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arXiv:2507.11533공식 코드 · Papers with Code

CharaConsist: Fine-Grained Consistent Character Generation

In text-to-image generation, producing a series of consistent contents that preserve the same identity is highly valuable for real-world applications. Although a few works have explored training-free methods to enhance the consistency of generated subjects, we observe that they suffer from the following problems. First, they fail to maintain consistent background details, which limits their applicability. Furthermore, when the foreground character undergoes large motion variations, inconsistencies in identity and clothing details become evident. To address these problems, we propose CharaConsist, which employs point-tracking attention and adaptive token merge along with decoupled control of the foreground and background. CharaConsist enables fine-grained consistency for both foreground and background, supporting the generation of one character in continuous shots within a fixed scene or in discrete shots across different scenes. Moreover, CharaConsist is the first consistent generation method tailored for text-to-image DiT model. Its ability to maintain fine-grained consistency, combined with the larger capacity of latest base model, enables it to produce high-quality visual outputs, broadening its applicability to a wider range of real-world scenarios. The source code has been released at https://github.com/Murray-Wang/CharaConsist

arXiv:2507.12462공식 코드 · Papers with Code

SpatialTrackerV2: 3D Point Tracking Made Easy

We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our approach unifies the intrinsic connections between point tracking, monocular depth, and camera pose estimation into a high-performing and feedforward 3D point tracker. It decomposes world-space 3D motion into scene geometry, camera ego-motion, and pixel-wise object motion, with a fully differentiable and end-to-end architecture, allowing scalable training across a wide range of datasets, including synthetic sequences, posed RGB-D videos, and unlabeled in-the-wild footage. By learning geometry and motion jointly from such heterogeneous data, SpatialTrackerV2 outperforms existing 3D tracking methods by 30%, and matches the accuracy of leading dynamic 3D reconstruction approaches while running 50$\times$ faster.

arXiv:2505.12427공식 코드 · Papers with Code

DragLoRA: Online Optimization of LoRA Adapters for Drag-based Image Editing in Diffusion Model

Drag-based editing within pretrained diffusion model provides a precise and flexible way to manipulate foreground objects. Traditional methods optimize the input feature obtained from DDIM inversion directly, adjusting them iteratively to guide handle points towards target locations. However, these approaches often suffer from limited accuracy due to the low representation ability of the feature in motion supervision, as well as inefficiencies caused by the large search space required for point tracking. To address these limitations, we present DragLoRA, a novel framework that integrates LoRA (Low-Rank Adaptation) adapters into the drag-based editing pipeline. To enhance the training of LoRA adapters, we introduce an additional denoising score distillation loss which regularizes the online model by aligning its output with that of the original model. Additionally, we improve the consistency of motion supervision by adapting the input features using the updated LoRA, giving a more stable and accurate input feature for subsequent operations. Building on this, we design an adaptive optimization scheme that dynamically toggles between two modes, prioritizing efficiency without compromising precision. Extensive experiments demonstrate that DragLoRA significantly enhances the control precision and computational efficiency for drag-based image editing. The Codes of DragLoRA are available at: https://github.com/Sylvie-X/DragLoRA.

arXiv:2504.14717공식 코드 · Papers with Code

TAPIP3D: Tracking Any Point in Persistent 3D Geometry

We introduce TAPIP3D, a novel approach for long-term 3D point tracking in monocular RGB and RGB-D videos. TAPIP3D represents videos as camera-stabilized spatio-temporal feature clouds, leveraging depth and camera motion information to lift 2D video features into a 3D world space where camera motion is effectively canceled. TAPIP3D iteratively refines multi-frame 3D motion estimates within this stabilized representation, enabling robust tracking over extended periods. To manage the inherent irregularities of 3D point distributions, we propose a Local Pair Attention mechanism. This 3D contextualization strategy effectively exploits spatial relationships in 3D, forming informative feature neighborhoods for precise 3D trajectory estimation. Our 3D-centric approach significantly outperforms existing 3D point tracking methods and even enhances 2D tracking accuracy compared to conventional 2D pixel trackers when accurate depth is available. It supports inference in both camera coordinates (i.e., unstabilized) and world coordinates, and our results demonstrate that compensating for camera motion improves tracking performance. Our approach replaces the conventional 2D square correlation neighborhoods used in prior 2D and 3D trackers, leading to more robust and accurate results across various 3D point tracking benchmarks. Project Page: https://tapip3d.github.io

arXiv:2504.14687공식 코드 · Papers with Code

Seurat: From Moving Points to Depth

Accurate depth estimation from monocular videos remains challenging due to ambiguities inherent in single-view geometry, as crucial depth cues like stereopsis are absent. However, humans often perceive relative depth intuitively by observing variations in the size and spacing of objects as they move. Inspired by this, we propose a novel method that infers relative depth by examining the spatial relationships and temporal evolution of a set of tracked 2D trajectories. Specifically, we use off-the-shelf point tracking models to capture 2D trajectories. Then, our approach employs spatial and temporal transformers to process these trajectories and directly infer depth changes over time. Evaluated on the TAPVid-3D benchmark, our method demonstrates robust zero-shot performance, generalizing effectively from synthetic to real-world datasets. Results indicate that our approach achieves temporally smooth, high-accuracy depth predictions across diverse domains.

arXiv:2504.05692공식 코드 · Papers with Code

POMATO: Marrying Pointmap Matching with Temporal Motion for Dynamic 3D Reconstruction

3D reconstruction in dynamic scenes primarily relies on the combination of geometry estimation and matching modules where the latter task is pivotal for distinguishing dynamic regions which can help to mitigate the interference introduced by camera and object motion. Furthermore, the matching module explicitly models object motion, enabling the tracking of specific targets and advancing motion understanding in complex scenarios. Recently, the proposed representation of pointmap in DUSt3R suggests a potential solution to unify both geometry estimation and matching in 3D space, but it still struggles with ambiguous matching in dynamic regions, which may hamper further improvement. In this work, we present POMATO, a unified framework for dynamic 3D reconstruction by marrying pointmap matching with temporal motion. Specifically, our method first learns an explicit matching relationship by mapping RGB pixels from both dynamic and static regions across different views to 3D pointmaps within a unified coordinate system. Furthermore, we introduce a temporal motion module for dynamic motions that ensures scale consistency across different frames and enhances performance in tasks requiring both precise geometry and reliable matching, most notably 3D point tracking. We show the effectiveness of the proposed pointmap matching and temporal fusion paradigm by demonstrating the remarkable performance across multiple downstream tasks, including video depth estimation, 3D point tracking, and pose estimation. Code and models are publicly available at https://github.com/wyddmw/POMATO.

arXiv:2503.24306공식 코드 · Papers with Code

Point Tracking in Surgery--The 2024 Surgical Tattoos in Infrared (STIR) Challenge

Understanding tissue motion in surgery is crucial to enable applications in downstream tasks such as segmentation, 3D reconstruction, virtual tissue landmarking, autonomous probe-based scanning, and subtask autonomy. Labeled data are essential to enabling algorithms in these downstream tasks since they allow us to quantify and train algorithms. This paper introduces a point tracking challenge to address this, wherein participants can submit their algorithms for quantification. The submitted algorithms are evaluated using a dataset named surgical tattoos in infrared (STIR), with the challenge aptly named the STIR Challenge 2024. The STIR Challenge 2024 comprises two quantitative components: accuracy and efficiency. The accuracy component tests the accuracy of algorithms on in vivo and ex vivo sequences. The efficiency component tests the latency of algorithm inference. The challenge was conducted as a part of MICCAI EndoVis 2024. In this challenge, we had 8 total teams, with 4 teams submitting before and 4 submitting after challenge day. This paper details the STIR Challenge 2024, which serves to move the field towards more accurate and efficient algorithms for spatial understanding in surgery. In this paper we summarize the design, submissions, and results from the challenge. The challenge dataset is available here: https://zenodo.org/records/14803158 , and the code for baseline models and metric calculation is available here: https://github.com/athaddius/STIRMetrics

arXiv:2503.11651공식 코드 · Papers with Code

VGGT: Visual Geometry Grounded Transformer

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a step forward in 3D computer vision, where models have typically been constrained to and specialized for single tasks. It is also simple and efficient, reconstructing images in under one second, and still outperforming alternatives that require post-processing with visual geometry optimization techniques. The network achieves state-of-the-art results in multiple 3D tasks, including camera parameter estimation, multi-view depth estimation, dense point cloud reconstruction, and 3D point tracking. We also show that using pretrained VGGT as a feature backbone significantly enhances downstream tasks, such as non-rigid point tracking and feed-forward novel view synthesis. Code and models are publicly available at https://github.com/facebookresearch/vggt.

arXiv:2503.10431공식 코드 · Papers with Code

Low Complexity Point Tracking of the Myocardium in 2D Echocardiography

Deep learning methods for point tracking are applicable in 2D echocardiography, but do not yet take advantage of domain specifics that enable extremely fast and efficient configurations. We developed MyoTracker, a low-complexity architecture (0.3M parameters) for point tracking in echocardiography. It builds on the CoTracker2 architecture by simplifying its components and extending the temporal context to provide point predictions for the entire sequence in a single step. We applied MyoTracker to the right ventricular (RV) myocardium in RV-focused recordings and compared the results with those of CoTracker2 and EchoTracker, another specialized point tracking architecture for echocardiography. MyoTracker achieved the lowest average point trajectory error at 2.00 $\pm$ 0.53 mm. Calculating RV Free Wall Strain (RV FWS) using MyoTracker's point predictions resulted in a -0.3$\%$ bias with 95$\%$ limits of agreement from -6.1$\%$ to 5.4$\%$ compared to reference values from commercial software. This range falls within the interobserver variability reported in previous studies. The limits of agreement were wider for both CoTracker2 and EchoTracker, worse than the interobserver variability. At inference, MyoTracker used 67$\%$ less GPU memory than CoTracker2 and 84$\%$ less than EchoTracker on large sequences (100 frames). MyoTracker was 74 times faster during inference than CoTracker2 and 11 times faster than EchoTracker with our setup. Maintaining the entire sequence in the temporal context was the greatest contributor to MyoTracker's accuracy. Slight additional gains can be made by re-enabling iterative refinement, at the cost of longer processing time.

arXiv:2503.06471공식 코드 · Papers with Code

Online Dense Point Tracking with Streaming Memory

Dense point tracking is a challenging task requiring the continuous tracking of every point in the initial frame throughout a substantial portion of a video, even in the presence of occlusions. Traditional methods use optical flow models to directly estimate long-range motion, but they often suffer from appearance drifting without considering temporal consistency. Recent point tracking algorithms usually depend on sliding windows for indirect information propagation from the first frame to the current one, which is slow and less effective for long-range tracking. To account for temporal consistency and enable efficient information propagation, we present a lightweight and fast model with \textbf{S}treaming memory for dense \textbf{PO}int \textbf{T}racking and online video processing. The \textbf{SPOT} framework features three core components: a customized memory reading module for feature enhancement, a sensory memory for short-term motion dynamics modeling, and a visibility-guided splatting module for accurate information propagation. This combination enables SPOT to perform dense point tracking with state-of-the-art accuracy on the CVO benchmark, as well as comparable or superior performance to offline models on sparse tracking benchmarks such as TAP-Vid and RoboTAP. Notably, SPOT with 10$\times$ smaller parameter numbers operates at least 2$\times$ faster than previous state-of-the-art models while maintaining the best performance on CVO. We will release the models and codes at: https://github.com/DQiaole/SPOT.

arXiv:2501.18487공식 코드 · Papers with Code

Track-On: Transformer-based Online Point Tracking with Memory

In this paper, we consider the problem of long-term point tracking, which requires consistent identification of points across multiple frames in a video, despite changes in appearance, lighting, perspective, and occlusions. We target online tracking on a frame-by-frame basis, making it suitable for real-world, streaming scenarios. Specifically, we introduce Track-On, a simple transformer-based model designed for online long-term point tracking. Unlike prior methods that depend on full temporal modeling, our model processes video frames causally without access to future frames, leveraging two memory modules -- spatial memory and context memory -- to capture temporal information and maintain reliable point tracking over long time horizons. At inference time, it employs patch classification and refinement to identify correspondences and track points with high accuracy. Through extensive experiments, we demonstrate that Track-On sets a new state-of-the-art for online models and delivers superior or competitive results compared to offline approaches on seven datasets, including the TAP-Vid benchmark. Our method offers a robust and scalable solution for real-time tracking in diverse applications. Project page: https://kuis-ai.github.io/track_on

arXiv:2501.12218공식 코드 · Papers with Code

Exploring Temporally-Aware Features for Point Tracking

Point tracking in videos is a fundamental task with applications in robotics, video editing, and more. While many vision tasks benefit from pre-trained feature backbones to improve generalizability, point tracking has primarily relied on simpler backbones trained from scratch on synthetic data, which may limit robustness in real-world scenarios. Additionally, point tracking requires temporal awareness to ensure coherence across frames, but using temporally-aware features is still underexplored. Most current methods often employ a two-stage process: an initial coarse prediction followed by a refinement stage to inject temporal information and correct errors from the coarse stage. These approach, however, is computationally expensive and potentially redundant if the feature backbone itself captures sufficient temporal information. In this work, we introduce Chrono, a feature backbone specifically designed for point tracking with built-in temporal awareness. Leveraging pre-trained representations from self-supervised learner DINOv2 and enhanced with a temporal adapter, Chrono effectively captures long-term temporal context, enabling precise prediction even without the refinement stage. Experimental results demonstrate that Chrono achieves state-of-the-art performance in a refiner-free setting on the TAP-Vid-DAVIS and TAP-Vid-Kinetics datasets, among common feature backbones used in point tracking as well as DINOv2, with exceptional efficiency. Project page: https://cvlab-kaist.github.io/Chrono/

arXiv:2409.16288공식 코드 · Papers with Code

Self-Supervised Any-Point Tracking by Contrastive Random Walks

We present a simple, self-supervised approach to the Tracking Any Point (TAP) problem. We train a global matching transformer to find cycle consistent tracks through video via contrastive random walks, using the transformer's attention-based global matching to define the transition matrices for a random walk on a space-time graph. The ability to perform "all pairs" comparisons between points allows the model to obtain high spatial precision and to obtain a strong contrastive learning signal, while avoiding many of the complexities of recent approaches (such as coarse-to-fine matching). To do this, we propose a number of design decisions that allow global matching architectures to be trained through self-supervision using cycle consistency. For example, we identify that transformer-based methods are sensitive to shortcut solutions, and propose a data augmentation scheme to address them. Our method achieves strong performance on the TapVid benchmarks, outperforming previous self-supervised tracking methods, such as DIFT, and is competitive with several supervised methods.

arXiv:2409.14095공식 코드 · Papers with Code

Foundation Models for Amodal Video Instance Segmentation in Automated Driving

In this work, we study amodal video instance segmentation for automated driving. Previous works perform amodal video instance segmentation relying on methods trained on entirely labeled video data with techniques borrowed from standard video instance segmentation. Such amodally labeled video data is difficult and expensive to obtain and the resulting methods suffer from a trade-off between instance segmentation and tracking performance. To largely solve this issue, we propose to study the application of foundation models for this task. More precisely, we exploit the extensive knowledge of the Segment Anything Model (SAM), while fine-tuning it to the amodal instance segmentation task. Given an initial video instance segmentation, we sample points from the visible masks to prompt our amodal SAM. We use a point memory to store those points. If a previously observed instance is not predicted in a following frame, we retrieve its most recent points from the point memory and use a point tracking method to follow those points to the current frame, together with the corresponding last amodal instance mask. This way, while basing our method on an amodal instance segmentation, we nevertheless obtain video-level amodal instance segmentation results. Our resulting S-AModal method achieves state-of-the-art results in amodal video instance segmentation while resolving the need for amodal video-based labels. Code for S-AModal is available at https://github.com/ifnspaml/S-AModal.

arXiv:2409.05786공식 코드 · Papers with Code

Leveraging Object Priors for Point Tracking

Point tracking is a fundamental problem in computer vision with numerous applications in AR and robotics. A common failure mode in long-term point tracking occurs when the predicted point leaves the object it belongs to and lands on the background or another object. We identify this as the failure to correctly capture objectness properties in learning to track. To address this limitation of prior work, we propose a novel objectness regularization approach that guides points to be aware of object priors by forcing them to stay inside the the boundaries of object instances. By capturing objectness cues at training time, we avoid the need to compute object masks during testing. In addition, we leverage contextual attention to enhance the feature representation for capturing objectness at the feature level more effectively. As a result, our approach achieves state-of-the-art performance on three point tracking benchmarks, and we further validate the effectiveness of our components via ablation studies. The source code is available at: https://github.com/RehgLab/tracking_objectness

arXiv:2408.05729공식 코드 · Papers with Code

A Training-Free Framework for Video License Plate Tracking and Recognition with Only One-Shot

Traditional license plate detection and recognition models are often trained on closed datasets, limiting their ability to handle the diverse license plate formats across different regions. The emergence of large-scale pre-trained models has shown exceptional generalization capabilities, enabling few-shot and zero-shot learning. We propose OneShotLP, a training-free framework for video-based license plate detection and recognition, leveraging these advanced models. Starting with the license plate position in the first video frame, our method tracks this position across subsequent frames using a point tracking module, creating a trajectory of prompts. These prompts are input into a segmentation module that uses a promptable large segmentation model to generate local masks of the license plate regions. The segmented areas are then processed by multimodal large language models (MLLMs) for accurate license plate recognition. OneShotLP offers significant advantages, including the ability to function effectively without extensive training data and adaptability to various license plate styles. Experimental results on UFPR-ALPR and SSIG-SegPlate datasets demonstrate the superior accuracy of our approach compared to traditional methods. This highlights the potential of leveraging pre-trained models for diverse real-world applications in intelligent transportation systems. The code is available at https://github.com/Dinghaoxuan/OneShotLP.

arXiv:2407.20730공식 코드 · Papers with Code

Autogenic Language Embedding for Coherent Point Tracking

Point tracking is a challenging task in computer vision, aiming to establish point-wise correspondence across long video sequences. Recent advancements have primarily focused on temporal modeling techniques to improve local feature similarity, often overlooking the valuable semantic consistency inherent in tracked points. In this paper, we introduce a novel approach leveraging language embeddings to enhance the coherence of frame-wise visual features related to the same object. Our proposed method, termed autogenic language embedding for visual feature enhancement, strengthens point correspondence in long-term sequences. Unlike existing visual-language schemes, our approach learns text embeddings from visual features through a dedicated mapping network, enabling seamless adaptation to various tracking tasks without explicit text annotations. Additionally, we introduce a consistency decoder that efficiently integrates text tokens into visual features with minimal computational overhead. Through enhanced visual consistency, our approach significantly improves tracking trajectories in lengthy videos with substantial appearance variations. Extensive experiments on widely-used tracking benchmarks demonstrate the superior performance of our method, showcasing notable enhancements compared to trackers relying solely on visual cues.

arXiv:2407.16124공식 코드 · Papers with Code

Fréchet Video Motion Distance: A Metric for Evaluating Motion Consistency in Videos

Significant advancements have been made in video generative models recently. Unlike image generation, video generation presents greater challenges, requiring not only generating high-quality frames but also ensuring temporal consistency across these frames. Despite the impressive progress, research on metrics for evaluating the quality of generated videos, especially concerning temporal and motion consistency, remains underexplored. To bridge this research gap, we propose Fr\'echet Video Motion Distance (FVMD) metric, which focuses on evaluating motion consistency in video generation. Specifically, we design explicit motion features based on key point tracking, and then measure the similarity between these features via the Fr\'echet distance. We conduct sensitivity analysis by injecting noise into real videos to verify the effectiveness of FVMD. Further, we carry out a large-scale human study, demonstrating that our metric effectively detects temporal noise and aligns better with human perceptions of generated video quality than existing metrics. Additionally, our motion features can consistently improve the performance of Video Quality Assessment (VQA) models, indicating that our approach is also applicable to unary video quality evaluation. Code is available at https://github.com/ljh0v0/FMD-frechet-motion-distance.

arXiv:2407.15420공식 코드 · Papers with Code

Local All-Pair Correspondence for Point Tracking

We introduce LocoTrack, a highly accurate and efficient model designed for the task of tracking any point (TAP) across video sequences. Previous approaches in this task often rely on local 2D correlation maps to establish correspondences from a point in the query image to a local region in the target image, which often struggle with homogeneous regions or repetitive features, leading to matching ambiguities. LocoTrack overcomes this challenge with a novel approach that utilizes all-pair correspondences across regions, i.e., local 4D correlation, to establish precise correspondences, with bidirectional correspondence and matching smoothness significantly enhancing robustness against ambiguities. We also incorporate a lightweight correlation encoder to enhance computational efficiency, and a compact Transformer architecture to integrate long-term temporal information. LocoTrack achieves unmatched accuracy on all TAP-Vid benchmarks and operates at a speed almost 6 times faster than the current state-of-the-art.

arXiv:2407.10802공식 코드 · Papers with Code

Motion-prior Contrast Maximization for Dense Continuous-Time Motion Estimation

Current optical flow and point-tracking methods rely heavily on synthetic datasets. Event cameras are novel vision sensors with advantages in challenging visual conditions, but state-of-the-art frame-based methods cannot be easily adapted to event data due to the limitations of current event simulators. We introduce a novel self-supervised loss combining the Contrast Maximization framework with a non-linear motion prior in the form of pixel-level trajectories and propose an efficient solution to solve the high-dimensional assignment problem between non-linear trajectories and events. Their effectiveness is demonstrated in two scenarios: In dense continuous-time motion estimation, our method improves the zero-shot performance of a synthetically trained model on the real-world dataset EVIMO2 by 29%. In optical flow estimation, our method elevates a simple UNet to achieve state-of-the-art performance among self-supervised methods on the DSEC optical flow benchmark. Our code is available at https://github.com/tub-rip/MotionPriorCMax.