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arXiv:2505.18949공식 코드 · Papers with Code

The Price of Format: Diversity Collapse in LLMs

Instruction-tuned large language models (LLMs) employ structured templates, such as role markers and special tokens, to enforce format consistency during inference. However, we identify a critical limitation of such formatting: it induces a phenomenon we term diversity collapse, where the model generates semantically similar outputs for open-ended inputs, undermining creativity and variability. We systematically evaluate this effect across tasks like story completion and free-form generation, finding that (1) diversity collapse persists even under high-temperature sampling, and (2) structural tokens in templates significantly constrain the model's output space. To contextualize these findings, we fine-tune the same model using a range of structured prompts and then evaluate them across three axes: downstream task performance, alignment behavior, and output diversity. Our analysis shows that format consistency between fine-tuning and inference is crucial for structure-sensitive tasks (e.g., GSM8K, IFEval), but has marginal influence on knowledge-heavy tasks (e.g., MMLU, WebQuestions). In contrast, output diversity is primarily governed by the presence or absence of structural tokens, with minimal formatting yielding the most diverse outputs. These findings reveal that current prompting conventions, while beneficial for alignment, may inadvertently suppress output diversity, underscoring the need for diversity-aware prompt design and instruction tuning.

arXiv:2304.13867공식 코드 · Papers with Code

Transferring Procedural Knowledge across Commonsense Tasks

Stories about everyday situations are an essential part of human communication, motivating the need to develop AI agents that can reliably understand these stories. Despite the long list of supervised methods for story completion and procedural understanding, current AI has no mechanisms to automatically track and explain procedures in unseen stories. To bridge this gap, we study the ability of AI models to transfer procedural knowledge to novel narrative tasks in a transparent manner. We design LEAP: a comprehensive framework that integrates state-of-the-art modeling architectures, training regimes, and augmentation strategies based on both natural and synthetic stories. To address the lack of densely annotated training data, we devise a robust automatic labeler based on few-shot prompting to enhance the augmented data. Our experiments with in- and out-of-domain tasks reveal insights into the interplay of different architectures, training regimes, and augmentation strategies. LEAP's labeler has a clear positive impact on out-of-domain datasets, while the resulting dense annotation provides native explainability.

arXiv:2204.09453공식 코드 · Papers with Code

Event Transition Planning for Open-ended Text Generation

Open-ended text generation tasks, such as dialogue generation and story completion, require models to generate a coherent continuation given limited preceding context. The open-ended nature of these tasks brings new challenges to the neural auto-regressive text generators nowadays. Despite these neural models are good at producing human-like text, it is difficult for them to arrange causalities and relations between given facts and possible ensuing events. To bridge this gap, we propose a novel two-stage method which explicitly arranges the ensuing events in open-ended text generation. Our approach can be understood as a specially-trained coarse-to-fine algorithm, where an event transition planner provides a "coarse" plot skeleton and a text generator in the second stage refines the skeleton. Experiments on two open-ended text generation tasks demonstrate that our proposed method effectively improves the quality of the generated text, especially in coherence and diversity. The code is available at: \url{https://github.com/qtli/EventPlanforTextGen}.

arXiv:2106.02497공식 코드 · Papers with Code

COINS: Dynamically Generating COntextualized Inference Rules for Narrative Story Completion

Despite recent successes of large pre-trained language models in solving reasoning tasks, their inference capabilities remain opaque. We posit that such models can be made more interpretable by explicitly generating interim inference rules, and using them to guide the generation of task-specific textual outputs. In this paper we present COINS, a recursive inference framework that i) iteratively reads context sentences, ii) dynamically generates contextualized inference rules, encodes them, and iii) uses them to guide task-specific output generation. We apply COINS to a Narrative Story Completion task that asks a model to complete a story with missing sentences, to produce a coherent story with plausible logical connections, causal relationships, and temporal dependencies. By modularizing inference and sentence generation steps in a recurrent model, we aim to make reasoning steps and their effects on next sentence generation transparent. Our automatic and manual evaluations show that the model generates better story sentences than SOTA baselines, especially in terms of coherence. We further demonstrate improved performance over strong pre-trained LMs in generating commonsense inference rules. The recursive nature of COINS holds the potential for controlled generation of longer sequences.

arXiv:2004.02644공식 코드 · Papers with Code

Sparse Text Generation

Current state-of-the-art text generators build on powerful language models such as GPT-2, achieving impressive performance. However, to avoid degenerate text, they require sampling from a modified softmax, via temperature parameters or ad-hoc truncation techniques, as in top-$k$ or nucleus sampling. This creates a mismatch between training and testing conditions. In this paper, we use the recently introduced entmax transformation to train and sample from a natively sparse language model, avoiding this mismatch. The result is a text generator with favorable performance in terms of fluency and consistency, fewer repetitions, and n-gram diversity closer to human text. In order to evaluate our model, we propose three new metrics for comparing sparse or truncated distributions: $\epsilon$-perplexity, sparsemax score, and Jensen-Shannon divergence. Human-evaluated experiments in story completion and dialogue generation show that entmax sampling leads to more engaging and coherent stories and conversations.

arXiv:1809.10736공식 코드 · Papers with Code

Controllable Neural Story Plot Generation via Reward Shaping

Language-modeling--based approaches to story plot generation attempt to construct a plot by sampling from a language model (LM) to predict the next character, word, or sentence to add to the story. LM techniques lack the ability to receive guidance from the user to achieve a specific goal, resulting in stories that don't have a clear sense of progression and lack coherence. We present a reward-shaping technique that analyzes a story corpus and produces intermediate rewards that are backpropagated into a pre-trained LM in order to guide the model towards a given goal. Automated evaluations show our technique can create a model that generates story plots which consistently achieve a specified goal. Human-subject studies show that the generated stories have more plausible event ordering than baseline plot generation techniques.