Vision Language Action (VLA) models represent a transformative shift in robotics, with the aim of unifying visual perception, natural language understanding, and embodied control within a single learning framework. This review presents a comprehensive and forward-looking synthesis of the VLA paradigm, with a particular emphasis on robotic manipulation and instruction-driven autonomy. We comprehensively analyze 102 VLA models, 26 foundational datasets, and 12 simulation platforms that collectively shape the development and evaluation of VLAs models. These models are categorized into key architectural paradigms, each reflecting distinct strategies for integrating vision, language, and control in robotic systems. Foundational datasets are evaluated using a novel criterion based on task complexity, variety of modalities, and dataset scale, allowing a comparative analysis of their suitability for generalist policy learning. We introduce a two-dimensional characterization framework that organizes these datasets based on semantic richness and multimodal alignment, showing underexplored regions in the current data landscape. Simulation environments are evaluated for their effectiveness in generating large-scale data, as well as their ability to facilitate transfer from simulation to real-world settings and the variety of supported tasks. Using both academic and industrial contributions, we recognize ongoing challenges and outline strategic directions such as scalable pretraining protocols, modular architectural design, and robust multimodal alignment strategies. This review serves as both a technical reference and a conceptual roadmap for advancing embodiment and robotic control, providing insights that span from dataset generation to real world deployment of generalist robotic agents.
Recent advances in vision-language-action (VLA) models have shown promise in integrating image generation with action prediction to improve generalization and reasoning in robot manipulation. However, existing methods are limited to challenging image-based forecasting, which suffers from redundant information and lacks comprehensive and critical world knowledge, including dynamic, spatial and semantic information. To address these limitations, we propose DreamVLA, a novel VLA framework that integrates comprehensive world knowledge forecasting to enable inverse dynamics modeling, thereby establishing a perception-prediction-action loop for manipulation tasks. Specifically, DreamVLA introduces a dynamic-region-guided world knowledge prediction, integrated with the spatial and semantic cues, which provide compact yet comprehensive representations for action planning. This design aligns with how humans interact with the world by first forming abstract multimodal reasoning chains before acting. To mitigate interference among the dynamic, spatial and semantic information during training, we adopt a block-wise structured attention mechanism that masks their mutual attention, preventing information leakage and keeping each representation clean and disentangled. Moreover, to model the conditional distribution over future actions, we employ a diffusion-based transformer that disentangles action representations from shared latent features. Extensive experiments on both real-world and simulation environments demonstrate that DreamVLA achieves 76.7% success rate on real robot tasks and 4.44 average length on the CALVIN ABC-D benchmarks.
The rapid progress of multimodal large language models (MLLM) has paved the way for Vision-Language-Action (VLA) paradigms, which integrate visual perception, natural language understanding, and control within a single policy. Researchers in autonomous driving are actively adapting these methods to the vehicle domain. Such models promise autonomous vehicles that can interpret high-level instructions, reason about complex traffic scenes, and make their own decisions. However, the literature remains fragmented and is rapidly expanding. This survey offers the first comprehensive overview of VLA for Autonomous Driving (VLA4AD). We (i) formalize the architectural building blocks shared across recent work, (ii) trace the evolution from early explainer to reasoning-centric VLA models, and (iii) compare over 20 representative models according to VLA's progress in the autonomous driving domain. We also consolidate existing datasets and benchmarks, highlighting protocols that jointly measure driving safety, accuracy, and explanation quality. Finally, we detail open challenges - robustness, real-time efficiency, and formal verification - and outline future directions of VLA4AD. This survey provides a concise yet complete reference for advancing interpretable socially aligned autonomous vehicles. Github repo is available at \href{https://github.com/JohnsonJiang1996/Awesome-VLA4AD}{SicongJiang/Awesome-VLA4AD}.
Recent large-scale Vision Language Action (VLA) models have shown superior performance in robotic manipulation tasks guided by natural language. However, their generalization remains limited when applied to novel objects or unfamiliar environments that lie outside the training distribution. To address this, many existing approaches integrate additional components such as depth estimation, segmentation, or even diffusion to improve generalization, at the cost of adding significant computation overhead, resulting in low efficiency. This motivates the exploration of efficient action prediction methods, which are independent of additional high-level visual representations or diffusion techniques. In this work, we propose VOTE, an efficient and general framework for the optimization and acceleration of VLA models. In details, we propose a novel tokenizer-free fine-tuning approach for parallel accurate action prediction, which reduces computational overhead and accelerates inference speed. Additionally, we adopt an ensemble voting strategy for the action sampling, which significantly improves model performance and enhances generalization. Experimental results show that our method achieves state-of-the-art performance with 35$\times$ faster inference and 145 Hz throughput. All the details and codes will be open-sourced.
The rapid advancement of generative models has enabled modern AI systems to comprehend and produce highly sophisticated content, even achieving human-level performance in specific domains. However, these models remain fundamentally constrained by catastrophic forgetting - a persistent challenge where adapting to new tasks typically leads to significant degradation in performance on previously learned tasks. To address this practical limitation, numerous approaches have been proposed to enhance the adaptability and scalability of generative models in real-world applications. In this work, we present a comprehensive survey of continual learning methods for mainstream generative models, including large language models, multimodal large language models, vision language action models, and diffusion models. Drawing inspiration from the memory mechanisms of the human brain, we systematically categorize these approaches into three paradigms: architecture-based, regularization-based, and replay-based methods, while elucidating their underlying methodologies and motivations. We further analyze continual learning setups for different generative models, including training objectives, benchmarks, and core backbones, offering deeper insights into the field. The project page of this paper is available at https://github.com/Ghy0501/Awesome-Continual-Learning-in-Generative-Models.
We present WorldVLA, an autoregressive action world model that unifies action and image understanding and generation. Our WorldVLA intergrates Vision-Language-Action (VLA) model and world model in one single framework. The world model predicts future images by leveraging both action and image understanding, with the purpose of learning the underlying physics of the environment to improve action generation. Meanwhile, the action model generates the subsequent actions based on image observations, aiding in visual understanding and in turn helps visual generation of the world model. We demonstrate that WorldVLA outperforms standalone action and world models, highlighting the mutual enhancement between the world model and the action model. In addition, we find that the performance of the action model deteriorates when generating sequences of actions in an autoregressive manner. This phenomenon can be attributed to the model's limited generalization capability for action prediction, leading to the propagation of errors from earlier actions to subsequent ones. To address this issue, we propose an attention mask strategy that selectively masks prior actions during the generation of the current action, which shows significant performance improvement in the action chunk generation task.
Vision-language-action (VLA) models extend vision-language models (VLM) by integrating action generation modules for robotic manipulation. Leveraging strengths of VLM in vision perception and instruction understanding, VLA models exhibit promising generalization across diverse manipulation tasks. However, applications demanding high precision and accuracy reveal performance gaps without further adaptation. Evidence from multiple domains highlights the critical role of post-training to align foundational models with downstream applications, spurring extensive research on post-training VLA models. VLA model post-training aims to address the challenge of improving an embodiment's ability to interact with the environment for the given tasks, analogous to the process of humans motor skills acquisition. Accordingly, this paper reviews post-training strategies for VLA models through the lens of human motor learning, focusing on three dimensions: environments, embodiments, and tasks. A structured taxonomy is introduced aligned with human learning mechanisms: (1) enhancing environmental perception, (2) improving embodiment awareness, (3) deepening task comprehension, and (4) multi-component integration. Finally, key challenges and trends in post-training VLA models are identified, establishing a conceptual framework to guide future research. This work delivers both a comprehensive overview of current VLA model post-training methods from a human motor learning perspective and practical insights for VLA model development. (Project website: https://github.com/AoqunJin/Awesome-VLA-Post-Training)
Recent advancements in Vision-Language-Action (VLA) models have shown promise for end-to-end autonomous driving by leveraging world knowledge and reasoning capabilities. However, current VLA models often struggle with physically infeasible action outputs, complex model structures, or unnecessarily long reasoning. In this paper, we propose AutoVLA, a novel VLA model that unifies reasoning and action generation within a single autoregressive generation model for end-to-end autonomous driving. AutoVLA performs semantic reasoning and trajectory planning directly from raw visual inputs and language instructions. We tokenize continuous trajectories into discrete, feasible actions, enabling direct integration into the language model. For training, we employ supervised fine-tuning to equip the model with dual thinking modes: fast thinking (trajectory-only) and slow thinking (enhanced with chain-of-thought reasoning). To further enhance planning performance and efficiency, we introduce a reinforcement fine-tuning method based on Group Relative Policy Optimization (GRPO), reducing unnecessary reasoning in straightforward scenarios. Extensive experiments across real-world and simulated datasets and benchmarks, including nuPlan, nuScenes, Waymo, and CARLA, demonstrate the competitive performance of AutoVLA in both open-loop and closed-loop settings. Qualitative results showcase the adaptive reasoning and accurate planning capabilities of AutoVLA in diverse scenarios.
Modern AI systems, especially those interacting with the physical world, increasingly require real-time performance. However, the high latency of state-of-the-art generalist models, including recent vision-language action models (VLAs), poses a significant challenge. While action chunking has enabled temporal consistency in high-frequency control tasks, it does not fully address the latency problem, leading to pauses or out-of-distribution jerky movements at chunk boundaries. This paper presents a novel inference-time algorithm that enables smooth asynchronous execution of action chunking policies. Our method, real-time chunking (RTC), is applicable to any diffusion- or flow-based VLA out of the box with no re-training. It generates the next action chunk while executing the current one, "freezing" actions guaranteed to execute and "inpainting" the rest. To test RTC, we introduce a new benchmark of 12 highly dynamic tasks in the Kinetix simulator, as well as evaluate 6 challenging real-world bimanual manipulation tasks. Results demonstrate that RTC is fast, performant, and uniquely robust to inference delay, significantly improving task throughput and enabling high success rates in precise tasks $\unicode{x2013}$ such as lighting a match $\unicode{x2013}$ even in the presence of significant latency. See https://pi.website/research/real_time_chunking for videos.
Vision-Language-Action (VLA) models have shown impressive capabilities across a wide range of robotics manipulation tasks. However, their growing model size poses significant challenges for deployment on resource-constrained robotic systems. While 1-bit pretraining has proven effective for enhancing the inference efficiency of large language models with minimal performance loss, its application to VLA models remains underexplored. In this work, we present BitVLA, the first 1-bit VLA model for robotics manipulation, in which every parameter is ternary, i.e., {-1, 0, 1}. To further reduce the memory footprint of the vision encoder, we propose the distillation-aware training strategy that compresses the full-precision encoder to 1.58-bit weights. During this process, a full-precision encoder serves as a teacher model to better align latent representations. Despite the lack of large-scale robotics pretraining, BitVLA achieves performance comparable to the state-of-the-art model OpenVLA-OFT with 4-bit post-training quantization on the LIBERO benchmark, while consuming only 29.8% of the memory. These results highlight BitVLA's promise for deployment on memory-constrained edge devices. We release the code and model weights in https://github.com/ustcwhy/BitVLA.
Surgeons exhibit distinct operating styles due to differences in training, experience, and motor behavior - yet current AI systems often ignore this personalization signal. We propose a novel approach to model fine-grained, surgeon-specific fingerprinting in robotic surgery using a discrete diffusion framework integrated with a vision-language-action (VLA) pipeline. Our method formulates gesture prediction as a structured sequence denoising task, conditioned on multimodal inputs including endoscopic video, surgical intent language, and a privacy-aware embedding of surgeon identity and skill. Personalized surgeon fingerprinting is encoded through natural language prompts using third-party language models, allowing the model to retain individual behavioral style without exposing explicit identity. We evaluate our method on the JIGSAWS dataset and demonstrate that it accurately reconstructs gesture sequences while learning meaningful motion fingerprints unique to each surgeon. To quantify the privacy implications of personalization, we perform membership inference attacks and find that more expressive embeddings improve task performance but simultaneously increase susceptibility to identity leakage. These findings demonstrate that while personalized embeddings improve performance, they also increase vulnerability to identity leakage, revealing the importance of balancing personalization with privacy risk in surgical modeling. Code is available at: https://github.com/huixin-zhan-ai/Surgeon_style_fingerprinting.
The emergence of vision-language-action models (VLAs) for end-to-end control is reshaping the field of robotics by enabling the fusion of multimodal sensory inputs at the billion-parameter scale. The capabilities of VLAs stem primarily from their architectures, which are often based on frontier large language models (LLMs). However, LLMs are known to be susceptible to adversarial misuse, and given the significant physical risks inherent to robotics, questions remain regarding the extent to which VLAs inherit these vulnerabilities. Motivated by these concerns, in this work we initiate the study of adversarial attacks on VLA-controlled robots. Our main algorithmic contribution is the adaptation and application of LLM jailbreaking attacks to obtain complete control authority over VLAs. We find that textual attacks, which are applied once at the beginning of a rollout, facilitate full reachability of the action space of commonly used VLAs and often persist over longer horizons. This differs significantly from LLM jailbreaking literature, as attacks in the real world do not have to be semantically linked to notions of harm. We make all code available at https://github.com/eliotjones1/robogcg .
Vision-language models (VLMs) pretrained on large-scale multimodal datasets encode rich visual and linguistic knowledge, making them a strong foundation for robotics. Rather than training robotic policies from scratch, recent approaches adapt VLMs into vision-language-action (VLA) models that enable natural language-driven perception and control. However, existing VLAs are typically massive--often with billions of parameters--leading to high training costs and limited real-world deployability. Moreover, they rely on academic and industrial datasets, overlooking the growing availability of community-collected data from affordable robotic platforms. In this work, we present SmolVLA, a small, efficient, and community-driven VLA that drastically reduces both training and inference costs, while retaining competitive performance. SmolVLA is designed to be trained on a single GPU and deployed on consumer-grade GPUs or even CPUs. To further improve responsiveness, we introduce an asynchronous inference stack decoupling perception and action prediction from action execution, allowing higher control rates with chunked action generation. Despite its compact size, SmolVLA achieves performance comparable to VLAs that are 10x larger. We evaluate SmolVLA on a range of both simulated as well as real-world robotic benchmarks and release all code, pretrained models, and training data.
Vision-Language-Action (VLA) models for autonomous driving show promise but falter in unstructured corner case scenarios, largely due to a scarcity of targeted benchmarks. To address this, we introduce Impromptu VLA. Our core contribution is the Impromptu VLA Dataset: over 80,000 meticulously curated video clips, distilled from over 2M source clips sourced from 8 open-source large-scale datasets. This dataset is built upon our novel taxonomy of four challenging unstructured categories and features rich, planning-oriented question-answering annotations and action trajectories. Crucially, experiments demonstrate that VLAs trained with our dataset achieve substantial performance gains on established benchmarks--improving closed-loop NeuroNCAP scores and collision rates, and reaching near state-of-the-art L2 accuracy in open-loop nuScenes trajectory prediction. Furthermore, our Q&A suite serves as an effective diagnostic, revealing clear VLM improvements in perception, prediction, and planning. Our code, data and models are available at https://github.com/ahydchh/Impromptu-VLA.
Recent high-capacity vision-language-action (VLA) models have demonstrated impressive performance on a range of robotic manipulation tasks by imitating human demonstrations. However, exploiting offline data with limited visited states will cause execution failure in out-of-distribution scenarios. Intuitively, an exploration-based method that improves on online collected data at test time could address this limitation. We present VLA-RL, an algorithmic and systematic framework that leverages online reinforcement learning (RL) to improve pretrained auto-regressive VLAs in downstream tasks. Within a unified perspective, we first introduce a trajectory-level RL formulation for auto-regressive VLA training, which models general robotic manipulation trajectory as multi-modal multi-turn conversation. To address the challenge of sparse rewards, we fine-tune a pretrained vision-language model as a robotic process reward model, which is trained on pseudo reward labels annotated on automatically extracted task segments. To scale up, we identify several implementation findings that improve the stability and efficiency including curriculum selection strategy, GPU-balanced vectorized environments, batch decoding, and critic warmup. VLA-RL enables OpenVLA-7B to surpass the strongest finetuned baseline by 4.5% on 40 challenging robotic manipulation tasks in LIBERO, and even matches the performance of advanced commercial models such as $\pi_0$-FAST. Notably, we observe that VLA-RL benefits from increased test-time optimization, indicating an early spark of inference scaling laws in robotics.
Embodied AI has developed rapidly in recent years, but it is still mainly deployed in laboratories, with various distortions in the Real-world limiting its application. Traditionally, Image Quality Assessment (IQA) methods are applied to predict human preferences for distorted images; however, there is no IQA method to assess the usability of an image in embodied tasks, namely, the perceptual quality for robots. To provide accurate and reliable quality indicators for future embodied scenarios, we first propose the topic: IQA for Embodied AI. Specifically, we (1) based on the Mertonian system and meta-cognitive theory, constructed a perception-cognition-decision-execution pipeline and defined a comprehensive subjective score collection process; (2) established the Embodied-IQA database, containing over 36k reference/distorted image pairs, with more than 5m fine-grained annotations provided by Vision Language Models/Vision Language Action-models/Real-world robots; (3) trained and validated the performance of mainstream IQA methods on Embodied-IQA, demonstrating the need to develop more accurate quality indicators for Embodied AI. We sincerely hope that through evaluation, we can promote the application of Embodied AI under complex distortions in the Real-world. Project page: https://github.com/lcysyzxdxc/EmbodiedIQA
The generalization capabilities of vision-language-action (VLA) models to unseen tasks are crucial to achieving general-purpose robotic manipulation in open-world settings. However, the cross-task generalization capabilities of existing VLA models remain significantly underexplored. To address this gap, we introduce AGNOSTOS, a novel simulation benchmark designed to rigorously evaluate cross-task zero-shot generalization in manipulation. AGNOSTOS comprises 23 unseen manipulation tasks for testing, distinct from common training task distributions, and incorporates two levels of generalization difficulty to assess robustness. Our systematic evaluation reveals that current VLA models, despite being trained on diverse datasets, struggle to generalize effectively to these unseen tasks. To overcome this limitation, we propose Cross-Task In-Context Manipulation (X-ICM), a method that conditions large language models (LLMs) on in-context demonstrations from seen tasks to predict action sequences for unseen tasks. Additionally, we introduce a dynamics-guided sample selection strategy that identifies relevant demonstrations by capturing cross-task dynamics. On AGNOSTOS, X-ICM significantly improves cross-task zero-shot generalization performance over leading VLAs. We believe AGNOSTOS and X-ICM will serve as valuable tools for advancing general-purpose robotic manipulation.
Vision-Language-Action (VLA) models have recently advanced robotic manipulation by translating natural-language instructions and image information into sequential control actions. However, these models often underperform in open-world scenarios, as they are predominantly trained on successful expert demonstrations and exhibit a limited capacity for failure recovery. In this work, we present a Robotic Failure Analysis and Correction (RoboFAC) framework to address this issue. Firstly, we construct RoboFAC dataset comprising 9,440 erroneous manipulation trajectories and 78,623 QA pairs across 16 diverse tasks and 53 scenes in both simulation and real-world environments. Leveraging our dataset, we develop RoboFAC model, which is capable of Task Understanding, Failure Analysis and Failure Correction. Experimental results demonstrate that the RoboFAC model outperforms GPT-4o by 34.1% on our evaluation benchmark. Furthermore, we integrate the RoboFAC model into a real-world VLA control pipeline as an external supervision providing correction instructions, yielding a 29.1% relative improvement on average on four real-world tasks. The results show that our RoboFAC framework effectively handles robotic failures and assists the VLA model in recovering from failures.
Achieving generalization in robotic manipulation remains a critical challenge, particularly for unseen scenarios and novel tasks. Current Vision-Language-Action (VLA) models, while building on top of general Vision-Language Models (VLMs), still fall short of achieving robust zero-shot performance due to the scarcity and heterogeneity prevalent in embodied datasets. To address these limitations, we propose FSD (From Seeing to Doing), a novel vision-language model that generates intermediate representations through spatial relationship reasoning, providing fine-grained guidance for robotic manipulation. Our approach combines a hierarchical data pipeline for training with a self-consistency mechanism that aligns spatial coordinates with visual signals. Through extensive experiments, we comprehensively validated FSD's capabilities in both "seeing" and "doing," achieving outstanding performance across 8 benchmarks for general spatial reasoning and embodied reference abilities, as well as on our proposed more challenging benchmark VABench. We also verified zero-shot capabilities in robot manipulation, demonstrating significant performance improvements over baseline methods in both SimplerEnv and real robot settings. Experimental results show that FSD achieves 40.6% success rate in SimplerEnv and 72% success rate across 8 real-world tasks, outperforming the strongest baseline by 30%.
Vision-language-action (VLA) models represent an important step toward general-purpose robotic systems by integrating visual perception, language understanding, and action execution. However, systematic evaluation of these models, particularly their zero-shot generalization capabilities in out-of-distribution (OOD) environments, remains limited. In this paper, we introduce MultiNet v0.2, a comprehensive benchmark designed to evaluate and analyze the generalization performance of state-of-the-art VLM and VLA models-including GPT-4o, GPT-4.1, OpenVLA,Pi0 Base, and Pi0 FAST-on diverse procedural tasks from the Procgen benchmark. Our analysis reveals several critical insights: (1) all evaluated models exhibit significant limitations in zero-shot generalization to OOD tasks, with performance heavily influenced by factors such as action representation and task complexit; (2) VLAs generally outperform other models due to their robust architectural design; and (3) VLM variants demonstrate substantial improvements when constrained appropriately, highlighting the sensitivity of model performance to precise prompt engineering.