Text-to-image generation models have made significant progress in producing high-quality images from textual descriptions, yet they continue to struggle with maintaining subject consistency across multiple images, a fundamental requirement for visual storytelling. Existing methods attempt to address this by either fine-tuning models on large-scale story visualization datasets, which is resource-intensive, or by using training-free techniques that share information across generations, which still yield limited success. In this paper, we introduce a novel training-free sampling strategy called Zigzag Sampling with Asymmetric Prompts and Visual Sharing to enhance subject consistency in visual story generation. Our approach proposes a zigzag sampling mechanism that alternates between asymmetric prompting to retain subject characteristics, while a visual sharing module transfers visual cues across generated images to %further enforce consistency. Experimental results, based on both quantitative metrics and qualitative evaluations, demonstrate that our method significantly outperforms previous approaches in generating coherent and consistent visual stories. The code is available at https://github.com/Mingxiao-Li/Asymmetry-Zigzag-StoryDiffusion.
Story visualization, which aims to generate a sequence of visually coherent images aligning with a given narrative and reference images, has seen significant progress with recent advancements in generative models. To further enhance the performance of story visualization frameworks in real-world scenarios, we introduce a comprehensive evaluation benchmark, ViStoryBench. We collect a diverse dataset encompassing various story types and artistic styles, ensuring models are evaluated across multiple dimensions such as different plots (e.g., comedy, horror) and visual aesthetics (e.g., anime, 3D renderings). ViStoryBench is carefully curated to balance narrative structures and visual elements, featuring stories with single and multiple protagonists to test models' ability to maintain character consistency. Additionally, it includes complex plots and intricate world-building to challenge models in generating accurate visuals. To ensure comprehensive comparisons, our benchmark incorporates a wide range of evaluation metrics assessing critical aspects. This structured and multifaceted framework enables researchers to thoroughly identify both the strengths and weaknesses of different models, fostering targeted improvements.
Story visualization has gained increasing attention in artificial intelligence. However, existing methods still struggle with maintaining a balance between character identity preservation and text-semantics alignment, largely due to a lack of detailed semantic modeling of the story scene. To tackle this challenge, we propose a novel knowledge graph, namely Character Graph (\textbf{CG}), which comprehensively represents various story-related knowledge, including the characters, the attributes related to characters, and the relationship between characters. We then introduce StoryWeaver, an image generator that achieve Customization via Character Graph (\textbf{C-CG}), capable of consistent story visualization with rich text semantics. To further improve the multi-character generation performance, we incorporate knowledge-enhanced spatial guidance (\textbf{KE-SG}) into StoryWeaver to precisely inject character semantics into generation. To validate the effectiveness of our proposed method, extensive experiments are conducted using a new benchmark called TBC-Bench. The experiments confirm that our StoryWeaver excels not only in creating vivid visual story plots but also in accurately conveying character identities across various scenarios with considerable storage efficiency, \emph{e.g.}, achieving an average increase of +9.03\% DINO-I and +13.44\% CLIP-T. Furthermore, ablation experiments are conducted to verify the superiority of the proposed module. Codes and datasets are released at https://github.com/Aria-Zhangjl/StoryWeaver.
Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark for video generation requires data annotated over time, which contrasts with the single caption used often in video datasets. To fill this gap, we collect comprehensive human annotations on three existing datasets, and introduce StoryBench: a new, challenging multi-task benchmark to reliably evaluate forthcoming text-to-video models. Our benchmark includes three video generation tasks of increasing difficulty: action execution, where the next action must be generated starting from a conditioning video; story continuation, where a sequence of actions must be executed starting from a conditioning video; and story generation, where a video must be generated from only text prompts. We evaluate small yet strong text-to-video baselines, and show the benefits of training on story-like data algorithmically generated from existing video captions. Finally, we establish guidelines for human evaluation of video stories, and reaffirm the need of better automatic metrics for video generation. StoryBench aims at encouraging future research efforts in this exciting new area.
Visual storytelling involves generating a sequence of coherent frames from a textual storyline while maintaining consistency in characters and scenes. Existing autoregressive methods, which rely on previous frame-sentence pairs, struggle with high memory usage, slow generation speeds, and limited context integration. To address these issues, we propose ContextualStory, a novel framework designed to generate coherent story frames and extend frames for visual storytelling. ContextualStory utilizes Spatially-Enhanced Temporal Attention to capture spatial and temporal dependencies, handling significant character movements effectively. Additionally, we introduce a Storyline Contextualizer to enrich context in storyline embedding, and a StoryFlow Adapter to measure scene changes between frames for guiding the model. Extensive experiments on PororoSV and FlintstonesSV datasets demonstrate that ContextualStory significantly outperforms existing SOTA methods in both story visualization and continuation. Code is available at https://github.com/sixiaozheng/ContextualStory.
Recent research showcases the considerable potential of conditional diffusion models for generating consistent stories. However, current methods, which predominantly generate stories in an autoregressive and excessively caption-dependent manner, often underrate the contextual consistency and relevance of frames during sequential generation. To address this, we propose a novel Rich-contextual Conditional Diffusion Models (RCDMs), a two-stage approach designed to enhance story generation's semantic consistency and temporal consistency. Specifically, in the first stage, the frame-prior transformer diffusion model is presented to predict the frame semantic embedding of the unknown clip by aligning the semantic correlations between the captions and frames of the known clip. The second stage establishes a robust model with rich contextual conditions, including reference images of the known clip, the predicted frame semantic embedding of the unknown clip, and text embeddings of all captions. By jointly injecting these rich contextual conditions at the image and feature levels, RCDMs can generate semantic and temporal consistency stories. Moreover, RCDMs can generate consistent stories with a single forward inference compared to autoregressive models. Our qualitative and quantitative results demonstrate that our proposed RCDMs outperform in challenging scenarios. The code and model will be available at https://github.com/muzishen/RCDMs.
Story visualization aims to generate a series of realistic and coherent images based on a storyline. Current models adopt a frame-by-frame architecture by transforming the pre-trained text-to-image model into an auto-regressive manner. Although these models have shown notable progress, there are still three flaws. 1) The unidirectional generation of auto-regressive manner restricts the usability in many scenarios. 2) The additional introduced story history encoders bring an extremely high computational cost. 3) The story visualization and continuation models are trained and inferred independently, which is not user-friendly. To these ends, we propose a bidirectional, unified, and efficient framework, namely StoryImager. The StoryImager enhances the storyboard generative ability inherited from the pre-trained text-to-image model for a bidirectional generation. Specifically, we introduce a Target Frame Masking Strategy to extend and unify different story image generation tasks. Furthermore, we propose a Frame-Story Cross Attention Module that decomposes the cross attention for local fidelity and global coherence. Moreover, we design a Contextual Feature Extractor to extract contextual information from the whole storyline. The extensive experimental results demonstrate the excellent performance of our StoryImager. The code is available at https://github.com/tobran/StoryImager.
Story Visualization (SV) is a challenging generative vision task, that requires both visual quality and consistency between different frames in generated image sequences. Previous approaches either employ some kind of memory mechanism to maintain context throughout an auto-regressive generation of the image sequence, or model the generation of the characters and their background separately, to improve the rendering of characters. On the contrary, we embrace a completely parallel transformer-based approach, exclusively relying on Cross-Attention with past and future captions to achieve consistency. Additionally, we propose a Character Guidance technique to focus on the generation of characters in an implicit manner, by forming a combination of text-conditional and character-conditional logits in the logit space. We also employ a caption-augmentation technique, carried out by a Large Language Model (LLM), to enhance the robustness of our approach. The combination of these methods culminates into state-of-the-art (SOTA) results over various metrics in the most prominent SV benchmark (Pororo-SV), attained with constraint resources while achieving superior computational complexity compared to previous arts. The validity of our quantitative results is supported by a human survey.
Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more intricate task of story visualization. Since it requires resolving pronouns (he, she, they) in the frame descriptions, i.e., anaphora resolution, and ensuring consistent characters and background synthesis across frames. Yet, the emerging Large Language Model (LLM) showcases robust reasoning abilities to navigate through ambiguous references and process extensive sequences. Therefore, we introduce \textbf{StoryGPT-V}, which leverages the merits of the latent diffusion (LDM) and LLM to produce images with consistent and high-quality characters grounded on given story descriptions. First, we train a character-aware LDM, which takes character-augmented semantic embedding as input and includes the supervision of the cross-attention map using character segmentation masks, aiming to enhance character generation accuracy and faithfulness. In the second stage, we enable an alignment between the output of LLM and the character-augmented embedding residing in the input space of the first-stage model. This harnesses the reasoning ability of LLM to address ambiguous references and the comprehension capability to memorize the context. We conduct comprehensive experiments on two visual story visualization benchmarks. Our model reports superior quantitative results and consistently generates accurate characters of remarkable quality with low memory consumption. Our code will be made publicly available.
Story visualization aims to generate a series of images that match the story described in texts, and it requires the generated images to satisfy high quality, alignment with the text description, and consistency in character identities. Given the complexity of story visualization, existing methods drastically simplify the problem by considering only a few specific characters and scenarios, or requiring the users to provide per-image control conditions such as sketches. However, these simplifications render these methods incompetent for real applications. To this end, we propose an automated story visualization system that can effectively generate diverse, high-quality, and consistent sets of story images, with minimal human interactions. Specifically, we utilize the comprehension and planning capabilities of large language models for layout planning, and then leverage large-scale text-to-image models to generate sophisticated story images based on the layout. We empirically find that sparse control conditions, such as bounding boxes, are suitable for layout planning, while dense control conditions, e.g., sketches and keypoints, are suitable for generating high-quality image content. To obtain the best of both worlds, we devise a dense condition generation module to transform simple bounding box layouts into sketch or keypoint control conditions for final image generation, which not only improves the image quality but also allows easy and intuitive user interactions. In addition, we propose a simple yet effective method to generate multi-view consistent character images, eliminating the reliance on human labor to collect or draw character images.
Story visualization (SV) is a challenging text-to-image generation task for the difficulty of not only rendering visual details from the text descriptions but also encoding a long-term context across multiple sentences. While prior efforts mostly focus on generating a semantically relevant image for each sentence, encoding a context spread across the given paragraph to generate contextually convincing images (e.g., with a correct character or with a proper background of the scene) remains a challenge. To this end, we propose a novel memory architecture for the Bi-directional Transformer framework with an online text augmentation that generates multiple pseudo-descriptions as supplementary supervision during training for better generalization to the language variation at inference. In extensive experiments on the two popular SV benchmarks, i.e., the Pororo-SV and Flintstones-SV, the proposed method significantly outperforms the state of the arts in various metrics including FID, character F1, frame accuracy, BLEU-2/3, and R-precision with similar or less computational complexity.
Generative models have recently exhibited exceptional capabilities in text-to-image generation, but still struggle to generate image sequences coherently. In this work, we focus on a novel, yet challenging task of generating a coherent image sequence based on a given storyline, denoted as open-ended visual storytelling. We make the following three contributions: (i) to fulfill the task of visual storytelling, we propose a learning-based auto-regressive image generation model, termed as StoryGen, with a novel vision-language context module, that enables to generate the current frame by conditioning on the corresponding text prompt and preceding image-caption pairs; (ii) to address the data shortage of visual storytelling, we collect paired image-text sequences by sourcing from online videos and open-source E-books, establishing processing pipeline for constructing a large-scale dataset with diverse characters, storylines, and artistic styles, named StorySalon; (iii) Quantitative experiments and human evaluations have validated the superiority of our StoryGen, where we show StoryGen can generalize to unseen characters without any optimization, and generate image sequences with coherent content and consistent character. Code, dataset, and models are available at https://haoningwu3639.github.io/StoryGen_Webpage/
Accurate Story visualization requires several necessary elements, such as identity consistency across frames, the alignment between plain text and visual content, and a reasonable layout of objects in images. Most previous works endeavor to meet these requirements by fitting a text-to-image (T2I) model on a set of videos in the same style and with the same characters, e.g., the FlintstonesSV dataset. However, the learned T2I models typically struggle to adapt to new characters, scenes, and styles, and often lack the flexibility to revise the layout of the synthesized images. This paper proposes a system for generic interactive story visualization, capable of handling multiple novel characters and supporting the editing of layout and local structure. It is developed by leveraging the prior knowledge of large language and T2I models, trained on massive corpora. The system comprises four interconnected components: story-to-prompt generation (S2P), text-to-layout generation (T2L), controllable text-to-image generation (C-T2I), and image-to-video animation (I2V). First, the S2P module converts concise story information into detailed prompts required for subsequent stages. Next, T2L generates diverse and reasonable layouts based on the prompts, offering users the ability to adjust and refine the layout to their preference. The core component, C-T2I, enables the creation of images guided by layouts, sketches, and actor-specific identifiers to maintain consistency and detail across visualizations. Finally, I2V enriches the visualization process by animating the generated images. Extensive experiments and a user study are conducted to validate the effectiveness and flexibility of interactive editing of the proposed system.
There has been a recent explosion of impressive generative models that can produce high quality images (or videos) conditioned on text descriptions. However, all such approaches rely on conditional sentences that contain unambiguous descriptions of scenes and main actors in them. Therefore employing such models for more complex task of story visualization, where naturally references and co-references exist, and one requires to reason about when to maintain consistency of actors and backgrounds across frames/scenes, and when not to, based on story progression, remains a challenge. In this work, we address the aforementioned challenges and propose a novel autoregressive diffusion-based framework with a visual memory module that implicitly captures the actor and background context across the generated frames. Sentence-conditioned soft attention over the memories enables effective reference resolution and learns to maintain scene and actor consistency when needed. To validate the effectiveness of our approach, we extend the MUGEN dataset and introduce additional characters, backgrounds and referencing in multi-sentence storylines. Our experiments for story generation on the MUGEN, the PororoSV and the FlintstonesSV dataset show that our method not only outperforms prior state-of-the-art in generating frames with high visual quality, which are consistent with the story, but also models appropriate correspondences between the characters and the background.
Conditioned diffusion models have demonstrated state-of-the-art text-to-image synthesis capacity. Recently, most works focus on synthesizing independent images; While for real-world applications, it is common and necessary to generate a series of coherent images for story-stelling. In this work, we mainly focus on story visualization and continuation tasks and propose AR-LDM, a latent diffusion model auto-regressively conditioned on history captions and generated images. Moreover, AR-LDM can generalize to new characters through adaptation. To our best knowledge, this is the first work successfully leveraging diffusion models for coherent visual story synthesizing. Quantitative results show that AR-LDM achieves SoTA FID scores on PororoSV, FlintstonesSV, and the newly introduced challenging dataset VIST containing natural images. Large-scale human evaluations show that AR-LDM has superior performance in terms of quality, relevance, and consistency.
Story visualization advances the traditional text-to-image generation by enabling multiple image generation based on a complete story. This task requires machines to 1) understand long text inputs and 2) produce a globally consistent image sequence that illustrates the contents of the story. A key challenge of consistent story visualization is to preserve characters that are essential in stories. To tackle the challenge, we propose to adapt a recent work that augments Vector-Quantized Variational Autoencoders (VQ-VAE) with a text-tovisual-token (transformer) architecture. Specifically, we modify the text-to-visual-token module with a two-stage framework: 1) character token planning model that predicts the visual tokens for characters only; 2) visual token completion model that generates the remaining visual token sequence, which is sent to VQ-VAE for finalizing image generations. To encourage characters to appear in the images, we further train the two-stage framework with a character-token alignment objective. Extensive experiments and evaluations demonstrate that the proposed method excels at preserving characters and can produce higher quality image sequences compared with the strong baselines. Codes can be found in https://github.com/sairin1202/VP-CSV
Recent advances in text-to-image synthesis have led to large pretrained transformers with excellent capabilities to generate visualizations from a given text. However, these models are ill-suited for specialized tasks like story visualization, which requires an agent to produce a sequence of images given a corresponding sequence of captions, forming a narrative. Moreover, we find that the story visualization task fails to accommodate generalization to unseen plots and characters in new narratives. Hence, we first propose the task of story continuation, where the generated visual story is conditioned on a source image, allowing for better generalization to narratives with new characters. Then, we enhance or 'retro-fit' the pretrained text-to-image synthesis models with task-specific modules for (a) sequential image generation and (b) copying relevant elements from an initial frame. Then, we explore full-model finetuning, as well as prompt-based tuning for parameter-efficient adaptation, of the pre-trained model. We evaluate our approach StoryDALL-E on two existing datasets, PororoSV and FlintstonesSV, and introduce a new dataset DiDeMoSV collected from a video-captioning dataset. We also develop a model StoryGANc based on Generative Adversarial Networks (GAN) for story continuation, and compare it with the StoryDALL-E model to demonstrate the advantages of our approach. We show that our retro-fitting approach outperforms GAN-based models for story continuation and facilitates copying of visual elements from the source image, thereby improving continuity in the generated visual story. Finally, our analysis suggests that pretrained transformers struggle to comprehend narratives containing several characters. Overall, our work demonstrates that pretrained text-to-image synthesis models can be adapted for complex and low-resource tasks like story continuation.
Story visualization aims to generate a sequence of images to narrate each sentence in a multi-sentence story with a global consistency across dynamic scenes and characters. Current works still struggle with output images' quality and consistency, and rely on additional semantic information or auxiliary captioning networks. To address these challenges, we first introduce a new sentence representation, which incorporates word information from all story sentences to mitigate the inconsistency problem. Then, we propose a new discriminator with fusion features and further extend the spatial attention to improve image quality and story consistency. Extensive experiments on different datasets and human evaluation demonstrate the superior performance of our approach, compared to state-of-the-art methods, neither using segmentation masks nor auxiliary captioning networks.
While much research has been done in text-to-image synthesis, little work has been done to explore the usage of linguistic structure of the input text. Such information is even more important for story visualization since its inputs have an explicit narrative structure that needs to be translated into an image sequence (or visual story). Prior work in this domain has shown that there is ample room for improvement in the generated image sequence in terms of visual quality, consistency and relevance. In this paper, we first explore the use of constituency parse trees using a Transformer-based recurrent architecture for encoding structured input. Second, we augment the structured input with commonsense information and study the impact of this external knowledge on the generation of visual story. Third, we also incorporate visual structure via bounding boxes and dense captioning to provide feedback about the characters/objects in generated images within a dual learning setup. We show that off-the-shelf dense-captioning models trained on Visual Genome can improve the spatial structure of images from a different target domain without needing fine-tuning. We train the model end-to-end using intra-story contrastive loss (between words and image sub-regions) and show significant improvements in several metrics (and human evaluation) for multiple datasets. Finally, we provide an analysis of the linguistic and visuo-spatial information. Code and data: https://github.com/adymaharana/VLCStoryGan.
Story visualization is an under-explored task that falls at the intersection of many important research directions in both computer vision and natural language processing. In this task, given a series of natural language captions which compose a story, an agent must generate a sequence of images that correspond to the captions. Prior work has introduced recurrent generative models which outperform text-to-image synthesis models on this task. However, there is room for improvement of generated images in terms of visual quality, coherence and relevance. We present a number of improvements to prior modeling approaches, including (1) the addition of a dual learning framework that utilizes video captioning to reinforce the semantic alignment between the story and generated images, (2) a copy-transform mechanism for sequentially-consistent story visualization, and (3) MART-based transformers to model complex interactions between frames. We present ablation studies to demonstrate the effect of each of these techniques on the generative power of the model for both individual images as well as the entire narrative. Furthermore, due to the complexity and generative nature of the task, standard evaluation metrics do not accurately reflect performance. Therefore, we also provide an exploration of evaluation metrics for the model, focused on aspects of the generated frames such as the presence/quality of generated characters, the relevance to captions, and the diversity of the generated images. We also present correlation experiments of our proposed automated metrics with human evaluations. Code and data available at: https://github.com/adymaharana/StoryViz