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arXiv:2412.06424공식 코드 · Papers with Code

Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video

Recent 4D reconstruction methods have yielded impressive results but rely on sharp videos as supervision. However, motion blur often occurs in videos due to camera shake and object movement, while existing methods render blurry results when using such videos for reconstructing 4D models. Although a few NeRF-based approaches attempted to address the problem, they struggled to produce high-quality results, due to the inaccuracy in estimating continuous dynamic representations within the exposure time. Encouraged by recent works in 3D motion trajectory modeling using 3D Gaussian Splatting (3DGS), we suggest taking 3DGS as the scene representation manner, and propose the first 4D Gaussian Splatting framework to reconstruct a high-quality 4D model from blurry monocular video, named Deblur4DGS. Specifically, we transform continuous dynamic representations estimation within an exposure time into the exposure time estimation. Moreover, we introduce exposure regularization to avoid trivial solutions, as well as multi-frame and multi-resolution consistency ones to alleviate artifacts. Furthermore, to better represent objects with large motion, we suggest blur-aware variable canonical Gaussians. Beyond novel-view synthesis, Deblur4DGS can be applied to improve blurry video from multiple perspectives, including deblurring, frame interpolation, and video stabilization. Extensive experiments on the above four tasks show that Deblur4DGS outperforms state-of-the-art 4D reconstruction methods. The codes are available at https://github.com/ZcsrenlongZ/Deblur4DGS.

arXiv:2410.20445공식 코드 · Papers with Code

TrajAgent: An Agent Framework for Unified Trajectory Modelling

Trajectory modeling, which includes research on trajectory data pattern mining and future prediction, has widespread applications in areas such as life services, urban transportation, and public administration. Numerous methods have been proposed to address specific problems within trajectory modelling. However, due to the heterogeneity of data and the diversity of trajectory tasks, achieving unified trajectory modelling remains an important yet challenging task. In this paper, we propose TrajAgent, a large language model-based agentic framework, to unify various trajectory modelling tasks. In TrajAgent, we first develop UniEnv, an execution environment with a unified data and model interface, to support the execution and training of various models. Building on UniEnv, we introduce TAgent, an agentic workflow designed for automatic trajectory modelling across various trajectory tasks. Specifically, we design AutOpt, a systematic optimization module within TAgent, to further improve the performance of the integrated model. With diverse trajectory tasks input in natural language, TrajAgent automatically generates competitive results via training and executing appropriate models. Extensive experiments on four tasks using four real-world datasets demonstrate the effectiveness of TrajAgent in unified trajectory modelling, achieving an average performance improvement of 15.43% over baseline methods.

arXiv:2402.07232공식 코드 · Papers with Code

UVTM: Universal Vehicle Trajectory Modeling with ST Feature Domain Generation

Vehicle movement is frequently captured in the form of GPS trajectories, i.e., sequences of timestamped GPS locations. Such data is widely used for various tasks such as travel-time estimation, trajectory recovery, and trajectory prediction. A universal vehicle trajectory model could be applied to different tasks, removing the need to maintain multiple specialized models, thereby reducing computational and storage costs. However, creating such a model is challenging when the integrity of trajectory features is compromised, i.e., in scenarios where only partial features are available or the trajectories are sparse. To address these challenges, we propose the Universal Vehicle Trajectory Model (UVTM), which can effectively adapt to different tasks without excessive retraining. UVTM incorporates two specialized designs. First, it divides trajectory features into three distinct domains. Each domain can be masked and generated independently to accommodate tasks with only partially available features. Second, UVTM is pre-trained by reconstructing dense, feature-complete trajectories from sparse, feature-incomplete counterparts, enabling strong performance even when the integrity of trajectory features is compromised. Experiments involving four representative trajectory-related tasks on three real-world vehicle trajectory datasets provide insight into the performance of UVTM and offer evidence that it is capable of meeting its objectives.

arXiv:2312.13716공식 코드 · Papers with Code

Critic-Guided Decision Transformer for Offline Reinforcement Learning

Recent advancements in offline reinforcement learning (RL) have underscored the capabilities of Return-Conditioned Supervised Learning (RCSL), a paradigm that learns the action distribution based on target returns for each state in a supervised manner. However, prevailing RCSL methods largely focus on deterministic trajectory modeling, disregarding stochastic state transitions and the diversity of future trajectory distributions. A fundamental challenge arises from the inconsistency between the sampled returns within individual trajectories and the expected returns across multiple trajectories. Fortunately, value-based methods offer a solution by leveraging a value function to approximate the expected returns, thereby addressing the inconsistency effectively. Building upon these insights, we propose a novel approach, termed the Critic-Guided Decision Transformer (CGDT), which combines the predictability of long-term returns from value-based methods with the trajectory modeling capability of the Decision Transformer. By incorporating a learned value function, known as the critic, CGDT ensures a direct alignment between the specified target returns and the expected returns of actions. This integration bridges the gap between the deterministic nature of RCSL and the probabilistic characteristics of value-based methods. Empirical evaluations on stochastic environments and D4RL benchmark datasets demonstrate the superiority of CGDT over traditional RCSL methods. These results highlight the potential of CGDT to advance the state of the art in offline RL and extend the applicability of RCSL to a wide range of RL tasks.

arXiv:2210.05155공식 코드 · Papers with Code

Contrastive Trajectory Similarity Learning with Dual-Feature Attention

Trajectory similarity measures act as query predicates in trajectory databases, making them the key player in determining the query results. They also have a heavy impact on the query efficiency. An ideal measure should have the capability to accurately evaluate the similarity between any two trajectories in a very short amount of time. Towards this aim, we propose a contrastive learning-based trajectory modeling method named TrajCL. We present four trajectory augmentation methods and a novel dual-feature self-attention-based trajectory backbone encoder. The resultant model can jointly learn both the spatial and the structural patterns of trajectories. Our model does not involve any recurrent structures and thus has a high efficiency. Besides, our pre-trained backbone encoder can be fine-tuned towards other computationally expensive measures with minimal supervision data. Experimental results show that TrajCL is consistently and significantly more accurate than the state-of-the-art trajectory similarity measures. After fine-tuning, i.e., to serve as an estimator for heuristic measures, TrajCL can even outperform the state-of-the-art supervised method by up to 56% in the accuracy for processing trajectory similarity queries.

arXiv:2209.02297공식 코드 · Papers with Code

SIND: A Drone Dataset at Signalized Intersection in China

Intersection is one of the most challenging scenarios for autonomous driving tasks. Due to the complexity and stochasticity, essential applications (e.g., behavior modeling, motion prediction, safety validation, etc.) at intersections rely heavily on data-driven techniques. Thus, there is an intense demand for trajectory datasets of traffic participants (TPs) in intersections. Currently, most intersections in urban areas are equipped with traffic lights. However, there is not yet a large-scale, high-quality, publicly available trajectory dataset for signalized intersections. Therefore, in this paper, a typical two-phase signalized intersection is selected in Tianjin, China. Besides, a pipeline is designed to construct a Signalized INtersection Dataset (SIND), which contains 7 hours of recording including over 13,000 TPs with 7 types. Then, the behaviors of traffic light violations in SIND are recorded. Furthermore, the SIND is also compared with other similar works. The features of the SIND can be summarized as follows: 1) SIND provides more comprehensive information, including traffic light states, motion parameters, High Definition (HD) map, etc. 2) The category of TPs is diverse and characteristic, where the proportion of vulnerable road users (VRUs) is up to 62.6% 3) Multiple traffic light violations of non-motor vehicles are shown. We believe that SIND would be an effective supplement to existing datasets and can promote related research on autonomous driving.The dataset is available online via: https://github.com/SOTIF-AVLab/SinD

arXiv:2111.05469공식 코드 · Papers with Code

Clustering of longitudinal data: A tutorial on a variety of approaches

During the past two decades, methods for identifying groups with different trends in longitudinal data have become of increasing interest across many areas of research. To support researchers, we summarize the guidance from the literature regarding longitudinal clustering. Moreover, we present a selection of methods for longitudinal clustering, including group-based trajectory modeling (GBTM), growth mixture modeling (GMM), and longitudinal k-means (KML). The methods are introduced at a basic level, and strengths, limitations, and model extensions are listed. Following the recent developments in data collection, attention is given to the applicability of these methods to intensive longitudinal data (ILD). We demonstrate the application of the methods on a synthetic dataset using packages available in R.

arXiv:2108.13202공식 코드 · Papers with Code

PTRAIL -- A python package for parallel trajectory data preprocessing

Trajectory data represent a trace of an object that changes its position in space over time. This kind of data is complex to handle and analyze, since it is generally produced in huge quantities, often prone to errors generated by the geolocation device, human mishandling, or area coverage limitation. Therefore, there is a need for software specifically tailored to preprocess trajectory data. In this work we propose PTRAIL, a python package offering several trajectory preprocessing steps, including filtering, feature extraction, and interpolation. PTRAIL uses parallel computation and vectorization, being suitable for large datasets and fast compared to other python libraries.

arXiv:2104.11980공식 코드 · Papers with Code

baller2vec++: A Look-Ahead Multi-Entity Transformer For Modeling Coordinated Agents

In many multi-agent spatiotemporal systems, agents operate under the influence of shared, unobserved variables (e.g., the play a team is executing in a game of basketball). As a result, the trajectories of the agents are often statistically dependent at any given time step; however, almost universally, multi-agent models implicitly assume the agents' trajectories are statistically independent at each time step. In this paper, we introduce baller2vec++, a multi-entity Transformer that can effectively model coordinated agents. Specifically, baller2vec++ applies a specially designed self-attention mask to a mixture of location and "look-ahead" trajectory sequences to learn the distributions of statistically dependent agent trajectories. We show that, unlike baller2vec (baller2vec++'s predecessor), baller2vec++ can learn to emulate the behavior of perfectly coordinated agents in a simulated toy dataset. Additionally, when modeling the trajectories of professional basketball players, baller2vec++ outperforms baller2vec by a wide margin.

arXiv:2104.00563공식 코드 · Papers with Code

Latent Variable Sequential Set Transformers For Joint Multi-Agent Motion Prediction

Robust multi-agent trajectory prediction is essential for the safe control of robotic systems. A major challenge is to efficiently learn a representation that approximates the true joint distribution of contextual, social, and temporal information to enable planning. We propose Latent Variable Sequential Set Transformers which are encoder-decoder architectures that generate scene-consistent multi-agent trajectories. We refer to these architectures as "AutoBots". The encoder is a stack of interleaved temporal and social multi-head self-attention (MHSA) modules which alternately perform equivariant processing across the temporal and social dimensions. The decoder employs learnable seed parameters in combination with temporal and social MHSA modules allowing it to perform inference over the entire future scene in a single forward pass efficiently. AutoBots can produce either the trajectory of one ego-agent or a distribution over the future trajectories for all agents in the scene. For the single-agent prediction case, our model achieves top results on the global nuScenes vehicle motion prediction leaderboard, and produces strong results on the Argoverse vehicle prediction challenge. In the multi-agent setting, we evaluate on the synthetic partition of TrajNet++ dataset to showcase the model's socially-consistent predictions. We also demonstrate our model on general sequences of sets and provide illustrative experiments modelling the sequential structure of the multiple strokes that make up symbols in the Omniglot data. A distinguishing feature of AutoBots is that all models are trainable on a single desktop GPU (1080 Ti) in under 48h.

arXiv:2005.14472공식 코드 · Papers with Code

Multi-layer Trajectory Clustering: A Network Algorithm for Disease Subtyping

Many diseases display heterogeneity in clinical features and their progression, indicative of the existence of disease subtypes. Extracting patterns of disease variable progression for subtypes has tremendous application in medicine, for example, in early prognosis and personalized medical therapy. This work present a novel, data-driven, network-based Trajectory Clustering (TC) algorithm for identifying Parkinson's subtypes based on disease trajectory. Modeling patient-variable interactions as a bipartite network, TC first extracts communities of co-expressing disease variables at different stages of progression. Then, it identifies Parkinson's subtypes by clustering similar patient trajectories that are characterized by severity of disease variables through a multi-layer network. Determination of trajectory similarity accounts for direct overlaps between trajectories as well as second-order similarities, i.e., common overlap with a third set of trajectories. This work clusters trajectories across two types of layers: (a) temporal, and (b) ranges of independent outcome variable (representative of disease severity), both of which yield four distinct subtypes. The former subtypes exhibit differences in progression of disease domains (Cognitive, Mental Health etc.), whereas the latter subtypes exhibit different degrees of progression, i.e., some remain mild, whereas others show significant deterioration after 5 years. The TC approach is validated through statistical analyses and consistency of the identified subtypes with medical literature. This generalizable and robust method can easily be extended to other progressive multi-variate disease datasets, and can effectively assist in targeted subtype-specific treatment in the field of personalized medicine.

arXiv:1810.05993공식 코드 · Papers with Code

The Trajectron: Probabilistic Multi-Agent Trajectory Modeling With Dynamic Spatiotemporal Graphs

Developing safe human-robot interaction systems is a necessary step towards the widespread integration of autonomous agents in society. A key component of such systems is the ability to reason about the many potential futures (e.g. trajectories) of other agents in the scene. Towards this end, we present the Trajectron, a graph-structured model that predicts many potential future trajectories of multiple agents simultaneously in both highly dynamic and multimodal scenarios (i.e. where the number of agents in the scene is time-varying and there are many possible highly-distinct futures for each agent). It combines tools from recurrent sequence modeling and variational deep generative modeling to produce a distribution of future trajectories for each agent in a scene. We demonstrate the performance of our model on several datasets, obtaining state-of-the-art results on standard trajectory prediction metrics as well as introducing a new metric for comparing models that output distributions.