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arXiv:2506.20817공식 코드 · Papers with Code

RAG-VisualRec: An Open Resource for Vision- and Text-Enhanced Retrieval-Augmented Generation in Recommendation

This paper addresses the challenge of developing multimodal recommender systems for the movie domain, where limited metadata (e.g., title, genre) often hinders the generation of robust recommendations. We introduce a resource that combines LLM-generated plot descriptions with trailer-derived visual embeddings in a unified pipeline supporting both Retrieval-Augmented Generation (RAG) and collaborative filtering. Central to our approach is a data augmentation step that transforms sparse metadata into richer textual signals, alongside fusion strategies (e.g., PCA, CCA) that integrate visual cues. Experimental evaluations demonstrate that CCA-based fusion significantly boosts recall compared to unimodal baselines, while an LLM-driven re-ranking step further improves NDCG, particularly in scenarios with limited textual data. By releasing this framework, we invite further exploration of multi-modal recommendation techniques tailored to cold-start, novelty-focused, and domain-specific settings. All code, data, and detailed documentation are publicly available at: https://github.com/RecSys-lab/RAG-VisualRec

arXiv:2504.14214공식 코드 · Papers with Code

Teach Me How to Denoise: A Universal Framework for Denoising Multi-modal Recommender Systems via Guided Calibration

The surge in multimedia content has led to the development of Multi-Modal Recommender Systems (MMRecs), which use diverse modalities such as text, images, videos, and audio for more personalized recommendations. However, MMRecs struggle with noisy data caused by misalignment among modal content and the gap between modal semantics and recommendation semantics. Traditional denoising methods are inadequate due to the complexity of multi-modal data. To address this, we propose a universal guided in-sync distillation denoising framework for multi-modal recommendation (GUIDER), designed to improve MMRecs by denoising user feedback. Specifically, GUIDER uses a re-calibration strategy to identify clean and noisy interactions from modal content. It incorporates a Denoising Bayesian Personalized Ranking (DBPR) loss function to handle implicit user feedback. Finally, it applies a denoising knowledge distillation objective based on Optimal Transport distance to guide the alignment from modality representations to recommendation semantics. GUIDER can be seamlessly integrated into existing MMRecs methods as a plug-and-play solution. Experimental results on four public datasets demonstrate its effectiveness and generalizability. Our source code is available at https://github.com/Neon-Jing/Guider

arXiv:2412.13994공식 코드 · Papers with Code

Modality-Independent Graph Neural Networks with Global Transformers for Multimodal Recommendation

Multimodal recommendation systems can learn users' preferences from existing user-item interactions as well as the semantics of multimodal data associated with items. Many existing methods model this through a multimodal user-item graph, approaching multimodal recommendation as a graph learning task. Graph Neural Networks (GNNs) have shown promising performance in this domain. Prior research has capitalized on GNNs' capability to capture neighborhood information within certain receptive fields (typically denoted by the number of hops, $K$) to enrich user and item semantics. We observe that the optimal receptive fields for GNNs can vary across different modalities. In this paper, we propose GNNs with Modality-Independent Receptive Fields, which employ separate GNNs with independent receptive fields for different modalities to enhance performance. Our results indicate that the optimal $K$ for certain modalities on specific datasets can be as low as 1 or 2, which may restrict the GNNs' capacity to capture global information. To address this, we introduce a Sampling-based Global Transformer, which utilizes uniform global sampling to effectively integrate global information for GNNs. We conduct comprehensive experiments that demonstrate the superiority of our approach over existing methods. Our code is publicly available at https://github.com/CrawlScript/MIG-GT.

arXiv:2408.09698공식 코드 · Papers with Code

Harnessing Multimodal Large Language Models for Multimodal Sequential Recommendation

Recent advances in Large Language Models (LLMs) have demonstrated significant potential in the field of Recommendation Systems (RSs). Most existing studies have focused on converting user behavior logs into textual prompts and leveraging techniques such as prompt tuning to enable LLMs for recommendation tasks. Meanwhile, research interest has recently grown in multimodal recommendation systems that integrate data from images, text, and other sources using modality fusion techniques. This introduces new challenges to the existing LLM-based recommendation paradigm which relies solely on text modality information. Moreover, although Multimodal Large Language Models (MLLMs) capable of processing multi-modal inputs have emerged, how to equip MLLMs with multi-modal recommendation capabilities remains largely unexplored. To this end, in this paper, we propose the Multimodal Large Language Model-enhanced Multimodaln Sequential Recommendation (MLLM-MSR) model. To capture the dynamic user preference, we design a two-stage user preference summarization method. Specifically, we first utilize an MLLM-based item-summarizer to extract image feature given an item and convert the image into text. Then, we employ a recurrent user preference summarization generation paradigm to capture the dynamic changes in user preferences based on an LLM-based user-summarizer. Finally, to enable the MLLM for multi-modal recommendation task, we propose to fine-tune a MLLM-based recommender using Supervised Fine-Tuning (SFT) techniques. Extensive evaluations across various datasets validate the effectiveness of MLLM-MSR, showcasing its superior ability to capture and adapt to the evolving dynamics of user preferences.

arXiv:2407.05420공식 코드 · Papers with Code

Towards Bridging the Cross-modal Semantic Gap for Multi-modal Recommendation

Multi-modal recommendation greatly enhances the performance of recommender systems by modeling the auxiliary information from multi-modality contents. Most existing multi-modal recommendation models primarily exploit multimedia information propagation processes to enrich item representations and directly utilize modal-specific embedding vectors independently obtained from upstream pre-trained models. However, this might be inappropriate since the abundant task-specific semantics remain unexplored, and the cross-modality semantic gap hinders the recommendation performance. Inspired by the recent progress of the cross-modal alignment model CLIP, in this paper, we propose a novel \textbf{CLIP} \textbf{E}nhanced \textbf{R}ecommender (\textbf{CLIPER}) framework to bridge the semantic gap between modalities and extract fine-grained multi-view semantic information. Specifically, we introduce a multi-view modality-alignment approach for representation extraction and measure the semantic similarity between modalities. Furthermore, we integrate the multi-view multimedia representations into downstream recommendation models. Extensive experiments conducted on three public datasets demonstrate the consistent superiority of our model over state-of-the-art multi-modal recommendation models.

arXiv:2402.10381공식 코드 · Papers with Code

UMAIR-FPS: User-aware Multi-modal Animation Illustration Recommendation Fusion with Painting Style

The rapid advancement of high-quality image generation models based on AI has generated a deluge of anime illustrations. Recommending illustrations to users within massive data has become a challenging and popular task. However, existing anime recommendation systems have focused on text features but still need to integrate image features. In addition, most multi-modal recommendation research is constrained by tightly coupled datasets, limiting its applicability to anime illustrations. We propose the User-aware Multi-modal Animation Illustration Recommendation Fusion with Painting Style (UMAIR-FPS) to tackle these gaps. In the feature extract phase, for image features, we are the first to combine image painting style features with semantic features to construct a dual-output image encoder for enhancing representation. For text features, we obtain text embeddings based on fine-tuning Sentence-Transformers by incorporating domain knowledge that composes a variety of domain text pairs from multilingual mappings, entity relationships, and term explanation perspectives, respectively. In the multi-modal fusion phase, we novelly propose a user-aware multi-modal contribution measurement mechanism to weight multi-modal features dynamically according to user features at the interaction level and employ the DCN-V2 module to model bounded-degree multi-modal crosses effectively. UMAIR-FPS surpasses the stat-of-the-art baselines on large real-world datasets, demonstrating substantial performance enhancements.

arXiv:2308.04067공식 코드 · Papers with Code

Online Distillation-enhanced Multi-modal Transformer for Sequential Recommendation

Multi-modal recommendation systems, which integrate diverse types of information, have gained widespread attention in recent years. However, compared to traditional collaborative filtering-based multi-modal recommendation systems, research on multi-modal sequential recommendation is still in its nascent stages. Unlike traditional sequential recommendation models that solely rely on item identifier (ID) information and focus on network structure design, multi-modal recommendation models need to emphasize item representation learning and the fusion of heterogeneous data sources. This paper investigates the impact of item representation learning on downstream recommendation tasks and examines the disparities in information fusion at different stages. Empirical experiments are conducted to demonstrate the need to design a framework suitable for collaborative learning and fusion of diverse information. Based on this, we propose a new model-agnostic framework for multi-modal sequential recommendation tasks, called Online Distillation-enhanced Multi-modal Transformer (ODMT), to enhance feature interaction and mutual learning among multi-source input (ID, text, and image), while avoiding conflicts among different features during training, thereby improving recommendation accuracy. To be specific, we first introduce an ID-aware Multi-modal Transformer module in the item representation learning stage to facilitate information interaction among different features. Secondly, we employ an online distillation training strategy in the prediction optimization stage to make multi-source data learn from each other and improve prediction robustness. Experimental results on a stream media recommendation dataset and three e-commerce recommendation datasets demonstrate the effectiveness of the proposed two modules, which is approximately 10% improvement in performance compared to baseline models.

arXiv:2302.10632공식 코드 · Papers with Code

Multi-Modal Self-Supervised Learning for Recommendation

The online emergence of multi-modal sharing platforms (eg, TikTok, Youtube) is powering personalized recommender systems to incorporate various modalities (eg, visual, textual and acoustic) into the latent user representations. While existing works on multi-modal recommendation exploit multimedia content features in enhancing item embeddings, their model representation capability is limited by heavy label reliance and weak robustness on sparse user behavior data. Inspired by the recent progress of self-supervised learning in alleviating label scarcity issue, we explore deriving self-supervision signals with effectively learning of modality-aware user preference and cross-modal dependencies. To this end, we propose a new Multi-Modal Self-Supervised Learning (MMSSL) method which tackles two key challenges. Specifically, to characterize the inter-dependency between the user-item collaborative view and item multi-modal semantic view, we design a modality-aware interactive structure learning paradigm via adversarial perturbations for data augmentation. In addition, to capture the effects that user's modality-aware interaction pattern would interweave with each other, a cross-modal contrastive learning approach is introduced to jointly preserve the inter-modal semantic commonality and user preference diversity. Experiments on real-world datasets verify the superiority of our method in offering great potential for multimedia recommendation over various state-of-the-art baselines. The implementation is released at: https://github.com/HKUDS/MMSSL.

arXiv:2211.06924공식 코드 · Papers with Code

A Tale of Two Graphs: Freezing and Denoising Graph Structures for Multimodal Recommendation

Multimodal recommender systems utilizing multimodal features (e.g., images and textual descriptions) typically show better recommendation accuracy than general recommendation models based solely on user-item interactions. Generally, prior work fuses multimodal features into item ID embeddings to enrich item representations, thus failing to capture the latent semantic item-item structures. In this context, LATTICE proposes to learn the latent structure between items explicitly and achieves state-of-the-art performance for multimodal recommendations. However, we argue the latent graph structure learning of LATTICE is both inefficient and unnecessary. Experimentally, we demonstrate that freezing its item-item structure before training can also achieve competitive performance. Based on this finding, we propose a simple yet effective model, dubbed as FREEDOM, that FREEzes the item-item graph and DenOises the user-item interaction graph simultaneously for Multimodal recommendation. Theoretically, we examine the design of FREEDOM through a graph spectral perspective and demonstrate that it possesses a tighter upper bound on the graph spectrum. In denoising the user-item interaction graph, we devise a degree-sensitive edge pruning method, which rejects possibly noisy edges with a high probability when sampling the graph. We evaluate the proposed model on three real-world datasets and show that FREEDOM can significantly outperform current strongest baselines. Compared with LATTICE, FREEDOM achieves an average improvement of 19.07% in recommendation accuracy while reducing its memory cost up to 6$\times$ on large graphs. The source code is available at: https://github.com/enoche/FREEDOM.

arXiv:2207.05969공식 코드 · Papers with Code

Bootstrap Latent Representations for Multi-modal Recommendation

This paper studies the multi-modal recommendation problem, where the item multi-modality information (e.g., images and textual descriptions) is exploited to improve the recommendation accuracy. Besides the user-item interaction graph, existing state-of-the-art methods usually use auxiliary graphs (e.g., user-user or item-item relation graph) to augment the learned representations of users and/or items. These representations are often propagated and aggregated on auxiliary graphs using graph convolutional networks, which can be prohibitively expensive in computation and memory, especially for large graphs. Moreover, existing multi-modal recommendation methods usually leverage randomly sampled negative examples in Bayesian Personalized Ranking (BPR) loss to guide the learning of user/item representations, which increases the computational cost on large graphs and may also bring noisy supervision signals into the training process. To tackle the above issues, we propose a novel self-supervised multi-modal recommendation model, dubbed BM3, which requires neither augmentations from auxiliary graphs nor negative samples. Specifically, BM3 first bootstraps latent contrastive views from the representations of users and items with a simple dropout augmentation. It then jointly optimizes three multi-modal objectives to learn the representations of users and items by reconstructing the user-item interaction graph and aligning modality features under both inter- and intra-modality perspectives. BM3 alleviates both the need for contrasting with negative examples and the complex graph augmentation from an additional target network for contrastive view generation. We show BM3 outperforms prior recommendation models on three datasets with number of nodes ranging from 20K to 200K, while achieving a 2-9X reduction in training time. Our code is available at https://github.com/enoche/BM3.

arXiv:2204.02338공식 코드 · Papers with Code

MGDCF: Distance Learning via Markov Graph Diffusion for Neural Collaborative Filtering

Graph Neural Networks (GNNs) have recently been utilized to build Collaborative Filtering (CF) models to predict user preferences based on historical user-item interactions. However, there is relatively little understanding of how GNN-based CF models relate to some traditional Network Representation Learning (NRL) approaches. In this paper, we show the equivalence between some state-of-the-art GNN-based CF models and a traditional 1-layer NRL model based on context encoding. Based on a Markov process that trades off two types of distances, we present Markov Graph Diffusion Collaborative Filtering (MGDCF) to generalize some state-of-the-art GNN-based CF models. Instead of considering the GNN as a trainable black box that propagates learnable user/item vertex embeddings, we treat GNNs as an untrainable Markov process that can construct constant context features of vertices for a traditional NRL model that encodes context features with a fully-connected layer. Such simplification can help us to better understand how GNNs benefit CF models. Especially, it helps us realize that ranking losses play crucial roles in GNN-based CF tasks. With our proposed simple yet powerful ranking loss InfoBPR, the NRL model can still perform well without the context features constructed by GNNs. We conduct experiments to perform detailed analysis on MGDCF.

arXiv:2111.02036공식 코드 · Papers with Code

GRCN: Graph-Refined Convolutional Network for Multimedia Recommendation with Implicit Feedback

Reorganizing implicit feedback of users as a user-item interaction graph facilitates the applications of graph convolutional networks (GCNs) in recommendation tasks. In the interaction graph, edges between user and item nodes function as the main element of GCNs to perform information propagation and generate informative representations. Nevertheless, an underlying challenge lies in the quality of interaction graph, since observed interactions with less-interested items occur in implicit feedback (say, a user views micro-videos accidentally). This means that the neighborhoods involved with such false-positive edges will be influenced negatively and the signal on user preference can be severely contaminated. However, existing GCN-based recommender models leave such challenge under-explored, resulting in suboptimal representations and performance. In this work, we focus on adaptively refining the structure of interaction graph to discover and prune potential false-positive edges. Towards this end, we devise a new GCN-based recommender model, \emph{Graph-Refined Convolutional Network} (GRCN), which adjusts the structure of interaction graph adaptively based on status of model training, instead of remaining the fixed structure. In particular, a graph refining layer is designed to identify the noisy edges with the high confidence of being false-positive interactions, and consequently prune them in a soft manner. We then apply a graph convolutional layer on the refined graph to distill informative signals on user preference. Through extensive experiments on three datasets for micro-video recommendation, we validate the rationality and effectiveness of our GRCN. Further in-depth analysis presents how the refined graph benefits the GCN-based recommender model.

arXiv:2104.09036공식 코드 · Papers with Code

Mining Latent Structures for Multimedia Recommendation

Multimedia content is of predominance in the modern Web era. Investigating how users interact with multimodal items is a continuing concern within the rapid development of recommender systems. The majority of previous work focuses on modeling user-item interactions with multimodal features included as side information. However, this scheme is not well-designed for multimedia recommendation. Specifically, only collaborative item-item relationships are implicitly modeled through high-order item-user-item relations. Considering that items are associated with rich contents in multiple modalities, we argue that the latent semantic item-item structures underlying these multimodal contents could be beneficial for learning better item representations and further boosting recommendation. To this end, we propose a LATent sTructure mining method for multImodal reCommEndation, which we term LATTICE for brevity. To be specific, in the proposed LATTICE model, we devise a novel modality-aware structure learning layer, which learns item-item structures for each modality and aggregates multiple modalities to obtain latent item graphs. Based on the learned latent graphs, we perform graph convolutions to explicitly inject high-order item affinities into item representations. These enriched item representations can then be plugged into existing collaborative filtering methods to make more accurate recommendations. Extensive experiments on three real-world datasets demonstrate the superiority of our method over state-of-the-art multimedia recommendation methods and validate the efficacy of mining latent item-item relationships from multimodal features.

arXiv:2002.02126공식 코드 · Papers with Code

LightGCN: Simplifying and Powering Graph Convolution Network for Recommendation

Graph Convolution Network (GCN) has become new state-of-the-art for collaborative filtering. Nevertheless, the reasons of its effectiveness for recommendation are not well understood. Existing work that adapts GCN to recommendation lacks thorough ablation analyses on GCN, which is originally designed for graph classification tasks and equipped with many neural network operations. However, we empirically find that the two most common designs in GCNs -- feature transformation and nonlinear activation -- contribute little to the performance of collaborative filtering. Even worse, including them adds to the difficulty of training and degrades recommendation performance. In this work, we aim to simplify the design of GCN to make it more concise and appropriate for recommendation. We propose a new model named LightGCN, including only the most essential component in GCN -- neighborhood aggregation -- for collaborative filtering. Specifically, LightGCN learns user and item embeddings by linearly propagating them on the user-item interaction graph, and uses the weighted sum of the embeddings learned at all layers as the final embedding. Such simple, linear, and neat model is much easier to implement and train, exhibiting substantial improvements (about 16.0\% relative improvement on average) over Neural Graph Collaborative Filtering (NGCF) -- a state-of-the-art GCN-based recommender model -- under exactly the same experimental setting. Further analyses are provided towards the rationality of the simple LightGCN from both analytical and empirical perspectives.