PyTorchKR Papers

최신 논문

총 18편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2504.11698공식 코드 · Papers with Code

An Online Adaptation Method for Robust Depth Estimation and Visual Odometry in the Open World

Recently, learning-based robotic navigation systems have gained extensive research attention and made significant progress. However, the diversity of open-world scenarios poses a major challenge for the generalization of such systems to practical scenarios. Specifically, learned systems for scene measurement and state estimation tend to degrade when the application scenarios deviate from the training data, resulting to unreliable depth and pose estimation. Toward addressing this problem, this work aims to develop a visual odometry system that can fast adapt to diverse novel environments in an online manner. To this end, we construct a self-supervised online adaptation framework for monocular visual odometry aided by an online-updated depth estimation module. Firstly, we design a monocular depth estimation network with lightweight refiner modules, which enables efficient online adaptation. Then, we construct an objective for self-supervised learning of the depth estimation module based on the output of the visual odometry system and the contextual semantic information of the scene. Specifically, a sparse depth densification module and a dynamic consistency enhancement module are proposed to leverage camera poses and contextual semantics to generate pseudo-depths and valid masks for the online adaptation. Finally, we demonstrate the robustness and generalization capability of the proposed method in comparison with state-of-the-art learning-based approaches on urban, in-house datasets and a robot platform. Code is publicly available at: https://github.com/jixingwu/SOL-SLAM.

arXiv:2407.13159공식 코드 · Papers with Code

Attenuation-Aware Weighted Optical Flow with Medium Transmission Map for Learning-based Visual Odometry in Underwater terrain

This paper addresses the challenge of improving learning-based monocular visual odometry (VO) in underwater environments by integrating principles of underwater optical imaging to manipulate optical flow estimation. Leveraging the inherent properties of underwater imaging, the novel wflow-TartanVO is introduced, enhancing the accuracy of VO systems for autonomous underwater vehicles (AUVs). The proposed method utilizes a normalized medium transmission map as a weight map to adjust the estimated optical flow for emphasizing regions with lower degradation and suppressing uncertain regions affected by underwater light scattering and absorption. wflow-TartanVO does not require fine-tuning of pre-trained VO models, thus promoting its adaptability to different environments and camera models. Evaluation of different real-world underwater datasets demonstrates the outperformance of wflow-TartanVO over baseline VO methods, as evidenced by the considerably reduced Absolute Trajectory Error (ATE). The implementation code is available at: https://github.com/bachzz/wflow-TartanVO

arXiv:2312.09800공식 코드 · Papers with Code

Deep Event Visual Odometry

Event cameras offer the exciting possibility of tracking the camera's pose during high-speed motion and in adverse lighting conditions. Despite this promise, existing event-based monocular visual odometry (VO) approaches demonstrate limited performance on recent benchmarks. To address this limitation, some methods resort to additional sensors such as IMUs, stereo event cameras, or frame-based cameras. Nonetheless, these additional sensors limit the application of event cameras in real-world devices since they increase cost and complicate system requirements. Moreover, relying on a frame-based camera makes the system susceptible to motion blur and HDR. To remove the dependency on additional sensors and to push the limits of using only a single event camera, we present Deep Event VO (DEVO), the first monocular event-only system with strong performance on a large number of real-world benchmarks. DEVO sparsely tracks selected event patches over time. A key component of DEVO is a novel deep patch selection mechanism tailored to event data. We significantly decrease the pose tracking error on seven real-world benchmarks by up to 97% compared to event-only methods and often surpass or are close to stereo or inertial methods. Code is available at https://github.com/tum-vision/DEVO

arXiv:2208.04726공식 코드 · Papers with Code

Deep Patch Visual Odometry

We propose Deep Patch Visual Odometry (DPVO), a new deep learning system for monocular Visual Odometry (VO). DPVO uses a novel recurrent network architecture designed for tracking image patches across time. Recent approaches to VO have significantly improved the state-of-the-art accuracy by using deep networks to predict dense flow between video frames. However, using dense flow incurs a large computational cost, making these previous methods impractical for many use cases. Despite this, it has been assumed that dense flow is important as it provides additional redundancy against incorrect matches. DPVO disproves this assumption, showing that it is possible to get the best accuracy and efficiency by exploiting the advantages of sparse patch-based matching over dense flow. DPVO introduces a novel recurrent update operator for patch based correspondence coupled with differentiable bundle adjustment. On Standard benchmarks, DPVO outperforms all prior work, including the learning-based state-of-the-art VO-system (DROID) using a third of the memory while running 3x faster on average. Code is available at https://github.com/princeton-vl/DPVO

arXiv:2305.06121공식 코드 · Papers with Code

Transformer-Based Model for Monocular Visual Odometry: A Video Understanding Approach

Estimating the camera's pose given images from a single camera is a traditional task in mobile robots and autonomous vehicles. This problem is called monocular visual odometry and often relies on geometric approaches that require considerable engineering effort for a specific scenario. Deep learning methods have been shown to be generalizable after proper training and with a large amount of available data. Transformer-based architectures have dominated the state-of-the-art in natural language processing and computer vision tasks, such as image and video understanding. In this work, we deal with the monocular visual odometry as a video understanding task to estimate the 6 degrees of freedom of a camera's pose. We contribute by presenting the TSformer-VO model based on spatio-temporal self-attention mechanisms to extract features from clips and estimate the motions in an end-to-end manner. Our approach achieved competitive state-of-the-art performance compared with geometry-based and deep learning-based methods on the KITTI visual odometry dataset, outperforming the DeepVO implementation highly accepted in the visual odometry community. The code is publicly available at https://github.com/aofrancani/TSformer-VO.

arXiv:2210.01723공식 코드 · Papers with Code

Dense Prediction Transformer for Scale Estimation in Monocular Visual Odometry

Monocular visual odometry consists of the estimation of the position of an agent through images of a single camera, and it is applied in autonomous vehicles, medical robots, and augmented reality. However, monocular systems suffer from the scale ambiguity problem due to the lack of depth information in 2D frames. This paper contributes by showing an application of the dense prediction transformer model for scale estimation in monocular visual odometry systems. Experimental results show that the scale drift problem of monocular systems can be reduced through the accurate estimation of the depth map by this model, achieving competitive state-of-the-art performance on a visual odometry benchmark.

arXiv:2111.07418공식 코드 · Papers with Code

TANDEM: Tracking and Dense Mapping in Real-time using Deep Multi-view Stereo

In this paper, we present TANDEM a real-time monocular tracking and dense mapping framework. For pose estimation, TANDEM performs photometric bundle adjustment based on a sliding window of keyframes. To increase the robustness, we propose a novel tracking front-end that performs dense direct image alignment using depth maps rendered from a global model that is built incrementally from dense depth predictions. To predict the dense depth maps, we propose Cascade View-Aggregation MVSNet (CVA-MVSNet) that utilizes the entire active keyframe window by hierarchically constructing 3D cost volumes with adaptive view aggregation to balance the different stereo baselines between the keyframes. Finally, the predicted depth maps are fused into a consistent global map represented as a truncated signed distance function (TSDF) voxel grid. Our experimental results show that TANDEM outperforms other state-of-the-art traditional and learning-based monocular visual odometry (VO) methods in terms of camera tracking. Moreover, TANDEM shows state-of-the-art real-time 3D reconstruction performance.

arXiv:2109.06768공식 코드 · Papers with Code

MotionHint: Self-Supervised Monocular Visual Odometry with Motion Constraints

We present a novel self-supervised algorithm named MotionHint for monocular visual odometry (VO) that takes motion constraints into account. A key aspect of our approach is to use an appropriate motion model that can help existing self-supervised monocular VO (SSM-VO) algorithms to overcome issues related to the local minima within their self-supervised loss functions. The motion model is expressed with a neural network named PPnet. It is trained to coarsely predict the next pose of the camera and the uncertainty of this prediction. Our self-supervised approach combines the original loss and the motion loss, which is the weighted difference between the prediction and the generated ego-motion. Taking two existing SSM-VO systems as our baseline, we evaluate our MotionHint algorithm on the standard KITTI benchmark. Experimental results show that our MotionHint algorithm can be easily applied to existing open-sourced state-of-the-art SSM-VO systems to greatly improve the performance by reducing the resulting ATE by up to 28.73%.

arXiv:2109.05509공식 코드 · Papers with Code

Towards Robust Monocular Visual Odometry for Flying Robots on Planetary Missions

In the future, extraterrestrial expeditions will not only be conducted by rovers but also by flying robots. The technical demonstration drone Ingenuity, that just landed on Mars, will mark the beginning of a new era of exploration unhindered by terrain traversability. Robust self-localization is crucial for that. Cameras that are lightweight, cheap and information-rich sensors are already used to estimate the ego-motion of vehicles. However, methods proven to work in man-made environments cannot simply be deployed on other planets. The highly repetitive textures present in the wastelands of Mars pose a huge challenge to descriptor matching based approaches. In this paper, we present an advanced robust monocular odometry algorithm that uses efficient optical flow tracking to obtain feature correspondences between images and a refined keyframe selection criterion. In contrast to most other approaches, our framework can also handle rotation-only motions that are particularly challenging for monocular odometry systems. Furthermore, we present a novel approach to estimate the current risk of scale drift based on a principal component analysis of the relative translation information matrix. This way we obtain an implicit measure of uncertainty. We evaluate the validity of our approach on all sequences of a challenging real-world dataset captured in a Mars-like environment and show that it outperforms state-of-the-art approaches.

arXiv:2107.14659공식 코드 · Papers with Code

Instant Visual Odometry Initialization for Mobile AR

Mobile AR applications benefit from fast initialization to display world-locked effects instantly. However, standard visual odometry or SLAM algorithms require motion parallax to initialize (see Figure 1) and, therefore, suffer from delayed initialization. In this paper, we present a 6-DoF monocular visual odometry that initializes instantly and without motion parallax. Our main contribution is a pose estimator that decouples estimating the 5-DoF relative rotation and translation direction from the 1-DoF translation magnitude. While scale is not observable in a monocular vision-only setting, it is still paramount to estimate a consistent scale over the whole trajectory (even if not physically accurate) to avoid AR effects moving erroneously along depth. In our approach, we leverage the fact that depth errors are not perceivable to the user during rotation-only motion. However, as the user starts translating the device, depth becomes perceivable and so does the capability to estimate consistent scale. Our proposed algorithm naturally transitions between these two modes. We perform extensive validations of our contributions with both a publicly available dataset and synthetic data. We show that the proposed pose estimator outperforms the classical approaches for 6-DoF pose estimation used in the literature in low-parallax configurations. We release a dataset for the relative pose problem using real data to facilitate the comparison with future solutions for the relative pose problem. Our solution is either used as a full odometry or as a preSLAM component of any supported SLAM system (ARKit, ARCore) in world-locked AR effects on platforms such as Instagram and Facebook.

arXiv:2105.11610공식 코드 · Papers with Code

Unsupervised Scale-consistent Depth Learning from Video

We propose a monocular depth estimator SC-Depth, which requires only unlabelled videos for training and enables the scale-consistent prediction at inference time. Our contributions include: (i) we propose a geometry consistency loss, which penalizes the inconsistency of predicted depths between adjacent views; (ii) we propose a self-discovered mask to automatically localize moving objects that violate the underlying static scene assumption and cause noisy signals during training; (iii) we demonstrate the efficacy of each component with a detailed ablation study and show high-quality depth estimation results in both KITTI and NYUv2 datasets. Moreover, thanks to the capability of scale-consistent prediction, we show that our monocular-trained deep networks are readily integrated into the ORB-SLAM2 system for more robust and accurate tracking. The proposed hybrid Pseudo-RGBD SLAM shows compelling results in KITTI, and it generalizes well to the KAIST dataset without additional training. Finally, we provide several demos for qualitative evaluation.

arXiv:2103.00933공식 코드 · Papers with Code

DF-VO: What Should Be Learnt for Visual Odometry?

Multi-view geometry-based methods dominate the last few decades in monocular Visual Odometry for their superior performance, while they have been vulnerable to dynamic and low-texture scenes. More importantly, monocular methods suffer from scale-drift issue, i.e., errors accumulate over time. Recent studies show that deep neural networks can learn scene depths and relative camera in a self-supervised manner without acquiring ground truth labels. More surprisingly, they show that the well-trained networks enable scale-consistent predictions over long videos, while the accuracy is still inferior to traditional methods because of ignoring geometric information. Building on top of recent progress in computer vision, we design a simple yet robust VO system by integrating multi-view geometry and deep learning on Depth and optical Flow, namely DF-VO. In this work, a) we propose a method to carefully sample high-quality correspondences from deep flows and recover accurate camera poses with a geometric module; b) we address the scale-drift issue by aligning geometrically triangulated depths to the scale-consistent deep depths, where the dynamic scenes are taken into account. Comprehensive ablation studies show the effectiveness of the proposed method, and extensive evaluation results show the state-of-the-art performance of our system, e.g., Ours (1.652%) v.s. ORB-SLAM (3.247%}) in terms of translation error in KITTI Odometry benchmark. Source code is publicly available at: \href{https://github.com/Huangying-Zhan/DF-VO}{DF-VO}.

arXiv:2102.04060공식 코드 · Papers with Code

OV$^{2}$SLAM : A Fully Online and Versatile Visual SLAM for Real-Time Applications

Many applications of Visual SLAM, such as augmented reality, virtual reality, robotics or autonomous driving, require versatile, robust and precise solutions, most often with real-time capability. In this work, we describe OV$^{2}$SLAM, a fully online algorithm, handling both monocular and stereo camera setups, various map scales and frame-rates ranging from a few Hertz up to several hundreds. It combines numerous recent contributions in visual localization within an efficient multi-threaded architecture. Extensive comparisons with competing algorithms shows the state-of-the-art accuracy and real-time performance of the resulting algorithm. For the benefit of the community, we release the source code: \url{https://github.com/ov2slam/ov2slam}.

arXiv:2007.13704공식 코드 · Papers with Code

WGANVO: Monocular Visual Odometry based on Generative Adversarial Networks

In this work we present WGANVO, a Deep Learning based monocular Visual Odometry method. In particular, a neural network is trained to regress a pose estimate from an image pair. The training is performed using a semi-supervised approach. Unlike geometry based monocular methods, the proposed method can recover the absolute scale of the scene without neither prior knowledge nor extra information. The evaluation of the system is carried out on the well-known KITTI dataset where it is shown to work in real time and the accuracy obtained is encouraging to continue the development of Deep Learning based methods.

arXiv:2006.16670공식 코드 · Papers with Code

EndoSLAM Dataset and An Unsupervised Monocular Visual Odometry and Depth Estimation Approach for Endoscopic Videos: Endo-SfMLearner

Deep learning techniques hold promise to develop dense topography reconstruction and pose estimation methods for endoscopic videos. However, currently available datasets do not support effective quantitative benchmarking. In this paper, we introduce a comprehensive endoscopic SLAM dataset consisting of 3D point cloud data for six porcine organs, capsule and standard endoscopy recordings as well as synthetically generated data. A Panda robotic arm, two commercially available capsule endoscopes, two conventional endoscopes with different camera properties, and two high precision 3D scanners were employed to collect data from 8 ex-vivo porcine gastrointestinal (GI)-tract organs. In total, 35 sub-datasets are provided with 6D pose ground truth for the ex-vivo part: 18 sub-dataset for colon, 12 sub-datasets for stomach and 5 sub-datasets for small intestine, while four of these contain polyp-mimicking elevations carried out by an expert gastroenterologist. Synthetic capsule endoscopy frames from GI-tract with both depth and pose annotations are included to facilitate the study of simulation-to-real transfer learning algorithms. Additionally, we propound Endo-SfMLearner, an unsupervised monocular depth and pose estimation method that combines residual networks with spatial attention module in order to dictate the network to focus on distinguishable and highly textured tissue regions. The proposed approach makes use of a brightness-aware photometric loss to improve the robustness under fast frame-to-frame illumination changes. To exemplify the use-case of the EndoSLAM dataset, the performance of Endo-SfMLearner is extensively compared with the state-of-the-art. The codes and the link for the dataset are publicly available at https://github.com/CapsuleEndoscope/EndoSLAM. A video demonstrating the experimental setup and procedure is accessible through https://www.youtube.com/watch?v=G_LCe0aWWdQ.

arXiv:1909.09803공식 코드 · Papers with Code

Visual Odometry Revisited: What Should Be Learnt?

In this work we present a monocular visual odometry (VO) algorithm which leverages geometry-based methods and deep learning. Most existing VO/SLAM systems with superior performance are based on geometry and have to be carefully designed for different application scenarios. Moreover, most monocular systems suffer from scale-drift issue.Some recent deep learning works learn VO in an end-to-end manner but the performance of these deep systems is still not comparable to geometry-based methods. In this work, we revisit the basics of VO and explore the right way for integrating deep learning with epipolar geometry and Perspective-n-Point (PnP) method. Specifically, we train two convolutional neural networks (CNNs) for estimating single-view depths and two-view optical flows as intermediate outputs. With the deep predictions, we design a simple but robust frame-to-frame VO algorithm (DF-VO) which outperforms pure deep learning-based and geometry-based methods. More importantly, our system does not suffer from the scale-drift issue being aided by a scale consistent single-view depth CNN. Extensive experiments on KITTI dataset shows the robustness of our system and a detailed ablation study shows the effect of different factors in our system.

arXiv:1905.12723공식 코드 · Papers with Code

Extending Monocular Visual Odometry to Stereo Camera Systems by Scale Optimization

This paper proposes a novel approach for extending monocular visual odometry to a stereo camera system. The proposed method uses an additional camera to accurately estimate and optimize the scale of the monocular visual odometry, rather than triangulating 3D points from stereo matching. Specifically, the 3D points generated by the monocular visual odometry are projected onto the other camera of the stereo pair, and the scale is recovered and optimized by directly minimizing the photometric error. It is computationally efficient, adding minimal overhead to the stereo vision system compared to straightforward stereo matching, and is robust to repetitive texture. Additionally, direct scale optimization enables stereo visual odometry to be purely based on the direct method. Extensive evaluation on public datasets (e.g., KITTI), and outdoor environments (both terrestrial and underwater) demonstrates the accuracy and efficiency of a stereo visual odometry approach extended by scale optimization, and its robustness in environments with challenging textures.

arXiv:1903.03731공식 코드 · Papers with Code

Sparse Representations for Object and Ego-motion Estimation in Dynamic Scenes

Dynamic scenes that contain both object motion and egomotion are a challenge for monocular visual odometry (VO). Another issue with monocular VO is the scale ambiguity, i.e. these methods cannot estimate scene depth and camera motion in real scale. Here, we propose a learning based approach to predict camera motion parameters directly from optic flow, by marginalizing depthmap variations and outliers. This is achieved by learning a sparse overcomplete basis set of egomotion in an autoencoder network, which is able to eliminate irrelevant components of optic flow for the task of camera parameter or motionfield estimation. The model is trained using a sparsity regularizer and a supervised egomotion loss, and achieves the state-of-the-art performances on trajectory prediction and camera rotation prediction tasks on KITTI and Virtual KITTI datasets, respectively. The sparse latent space egomotion representation learned by the model is robust and requires only 5% of the hidden layer neurons to maintain the best trajectory prediction accuracy on KITTI dataset. Additionally, in presence of depth information, the proposed method demonstrates faithful object velocity prediction for wide range of object sizes and speeds by global compensation of predicted egomotion and a divisive normalization procedure.