Referring Expression Generation (REG) is a core task for evaluating the pragmatic competence of vision-language systems, requiring not only accurate semantic grounding but also adherence to principles of cooperative communication (Grice, 1975). However, current evaluations of vision-language models (VLMs) often overlook the pragmatic dimension, reducing REG to a region-based captioning task and neglecting Gricean maxims. In this work, we revisit REG from a pragmatic perspective, introducing a new dataset (RefOI) of 1.5k images annotated with both written and spoken referring expressions. Through a systematic evaluation of state-of-the-art VLMs, we identify three key failures of pragmatic competence: (1) failure to uniquely identify the referent, (2) inclusion of excessive or irrelevant information, and (3) misalignment with human pragmatic preference, such as the underuse of minimal spatial cues. We also show that standard automatic evaluations fail to capture these pragmatic violations, reinforcing superficial cues rather than genuine referential success. Our findings call for a renewed focus on pragmatically informed models and evaluation frameworks that align with real human communication.
Colonoscopy is currently one of the most sensitive screening methods for colorectal cancer. This study investigates the frontiers of intelligent colonoscopy techniques and their prospective implications for multimodal medical applications. With this goal, we begin by assessing the current data-centric and model-centric landscapes through four tasks for colonoscopic scene perception, including classification, detection, segmentation, and vision-language understanding. This assessment enables us to identify domain-specific challenges and reveals that multimodal research in colonoscopy remains open for further exploration. To embrace the coming multimodal era, we establish three foundational initiatives: a large-scale multimodal instruction tuning dataset ColonINST, a colonoscopy-designed multimodal language model ColonGPT, and a multimodal benchmark. To facilitate ongoing monitoring of this rapidly evolving field, we provide a public website for the latest updates: https://github.com/ai4colonoscopy/IntelliScope.
We introduce a task and dataset for referring expression generation and comprehension in multi-agent embodied environments. In this task, two agents in a shared scene must take into account one another's visual perspective, which may be different from their own, to both produce and understand references to objects in a scene and the spatial relations between them. We collect a dataset of 2,970 human-written referring expressions, each paired with human comprehension judgments, and evaluate the performance of automated models as speakers and listeners paired with human partners, finding that model performance in both reference generation and comprehension lags behind that of pairs of human agents. Finally, we experiment training an open-weight speaker model with evidence of communicative success when paired with a listener, resulting in an improvement from 58.9 to 69.3% in communicative success and even outperforming the strongest proprietary model.
Multi-modal large language models (MLLMs) have shown impressive capabilities as a general-purpose interface for various visual and linguistic tasks. However, building a unified MLLM for multi-task learning in the medical field remains a thorny challenge. To mitigate the tug-of-war problem of multi-modal multi-task optimization in MLLMs, recent advances primarily focus on improving the LLM components, while neglecting the connector that bridges the gap between modalities. In this paper, we introduce Uni-Med, a novel medical generalist foundation model which consists of a universal visual feature extraction module, a connector mixture-of-experts (CMoE) module, and an LLM. Benefiting from the proposed CMoE that leverages a well-designed router with a mixture of projection experts at the connector, Uni-Med achieves efficient solution to the tug-of-war problem and can perform six different medical tasks including question answering, visual question answering, report generation, referring expression comprehension, referring expression generation and image classification. To the best of our knowledge, Uni-Med is the first effort to tackle multi-task interference at the connector in MLLMs. Extensive ablation experiments validate the effectiveness of introducing CMoE under any configuration, with up to an average 8% performance gains. We further provide interpretation analysis of the tug-of-war problem from the perspective of gradient optimization and parameter statistics. Compared to previous state-of-the-art medical MLLMs, Uni-Med achieves competitive or superior evaluation metrics on diverse tasks. Code and resources are available at https://github.com/tsinghua-msiip/Uni-Med.
We propose an approach to referring expression generation (REG) in visually grounded dialogue that is meant to produce referring expressions (REs) that are both discriminative and discourse-appropriate. Our method constitutes a two-stage process. First, we model REG as a text- and image-conditioned next-token prediction task. REs are autoregressively generated based on their preceding linguistic context and a visual representation of the referent. Second, we propose the use of discourse-aware comprehension guiding as part of a generate-and-rerank strategy through which candidate REs generated with our REG model are reranked based on their discourse-dependent discriminatory power. Results from our human evaluation indicate that our proposed two-stage approach is effective in producing discriminative REs, with higher performance in terms of text-image retrieval accuracy for reranked REs compared to those generated using greedy decoding.
Scene context is well known to facilitate humans' perception of visible objects. In this paper, we investigate the role of context in Referring Expression Generation (REG) for objects in images, where existing research has often focused on distractor contexts that exert pressure on the generator. We take a new perspective on scene context in REG and hypothesize that contextual information can be conceived of as a resource that makes REG models more resilient and facilitates the generation of object descriptions, and object types in particular. We train and test Transformer-based REG models with target representations that have been artificially obscured with noise to varying degrees. We evaluate how properties of the models' visual context affect their processing and performance. Our results show that even simple scene contexts make models surprisingly resilient to perturbations, to the extent that they can identify referent types even when visual information about the target is completely missing.
In this work, we introduce Mini-Gemini, a simple and effective framework enhancing multi-modality Vision Language Models (VLMs). Despite the advancements in VLMs facilitating basic visual dialog and reasoning, a performance gap persists compared to advanced models like GPT-4 and Gemini. We try to narrow the gap by mining the potential of VLMs for better performance and any-to-any workflow from three aspects, i.e., high-resolution visual tokens, high-quality data, and VLM-guided generation. To enhance visual tokens, we propose to utilize an additional visual encoder for high-resolution refinement without increasing the visual token count. We further construct a high-quality dataset that promotes precise image comprehension and reasoning-based generation, expanding the operational scope of current VLMs. In general, Mini-Gemini further mines the potential of VLMs and empowers current frameworks with image understanding, reasoning, and generation simultaneously. Mini-Gemini supports a series of dense and MoE Large Language Models (LLMs) from 2B to 34B. It is demonstrated to achieve leading performance in several zero-shot benchmarks and even surpasses the developed private models. Code and models are available at https://github.com/dvlab-research/MiniGemini.
Multi-modal Large Language Models (MLLMs) have demonstrated their ability to perceive objects in still images, but their application in video-related tasks, such as object tracking, remains understudied. This lack of exploration is primarily due to two key challenges. Firstly, extensive pretraining on large-scale video datasets is required to equip MLLMs with the capability to perceive objects across multiple frames and understand inter-frame relationships. Secondly, processing a large number of frames within the context window of Large Language Models (LLMs) can impose a significant computational burden. To address the first challenge, we introduce ElysiumTrack-1M, a large-scale video dataset supported for three tasks: Single Object Tracking (SOT), Referring Single Object Tracking (RSOT), and Video Referring Expression Generation (Video-REG). ElysiumTrack-1M contains 1.27 million annotated video frames with corresponding object boxes and descriptions. Leveraging this dataset, we conduct training of MLLMs and propose a token-compression model T-Selector to tackle the second challenge. Our proposed approach, Elysium: Exploring Object-level Perception in Videos via MLLM, is an end-to-end trainable MLLM that attempts to conduct object-level tasks in videos without requiring any additional plug-in or expert models. All codes and datasets are available at https://github.com/Hon-Wong/Elysium.
Multimodal Large Language Model (MLLMs) leverages Large Language Models as a cognitive framework for diverse visual-language tasks. Recent efforts have been made to equip MLLMs with visual perceiving and grounding capabilities. However, there still remains a gap in providing fine-grained pixel-level perceptions and extending interactions beyond text-specific inputs. In this work, we propose {\bf{AnyRef}}, a general MLLM model that can generate pixel-wise object perceptions and natural language descriptions from multi-modality references, such as texts, boxes, images, or audio. This innovation empowers users with greater flexibility to engage with the model beyond textual and regional prompts, without modality-specific designs. Through our proposed refocusing mechanism, the generated grounding output is guided to better focus on the referenced object, implicitly incorporating additional pixel-level supervision. This simple modification utilizes attention scores generated during the inference of LLM, eliminating the need for extra computations while exhibiting performance enhancements in both grounding masks and referring expressions. With only publicly available training data, our model achieves state-of-the-art results across multiple benchmarks, including diverse modality referring segmentation and region-level referring expression generation.
Multimodal Large Language Models (MLLMs) have demonstrated notable capabilities in general visual understanding and reasoning tasks. However, their deployment is hindered by substantial computational costs in both training and inference, limiting accessibility to the broader research and user communities. A straightforward solution is to leverage smaller pre-trained vision and language models, which inevitably cause significant performance drops. In this paper, we demonstrate the possibility of training a smaller but better MLLM with high-quality training data. Specifically, we introduce Bunny, a family of lightweight MLLMs with flexible vision and language backbones for efficient multimodal learning from selected training data. Experiments show that our Bunny-4B/8B outperforms the state-of-the-art large MLLMs on multiple benchmarks. We expect that this work can provide the community with a clean and flexible open-source tool for further research and development. The code, models, and data can be found in https://github.com/BAAI-DCAI/Bunny.
We present MobileVLM, a competent multimodal vision language model (MMVLM) targeted to run on mobile devices. It is an amalgamation of a myriad of architectural designs and techniques that are mobile-oriented, which comprises a set of language models at the scale of 1.4B and 2.7B parameters, trained from scratch, a multimodal vision model that is pre-trained in the CLIP fashion, cross-modality interaction via an efficient projector. We evaluate MobileVLM on several typical VLM benchmarks. Our models demonstrate on par performance compared with a few much larger models. More importantly, we measure the inference speed on both a Qualcomm Snapdragon 888 CPU and an NVIDIA Jeston Orin GPU, and we obtain state-of-the-art performance of 21.5 tokens and 65.3 tokens per second, respectively. Our code will be made available at: https://github.com/Meituan-AutoML/MobileVLM.
Instruction tuning large language models (LLMs) using machine-generated instruction-following data has improved zero-shot capabilities on new tasks, but the idea is less explored in the multimodal field. In this paper, we present the first attempt to use language-only GPT-4 to generate multimodal language-image instruction-following data. By instruction tuning on such generated data, we introduce LLaVA: Large Language and Vision Assistant, an end-to-end trained large multimodal model that connects a vision encoder and LLM for general-purpose visual and language understanding.Our early experiments show that LLaVA demonstrates impressive multimodel chat abilities, sometimes exhibiting the behaviors of multimodal GPT-4 on unseen images/instructions, and yields a 85.1% relative score compared with GPT-4 on a synthetic multimodal instruction-following dataset. When fine-tuned on Science QA, the synergy of LLaVA and GPT-4 achieves a new state-of-the-art accuracy of 92.53%. We make GPT-4 generated visual instruction tuning data, our model and code base publicly available.
Large Multimodal Models (LMMs) extend Large Language Models to the vision domain. Initial LMMs used holistic images and text prompts to generate ungrounded textual responses. Recently, region-level LMMs have been used to generate visually grounded responses. However, they are limited to only referring to a single object category at a time, require users to specify the regions, or cannot offer dense pixel-wise object grounding. In this work, we present Grounding LMM (GLaMM), the first model that can generate natural language responses seamlessly intertwined with corresponding object segmentation masks. GLaMM not only grounds objects appearing in the conversations but is flexible enough to accept both textual and optional visual prompts (region of interest) as input. This empowers users to interact with the model at various levels of granularity, both in textual and visual domains. Due to the lack of standard benchmarks for the novel setting of visually Grounded Conversation Generation (GCG), we introduce a comprehensive evaluation protocol with our curated grounded conversations. Our proposed GCG task requires densely grounded concepts in natural scenes at a large-scale. To this end, we propose a densely annotated Grounding-anything Dataset (GranD) using our proposed automated annotation pipeline that encompasses 7.5M unique concepts grounded in a total of 810M regions available with segmentation masks. Besides GCG, GLaMM also performs effectively on several downstream tasks, e.g., referring expression segmentation, image and region-level captioning and vision-language conversations.
An idealized, though simplistic, view of the referring expression production and grounding process in (situated) dialogue assumes that a speaker must merely appropriately specify their expression so that the target referent may be successfully identified by the addressee. However, referring in conversation is a collaborative process that cannot be aptly characterized as an exchange of minimally-specified referring expressions. Concerns have been raised regarding assumptions made by prior work on visually-grounded dialogue that reveal an oversimplified view of conversation and the referential process. We address these concerns by introducing a collaborative image ranking task, a grounded agreement game we call "A Game Of Sorts". In our game, players are tasked with reaching agreement on how to rank a set of images given some sorting criterion through a largely unrestricted, role-symmetric dialogue. By putting emphasis on the argumentation in this mixed-initiative interaction, we collect discussions that involve the collaborative referential process. We describe results of a small-scale data collection experiment with the proposed task. All discussed materials, which includes the collected data, the codebase, and a containerized version of the application, are publicly available.
Referring Expression Generation (REG) aims to generate unambiguous Referring Expressions (REs) for objects in a visual scene, with a dual task of Referring Expression Comprehension (REC) to locate the referred object. Existing methods construct REG models independently by using only the REs as ground truth for model training, without considering the potential interaction between REG and REC models. In this paper, we propose an Interactive REG (IREG) model that can interact with a real REC model, utilizing signals indicating whether the object is located and the visual region located by the REC model to gradually modify REs. Our experimental results on three RE benchmark datasets, RefCOCO, RefCOCO+, and RefCOCOg show that IREG outperforms previous state-of-the-art methods on popular evaluation metrics. Furthermore, a human evaluation shows that IREG generates better REs with the capability of interaction.
We introduce Kosmos-2, a Multimodal Large Language Model (MLLM), enabling new capabilities of perceiving object descriptions (e.g., bounding boxes) and grounding text to the visual world. Specifically, we represent refer expressions as links in Markdown, i.e., ``[text span](bounding boxes)'', where object descriptions are sequences of location tokens. Together with multimodal corpora, we construct large-scale data of grounded image-text pairs (called GrIT) to train the model. In addition to the existing capabilities of MLLMs (e.g., perceiving general modalities, following instructions, and performing in-context learning), Kosmos-2 integrates the grounding capability into downstream applications. We evaluate Kosmos-2 on a wide range of tasks, including (i) multimodal grounding, such as referring expression comprehension, and phrase grounding, (ii) multimodal referring, such as referring expression generation, (iii) perception-language tasks, and (iv) language understanding and generation. This work lays out the foundation for the development of Embodiment AI and sheds light on the big convergence of language, multimodal perception, action, and world modeling, which is a key step toward artificial general intelligence. Code and pretrained models are available at https://aka.ms/kosmos-2.
NLP tasks are typically defined extensionally through datasets containing example instantiations (e.g., pairs of image i and text t), but motivated intensionally through capabilities invoked in verbal descriptions of the task (e.g., "t is a description of i, for which the content of i needs to be recognised and understood"). We present Pento-DIARef, a diagnostic dataset in a visual domain of puzzle pieces where referring expressions are generated by a well-known symbolic algorithm (the "Incremental Algorithm"), which itself is motivated by appeal to a hypothesised capability (eliminating distractors through application of Gricean maxims). Our question then is whether the extensional description (the dataset) is sufficient for a neural model to pick up the underlying regularity and exhibit this capability given the simple task definition of producing expressions from visual inputs. We find that a model supported by a vision detection step and a targeted data generation scheme achieves an almost perfect BLEU@1 score and sentence accuracy, whereas simpler baselines do not.
Referring Expression Generation (REG) is the task of generating contextually appropriate references to entities. A limitation of existing REG systems is that they rely on entity-specific supervised training, which means that they cannot handle entities not seen during training. In this study, we address this in two ways. First, we propose task setups in which we specifically test a REG system's ability to generalize to entities not seen during training. Second, we propose a profile-based deep neural network model, ProfileREG, which encodes both the local context and an external profile of the entity to generate reference realizations. Our model generates tokens by learning to choose between generating pronouns, generating from a fixed vocabulary, or copying a word from the profile. We evaluate our model on three different splits of the WebNLG dataset, and show that it outperforms competitive baselines in all settings according to automatic and human evaluations.
Humans refer to objects in their environments all the time, especially in dialogue with other people. We explore generating and comprehending natural language referring expressions for objects in images. In particular, we focus on incorporating better measures of visual context into referring expression models and find that visual comparison to other objects within an image helps improve performance significantly. We also develop methods to tie the language generation process together, so that we generate expressions for all objects of a particular category jointly. Evaluation on three recent datasets - RefCOCO, RefCOCO+, and RefCOCOg, shows the advantages of our methods for both referring expression generation and comprehension.
Traditionally, Referring Expression Generation (REG) models first decide on the form and then on the content of references to discourse entities in text, typically relying on features such as salience and grammatical function. In this paper, we present a new approach (NeuralREG), relying on deep neural networks, which makes decisions about form and content in one go without explicit feature extraction. Using a delexicalized version of the WebNLG corpus, we show that the neural model substantially improves over two strong baselines. Data and models are publicly available.