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arXiv:2506.19656공식 코드 · Papers with Code

Video Compression for Spatiotemporal Earth System Data

Large-scale Earth system datasets, from high-resolution remote sensing imagery to spatiotemporal climate model outputs, exhibit characteristics analogous to those of standard videos. Their inherent spatial, temporal, and spectral redundancies can thus be readily exploited by established video compression techniques. Here, we present xarrayvideo, a Python library for compressing multichannel spatiotemporal datasets by encoding them as videos. Our approach achieves compression ratios of up to 250x while maintaining high fidelity by leveraging standard, well-optimized video codecs through ffmpeg. We demonstrate the library's effectiveness on four real-world multichannel spatiotemporal datasets: DynamicEarthNet (very high resolution Planet images), DeepExtremeCubes (high resolution Sentinel-2 images), ERA5 (weather reanalysis data), and the SimpleS2 dataset (high resolution multichannel Sentinel-2 images), achieving Peak Signal-to-Noise Ratios (PSNRs) of 55.86, 40.60, 46.58, and 43.23 dB at 0.1 bits per pixel per band (bpppb) and 65.91, 54.28, 62.90, and 55.04 dB at 1 bpppb. We are redistributing two of these datasets, DeepExtremeCubes (2.3 Tb) and DynamicEarthNet (525 Gb), in the machine-learning-ready and cloud-ready TACO format through HuggingFace at significantly reduced sizes (270 Gb and 8.5 Gb, respectively) without compromising quality (PSNR 55.77-56.65 and 60.15). No performance loss is observed when the compressed versions of these datasets are used in their respective deep learning-based downstream tasks (next step reflectance prediction and landcover segmentation). In conclusion, xarrayvideo presents an efficient solution for handling the rapidly growing size of Earth observation datasets, making advanced compression techniques accessible and practical to the Earth science community. The library is available for use at https://github.com/IPL-UV/xarrayvideo

arXiv:2505.14454공식 코드 · Papers with Code

Video Compression Commander: Plug-and-Play Inference Acceleration for Video Large Language Models

Video large language models (VideoLLM) excel at video understanding, but face efficiency challenges due to the quadratic complexity of abundant visual tokens. Our systematic analysis of token compression methods for VideoLLMs reveals two critical issues: (i) overlooking distinctive visual signals across frames, leading to information loss; (ii) suffering from implementation constraints, causing incompatibility with modern architectures or efficient operators. To address these challenges, we distill three design principles for VideoLLM token compression and propose a plug-and-play inference acceleration framework "Video Compression Commander" (VidCom2). By quantifying each frame's uniqueness, VidCom2 adaptively adjusts compression intensity across frames, effectively preserving essential information while reducing redundancy in video sequences. Extensive experiments across various VideoLLMs and benchmarks demonstrate the superior performance and efficiency of our VidCom2. With only 25% visual tokens, VidCom2 achieves 99.6% of the original performance on LLaVA-OV while reducing 70.8% of the LLM generation latency. Notably, our Frame Compression Adjustment strategy is compatible with other token compression methods to further improve their performance. Our code is available at https://github.com/xuyang-liu16/VidCom2.

arXiv:2505.13152공식 코드 · Papers with Code

Higher fidelity perceptual image and video compression with a latent conditioned residual denoising diffusion model

Denoising diffusion models achieved impressive results on several image generation tasks often outperforming GAN based models. Recently, the generative capabilities of diffusion models have been employed for perceptual image compression, such as in CDC. A major drawback of these diffusion-based methods is that, while producing impressive perceptual quality images they are dropping in fidelity/increasing the distortion to the original uncompressed images when compared with other traditional or learned image compression schemes aiming for fidelity. In this paper, we propose a hybrid compression scheme optimized for perceptual quality, extending the approach of the CDC model with a decoder network in order to reduce the impact on distortion metrics such as PSNR. After using the decoder network to generate an initial image, optimized for distortion, the latent conditioned diffusion model refines the reconstruction for perceptual quality by predicting the residual. On standard benchmarks, we achieve up to +2dB PSNR fidelity improvements while maintaining comparable LPIPS and FID perceptual scores when compared with CDC. Additionally, the approach is easily extensible to video compression, where we achieve similar results.

arXiv:2505.09193공식 코드 · Papers with Code

BiECVC: Gated Diversification of Bidirectional Contexts for Learned Video Compression

Recent forward prediction-based learned video compression (LVC) methods have achieved impressive results, even surpassing VVC reference software VTM under the Low Delay B (LDB) configuration. In contrast, learned bidirectional video compression (BVC) remains underexplored and still lags behind its forward-only counterparts. This performance gap is mainly due to the limited ability to extract diverse and accurate contexts: most existing BVCs primarily exploit temporal motion while neglecting non-local correlations across frames. Moreover, they lack the adaptability to dynamically suppress harmful contexts arising from fast motion or occlusion. To tackle these challenges, we propose BiECVC, a BVC framework that incorporates diversified local and non-local context modeling along with adaptive context gating. For local context enhancement, BiECVC reuses high-quality features from lower layers and aligns them using decoded motion vectors without introducing extra motion overhead. To model non-local dependencies efficiently, we adopt a linear attention mechanism that balances performance and complexity. To further mitigate the impact of inaccurate context prediction, we introduce Bidirectional Context Gating, inspired by data-dependent decay in recent autoregressive language models, to dynamically filter contextual information based on conditional coding results. Extensive experiments demonstrate that BiECVC achieves state-of-the-art performance, reducing the bit-rate by 13.4% and 15.7% compared to VTM 13.2 under the Random Access (RA) configuration with intra periods of 32 and 64, respectively. To our knowledge, BiECVC is the first learned video codec to surpass VTM 13.2 RA across all standard test datasets. Code will be available at https://github.com/JiangWeibeta/ECVC.

arXiv:2503.11343공식 코드 · Papers with Code

FG-DFPN: Flow Guided Deformable Frame Prediction Network

Video frame prediction remains a fundamental challenge in computer vision with direct implications for autonomous systems, video compression, and media synthesis. We present FG-DFPN, a novel architecture that harnesses the synergy between optical flow estimation and deformable convolutions to model complex spatio-temporal dynamics. By guiding deformable sampling with motion cues, our approach addresses the limitations of fixed-kernel networks when handling diverse motion patterns. The multi-scale design enables FG-DFPN to simultaneously capture global scene transformations and local object movements with remarkable precision. Our experiments demonstrate that FG-DFPN achieves state-of-the-art performance on eight diverse MPEG test sequences, outperforming existing methods by 1dB PSNR while maintaining competitive inference speeds. The integration of motion cues with adaptive geometric transformations makes FG-DFPN a promising solution for next-generation video processing systems that require high-fidelity temporal predictions. The model and instructions to reproduce our results will be released at: https://github.com/KUIS-AI-Tekalp-Research Group/frame-prediction

arXiv:2503.03708공식 코드 · Papers with Code

Rethinking Video Tokenization: A Conditioned Diffusion-based Approach

Existing video tokenizers typically use the traditional Variational Autoencoder (VAE) architecture for video compression and reconstruction. However, to achieve good performance, its training process often relies on complex multi-stage training tricks that go beyond basic reconstruction loss and KL regularization. Among these tricks, the most challenging is the precise tuning of adversarial training with additional Generative Adversarial Networks (GANs) in the final stage, which can hinder stable convergence. In contrast to GANs, diffusion models offer more stable training processes and can generate higher-quality results. Inspired by these advantages, we propose CDT, a novel Conditioned Diffusion-based video Tokenizer, that replaces the GAN-based decoder with a conditional causal diffusion model. The encoder compresses spatio-temporal information into compact latents, while the decoder reconstructs videos through a reverse diffusion process conditioned on these latents. During inference, we incorporate a feature cache mechanism to generate videos of arbitrary length while maintaining temporal continuity and adopt sampling acceleration technique to enhance efficiency. Trained using only a basic MSE diffusion loss for reconstruction, along with KL term and LPIPS perceptual loss from scratch, extensive experiments demonstrate that CDT achieves state-of-the-art performance in video reconstruction tasks with just a single-step sampling. Even a scaled-down version of CDT (3$\times$ inference speedup) still performs comparably with top baselines. Moreover, the latent video generation model trained with CDT also exhibits superior performance. The source code and pretrained weights are available at https://github.com/ali-vilab/CDT.

arXiv:2503.00410공식 코드 · Papers with Code

High Dynamic Range Video Compression: A Large-Scale Benchmark Dataset and A Learned Bit-depth Scalable Compression Algorithm

Recently, learned video compression (LVC) is undergoing a period of rapid development. However, due to absence of large and high-quality high dynamic range (HDR) video training data, LVC on HDR video is still unexplored. In this paper, we are the first to collect a large-scale HDR video benchmark dataset, named HDRVD2K, featuring huge quantity, diverse scenes and multiple motion types. HDRVD2K fills gaps of video training data and facilitate the development of LVC on HDR videos. Based on HDRVD2K, we further propose the first learned bit-depth scalable video compression (LBSVC) network for HDR videos by effectively exploiting bit-depth redundancy between videos of multiple dynamic ranges. To achieve this, we first propose a compression-friendly bit-depth enhancement module (BEM) to effectively predict original HDR videos based on compressed tone-mapped low dynamic range (LDR) videos and dynamic range prior, instead of reducing redundancy only through spatio-temporal predictions. Our method greatly improves the reconstruction quality and compression performance on HDR videos. Extensive experiments demonstrate the effectiveness of HDRVD2K on learned HDR video compression and great compression performance of our proposed LBSVC network. Code and dataset will be released in https://github.com/sdkinda/HDR-Learned-Video-Coding.

arXiv:2502.20762공식 코드 · Papers with Code

Towards Practical Real-Time Neural Video Compression

We introduce a practical real-time neural video codec (NVC) designed to deliver high compression ratio, low latency and broad versatility. In practice, the coding speed of NVCs depends on 1) computational costs, and 2) non-computational operational costs, such as memory I/O and the number of function calls. While most efficient NVCs prioritize reducing computational cost, we identify operational cost as the primary bottleneck to achieving higher coding speed. Leveraging this insight, we introduce a set of efficiency-driven design improvements focused on minimizing operational costs. Specifically, we employ implicit temporal modeling to eliminate complex explicit motion modules, and use single low-resolution latent representations rather than progressive downsampling. These innovations significantly accelerate NVC without sacrificing compression quality. Additionally, we implement model integerization for consistent cross-device coding and a module-bank-based rate control scheme to improve practical adaptability. Experiments show our proposed DCVC-RT achieves an impressive average encoding/decoding speed at 125.2/112.8 fps (frames per second) for 1080p video, while saving an average of 21% in bitrate compared to H.266/VTM. The code is available at https://github.com/microsoft/DCVC.

arXiv:2501.04038공식 코드 · Papers with Code

Listening and Seeing Again: Generative Error Correction for Audio-Visual Speech Recognition

Unlike traditional Automatic Speech Recognition (ASR), Audio-Visual Speech Recognition (AVSR) takes audio and visual signals simultaneously to infer the transcription. Recent studies have shown that Large Language Models (LLMs) can be effectively used for Generative Error Correction (GER) in ASR by predicting the best transcription from ASR-generated N-best hypotheses. However, these LLMs lack the ability to simultaneously understand audio and visual, making the GER approach challenging to apply in AVSR. In this work, we propose a novel GER paradigm for AVSR, termed AVGER, that follows the concept of ``listening and seeing again''. Specifically, we first use the powerful AVSR system to read the audio and visual signals to get the N-Best hypotheses, and then use the Q-former-based Multimodal Synchronous Encoder to read the audio and visual information again and convert them into an audio and video compression representation respectively that can be understood by LLM. Afterward, the audio-visual compression representation and the N-Best hypothesis together constitute a Cross-modal Prompt to guide the LLM in producing the best transcription. In addition, we also proposed a Multi-Level Consistency Constraint training criterion, including logits-level, utterance-level and representations-level, to improve the correction accuracy while enhancing the interpretability of audio and visual compression representations. The experimental results on the LRS3 dataset show that our method outperforms current mainstream AVSR systems. The proposed AVGER can reduce the Word Error Rate (WER) by 24% compared to them. Code and models can be found at: https://github.com/CircleRedRain/AVGER.

arXiv:2412.20504공식 코드 · Papers with Code

ReTaKe: Reducing Temporal and Knowledge Redundancy for Long Video Understanding

Video Large Language Models (VideoLLMs) have made significant strides in video understanding but struggle with long videos due to the limitations of their backbone LLMs. Existing solutions rely on length extrapolation, which is memory-constrained, or visual token compression, which primarily leverages low-level temporal redundancy while overlooking the more effective high-level knowledge redundancy. To address this, we propose $\textbf{ReTaKe}$, a training-free method with two novel modules DPSelect and PivotKV, to jointly reduce both temporal visual redundancy and knowledge redundancy for video compression. To align with the way of human temporal perception, DPSelect identifies keyframes based on inter-frame distance peaks. To leverage LLMs' learned prior knowledge, PivotKV marks the keyframes as pivots and compress non-pivot frames by pruning low-attention tokens in their KV cache. ReTaKe enables VideoLLMs to process 8 times longer frames (up to 2048), outperforming similar-sized models by 3-5% and even rivaling much larger ones on VideoMME, MLVU, LongVideoBench, and LVBench. Moreover, by overlapping compression operations with prefilling, ReTaKe introduces only ~10% prefilling latency overhead while reducing decoding latency by ~20%. Our code is available at https://github.com/SCZwangxiao/video-ReTaKe.

arXiv:2412.09492공식 코드 · Papers with Code

Video Seal: Open and Efficient Video Watermarking

The proliferation of AI-generated content and sophisticated video editing tools has made it both important and challenging to moderate digital platforms. Video watermarking addresses these challenges by embedding imperceptible signals into videos, allowing for identification. However, the rare open tools and methods often fall short on efficiency, robustness, and flexibility. To reduce these gaps, this paper introduces Video Seal, a comprehensive framework for neural video watermarking and a competitive open-sourced model. Our approach jointly trains an embedder and an extractor, while ensuring the watermark robustness by applying transformations in-between, e.g., video codecs. This training is multistage and includes image pre-training, hybrid post-training and extractor fine-tuning. We also introduce temporal watermark propagation, a technique to convert any image watermarking model to an efficient video watermarking model without the need to watermark every high-resolution frame. We present experimental results demonstrating the effectiveness of the approach in terms of speed, imperceptibility, and robustness. Video Seal achieves higher robustness compared to strong baselines especially under challenging distortions combining geometric transformations and video compression. Additionally, we provide new insights such as the impact of video compression during training, and how to compare methods operating on different payloads. Contributions in this work - including the codebase, models, and a public demo - are open-sourced under permissive licenses to foster further research and development in the field.

arXiv:2411.19442공식 코드 · Papers with Code

MCUCoder: Adaptive Bitrate Learned Video Compression for IoT Devices

The rapid growth of camera-based IoT devices demands the need for efficient video compression, particularly for edge applications where devices face hardware constraints, often with only 1 or 2 MB of RAM and unstable internet connections. Traditional and deep video compression methods are designed for high-end hardware, exceeding the capabilities of these constrained devices. Consequently, video compression in these scenarios is often limited to M-JPEG due to its high hardware efficiency and low complexity. This paper introduces , an open-source adaptive bitrate video compression model tailored for resource-limited IoT settings. MCUCoder features an ultra-lightweight encoder with only 10.5K parameters and a minimal 350KB memory footprint, making it well-suited for edge devices and MCUs. While MCUCoder uses a similar amount of energy as M-JPEG, it reduces bitrate by 55.65% on the MCL-JCV dataset and 55.59% on the UVG dataset, measured in MS-SSIM. Moreover, MCUCoder supports adaptive bitrate streaming by generating a latent representation that is sorted by importance, allowing transmission based on available bandwidth. This ensures smooth real-time video transmission even under fluctuating network conditions on low-resource devices. Source code available at https://github.com/ds-kiel/MCUCoder.

arXiv:2411.11857공식 코드 · Papers with Code

Radiance Field Delta Video Compression in Edge-Enabled Vehicular Metaverse

Connected and autonomous vehicles (CAVs) offload computationally intensive tasks to multi-access edge computing (MEC) servers via vehicle-to-infrastructure (V2I) communication, enabling applications within the vehicular metaverse, which transforms physical environment into the digital space enabling advanced analysis or predictive modeling. A core challenge is physical-to-virtual (P2V) synchronization through digital twins (DTs), reliant on MEC networks and ultra-reliable low-latency communication (URLLC). To address this, we introduce radiance field (RF) delta video compression (RFDVC), which uses RF-encoder and RF-decoder architecture using distributed RFs as DTs storing photorealistic 3D urban scenes in compressed form. This method extracts differences between CAV-frame capturing actual traffic and RF-frame capturing empty scene from the same camera pose in batches encoded and transmitted over the MEC network. Experiments show data savings up to 71% against H.264 codec and 44% against H.265 codec under different conditions as lighting changes, and rain. RFDVC also demonstrates resilience to transmission errors, achieving up to +0.29 structural similarity index measure (SSIM) improvement at block error rate (BLER) = 0.35 in non-rainy and +0.25 at BLER = 0.2 in rainy conditions, ensuring superior visual quality compared to standard video coding (VC) methods across various conditions.

arXiv:2411.11199공식 코드 · Papers with Code

BVI-CR: A Multi-View Human Dataset for Volumetric Video Compression

The advances in immersive technologies and 3D reconstruction have enabled the creation of digital replicas of real-world objects and environments with fine details. These processes generate vast amounts of 3D data, requiring more efficient compression methods to satisfy the memory and bandwidth constraints associated with data storage and transmission. However, the development and validation of efficient 3D data compression methods are constrained by the lack of comprehensive and high-quality volumetric video datasets, which typically require much more effort to acquire and consume increased resources compared to 2D image and video databases. To bridge this gap, we present an open multi-view volumetric human dataset, denoted BVI-CR, which contains 18 multi-view RGB-D captures and their corresponding textured polygonal meshes, depicting a range of diverse human actions. Each video sequence contains 10 views in 1080p resolution with durations between 10-15 seconds at 30FPS. Using BVI-CR, we benchmarked three conventional and neural coordinate-based multi-view video compression methods, following the MPEG MIV Common Test Conditions, and reported their rate quality performance based on various quality metrics. The results show the great potential of neural representation based methods in volumetric video compression compared to conventional video coding methods (with an up to 38\% average coding gain in PSNR). This dataset provides a development and validation platform for a variety of tasks including volumetric reconstruction, compression, and quality assessment. The database will be shared publicly at \url{https://github.com/fan-aaron-zhang/bvi-cr}.

arXiv:2410.09706공식 코드 · Papers with Code

ECVC: Exploiting Non-Local Correlations in Multiple Frames for Contextual Video Compression

In Learned Video Compression (LVC), improving inter prediction, such as enhancing temporal context mining and mitigating accumulated errors, is crucial for boosting rate-distortion performance. Existing LVCs mainly focus on mining the temporal movements while neglecting non-local correlations among frames. Additionally, current contextual video compression models use a single reference frame, which is insufficient for handling complex movements. To address these issues, we propose leveraging non-local correlations across multiple frames to enhance temporal priors, significantly boosting rate-distortion performance. To mitigate error accumulation, we introduce a partial cascaded fine-tuning strategy that supports fine-tuning on full-length sequences with constrained computational resources. This method reduces the train-test mismatch in sequence lengths and significantly decreases accumulated errors. Based on the proposed techniques, we present a video compression scheme ECVC. Experiments demonstrate that our ECVC achieves state-of-the-art performance, reducing 10.5% and 11.5% more bit-rates than previous SOTA method DCVC-FM over VTM-13.2 low delay B (LDB) under the intra period (IP) of 32 and -1, respectively. Our code is available at https://github.com/JiangWeibeta/ECVC.

arXiv:2410.08485공식 코드 · Papers with Code

Beyond GFVC: A Progressive Face Video Compression Framework with Adaptive Visual Tokens

Recently, deep generative models have greatly advanced the progress of face video coding towards promising rate-distortion performance and diverse application functionalities. Beyond traditional hybrid video coding paradigms, Generative Face Video Compression (GFVC) relying on the strong capabilities of deep generative models and the philosophy of early Model-Based Coding (MBC) can facilitate the compact representation and realistic reconstruction of visual face signal, thus achieving ultra-low bitrate face video communication. However, these GFVC algorithms are sometimes faced with unstable reconstruction quality and limited bitrate ranges. To address these problems, this paper proposes a novel Progressive Face Video Compression framework, namely PFVC, that utilizes adaptive visual tokens to realize exceptional trade-offs between reconstruction robustness and bandwidth intelligence. In particular, the encoder of the proposed PFVC projects the high-dimensional face signal into adaptive visual tokens in a progressive manner, whilst the decoder can further reconstruct these adaptive visual tokens for motion estimation and signal synthesis with different granularity levels. Experimental results demonstrate that the proposed PFVC framework can achieve better coding flexibility and superior rate-distortion performance in comparison with the latest Versatile Video Coding (VVC) codec and the state-of-the-art GFVC algorithms. The project page can be found at https://github.com/Berlin0610/PFVC.

arXiv:2410.07659공식 코드 · Papers with Code

MotionAura: Generating High-Quality and Motion Consistent Videos using Discrete Diffusion

The spatio-temporal complexity of video data presents significant challenges in tasks such as compression, generation, and inpainting. We present four key contributions to address the challenges of spatiotemporal video processing. First, we introduce the 3D Mobile Inverted Vector-Quantization Variational Autoencoder (3D-MBQ-VAE), which combines Variational Autoencoders (VAEs) with masked token modeling to enhance spatiotemporal video compression. The model achieves superior temporal consistency and state-of-the-art (SOTA) reconstruction quality by employing a novel training strategy with full frame masking. Second, we present MotionAura, a text-to-video generation framework that utilizes vector-quantized diffusion models to discretize the latent space and capture complex motion dynamics, producing temporally coherent videos aligned with text prompts. Third, we propose a spectral transformer-based denoising network that processes video data in the frequency domain using the Fourier Transform. This method effectively captures global context and long-range dependencies for high-quality video generation and denoising. Lastly, we introduce a downstream task of Sketch Guided Video Inpainting. This task leverages Low-Rank Adaptation (LoRA) for parameter-efficient fine-tuning. Our models achieve SOTA performance on a range of benchmarks. Our work offers robust frameworks for spatiotemporal modeling and user-driven video content manipulation. We will release the code, datasets, and models in open-source.

arXiv:2410.02598공식 코드 · Papers with Code

High-Efficiency Neural Video Compression via Hierarchical Predictive Learning

The enhanced Deep Hierarchical Video Compression-DHVC 2.0-has been introduced. This single-model neural video codec operates across a broad range of bitrates, delivering not only superior compression performance to representative methods but also impressive complexity efficiency, enabling real-time processing with a significantly smaller memory footprint on standard GPUs. These remarkable advancements stem from the use of hierarchical predictive coding. Each video frame is uniformly transformed into multiscale representations through hierarchical variational autoencoders. For a specific scale's feature representation of a frame, its corresponding latent residual variables are generated by referencing lower-scale spatial features from the same frame and then conditionally entropy-encoded using a probabilistic model whose parameters are predicted using same-scale temporal reference from previous frames and lower-scale spatial reference of the current frame. This feature-space processing operates from the lowest to the highest scale of each frame, completely eliminating the need for the complexity-intensive motion estimation and compensation techniques that have been standard in video codecs for decades. The hierarchical approach facilitates parallel processing, accelerating both encoding and decoding, and supports transmission-friendly progressive decoding, making it particularly advantageous for networked video applications in the presence of packet loss. Source codes will be made available.

arXiv:2409.14827공식 코드 · Papers with Code

AIM 2024 Challenge on Video Saliency Prediction: Methods and Results

This paper reviews the Challenge on Video Saliency Prediction at AIM 2024. The goal of the participants was to develop a method for predicting accurate saliency maps for the provided set of video sequences. Saliency maps are widely exploited in various applications, including video compression, quality assessment, visual perception studies, the advertising industry, etc. For this competition, a previously unused large-scale audio-visual mouse saliency (AViMoS) dataset of 1500 videos with more than 70 observers per video was collected using crowdsourced mouse tracking. The dataset collection methodology has been validated using conventional eye-tracking data and has shown high consistency. Over 30 teams registered in the challenge, and there are 7 teams that submitted the results in the final phase. The final phase solutions were tested and ranked by commonly used quality metrics on a private test subset. The results of this evaluation and the descriptions of the solutions are presented in this report. All data, including the private test subset, is made publicly available on the challenge homepage - https://challenges.videoprocessing.ai/challenges/video-saliency-prediction.html.

arXiv:2408.11982공식 코드 · Papers with Code

AIM 2024 Challenge on Compressed Video Quality Assessment: Methods and Results

Video quality assessment (VQA) is a crucial task in the development of video compression standards, as it directly impacts the viewer experience. This paper presents the results of the Compressed Video Quality Assessment challenge, held in conjunction with the Advances in Image Manipulation (AIM) workshop at ECCV 2024. The challenge aimed to evaluate the performance of VQA methods on a diverse dataset of 459 videos, encoded with 14 codecs of various compression standards (AVC/H.264, HEVC/H.265, AV1, and VVC/H.266) and containing a comprehensive collection of compression artifacts. To measure the methods performance, we employed traditional correlation coefficients between their predictions and subjective scores, which were collected via large-scale crowdsourced pairwise human comparisons. For training purposes, participants were provided with the Compressed Video Quality Assessment Dataset (CVQAD), a previously developed dataset of 1022 videos. Up to 30 participating teams registered for the challenge, while we report the results of 6 teams, which submitted valid final solutions and code for reproducing the results. Moreover, we calculated and present the performance of state-of-the-art VQA methods on the developed dataset, providing a comprehensive benchmark for future research. The dataset, results, and online leaderboard are publicly available at https://challenges.videoprocessing.ai/challenges/compressedvideo-quality-assessment.html.