We retarget video stitching to an emerging issue, named warping shake, which unveils the temporal content shakes induced by sequentially unsmooth warps when extending image stitching to video stitching. Even if the input videos are stable, the stitched video can inevitably cause undesired warping shakes and affect the visual experience. To address this issue, we propose StabStitch++, a novel video stitching framework to realize spatial stitching and temporal stabilization with unsupervised learning simultaneously. First, different from existing learning-based image stitching solutions that typically warp one image to align with another, we suppose a virtual midplane between original image planes and project them onto it. Concretely, we design a differentiable bidirectional decomposition module to disentangle the homography transformation and incorporate it into our spatial warp, evenly spreading alignment burdens and projective distortions across two views. Then, inspired by camera paths in video stabilization, we derive the mathematical expression of stitching trajectories in video stitching by elaborately integrating spatial and temporal warps. Finally, a warp smoothing model is presented to produce stable stitched videos with a hybrid loss to simultaneously encourage content alignment, trajectory smoothness, and online collaboration. Compared with StabStitch that sacrifices alignment for stabilization, StabStitch++ makes no compromise and optimizes both of them simultaneously, especially in the online mode. To establish an evaluation benchmark and train the learning framework, we build a video stitching dataset with a rich diversity in camera motions and scenes. Experiments exhibit that StabStitch++ surpasses current solutions in stitching performance, robustness, and efficiency, offering compelling advancements in this field by building a real-time online video stitching system.
Optical flow is a fundamental technique for motion estimation, widely applied in video stabilization, interpolation, and object tracking. Traditional optical flow estimation methods rely on restrictive assumptions like brightness constancy and slow motion constraints. Recent deep learning-based flow estimations require extensive training on large domain-specific datasets, making them computationally demanding. Also, artificial intelligence (AI) advances have enabled deep learning models to take advantage of optical flow as an important feature for object tracking and motion analysis. Since optical flow is commonly encoded in HSV for visualization, its conversion to RGB for neural network processing is nonlinear and may introduce perceptual distortions. These transformations amplify the sensitivity to estimation errors, potentially affecting the predictive accuracy of the networks. To address these challenges that are influential to the performance of downstream network models, we propose Reynolds flow, a novel training-free flow estimation inspired by the Reynolds transport theorem, offering a principled approach to modeling complex motion dynamics. In addition to conventional HSV-based visualization of Reynolds flow, we also introduce an RGB-encoded representation of Reynolds flow designed to improve flow visualization and feature enhancement for neural networks. We evaluated the effectiveness of Reynolds flow in video-based tasks. Experimental results on three benchmarks, tiny object detection on UAVDB, infrared object detection on Anti-UAV, and pose estimation on GolfDB, demonstrate that networks trained with RGB-encoded Reynolds flow achieve SOTA performance, exhibiting improved robustness and efficiency across all tasks.
Recent 4D reconstruction methods have yielded impressive results but rely on sharp videos as supervision. However, motion blur often occurs in videos due to camera shake and object movement, while existing methods render blurry results when using such videos for reconstructing 4D models. Although a few NeRF-based approaches attempted to address the problem, they struggled to produce high-quality results, due to the inaccuracy in estimating continuous dynamic representations within the exposure time. Encouraged by recent works in 3D motion trajectory modeling using 3D Gaussian Splatting (3DGS), we suggest taking 3DGS as the scene representation manner, and propose the first 4D Gaussian Splatting framework to reconstruct a high-quality 4D model from blurry monocular video, named Deblur4DGS. Specifically, we transform continuous dynamic representations estimation within an exposure time into the exposure time estimation. Moreover, we introduce exposure regularization to avoid trivial solutions, as well as multi-frame and multi-resolution consistency ones to alleviate artifacts. Furthermore, to better represent objects with large motion, we suggest blur-aware variable canonical Gaussians. Beyond novel-view synthesis, Deblur4DGS can be applied to improve blurry video from multiple perspectives, including deblurring, frame interpolation, and video stabilization. Extensive experiments on the above four tasks show that Deblur4DGS outperforms state-of-the-art 4D reconstruction methods. The codes are available at https://github.com/ZcsrenlongZ/Deblur4DGS.
This paper presents a framework for extracting georeferenced vehicle trajectories from high-altitude drone footage, addressing key challenges in urban traffic monitoring and limitations of traditional ground-based systems. We employ state-of-the-art computer vision and deep learning to create an end-to-end pipeline that enhances vehicle detection, tracking, and trajectory stabilization. Conducted in the Songdo International Business District, South Korea, the study used a multi-drone experiment over 20 intersections, capturing approximately 12TB of 4K video data over four days. We developed a novel track stabilization method that uses detected vehicle bounding boxes as exclusion masks during image registration, which, combined with advanced georeferencing techniques, accurately transforms vehicle coordinates into real-world geographical data. Additionally, our framework includes robust vehicle dimension estimation and detailed road segmentation for in-depth traffic analysis. The framework produced two high-quality datasets: the Songdo Traffic dataset, comprising nearly 1 million unique vehicle trajectories, and the Songdo Vision dataset, containing over 5,000 human-annotated frames with about 300,000 vehicle instances in four classes. Comparisons between drone-derived data and high-precision sensor data from an instrumented probe vehicle highlight the accuracy and consistency of our framework's extraction in dense urban settings. By publicly releasing these datasets and the pipeline source code, this work sets new benchmarks for data quality, reproducibility, and scalability in traffic research. Results demonstrate the potential of integrating drone technology with advanced computer vision for precise, cost-effective urban traffic monitoring, providing valuable resources for the research community to develop intelligent transportation systems and improve traffic management strategies.
In this paper, we present RStab, a novel framework for video stabilization that integrates 3D multi-frame fusion through volume rendering. Departing from conventional methods, we introduce a 3D multi-frame perspective to generate stabilized images, addressing the challenge of full-frame generation while preserving structure. The core of our approach lies in Stabilized Rendering (SR), a volume rendering module, which extends beyond the image fusion by incorporating feature fusion. The core of our RStab framework lies in Stabilized Rendering (SR), a volume rendering module, fusing multi-frame information in 3D space. Specifically, SR involves warping features and colors from multiple frames by projection, fusing them into descriptors to render the stabilized image. However, the precision of warped information depends on the projection accuracy, a factor significantly influenced by dynamic regions. In response, we introduce the Adaptive Ray Range (ARR) module to integrate depth priors, adaptively defining the sampling range for the projection process. Additionally, we propose Color Correction (CC) assisting geometric constraints with optical flow for accurate color aggregation. Thanks to the three modules, our RStab demonstrates superior performance compared with previous stabilizers in the field of view (FOV), image quality, and video stability across various datasets.
In this paper, we retarget video stitching to an emerging issue, named warping shake, when extending image stitching to video stitching. It unveils the temporal instability of warped content in non-overlapping regions, despite image stitching having endeavored to preserve the natural structures. Therefore, in most cases, even if the input videos to be stitched are stable, the stitched video will inevitably cause undesired warping shakes and affect the visual experience. To eliminate the shakes, we propose StabStitch to simultaneously realize video stitching and video stabilization in a unified unsupervised learning framework. Starting from the camera paths in video stabilization, we first derive the expression of stitching trajectories in video stitching by elaborately integrating spatial and temporal warps. Then a warp smoothing model is presented to optimize them with a comprehensive consideration regarding content alignment, trajectory smoothness, spatial consistency, and online collaboration. To establish an evaluation benchmark and train the learning framework, we build a video stitching dataset with a rich diversity in camera motions and scenes. Compared with existing stitching solutions, StabStitch exhibits significant superiority in scene robustness and inference speed in addition to stitching and stabilization performance, contributing to a robust and real-time online video stitching system. The code and dataset are available at https://github.com/nie-lang/StabStitch.
Video stabilization is a longstanding computer vision problem, particularly pixel-level synthesis solutions for video stabilization which synthesize full frames add to the complexity of this task. These techniques aim to stabilize videos by synthesizing full frames while enhancing the stability of the considered video. This intensifies the complexity of the task due to the distinct mix of unique motion profiles and visual content present in each video sequence, making robust generalization with fixed parameters difficult. In our study, we introduce a novel approach to enhance the performance of pixel-level synthesis solutions for video stabilization by adapting these models to individual input video sequences. The proposed adaptation exploits low-level visual cues accessible during test-time to improve both the stability and quality of resulting videos. We highlight the efficacy of our methodology of "test-time adaptation" through simple fine-tuning of one of these models, followed by significant stability gain via the integration of meta-learning techniques. Notably, significant improvement is achieved with only a single adaptation step. The versatility of the proposed algorithm is demonstrated by consistently improving the performance of various pixel-level synthesis models for video stabilization in real-world scenarios.
Video shakiness is an unpleasant distortion of User Generated Content (UGC) videos, which is usually caused by the unstable hold of cameras. In recent years, many video stabilization algorithms have been proposed, yet no specific and accurate metric enables comprehensively evaluating the stability of videos. Indeed, most existing quality assessment models evaluate video quality as a whole without specifically taking the subjective experience of video stability into consideration. Therefore, these models cannot measure the video stability explicitly and precisely when severe shakes are present. In addition, there is no large-scale video database in public that includes various degrees of shaky videos with the corresponding subjective scores available, which hinders the development of Video Quality Assessment for Stability (VQA-S). To this end, we build a new database named StableDB that contains 1,952 diversely-shaky UGC videos, where each video has a Mean Opinion Score (MOS) on the degree of video stability rated by 34 subjects. Moreover, we elaborately design a novel VQA-S model named StableVQA, which consists of three feature extractors to acquire the optical flow, semantic, and blur features respectively, and a regression layer to predict the final stability score. Extensive experiments demonstrate that the StableVQA achieves a higher correlation with subjective opinions than the existing VQA-S models and generic VQA models. The database and codes are available at https://github.com/QMME/StableVQA.
Video stabilization refers to the problem of transforming a shaky video into a visually pleasing one. The question of how to strike a good trade-off between visual quality and computational speed has remained one of the open challenges in video stabilization. Inspired by the analogy between wobbly frames and jigsaw puzzles, we propose an iterative optimization-based learning approach using synthetic datasets for video stabilization, which consists of two interacting submodules: motion trajectory smoothing and full-frame outpainting. First, we develop a two-level (coarse-to-fine) stabilizing algorithm based on the probabilistic flow field. The confidence map associated with the estimated optical flow is exploited to guide the search for shared regions through backpropagation. Second, we take a divide-and-conquer approach and propose a novel multiframe fusion strategy to render full-frame stabilized views. An important new insight brought about by our iterative optimization approach is that the target video can be interpreted as the fixed point of nonlinear mapping for video stabilization. We formulate video stabilization as a problem of minimizing the amount of jerkiness in motion trajectories, which guarantees convergence with the help of fixed-point theory. Extensive experimental results are reported to demonstrate the superiority of the proposed approach in terms of computational speed and visual quality. The code will be available on GitHub.
Image stylization has seen significant advancement and widespread interest over the years, leading to the development of a multitude of techniques. Extending these stylization techniques, such as Neural Style Transfer (NST), to videos is often achieved by applying them on a per-frame basis. However, per-frame stylization usually lacks temporal consistency, expressed by undesirable flickering artifacts. Most of the existing approaches for enforcing temporal consistency suffer from one or more of the following drawbacks: They (1) are only suitable for a limited range of techniques, (2) do not support online processing as they require the complete video as input, (3) cannot provide consistency for the task of stylization, or (4) do not provide interactive consistency control. Domain-agnostic techniques for temporal consistency aim to eradicate flickering completely but typically disregard aesthetic aspects. For stylization tasks, however, consistency control is an essential requirement as a certain amount of flickering adds to the artistic look and feel. Moreover, making this control interactive is paramount from a usability perspective. To achieve the above requirements, we propose an approach that stylizes video streams in real-time at full HD resolutions while providing interactive consistency control. We develop a lite optical-flow network that operates at 80 FPS on desktop systems with sufficient accuracy. Further, we employ an adaptive combination of local and global consistency features and enable interactive selection between them. Objective and subjective evaluations demonstrate that our method is superior to state-of-the-art video consistency approaches.
We present a novel camera path optimization framework for the task of online video stabilization. Typically, a stabilization pipeline consists of three steps: motion estimating, path smoothing, and novel view rendering. Most previous methods concentrate on motion estimation, proposing various global or local motion models. In contrast, path optimization receives relatively less attention, especially in the important online setting, where no future frames are available. In this work, we adopt recent off-the-shelf high-quality deep motion models for motion estimation to recover the camera trajectory and focus on the latter two steps. Our network takes a short 2D camera path in a sliding window as input and outputs the stabilizing warp field of the last frame in the window, which warps the coming frame to its stabilized position. A hybrid loss is well-defined to constrain the spatial and temporal consistency. In addition, we build a motion dataset that contains stable and unstable motion pairs for the training. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art online methods both qualitatively and quantitatively and achieves comparable performance to offline methods. Our code and dataset are available at https://github.com/liuzhen03/NNDVS
Videos shot by laymen using hand-held cameras contain undesirable shaky motion. Estimating the global motion between successive frames, in a manner not influenced by moving objects, is central to many video stabilization techniques, but poses significant challenges. A large body of work uses 2D affine transformations or homography for the global motion. However, in this work, we introduce a more general representation scheme, which adapts any existing optical flow network to ignore the moving objects and obtain a spatially smooth approximation of the global motion between video frames. We achieve this by a knowledge distillation approach, where we first introduce a low pass filter module into the optical flow network to constrain the predicted optical flow to be spatially smooth. This becomes our student network, named as \textsc{GlobalFlowNet}. Then, using the original optical flow network as the teacher network, we train the student network using a robust loss function. Given a trained \textsc{GlobalFlowNet}, we stabilize videos using a two stage process. In the first stage, we correct the instability in affine parameters using a quadratic programming approach constrained by a user-specified cropping limit to control loss of field of view. In the second stage, we stabilize the video further by smoothing global motion parameters, expressed using a small number of discrete cosine transform coefficients. In extensive experiments on a variety of different videos, our technique outperforms state of the art techniques in terms of subjective quality and different quantitative measures of video stability. The source code is publicly available at \href{https://github.com/GlobalFlowNet/GlobalFlowNet}{https://github.com/GlobalFlowNet/GlobalFlowNet}
Video stabilization plays a central role to improve videos quality. However, despite the substantial progress made by these methods, they were, mainly, tested under standard weather and lighting conditions, and may perform poorly under adverse conditions. In this paper, we propose a synthetic-aware adverse weather robust algorithm for video stabilization that does not require real data and can be trained only on synthetic data. We also present Silver, a novel rendering engine to generate the required training data with an automatic ground-truth extraction procedure. Our approach uses our specially generated synthetic data for training an affine transformation matrix estimator avoiding the feature extraction issues faced by current methods. Additionally, since no video stabilization datasets under adverse conditions are available, we propose the novel VSAC105Real dataset for evaluation. We compare our method to five state-of-the-art video stabilization algorithms using two benchmarks. Our results show that current approaches perform poorly in at least one weather condition, and that, even training in a small dataset with synthetic data only, we achieve the best performance in terms of stability average score, distortion score, success rate, and average cropping ratio when considering all weather conditions. Hence, our video stabilization model generalizes well on real-world videos and does not require large-scale synthetic training data to converge.
The development of safety-oriented research and applications requires fine-grain vehicle trajectories that not only have high accuracy, but also capture substantial safety-critical events. However, it would be challenging to satisfy both these requirements using the available vehicle trajectory datasets do not have the capacity to satisfy both.This paper introduces the CitySim dataset that has the core objective of facilitating safety-oriented research and applications. CitySim has vehicle trajectories extracted from 1140 minutes of drone videos recorded at 12 locations. It covers a variety of road geometries including freeway basic segments, signalized intersections, stop-controlled intersections, and control-free intersections. CitySim was generated through a five-step procedure that ensured trajectory accuracy. The five-step procedure included video stabilization, object filtering, multi-video stitching, object detection and tracking, and enhanced error filtering. Furthermore, CitySim provides the rotated bounding box information of a vehicle, which was demonstrated to improve safety evaluations. Compared with other video-based critical events, including cut-in, merge, and diverge events, which were validated by distributions of both minimum time-to-collision and minimum post-encroachment time. In addition, CitySim had the capability to facilitate digital-twin-related research by providing relevant assets, such as the recording locations' three-dimensional base maps and signal timings.
Video stabilization is an in-camera processing commonly applied by modern acquisition devices. While significantly improving the visual quality of the resulting videos, it has been shown that such operation typically hinders the forensic analysis of video signals. In fact, the correct identification of the acquisition source usually based on Photo Response non-Uniformity (PRNU) is subject to the estimation of the transformation applied to each frame in the stabilization phase. A number of techniques have been proposed for dealing with this problem, which however typically suffer from a high computational burden due to the grid search in the space of inversion parameters. Our work attempts to alleviate these shortcomings by exploiting the parallelization capabilities of Graphics Processing Units (GPUs), typically used for deep learning applications, in the framework of stabilised frames inversion. Moreover, we propose to exploit SIFT features {to estimate the camera momentum and} %to identify less stabilized temporal segments, thus enabling a more accurate identification analysis, and to efficiently initialize the frame-wise parameter search of consecutive frames. Experiments on a consolidated benchmark dataset confirm the effectiveness of the proposed approach in reducing the required computational time and improving the source identification accuracy. {The code is available at \url{https://github.com/AMontiB/GPU-PRNU-SIFT}}.
Warping-based video stabilizers smooth camera trajectory by constraining each pixel's displacement and warp stabilized frames from unstable ones accordingly. However, since the view outside the boundary is not available during warping, the resulting holes around the boundary of the stabilized frame must be discarded (i.e., cropping) to maintain visual consistency, and thus does leads to a tradeoff between stability and cropping ratio. In this paper, we make a first attempt to address this issue by proposing a new Out-of-boundary View Synthesis (OVS) method. By the nature of spatial coherence between adjacent frames and within each frame, OVS extrapolates the out-of-boundary view by aligning adjacent frames to each reference one. Technically, it first calculates the optical flow and propagates it to the outer boundary region according to the affinity, and then warps pixels accordingly. OVS can be integrated into existing warping-based stabilizers as a plug-and-play module to significantly improve the cropping ratio of the stabilized results. In addition, stability is improved because the jitter amplification effect caused by cropping and resizing is reduced. Experimental results on the NUS benchmark show that OVS can improve the performance of five representative state-of-the-art methods in terms of objective metrics and subjective visual quality. The code is publicly available at https://github.com/Annbless/OVS_Stabilization.
The rolling shutter (RS) mechanism is widely used by consumer-grade cameras, which are essential parts in smartphones and autonomous vehicles. The RS effect leads to image distortion upon relative motion between a camera and the scene. This effect needs to be considered in video stabilization, structure from motion, and vision-aided odometry, for which recent studies have improved earlier global shutter (GS) methods by accounting for the RS effect. However, it is still unclear how the RS affects spatiotemporal calibration of the camera in a sensor assembly, which is crucial to good performance in aforementioned applications. This work takes the camera-IMU system as an example and looks into the RS effect on its spatiotemporal calibration. To this end, we develop a calibration method for a RS-camera-IMU system with continuous-time B-splines by using a calibration target. Unlike in calibrating GS cameras, every observation of a landmark on the target has a unique camera pose fitted by continuous-time B-splines. With simulated data generated from four sets of public calibration data, we show that RS can noticeably affect the extrinsic parameters, causing errors about 1$^\circ$ in orientation and 2 $cm$ in translation with a RS setting as in common smartphone cameras. With real data collected by two industrial camera-IMU systems, we find that considering the RS effect gives more accurate and consistent spatiotemporal calibration. Moreover, our method also accurately calibrates the inter-line delay of the RS. The code for simulation and calibration is publicly available.
Homography estimation is an important task in computer vision applications, such as image stitching, video stabilization, and camera calibration. Traditional homography estimation methods heavily depend on the quantity and distribution of feature correspondences, leading to poor robustness in low-texture scenes. The learning solutions, on the contrary, try to learn robust deep features but demonstrate unsatisfying performance in the scenes with low overlap rates. In this paper, we address these two problems simultaneously by designing a contextual correlation layer (CCL). The CCL can efficiently capture the long-range correlation within feature maps and can be flexibly used in a learning framework. In addition, considering that a single homography can not represent the complex spatial transformation in depth-varying images with parallax, we propose to predict multi-grid homography from global to local. Moreover, we equip our network with a depth perception capability, by introducing a novel depth-aware shape-preserved loss. Extensive experiments demonstrate the superiority of our method over state-of-the-art solutions in the synthetic benchmark dataset and real-world dataset. The codes and models will be available at https://github.com/nie-lang/Multi-Grid-Deep-Homography.
Existing video stabilization methods often generate visible distortion or require aggressive cropping of frame boundaries, resulting in smaller field of views. In this work, we present a frame synthesis algorithm to achieve full-frame video stabilization. We first estimate dense warp fields from neighboring frames and then synthesize the stabilized frame by fusing the warped contents. Our core technical novelty lies in the learning-based hybrid-space fusion that alleviates artifacts caused by optical flow inaccuracy and fast-moving objects. We validate the effectiveness of our method on the NUS, selfie, and DeepStab video datasets. Extensive experiment results demonstrate the merits of our approach over prior video stabilization methods.
Previous deep learning-based video stabilizers require a large scale of paired unstable and stable videos for training, which are difficult to collect. Traditional trajectory-based stabilizers, on the other hand, divide the task into several sub-tasks and tackle them subsequently, which are fragile in textureless and occluded regions regarding the usage of hand-crafted features. In this paper, we attempt to tackle the video stabilization problem in a deep unsupervised learning manner, which borrows the divide-and-conquer idea from traditional stabilizers while leveraging the representation power of DNNs to handle the challenges in real-world scenarios. Technically, DUT is composed of a trajectory estimation stage and a trajectory smoothing stage. In the trajectory estimation stage, we first estimate the motion of keypoints, initialize and refine the motion of grids via a novel multi-homography estimation strategy and a motion refinement network, respectively, and get the grid-based trajectories via temporal association. In the trajectory smoothing stage, we devise a novel network to predict dynamic smoothing kernels for trajectory smoothing, which can well adapt to trajectories with different dynamic patterns. We exploit the spatial and temporal coherence of keypoints and grid vertices to formulate the training objectives, resulting in an unsupervised training scheme. Experiment results on public benchmarks show that DUT outperforms state-of-the-art methods both qualitatively and quantitatively. The source code is available at https://github.com/Annbless/DUTCode.