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arXiv:2401.15455

New Foggy Object Detecting Model

Object detection in reduced visibility has become a prominent research area. The existing techniques are not accurate enough in recognizing objects under such circumstances. This paper introduces a new foggy object detection method through a two-staged architecture of region identification from input images and detecting objects in such regions. The paper confirms notable improvements of the proposed method's accuracy and detection time over existing techniques.

arXiv:2401.15708

Object-Driven One-Shot Fine-tuning of Text-to-Image Diffusion with Prototypical Embedding

As large-scale text-to-image generation models have made remarkable progress in the field of text-to-image generation, many fine-tuning methods have been proposed. However, these models often struggle with novel objects, especially with one-shot scenarios. Our proposed method aims to address the challenges of generalizability and fidelity in an object-driven way, using only a single input image and the object-specific regions of interest. To improve generalizability and mitigate overfitting, in our paradigm, a prototypical embedding is initialized based on the object's appearance and its class, before fine-tuning the diffusion model. And during fine-tuning, we propose a class-characterizing regularization to preserve prior knowledge of object classes. To further improve fidelity, we introduce object-specific loss, which can also use to implant multiple objects. Overall, our proposed object-driven method for implanting new objects can integrate seamlessly with existing concepts as well as with high fidelity and generalization. Our method outperforms several existing works. The code will be released.

arXiv:2401.14847

Extracting Process-Aware Decision Models from Object-Centric Process Data

Organizations execute decisions within business processes on a daily basis whilst having to take into account multiple stakeholders who might require multiple point of views of the same process. Moreover, the complexity of the information systems running these business processes is generally high as they are linked to databases storing all the relevant data and aspects of the processes. Given the presence of multiple objects within an information system which support the processes in their enactment, decisions are naturally influenced by both these perspectives, logged in object-centric process logs. However, the discovery of such decisions from object-centric process logs is not straightforward as it requires to correctly link the involved objects whilst considering the sequential constraints that business processes impose as well as correctly discovering what a decision actually does. This paper proposes the first object-centric decision-mining algorithm called Integrated Object-centric Decision Discovery Algorithm (IODDA). IODDA is able to discover how a decision is structured as well as how a decision is made. Moreover, IODDA is able to discover which activities and object types are involved in the decision-making process. Next, IODDA is demonstrated with the first artificial knowledge-intensive process logs whose log generators are provided to the research community.

arXiv:2401.14661

From Blurry to Brilliant Detection: YOLOv5-Based Aerial Object Detection with Super Resolution

The demand for accurate object detection in aerial imagery has surged with the widespread use of drones and satellite technology. Traditional object detection models, trained on datasets biased towards large objects, struggle to perform optimally in aerial scenarios where small, densely clustered objects are prevalent. To address this challenge, we present an innovative approach that combines super-resolution and an adapted lightweight YOLOv5 architecture. We employ a range of datasets, including VisDrone-2023, SeaDroneSee, VEDAI, and NWPU VHR-10, to evaluate our model's performance. Our Super Resolved YOLOv5 architecture features Transformer encoder blocks, allowing the model to capture global context and context information, leading to improved detection results, especially in high-density, occluded conditions. This lightweight model not only delivers improved accuracy but also ensures efficient resource utilization, making it well-suited for real-time applications. Our experimental results demonstrate the model's superior performance in detecting small and densely clustered objects, underlining the significance of dataset choice and architectural adaptation for this specific task. In particular, the method achieves 52.5% mAP on VisDrone, exceeding top prior works. This approach promises to significantly advance object detection in aerial imagery, contributing to more accurate and reliable results in a variety of real-world applications.

arXiv:2401.13995

Knowledge Graph Driven UAV Cognitive Semantic Communication Systems for Efficient Object Detection

Unmanned aerial vehicles (UAVs) are widely used for object detection. However, the existing UAV-based object detection systems are subject to the serious challenge, namely, the finite computation, energy and communication resources, which limits the achievable detection performance. In order to overcome this challenge, a UAV cognitive semantic communication system is proposed by exploiting knowledge graph. Moreover, a multi-scale compression network is designed for semantic compression to reduce data transmission volume while guaranteeing the detection performance. Furthermore, an object detection scheme is proposed by using the knowledge graph to overcome channel noise interference and compression distortion. Simulation results conducted on the practical aerial image dataset demonstrate that compared to the benchmark systems, our proposed system has superior detection accuracy, communication robustness and computation efficiency even under high compression rates and low signal-to-noise ratio (SNR) conditions.

arXiv:2401.14132

Enabling Cross-Camera Collaboration for Video Analytics on Distributed Smart Cameras

Overlapping cameras offer exciting opportunities to view a scene from different angles, allowing for more advanced, comprehensive and robust analysis. However, existing visual analytics systems for multi-camera streams are mostly limited to (i) per-camera processing and aggregation and (ii) workload-agnostic centralized processing architectures. In this paper, we present Argus, a distributed video analytics system with cross-camera collaboration on smart cameras. We identify multi-camera, multi-target tracking as the primary task of multi-camera video analytics and develop a novel technique that avoids redundant, processing-heavy identification tasks by leveraging object-wise spatio-temporal association in the overlapping fields of view across multiple cameras. We further develop a set of techniques to perform these operations across distributed cameras without cloud support at low latency by (i) dynamically ordering the camera and object inspection sequence and (ii) flexibly distributing the workload across smart cameras, taking into account network transmission and heterogeneous computational capacities. Evaluation of three real-world overlapping camera datasets with two Nvidia Jetson devices shows that Argus reduces the number of object identifications and end-to-end latency by up to 7.13x and 2.19x (4.86x and 1.60x compared to the state-of-the-art), while achieving comparable tracking quality.

arXiv:2401.13992

Diffusion-based Data Augmentation for Object Counting Problems

Crowd counting is an important problem in computer vision due to its wide range of applications in image understanding. Currently, this problem is typically addressed using deep learning approaches, such as Convolutional Neural Networks (CNNs) and Transformers. However, deep networks are data-driven and are prone to overfitting, especially when the available labeled crowd dataset is limited. To overcome this limitation, we have designed a pipeline that utilizes a diffusion model to generate extensive training data. We are the first to generate images conditioned on a location dot map (a binary dot map that specifies the location of human heads) with a diffusion model. We are also the first to use these diverse synthetic data to augment the crowd counting models. Our proposed smoothed density map input for ControlNet significantly improves ControlNet's performance in generating crowds in the correct locations. Also, Our proposed counting loss for the diffusion model effectively minimizes the discrepancies between the location dot map and the crowd images generated. Additionally, our innovative guidance sampling further directs the diffusion process toward regions where the generated crowd images align most accurately with the location dot map. Collectively, we have enhanced ControlNet's ability to generate specified objects from a location dot map, which can be used for data augmentation in various counting problems. Moreover, our framework is versatile and can be easily adapted to all kinds of counting problems. Extensive experiments demonstrate that our framework improves the counting performance on the ShanghaiTech, NWPU-Crowd, UCF-QNRF, and TRANCOS datasets, showcasing its effectiveness.

arXiv:2401.13937

Self-supervised Video Object Segmentation with Distillation Learning of Deformable Attention

Video object segmentation is a fundamental research problem in computer vision. Recent techniques have often applied attention mechanism to object representation learning from video sequences. However, due to temporal changes in the video data, attention maps may not well align with the objects of interest across video frames, causing accumulated errors in long-term video processing. In addition, existing techniques have utilised complex architectures, requiring highly computational complexity and hence limiting the ability to integrate video object segmentation into low-powered devices. To address these issues, we propose a new method for self-supervised video object segmentation based on distillation learning of deformable attention. Specifically, we devise a lightweight architecture for video object segmentation that is effectively adapted to temporal changes. This is enabled by deformable attention mechanism, where the keys and values capturing the memory of a video sequence in the attention module have flexible locations updated across frames. The learnt object representations are thus adaptive to both the spatial and temporal dimensions. We train the proposed architecture in a self-supervised fashion through a new knowledge distillation paradigm where deformable attention maps are integrated into the distillation loss. We qualitatively and quantitatively evaluate our method and compare it with existing methods on benchmark datasets including DAVIS 2016/2017 and YouTube-VOS 2018/2019. Experimental results verify the superiority of our method via its achieved state-of-the-art performance and optimal memory usage.

arXiv:2401.13800

Multi-Object Navigation in real environments using hybrid policies

Navigation has been classically solved in robotics through the combination of SLAM and planning. More recently, beyond waypoint planning, problems involving significant components of (visual) high-level reasoning have been explored in simulated environments, mostly addressed with large-scale machine learning, in particular RL, offline-RL or imitation learning. These methods require the agent to learn various skills like local planning, mapping objects and querying the learned spatial representations. In contrast to simpler tasks like waypoint planning (PointGoal), for these more complex tasks the current state-of-the-art models have been thoroughly evaluated in simulation but, to our best knowledge, not yet in real environments. In this work we focus on sim2real transfer. We target the challenging Multi-Object Navigation (Multi-ON) task and port it to a physical environment containing real replicas of the originally virtual Multi-ON objects. We introduce a hybrid navigation method, which decomposes the problem into two different skills: (1) waypoint navigation is addressed with classical SLAM combined with a symbolic planner, whereas (2) exploration, semantic mapping and goal retrieval are dealt with deep neural networks trained with a combination of supervised learning and RL. We show the advantages of this approach compared to end-to-end methods both in simulation and a real environment and outperform the SOTA for this task.

arXiv:2401.13405

Synthetic data enables faster annotation and robust segmentation for multi-object grasping in clutter

Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this work, we propose a synthetic data generation method that minimizes human intervention and makes downstream image segmentation algorithms more robust by combining a generated synthetic dataset with a smaller real-world dataset (hybrid dataset). Annotation experiments show that the proposed synthetic scene generation can diminish labelling time dramatically. RGB image segmentation is trained with hybrid dataset and combined with depth information to produce pixel-to-point correspondence of individual segmented objects. The object to grasp is then determined by the confidence score of the segmentation algorithm. Pick-and-place experiments demonstrate that segmentation trained on our hybrid dataset (98.9%, 70%) outperforms the real dataset and a publicly available dataset by (6.7%, 18.8%) and (2.8%, 10%) in terms of labelling and grasping success rate, respectively. Supplementary material is available at https://sites.google.com/view/synthetic-dataset-generation.

arXiv:2401.13174

Towards Complementary Knowledge Distillation for Efficient Dense Image Prediction

It has been revealed that small efficient dense image prediction (EDIP) models, trained using the knowledge distillation (KD) framework, encounter two key challenges, including maintaining boundary region completeness and preserving target region connectivity, despite their favorable capacity to recognize main object regions. In this work, we propose a complementary boundary and context distillation (BCD) method within the KD framework for EDIPs, which facilitates the targeted knowledge transfer from large accurate teacher models to compact efficient student models. Specifically, the boundary distillation component focuses on extracting explicit object-level semantic boundaries from the hierarchical feature maps of the backbone network to enhance the student model's mask quality in boundary regions. Concurrently, the context distillation component leverages self-relations as a bridge to transfer implicit pixel-level contexts from the teacher model to the student model, ensuring strong connectivity in target regions. Our proposed BCD method is specifically designed for EDIP tasks and is characterized by its simplicity and efficiency. Extensive experimental results across semantic segmentation, object detection, and instance segmentation on various representative datasets demonstrate that our method can outperform existing methods without requiring extra supervisions or incurring increased inference costs, resulting in well-defined object boundaries and smooth connecting regions.

arXiv:2401.12225

Multimodal Data Curation via Object Detection and Filter Ensembles

We propose an approach for curating multimodal data that we used for our entry in the 2023 DataComp competition filtering track. Our technique combines object detection and weak supervision-based ensembling. In the first of two steps in our approach, we employ an out-of-the-box zero-shot object detection model to extract granular information and produce a variety of filter designs. In the second step, we employ weak supervision to ensemble filtering rules. This approach results in a 4% performance improvement when compared to the best-performing baseline, producing the top-ranking position in the small scale track at the time of writing. Furthermore, in the medium scale track, we achieve a noteworthy 4.2% improvement over the baseline by simply ensembling existing baselines with weak supervision.

arXiv:2401.12978공식 코드 · Papers with Code

Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models

Understanding the inherent human knowledge in interacting with a given environment (e.g., affordance) is essential for improving AI to better assist humans. While existing approaches primarily focus on human-object contacts during interactions, such affordance representation cannot fully address other important aspects of human-object interactions (HOIs), i.e., patterns of relative positions and orientations. In this paper, we introduce a novel affordance representation, named Comprehensive Affordance (ComA). Given a 3D object mesh, ComA models the distribution of relative orientation and proximity of vertices in interacting human meshes, capturing plausible patterns of contact, relative orientations, and spatial relationships. To construct the distribution, we present a novel pipeline that synthesizes diverse and realistic 3D HOI samples given any 3D object mesh. The pipeline leverages a pre-trained 2D inpainting diffusion model to generate HOI images from object renderings and lifts them into 3D. To avoid the generation of false affordances, we propose a new inpainting framework, Adaptive Mask Inpainting. Since ComA is built on synthetic samples, it can extend to any object in an unbounded manner. Through extensive experiments, we demonstrate that ComA outperforms competitors that rely on human annotations in modeling contact-based affordance. Importantly, we also showcase the potential of ComA to reconstruct human-object interactions in 3D through an optimization framework, highlighting its advantage in incorporating both contact and non-contact properties.

arXiv:2401.12592

RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos

We introduce a new RGB-D object dataset captured in the wild called WildRGB-D. Unlike most existing real-world object-centric datasets which only come with RGB capturing, the direct capture of the depth channel allows better 3D annotations and broader downstream applications. WildRGB-D comprises large-scale category-level RGB-D object videos, which are taken using an iPhone to go around the objects in 360 degrees. It contains around 8500 recorded objects and nearly 20000 RGB-D videos across 46 common object categories. These videos are taken with diverse cluttered backgrounds with three setups to cover as many real-world scenarios as possible: (i) a single object in one video; (ii) multiple objects in one video; and (iii) an object with a static hand in one video. The dataset is annotated with object masks, real-world scale camera poses, and reconstructed aggregated point clouds from RGBD videos. We benchmark four tasks with WildRGB-D including novel view synthesis, camera pose estimation, object 6d pose estimation, and object surface reconstruction. Our experiments show that the large-scale capture of RGB-D objects provides a large potential to advance 3D object learning. Our project page is https://wildrgbd.github.io/.

arXiv:2401.12479

TD^2-Net: Toward Denoising and Debiasing for Dynamic Scene Graph Generation

Dynamic scene graph generation (SGG) focuses on detecting objects in a video and determining their pairwise relationships. Existing dynamic SGG methods usually suffer from several issues, including 1) Contextual noise, as some frames might contain occluded and blurred objects. 2) Label bias, primarily due to the high imbalance between a few positive relationship samples and numerous negative ones. Additionally, the distribution of relationships exhibits a long-tailed pattern. To address the above problems, in this paper, we introduce a network named TD$^2$-Net that aims at denoising and debiasing for dynamic SGG. Specifically, we first propose a denoising spatio-temporal transformer module that enhances object representation with robust contextual information. This is achieved by designing a differentiable Top-K object selector that utilizes the gumbel-softmax sampling strategy to select the relevant neighborhood for each object. Second, we introduce an asymmetrical reweighting loss to relieve the issue of label bias. This loss function integrates asymmetry focusing factors and the volume of samples to adjust the weights assigned to individual samples. Systematic experimental results demonstrate the superiority of our proposed TD$^2$-Net over existing state-of-the-art approaches on Action Genome databases. In more detail, TD$^2$-Net outperforms the second-best competitors by 12.7 \% on mean-Recall@10 for predicate classification.

arXiv:2401.11122공식 코드 · Papers with Code

Spatial Structure Constraints for Weakly Supervised Semantic Segmentation

The image-level label has prevailed in weakly supervised semantic segmentation tasks due to its easy availability. Since image-level labels can only indicate the existence or absence of specific categories of objects, visualization-based techniques have been widely adopted to provide object location clues. Considering class activation maps (CAMs) can only locate the most discriminative part of objects, recent approaches usually adopt an expansion strategy to enlarge the activation area for more integral object localization. However, without proper constraints, the expanded activation will easily intrude into the background region. In this paper, we propose spatial structure constraints (SSC) for weakly supervised semantic segmentation to alleviate the unwanted object over-activation of attention expansion. Specifically, we propose a CAM-driven reconstruction module to directly reconstruct the input image from deep CAM features, which constrains the diffusion of last-layer object attention by preserving the coarse spatial structure of the image content. Moreover, we propose an activation self-modulation module to refine CAMs with finer spatial structure details by enhancing regional consistency. Without external saliency models to provide background clues, our approach achieves 72.7\% and 47.0\% mIoU on the PASCAL VOC 2012 and COCO datasets, respectively, demonstrating the superiority of our proposed approach.

arXiv:2401.11791공식 코드 · Papers with Code

Semantic Prompt Learning for Weakly-Supervised Semantic Segmentation

Weakly-Supervised Semantic Segmentation (WSSS) aims to train segmentation models using image data with only image-level supervision. Since precise pixel-level annotations are not accessible, existing methods typically focus on producing pseudo masks for training segmentation models by refining CAM-like heatmaps. However, the produced heatmaps may capture only the discriminative image regions of object categories or the associated co-occurring backgrounds. To address the issues, we propose a Semantic Prompt Learning for WSSS (SemPLeS) framework, which learns to effectively prompt the CLIP latent space to enhance the semantic alignment between the segmented regions and the target object categories. More specifically, we propose Contrastive Prompt Learning and Prompt-guided Semantic Refinement to learn the prompts that adequately describe and suppress the co-occurring backgrounds associated with each object category. In this way, SemPLeS can perform better semantic alignment between object regions and class labels, resulting in desired pseudo masks for training segmentation models. The proposed SemPLeS framework achieves competitive performance on standard WSSS benchmarks, PASCAL VOC 2012 and MS COCO 2014, and shows compatibility with other WSSS methods. Code: https://github.com/NVlabs/SemPLeS.

arXiv:2401.11767

Concealed Object Segmentation with Hierarchical Coherence Modeling

Concealed object segmentation (COS) is a challenging task that involves localizing and segmenting those concealed objects that are visually blended with their surrounding environments. Despite achieving remarkable success, existing COS segmenters still struggle to achieve complete segmentation results in extremely concealed scenarios. In this paper, we propose a Hierarchical Coherence Modeling (HCM) segmenter for COS, aiming to address this incomplete segmentation limitation. In specific, HCM promotes feature coherence by leveraging the intra-stage coherence and cross-stage coherence modules, exploring feature correlations at both the single-stage and contextual levels. Additionally, we introduce the reversible re-calibration decoder to detect previously undetected parts in low-confidence regions, resulting in further enhancing segmentation performance. Extensive experiments conducted on three COS tasks, including camouflaged object detection, polyp image segmentation, and transparent object detection, demonstrate the promising results achieved by the proposed HCM segmenter.

arXiv:2401.11718

MsSVT++: Mixed-scale Sparse Voxel Transformer with Center Voting for 3D Object Detection

Accurate 3D object detection in large-scale outdoor scenes, characterized by considerable variations in object scales, necessitates features rich in both long-range and fine-grained information. While recent detectors have utilized window-based transformers to model long-range dependencies, they tend to overlook fine-grained details. To bridge this gap, we propose MsSVT++, an innovative Mixed-scale Sparse Voxel Transformer that simultaneously captures both types of information through a divide-and-conquer approach. This approach involves explicitly dividing attention heads into multiple groups, each responsible for attending to information within a specific range. The outputs of these groups are subsequently merged to obtain final mixed-scale features. To mitigate the computational complexity associated with applying a window-based transformer in 3D voxel space, we introduce a novel Chessboard Sampling strategy and implement voxel sampling and gathering operations sparsely using a hash map. Moreover, an important challenge stems from the observation that non-empty voxels are primarily located on the surface of objects, which impedes the accurate estimation of bounding boxes. To overcome this challenge, we introduce a Center Voting module that integrates newly voted voxels enriched with mixed-scale contextual information towards the centers of the objects, thereby improving precise object localization. Extensive experiments demonstrate that our single-stage detector, built upon the foundation of MsSVT++, consistently delivers exceptional performance across diverse datasets.

arXiv:2401.11140

Stability Plasticity Decoupled Fine-tuning For Few-shot end-to-end Object Detection

Few-shot object detection(FSOD) aims to design methods to adapt object detectors efficiently with only few annotated samples. Fine-tuning has been shown to be an effective and practical approach. However, previous works often take the classical base-novel two stage fine-tuning procedure but ignore the implicit stability-plasticity contradiction among different modules. Specifically, the random re-initialized classifiers need more plasticity to adapt to novel samples. The other modules inheriting pre-trained weights demand more stability to reserve their class-agnostic knowledge. Regular fine-tuning which couples the optimization of these two parts hurts the model generalization in FSOD scenarios. In this paper, we find that this problem is prominent in the end-to-end object detector Sparse R-CNN for its multi-classifier cascaded architecture. We propose to mitigate this contradiction by a new three-stage fine-tuning procedure by introducing an addtional plasticity classifier fine-tuning(PCF) stage. We further design the multi-source ensemble(ME) technique to enhance the generalization of the model in the final fine-tuning stage. Extensive experiments verify that our method is effective in regularizing Sparse R-CNN, outperforming previous methods in the FSOD benchmark.