduce the environmental impact of software development, green (sustainable) coding and claims that AI models can improve energy efficiency have grown in popularity. Furthermore, in the automotive industry, where software increasingly governs vehicle performance, safety, and user experience, the principles of green coding and AI-driven efficiency could significantly contribute to reducing the sector's environmental footprint. We present an overview of green coding and metrics to measure AI model sustainability awareness. This study introduces LLM as a service and uses a generative commercial AI language model, GitHub Copilot, to auto-generate code. Using sustainability metrics to quantify these AI models' sustainability awareness, we define the code's embodied and operational carbon.
Large Language Models (LLMs) have immense potential to transform the telecommunications industry. They could help professionals understand complex standards, generate code, and accelerate development. However, traditional LLMs struggle with the precision and source verification essential for telecom work. To address this, specialized LLM-based solutions tailored to telecommunication standards are needed. Retrieval-augmented generation (RAG) offers a way to create precise, fact-based answers. This paper proposes TelecomRAG, a framework for a Telecommunication Standards Assistant that provides accurate, detailed, and verifiable responses. Our implementation, using a knowledge base built from 3GPP Release 16 and Release 18 specification documents, demonstrates how this assistant surpasses generic LLMs, offering superior accuracy, technical depth, and verifiability, and thus significant value to the telecommunications field.
Artificial intelligence and machine learning have been integrated into all aspects of our lives and the privacy of personal data has attracted more and more attention. Since the generation of the model needs to extract the effective information of the training data, the model has the risk of leaking the privacy of the training data. Membership inference attacks can measure the model leakage of source data to a certain degree. In this paper, we design a privacy-preserving generative framework against membership inference attacks, through the information extraction and data generation capabilities of the generative model variational autoencoder (VAE) to generate synthetic data that meets the needs of differential privacy. Instead of adding noise to the model output or tampering with the training process of the target model, we directly process the original data. We first map the source data to the latent space through the VAE model to get the latent code, then perform noise process satisfying metric privacy on the latent code, and finally use the VAE model to reconstruct the synthetic data. Our experimental evaluation demonstrates that the machine learning model trained with newly generated synthetic data can effectively resist membership inference attacks and still maintain high utility.
Rigorous security-focused evaluation of large language model (LLM) agents is imperative for establishing trust in their safe deployment throughout the software development lifecycle. However, existing benchmarks largely rely on synthetic challenges or simplified vulnerability datasets that fail to capture the complexity and ambiguity encountered by security engineers in practice. We introduce SEC-bench, the first fully automated benchmarking framework for evaluating LLM agents on authentic security engineering tasks. SEC-bench employs a novel multi-agent scaffold that automatically constructs code repositories with harnesses, reproduces vulnerabilities in isolated environments, and generates gold patches for reliable evaluation. Our framework automatically creates high-quality software vulnerability datasets with reproducible artifacts at a cost of only $0.87 per instance. Using SEC-bench, we implement two critical software security tasks to rigorously evaluate LLM agents' capabilities: proof-of-concept (PoC) generation and vulnerability patching. A comprehensive evaluation of state-of-the-art LLM code agents reveals significant performance gaps, achieving at most 18.0% success in PoC generation and 34.0% in vulnerability patching on our complete dataset. These results highlight the crucial steps needed toward developing LLM agents that are more practical, intelligent, and autonomous for security engineering.
This paper presents the first study on using large-scale pre-trained language models for automated generation of an event-level temporal graph for a document. Despite the huge success of neural pre-training methods in NLP tasks, its potential for temporal reasoning over event graphs has not been sufficiently explored. Part of the reason is the difficulty in obtaining large training corpora with human-annotated events and temporal links. We address this challenge by using existing IE/NLP tools to automatically generate a large quantity (89,000) of system-produced document-graph pairs, and propose a novel formulation of the contextualized graph generation problem as a sequence-to-sequence mapping task. These strategies enable us to leverage and fine-tune pre-trained language models on the system-induced training data for the graph generation task. Our experiments show that our approach is highly effective in generating structurally and semantically valid graphs. Further, evaluation on a challenging hand-labeled, out-domain corpus shows that our method outperforms the closest existing method by a large margin on several metrics. Code and pre-trained models are available at https://github.com/madaan/temporal-graph-gen.
The generation of molecules with desired properties has become increasingly popular, revolutionizing the way scientists design molecular structures and providing valuable support for chemical and drug design. However, despite the potential of language models in molecule generation, they face challenges such as generating syntactically or chemically flawed molecules, having narrow domain focus, and struggling to create diverse and feasible molecules due to limited annotated data or external molecular databases. To tackle these challenges, we introduce MolGen, a pre-trained molecular language model tailored specifically for molecule generation. Through the reconstruction of over 100 million molecular SELFIES, MolGen internalizes structural and grammatical insights. This is further enhanced by domain-agnostic molecular prefix tuning, fostering robust knowledge transfer across diverse domains. Importantly, our chemical feedback paradigm steers the model away from molecular hallucinations, ensuring alignment between the model's estimated probabilities and real-world chemical preferences. Extensive experiments on well-known benchmarks underscore MolGen's optimization capabilities in properties such as penalized logP, QED, and molecular docking. Additional analyses confirm its proficiency in accurately capturing molecule distributions, discerning intricate structural patterns, and efficiently exploring the chemical space. Code is available at https://github.com/zjunlp/MolGen.
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods either employ a deterministic model for speech-to-motion mapping or encode the style using a one-hot encoding scheme. Notably, the one-hot encoding approach fails to capture the complexity of the style and thus limits generalization ability. In this paper, we propose DiffPoseTalk, a generative framework based on the diffusion model combined with a style encoder that extracts style embeddings from short reference videos. During inference, we employ classifier-free guidance to guide the generation process based on the speech and style. In particular, our style includes the generation of head poses, thereby enhancing user perception. Additionally, we address the shortage of scanned 3D talking face data by training our model on reconstructed 3DMM parameters from a high-quality, in-the-wild audio-visual dataset. Extensive experiments and user study demonstrate that our approach outperforms state-of-the-art methods. The code and dataset are at https://diffposetalk.github.io .
We introduce OmniFlow, a novel generative model designed for any-to-any generation tasks such as text-to-image, text-to-audio, and audio-to-image synthesis. OmniFlow advances the rectified flow (RF) framework used in text-to-image models to handle the joint distribution of multiple modalities. It outperforms previous any-to-any models on a wide range of tasks, such as text-to-image and text-to-audio synthesis. Our work offers three key contributions: First, we extend RF to a multi-modal setting and introduce a novel guidance mechanism, enabling users to flexibly control the alignment between different modalities in the generated outputs. Second, we propose a novel architecture that extends the text-to-image MMDiT architecture of Stable Diffusion 3 and enables audio and text generation. The extended modules can be efficiently pretrained individually and merged with the vanilla text-to-image MMDiT for fine-tuning. Lastly, we conduct a comprehensive study on the design choices of rectified flow transformers for large-scale audio and text generation, providing valuable insights into optimizing performance across diverse modalities. The Code will be available at https://github.com/jacklishufan/OmniFlows.
In text-to-image generation, producing a series of consistent contents that preserve the same identity is highly valuable for real-world applications. Although a few works have explored training-free methods to enhance the consistency of generated subjects, we observe that they suffer from the following problems. First, they fail to maintain consistent background details, which limits their applicability. Furthermore, when the foreground character undergoes large motion variations, inconsistencies in identity and clothing details become evident. To address these problems, we propose CharaConsist, which employs point-tracking attention and adaptive token merge along with decoupled control of the foreground and background. CharaConsist enables fine-grained consistency for both foreground and background, supporting the generation of one character in continuous shots within a fixed scene or in discrete shots across different scenes. Moreover, CharaConsist is the first consistent generation method tailored for text-to-image DiT model. Its ability to maintain fine-grained consistency, combined with the larger capacity of latest base model, enables it to produce high-quality visual outputs, broadening its applicability to a wider range of real-world scenarios. The source code has been released at https://github.com/Murray-Wang/CharaConsist
Partial label learning (PLL) is a typical weakly supervised learning problem, where each training example is associated with a set of candidate labels among which only one is true. Most existing PLL approaches assume that the incorrect labels in each training example are randomly picked as the candidate labels and model the generation process of the candidate labels in a simple way. However, these approaches usually do not perform as well as expected due to the fact that the generation process of the candidate labels is always instance-dependent. Therefore, it deserves to be modeled in a refined way. In this paper, we consider instance-dependent PLL and assume that the generation process of the candidate labels could decompose into two sequential parts, where the correct label emerges first in the mind of the annotator but then the incorrect labels related to the feature are also selected with the correct label as candidate labels due to uncertainty of labeling. Motivated by this consideration, we propose a novel PLL method that performs Maximum A Posterior (MAP) based on an explicitly modeled generation process of candidate labels via decomposed probability distribution models. Extensive experiments on manually corrupted benchmark datasets and real-world datasets validate the effectiveness of the proposed method. Source code is available at https://github.com/palm-ml/idgp.
Leveraging large-scale image-text datasets and advancements in diffusion models, text-driven generative models have made remarkable strides in the field of image generation and editing. This study explores the potential of extending the text-driven ability to the generation and editing of multi-text conditioned long videos. Current methodologies for video generation and editing, while innovative, are often confined to extremely short videos (typically less than 24 frames) and are limited to a single text condition. These constraints significantly limit their applications given that real-world videos usually consist of multiple segments, each bearing different semantic information. To address this challenge, we introduce a novel paradigm dubbed as Gen-L-Video, capable of extending off-the-shelf short video diffusion models for generating and editing videos comprising hundreds of frames with diverse semantic segments without introducing additional training, all while preserving content consistency. We have implemented three mainstream text-driven video generation and editing methodologies and extended them to accommodate longer videos imbued with a variety of semantic segments with our proposed paradigm. Our experimental outcomes reveal that our approach significantly broadens the generative and editing capabilities of video diffusion models, offering new possibilities for future research and applications. The code is available at https://github.com/G-U-N/Gen-L-Video.
3D shape generation has greatly flourished through the development of so-called "native" 3D diffusion, particularly through the Vecset Diffusion Model (VDM). While recent advancements have shown promising results in generating high-resolution 3D shapes, VDM still struggles with high-speed generation. Challenges exist because of difficulties not only in accelerating diffusion sampling but also VAE decoding in VDM, areas under-explored in previous works. To address these challenges, we present FlashVDM, a systematic framework for accelerating both VAE and DiT in VDM. For DiT, FlashVDM enables flexible diffusion sampling with as few as 5 inference steps and comparable quality, which is made possible by stabilizing consistency distillation with our newly introduced Progressive Flow Distillation. For VAE, we introduce a lightning vecset decoder equipped with Adaptive KV Selection, Hierarchical Volume Decoding, and Efficient Network Design. By exploiting the locality of the vecset and the sparsity of shape surface in the volume, our decoder drastically lowers FLOPs, minimizing the overall decoding overhead. We apply FlashVDM to Hunyuan3D-2 to obtain Hunyuan3D-2 Turbo. Through systematic evaluation, we show that our model significantly outperforms existing fast 3D generation methods, achieving comparable performance to the state-of-the-art while reducing inference time by over 45x for reconstruction and 32x for generation. Code and models are available at https://github.com/Tencent/FlashVDM.
While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic limitations, and ecosystem fragmentation. To this end, we present Step1X-3D, an open framework addressing these challenges through: (1) a rigorous data curation pipeline processing >5M assets to create a 2M high-quality dataset with standardized geometric and textural properties; (2) a two-stage 3D-native architecture combining a hybrid VAE-DiT geometry generator with an diffusion-based texture synthesis module; and (3) the full open-source release of models, training code, and adaptation modules. For geometry generation, the hybrid VAE-DiT component produces TSDF representations by employing perceiver-based latent encoding with sharp edge sampling for detail preservation. The diffusion-based texture synthesis module then ensures cross-view consistency through geometric conditioning and latent-space synchronization. Benchmark results demonstrate state-of-the-art performance that exceeds existing open-source methods, while also achieving competitive quality with proprietary solutions. Notably, the framework uniquely bridges the 2D and 3D generation paradigms by supporting direct transfer of 2D control techniques~(e.g., LoRA) to 3D synthesis. By simultaneously advancing data quality, algorithmic fidelity, and reproducibility, Step1X-3D aims to establish new standards for open research in controllable 3D asset generation.
Source code can be parsed into the abstract syntax tree (AST) based on defined syntax rules. However, in pre-training, little work has considered the incorporation of tree structure into the learning process. In this paper, we present TreeBERT, a tree-based pre-trained model for improving programming language-oriented generation tasks. To utilize tree structure, TreeBERT represents the AST corresponding to the code as a set of composition paths and introduces node position embedding. The model is trained by tree masked language modeling (TMLM) and node order prediction (NOP) with a hybrid objective. TMLM uses a novel masking strategy designed according to the tree's characteristics to help the model understand the AST and infer the missing semantics of the AST. With NOP, TreeBERT extracts the syntactical structure by learning the order constraints of nodes in AST. We pre-trained TreeBERT on datasets covering multiple programming languages. On code summarization and code documentation tasks, TreeBERT outperforms other pre-trained models and state-of-the-art models designed for these tasks. Furthermore, TreeBERT performs well when transferred to the pre-trained unseen programming language.
We propose an action-conditional human motion generation method using variational implicit neural representations (INR). The variational formalism enables action-conditional distributions of INRs, from which one can easily sample representations to generate novel human motion sequences. Our method offers variable-length sequence generation by construction because a part of INR is optimized for a whole sequence of arbitrary length with temporal embeddings. In contrast, previous works reported difficulties with modeling variable-length sequences. We confirm that our method with a Transformer decoder outperforms all relevant methods on HumanAct12, NTU-RGBD, and UESTC datasets in terms of realism and diversity of generated motions. Surprisingly, even our method with an MLP decoder consistently outperforms the state-of-the-art Transformer-based auto-encoder. In particular, we show that variable-length motions generated by our method are better than fixed-length motions generated by the state-of-the-art method in terms of realism and diversity. Code at https://github.com/PACerv/ImplicitMotion.
Existing PLMs generate protein sequences based on a single-condition constraint from a specific modality, struggling to simultaneously satisfy multiple constraints across different modalities. In this work, we introduce CFP-Gen, a novel diffusion language model for Combinatorial Functional Protein GENeration. CFP-Gen facilitates the de novo protein design by integrating multimodal conditions with functional, sequence, and structural constraints. Specifically, an Annotation-Guided Feature Modulation (AGFM) module is introduced to dynamically adjust the protein feature distribution based on composable functional annotations, e.g., GO terms, IPR domains and EC numbers. Meanwhile, the Residue-Controlled Functional Encoding (RCFE) module captures residue-wise interaction to ensure more precise control. Additionally, off-the-shelf 3D structure encoders can be seamlessly integrated to impose geometric constraints. We demonstrate that CFP-Gen enables high-throughput generation of novel proteins with functionality comparable to natural proteins, while achieving a high success rate in designing multifunctional proteins. Code and data available at https://github.com/yinjunbo/cfpgen.
This paper addresses the challenge of developing multimodal recommender systems for the movie domain, where limited metadata (e.g., title, genre) often hinders the generation of robust recommendations. We introduce a resource that combines LLM-generated plot descriptions with trailer-derived visual embeddings in a unified pipeline supporting both Retrieval-Augmented Generation (RAG) and collaborative filtering. Central to our approach is a data augmentation step that transforms sparse metadata into richer textual signals, alongside fusion strategies (e.g., PCA, CCA) that integrate visual cues. Experimental evaluations demonstrate that CCA-based fusion significantly boosts recall compared to unimodal baselines, while an LLM-driven re-ranking step further improves NDCG, particularly in scenarios with limited textual data. By releasing this framework, we invite further exploration of multi-modal recommendation techniques tailored to cold-start, novelty-focused, and domain-specific settings. All code, data, and detailed documentation are publicly available at: https://github.com/RecSys-lab/RAG-VisualRec