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arXiv:2505.01353v3math.OC공식 코드 · Papers with Code

Differentiable Nonlinear Model Predictive Control

The efficient computation of parametric solution sensitivities is a key challenge in the integration of learning-enhanced methods with nonlinear model predictive control, as their availability is crucial for many learning algorithms. This paper discusses the computation of solution sensitivities of general nonlinear programs using the implicit function theorem and smoothed optimality conditions treated in interior-point methods (IPM). We introduce sequential barrier quadratic programming (SBQP), which generalizes SQP with an IPM quadratic programming (QP) solver by allowing the barrier parameter to approach a prescribed nonnegative target value, recovering classical SQP when this target is zero. Previous works are limited to convex or unconstrained formulations, or lack an implementation for efficient sensitivity evaluation. The publication is accompanied by an efficient open-source implementation within the `acados` framework, providing both forward and adjoint sensitivities for general optimal control problems, achieving speedups exceeding 3x over the state-of-the-art solvers `mpc.pytorch` and `cvxpygen`.

arXiv:2507.12930공식 코드 · Papers with Code

Making Language Model a Hierarchical Classifier and Generator

Decoder-only language models, such as GPT and LLaMA, generally decode on the last layer. Motivated by human's hierarchical thinking capability, we propose that a hierarchical decoder architecture could be built with different layers decoding texts simultaneously. Due to limited time and computationally resources, we choose to adapt a pretrained language model into this form of hierarchical decoder. Language heads of the last layer are copied to different selected intermediate layers, and fine-tuned with different task inputs. By thorough experiments, we validate that these selective intermediate layers could be adapted to speak meaningful and reasonable contents, and this paradigm of hierarchical decoder can obtain state-of-the-art performances on multiple tasks such as hierarchical text classification, classification-guided generation, and hierarchical text generation. This study suggests the possibility of a generalized hierarchical reasoner, pretraining from scratch.

arXiv:2507.10539공식 코드 · Papers with Code

Graph World Model

World models (WMs) demonstrate strong capabilities in prediction, generation, and planning tasks. Existing WMs primarily focus on unstructured data and cannot leverage the ubiquitous structured data, often represented as graphs, in the digital world. While multiple graph foundation models have been proposed, they focus on graph learning tasks and cannot extend to diverse multi-modal data and interdisciplinary tasks. To address these challenges, we propose the Graph World Model (GWM), a world model that supports both unstructured and graph-structured states with multi-modal information and represents diverse tasks as actions. The core of a GWM is a generic message-passing algorithm to aggregate structured information, either over a unified multi-modal token space by converting multi-modal data into text (GWM-T) or a unified multi-modal embedding space by modality-specific encoders (GWM-E). Notably, GWM introduces action nodes to support diverse tasks, where action nodes are linked to other nodes via direct reference or similarity computation. Extensive experiments on six tasks from diverse domains, including multi-modal generation and matching, recommendation, graph prediction, multi-agent, retrieval-augmented generation, and planning and optimization, show that the same GWM outperforms or matches domain-specific baselines' performance, benefits from multi-hop structures, and demonstrates strong zero-shot/few-shot capabilities on unseen new tasks. Our code for GWM is released at https://github.com/ulab-uiuc/GWM.

arXiv:2507.11441공식 코드 · Papers with Code

Implementing Adaptations for Vision AutoRegressive Model

Vision AutoRegressive model (VAR) was recently introduced as an alternative to Diffusion Models (DMs) in image generation domain. In this work we focus on its adaptations, which aim to fine-tune pre-trained models to perform specific downstream tasks, like medical data generation. While for DMs there exist many techniques, adaptations for VAR remain underexplored. Similarly, differentially private (DP) adaptations-ones that aim to preserve privacy of the adaptation data-have been extensively studied for DMs, while VAR lacks such solutions. In our work, we implement and benchmark many strategies for VAR, and compare them to state-of-the-art DM adaptation strategies. We observe that VAR outperforms DMs for non-DP adaptations, however, the performance of DP suffers, which necessitates further research in private adaptations for VAR. Code is available at https://github.com/sprintml/finetuning_var_dp.

arXiv:2507.08765공식 코드 · Papers with Code

Compress Any Segment Anything Model (SAM)

Due to the excellent performance in yielding high-quality, zero-shot segmentation, Segment Anything Model (SAM) and its variants have been widely applied in diverse scenarios such as healthcare and intelligent manufacturing. Therefore, effectively compressing SAMs has become an increasingly pressing practical need. In this study, we propose Birkhoff, a novel data-free compression algorithm for SAM and its variants. Unlike quantization, pruning, distillation, and other compression methods, Birkhoff embodies versatility across model types, agility in deployment, faithfulness to the original model, and compactness in model size. Specifically, Birkhoff introduces a novel compression algorithm: Hyper-Compression, whose core principle is to find a dense trajectory to turn a high-dimensional parameter vector into a low-dimensional scalar. Furthermore, Birkhoff designs a dedicated linear layer operator, HyperLinear, to fuse decompression and matrix multiplication to significantly accelerate inference of the compressed SAMs. Extensive experiments on 18 SAMs in the COCO, LVIS, and SA-1B datasets show that Birkhoff performs consistently and competitively in compression time, compression ratio, post-compression performance, and inference speed. For example, Birkhoff can achieve a compression ratio of 5.17x on SAM2-B, with less than 1% performance drop without using any fine-tuning data. Moreover, the compression is finished within 60 seconds for all models.

arXiv:2507.01828공식 코드 · Papers with Code

Autoadaptive Medical Segment Anything Model

Medical image segmentation is a key task in the imaging workflow, influencing many image-based decisions. Traditional, fully-supervised segmentation models rely on large amounts of labeled training data, typically obtained through manual annotation, which can be an expensive, time-consuming, and error-prone process. This signals a need for accurate, automatic, and annotation-efficient methods of training these models. We propose ADA-SAM (automated, domain-specific, and adaptive segment anything model), a novel multitask learning framework for medical image segmentation that leverages class activation maps from an auxiliary classifier to guide the predictions of the semi-supervised segmentation branch, which is based on the Segment Anything (SAM) framework. Additionally, our ADA-SAM model employs a novel gradient feedback mechanism to create a learnable connection between the segmentation and classification branches by using the segmentation gradients to guide and improve the classification predictions. We validate ADA-SAM on real-world clinical data collected during rehabilitation trials, and demonstrate that our proposed method outperforms both fully-supervised and semi-supervised baselines by double digits in limited label settings. Our code is available at: https://github.com/tbwa233/ADA-SAM.

arXiv:2506.21638공식 코드 · Papers with Code

IRanker: Towards Ranking Foundation Model

Ranking tasks are ubiquitous, encompassing applications such as recommendation systems, LLM routing, and item re-ranking. We propose to unify these tasks using a single ranking foundation model (FM), as it eliminates the need for designing different models for each specific ranking task. However, unlike general supervision tasks in LLMs, ranking tasks do not have clear labels for supervision, posing great challenges to developing a ranking FM. To overcome these challenges, we propose IRanker, a ranking FM framework with reinforcement learning (RL) and iterative decoding. Our insight is to decompose the complex ranking task into an iterative decoding process that eliminates the worst candidate from the candidate pool step by step, which significantly reduces the output combinatorial space and better utilizes the limited context length during RL training. We meticulously train and comprehensively evaluate an IRanker-3B model on nine datasets across three scenarios: recommendation, routing, and passage ranking. The results show that a single IRanker-3B achieves state-of-the-art results on several datasets compared to models of similar size, and even surpasses the performance of larger models on certain datasets. We further demonstrate the effectiveness of our RL design and the robustness of the iterative mechanism across different LLM sizes. Moreover, we conducted both in-domain and out-of-domain zero-shot generalization experiments, which showed that IRanker-3B achieved good generalization on in-domain ranking tasks compared to the base LLM by at least 5% improvement. Surprisingly, on out-of-domain generic LLM tasks, IRanker-3B outperformed the base model by at least 9% on GSM8K, IFEval, and MathQA. In addition, the thoughts generated by IRanker-3B during training could further enhance zero-shot LLM performance.

arXiv:2506.24113공식 코드 · Papers with Code

Epona: Autoregressive Diffusion World Model for Autonomous Driving

Diffusion models have demonstrated exceptional visual quality in video generation, making them promising for autonomous driving world modeling. However, existing video diffusion-based world models struggle with flexible-length, long-horizon predictions and integrating trajectory planning. This is because conventional video diffusion models rely on global joint distribution modeling of fixed-length frame sequences rather than sequentially constructing localized distributions at each timestep. In this work, we propose Epona, an autoregressive diffusion world model that enables localized spatiotemporal distribution modeling through two key innovations: 1) Decoupled spatiotemporal factorization that separates temporal dynamics modeling from fine-grained future world generation, and 2) Modular trajectory and video prediction that seamlessly integrate motion planning with visual modeling in an end-to-end framework. Our architecture enables high-resolution, long-duration generation while introducing a novel chain-of-forward training strategy to address error accumulation in autoregressive loops. Experimental results demonstrate state-of-the-art performance with 7.4\% FVD improvement and minutes longer prediction duration compared to prior works. The learned world model further serves as a real-time motion planner, outperforming strong end-to-end planners on NAVSIM benchmarks. Code will be publicly available at \href{https://github.com/Kevin-thu/Epona/}{https://github.com/Kevin-thu/Epona/}.

arXiv:2506.11080공식 코드 · Papers with Code

MANBench: Is Your Multimodal Model Smarter than Human?

The rapid advancement of Multimodal Large Language Models (MLLMs) has ignited discussions regarding their potential to surpass human performance in multimodal tasks. In response, we introduce MANBench (Multimodal Ability Norms Benchmark), a bilingual benchmark (English and Chinese) comprising 1,314 questions across nine tasks, spanning knowledge-based and non-knowledge-based domains. MANBench emphasizes intuitive reasoning, seamless cross-modal integration, and real-world complexity, providing a rigorous evaluation framework. Through extensive human experiments involving diverse participants, we compared human performance against state-of-the-art MLLMs. The results indicate that while MLLMs excel in tasks like Knowledge and Text-Image Understanding, they struggle with deeper cross-modal reasoning tasks such as Transmorphic Understanding, Image Consistency, and Multi-image Understanding. Moreover, both humans and MLLMs face challenges in highly complex tasks like Puzzles and Spatial Imagination. MANBench highlights the strengths and limitations of MLLMs, revealing that even advanced models fall short of achieving human-level performance across many domains. We hope MANBench will inspire efforts to bridge the gap between MLLMs and human multimodal capabilities. The code and dataset are available at https://github.com/micdz/MANBench.

arXiv:2506.20941공식 코드 · Papers with Code

Model State Arithmetic for Machine Unlearning

Large language models are trained on massive corpora of web data, which may include private data, copyrighted material, factually inaccurate data, or data that degrades model performance. Eliminating the influence of such problematic datapoints through complete retraining -- by repeatedly pretraining the model on datasets that exclude these specific instances -- is computationally prohibitive. For this reason, unlearning algorithms have emerged that aim to eliminate the influence of particular datapoints, while otherwise preserving the model -- at a low computational cost. However, precisely estimating and undoing the influence of individual datapoints has proved to be challenging. In this work, we propose a new algorithm, MSA, for estimating and undoing the influence of datapoints -- by leveraging model checkpoints i.e. artifacts capturing model states at different stages of pretraining. Our experimental results demonstrate that MSA consistently outperforms existing machine unlearning algorithms across multiple benchmarks, models, and evaluation metrics, suggesting that MSA could be an effective approach towards more flexible large language models that are capable of data erasure.

arXiv:2506.14796공식 코드 · Papers with Code

PFMBench: Protein Foundation Model Benchmark

This study investigates the current landscape and future directions of protein foundation model research. While recent advancements have transformed protein science and engineering, the field lacks a comprehensive benchmark for fair evaluation and in-depth understanding. Since ESM-1B, numerous protein foundation models have emerged, each with unique datasets and methodologies. However, evaluations often focus on limited tasks tailored to specific models, hindering insights into broader generalization and limitations. Specifically, researchers struggle to understand the relationships between tasks, assess how well current models perform across them, and determine the criteria in developing new foundation models. To fill this gap, we present PFMBench, a comprehensive benchmark evaluating protein foundation models across 38 tasks spanning 8 key areas of protein science. Through hundreds of experiments on 17 state-of-the-art models across 38 tasks, PFMBench reveals the inherent correlations between tasks, identifies top-performing models, and provides a streamlined evaluation protocol. Code is available at \href{https://github.com/biomap-research/PFMBench}{\textcolor{blue}{GitHub}}.

arXiv:2506.21539공식 코드 · Papers with Code

WorldVLA: Towards Autoregressive Action World Model

We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model predicts future images by leveraging both action and image understanding, with the purpose of learning the underlying physics of the environment to improve action generation. Meanwhile, the action model generates the subsequent actions based on image observations, aiding in visual understanding and in turn helps visual generation of the world model. We demonstrate that WorldVLA outperforms standalone action and world models, highlighting the mutual enhancement between the world model and the action model. In addition, we find that the performance of the action model deteriorates when generating sequences of actions in an autoregressive manner. This phenomenon can be attributed to the model's limited generalization capability for action prediction, leading to the propagation of errors from earlier actions to subsequent ones. To address this issue, we propose an attention mask strategy that selectively masks prior actions during the generation of the current action, which shows significant performance improvement in the action chunk generation task.

arXiv:2506.12384공식 코드 · Papers with Code

Model Merging for Knowledge Editing

Large Language Models (LLMs) require continuous updates to maintain accurate and current knowledge as the world evolves. While existing knowledge editing approaches offer various solutions for knowledge updating, they often struggle with sequential editing scenarios and harm the general capabilities of the model, thereby significantly hampering their practical applicability. This paper proposes a two-stage framework combining robust supervised fine-tuning (R-SFT) with model merging for knowledge editing. Our method first fine-tunes the LLM to internalize new knowledge fully, then merges the fine-tuned model with the original foundation model to preserve newly acquired knowledge and general capabilities. Experimental results demonstrate that our approach significantly outperforms existing methods in sequential editing while better preserving the original performance of the model, all without requiring any architectural changes. Code is available at: https://github.com/Applied-Machine-Learning-Lab/MM4KE.

arXiv:2506.18701공식 코드 · Papers with Code

Matrix-Game: Interactive World Foundation Model

We introduce Matrix-Game, an interactive world foundation model for controllable game world generation. Matrix-Game is trained using a two-stage pipeline that first performs large-scale unlabeled pretraining for environment understanding, followed by action-labeled training for interactive video generation. To support this, we curate Matrix-Game-MC, a comprehensive Minecraft dataset comprising over 2,700 hours of unlabeled gameplay video clips and over 1,000 hours of high-quality labeled clips with fine-grained keyboard and mouse action annotations. Our model adopts a controllable image-to-world generation paradigm, conditioned on a reference image, motion context, and user actions. With over 17 billion parameters, Matrix-Game enables precise control over character actions and camera movements, while maintaining high visual quality and temporal coherence. To evaluate performance, we develop GameWorld Score, a unified benchmark measuring visual quality, temporal quality, action controllability, and physical rule understanding for Minecraft world generation. Extensive experiments show that Matrix-Game consistently outperforms prior open-source Minecraft world models (including Oasis and MineWorld) across all metrics, with particularly strong gains in controllability and physical consistency. Double-blind human evaluations further confirm the superiority of Matrix-Game, highlighting its ability to generate perceptually realistic and precisely controllable videos across diverse game scenarios. To facilitate future research on interactive image-to-world generation, we will open-source the Matrix-Game model weights and the GameWorld Score benchmark at https://github.com/SkyworkAI/Matrix-Game.

arXiv:2506.14473공식 코드 · Papers with Code

Foundation Model Insights and a Multi-Model Approach for Superior Fine-Grained One-shot Subset Selection

One-shot subset selection serves as an effective tool to reduce deep learning training costs by identifying an informative data subset based on the information extracted by an information extractor (IE). Traditional IEs, typically pre-trained on the target dataset, are inherently dataset-dependent. Foundation models (FMs) offer a promising alternative, potentially mitigating this limitation. This work investigates two key questions: (1) Can FM-based subset selection outperform traditional IE-based methods across diverse datasets? (2) Do all FMs perform equally well as IEs for subset selection? Extensive experiments uncovered surprising insights: FMs consistently outperform traditional IEs on fine-grained datasets, whereas their advantage diminishes on coarse-grained datasets with noisy labels. Motivated by these finding, we propose RAM-APL (RAnking Mean-Accuracy of Pseudo-class Labels), a method tailored for fine-grained image datasets. RAM-APL leverages multiple FMs to enhance subset selection by exploiting their complementary strengths. Our approach achieves state-of-the-art performance on fine-grained datasets, including Oxford-IIIT Pet, Food-101, and Caltech-UCSD Birds-200-2011.

arXiv:2506.09375공식 코드 · Papers with Code

CoLMbo: Speaker Language Model for Descriptive Profiling

Speaker recognition systems are often limited to classification tasks and struggle to generate detailed speaker characteristics or provide context-rich descriptions. These models primarily extract embeddings for speaker identification but fail to capture demographic attributes such as dialect, gender, and age in a structured manner. This paper introduces CoLMbo, a Speaker Language Model (SLM) that addresses these limitations by integrating a speaker encoder with prompt-based conditioning. This allows for the creation of detailed captions based on speaker embeddings. CoLMbo utilizes user-defined prompts to adapt dynamically to new speaker characteristics and provides customized descriptions, including regional dialect variations and age-related traits. This innovative approach not only enhances traditional speaker profiling but also excels in zero-shot scenarios across diverse datasets, marking a significant advancement in the field of speaker recognition.

arXiv:2506.06270공식 코드 · Papers with Code

RecGPT: A Foundation Model for Sequential Recommendation

This work addresses a fundamental barrier in recommender systems: the inability to generalize across domains without extensive retraining. Traditional ID-based approaches fail entirely in cold-start and cross-domain scenarios where new users or items lack sufficient interaction history. Inspired by foundation models' cross-domain success, we develop a foundation model for sequential recommendation that achieves genuine zero-shot generalization capabilities. Our approach fundamentally departs from existing ID-based methods by deriving item representations exclusively from textual features. This enables immediate embedding of any new item without model retraining. We introduce unified item tokenization with Finite Scalar Quantization that transforms heterogeneous textual descriptions into standardized discrete tokens. This eliminates domain barriers that plague existing systems. Additionally, the framework features hybrid bidirectional-causal attention that captures both intra-item token coherence and inter-item sequential dependencies. An efficient catalog-aware beam search decoder enables real-time token-to-item mapping. Unlike conventional approaches confined to their training domains, RecGPT naturally bridges diverse recommendation contexts through its domain-invariant tokenization mechanism. Comprehensive evaluations across six datasets and industrial scenarios demonstrate consistent performance advantages.

arXiv:2504.09639공식 코드 · Papers with Code

Leveraging Reasoning Model Answers to Enhance Non-Reasoning Model Capability

Recent advancements in large language models (LLMs), such as DeepSeek-R1 and OpenAI-o1, have demonstrated the significant effectiveness of test-time scaling, achieving substantial performance gains across various benchmarks. These advanced models utilize deliberate "thinking" steps to systematically enhance answer quality. In this paper, we propose leveraging these high-quality outputs generated by reasoning-intensive models to improve less computationally demanding, non-reasoning models. We explore and compare methodologies for utilizing the answers produced by reasoning models to train and improve non-reasoning models. Through straightforward Supervised Fine-Tuning (SFT) experiments on established benchmarks, we demonstrate consistent improvements across various benchmarks, underscoring the potential of this approach for advancing the ability of models to answer questions directly.

arXiv:2506.08460공식 코드 · Papers with Code

MOBODY: Model Based Off-Dynamics Offline Reinforcement Learning

We study the off-dynamics offline reinforcement learning problem, where the goal is to learn a policy from offline datasets collected from source and target domains with mismatched transition. Existing off-dynamics offline RL methods typically either filter source transitions that resemble those of the target domain or apply reward augmentation to source data, both constrained by the limited transitions available from the target domain. As a result, the learned policy is unable to explore target domain beyond the offline datasets. We propose MOBODY, a Model-Based Off-Dynamics offline RL algorithm that addresses this limitation by enabling exploration of the target domain via learned dynamics. MOBODY generates new synthetic transitions in the target domain through model rollouts, which are used as data augmentation during offline policy learning. Unlike existing model-based methods that learn dynamics from a single domain, MOBODY tackles the challenge of mismatched dynamics by leveraging both source and target datasets. Directly merging these datasets can bias the learned model toward source dynamics. Instead, MOBODY learns target dynamics by discovering a shared latent representation of states and transitions across domains through representation learning. To stabilize training, MOBODY incorporates a behavior cloning loss that regularizes the policy. Specifically, we introduce a Q-weighted behavior cloning loss that regularizes the policy toward actions with high target-domain Q-values, rather than uniformly imitating all actions in the dataset. These Q-values are learned from an enhanced target dataset composed of offline target data, augmented source data, and rollout data from the learned target dynamics. We evaluate MOBODY on MuJoCo benchmarks and show that it significantly outperforms state-of-the-art baselines, with especially pronounced improvements in challenging scenarios.

arXiv:2505.17941공식 코드 · Papers with Code

VeriThinker: Learning to Verify Makes Reasoning Model Efficient

Large Reasoning Models (LRMs) excel at complex tasks using Chain-of-Thought (CoT) reasoning. However, their tendency to overthinking leads to unnecessarily lengthy reasoning chains, dramatically increasing inference costs. To mitigate this issue, we introduce VeriThinker, a novel approach for CoT compression. Unlike conventional methods that fine-tune LRMs directly on the original reasoning task using synthetic concise CoT data, we innovatively fine-tune the model solely through an auxiliary verification task. By training LRMs to accurately verify the correctness of CoT solutions, the LRMs inherently become more discerning about the necessity of subsequent self-reflection steps, thereby effectively suppressing overthinking. Extensive experiments validate that VeriThinker substantially reduces reasoning chain lengths while maintaining or even slightly improving accuracy. When applied to DeepSeek-R1-Distill-Qwen-7B, our approach reduces reasoning tokens on MATH500 from 3790 to 2125 while improving accuracy by 0.8% (94.0% to 94.8%), and on AIME25, tokens decrease from 14321 to 10287 with a 2.1% accuracy gain (38.7% to 40.8%). Additionally, our experiments demonstrate that VeriThinker can also be zero-shot generalized to speculative reasoning. Code is available at https://github.com/czg1225/VeriThinker