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arXiv:2506.21884공식 코드 · Papers with Code

UnMix-NeRF: Spectral Unmixing Meets Neural Radiance Fields

Neural Radiance Field (NeRF)-based segmentation methods focus on object semantics and rely solely on RGB data, lacking intrinsic material properties. This limitation restricts accurate material perception, which is crucial for robotics, augmented reality, simulation, and other applications. We introduce UnMix-NeRF, a framework that integrates spectral unmixing into NeRF, enabling joint hyperspectral novel view synthesis and unsupervised material segmentation. Our method models spectral reflectance via diffuse and specular components, where a learned dictionary of global endmembers represents pure material signatures, and per-point abundances capture their distribution. For material segmentation, we use spectral signature predictions along learned endmembers, allowing unsupervised material clustering. Additionally, UnMix-NeRF enables scene editing by modifying learned endmember dictionaries for flexible material-based appearance manipulation. Extensive experiments validate our approach, demonstrating superior spectral reconstruction and material segmentation to existing methods. Project page: https://www.factral.co/UnMix-NeRF.

arXiv:2307.11466공식 코드 · Papers with Code

MatSpectNet: Material Segmentation Network with Domain-Aware and Physically-Constrained Hyperspectral Reconstruction

Achieving accurate material segmentation for 3-channel RGB images is challenging due to the considerable variation in a material's appearance. Hyperspectral images, which are sets of spectral measurements sampled at multiple wavelengths, theoretically offer distinct information for material identification, as variations in intensity of electromagnetic radiation reflected by a surface depend on the material composition of a scene. However, existing hyperspectral datasets are impoverished regarding the number of images and material categories for the dense material segmentation task, and collecting and annotating hyperspectral images with a spectral camera is prohibitively expensive. To address this, we propose a new model, the MatSpectNet to segment materials with recovered hyperspectral images from RGB images. The network leverages the principles of colour perception in modern cameras to constrain the reconstructed hyperspectral images and employs the domain adaptation method to generalise the hyperspectral reconstruction capability from a spectral recovery dataset to material segmentation datasets. The reconstructed hyperspectral images are further filtered using learned response curves and enhanced with human perception. The performance of MatSpectNet is evaluated on the LMD dataset as well as the OpenSurfaces dataset. Our experiments demonstrate that MatSpectNet attains a 1.60% increase in average pixel accuracy and a 3.42% improvement in mean class accuracy compared with the most recent publication. The project code is attached to the supplementary material and will be published on GitHub.

arXiv:2305.03919공식 코드 · Papers with Code

DBAT: Dynamic Backward Attention Transformer for Material Segmentation with Cross-Resolution Patches

The objective of dense material segmentation is to identify the material categories for every image pixel. Recent studies adopt image patches to extract material features. Although the trained networks can improve the segmentation performance, their methods choose a fixed patch resolution which fails to take into account the variation in pixel area covered by each material. In this paper, we propose the Dynamic Backward Attention Transformer (DBAT) to aggregate cross-resolution features. The DBAT takes cropped image patches as input and gradually increases the patch resolution by merging adjacent patches at each transformer stage, instead of fixing the patch resolution during training. We explicitly gather the intermediate features extracted from cross-resolution patches and merge them dynamically with predicted attention masks. Experiments show that our DBAT achieves an accuracy of 86.85%, which is the best performance among state-of-the-art real-time models. Like other successful deep learning solutions with complex architectures, the DBAT also suffers from lack of interpretability. To address this problem, this paper examines the properties that the DBAT makes use of. By analysing the cross-resolution features and the attention weights, this paper interprets how the DBAT learns from image patches. We further align features to semantic labels, performing network dissection, to infer that the proposed model can extract material-related features better than other methods. We show that the DBAT model is more robust to network initialisation, and yields fewer variable predictions compared to other models. The project code is available at https://github.com/heng-yuwen/Dynamic-Backward-Attention-Transformer.

arXiv:2207.10614공식 코드 · Papers with Code

A Dense Material Segmentation Dataset for Indoor and Outdoor Scene Parsing

A key algorithm for understanding the world is material segmentation, which assigns a label (metal, glass, etc.) to each pixel. We find that a model trained on existing data underperforms in some settings and propose to address this with a large-scale dataset of 3.2 million dense segments on 44,560 indoor and outdoor images, which is 23x more segments than existing data. Our data covers a more diverse set of scenes, objects, viewpoints and materials, and contains a more fair distribution of skin types. We show that a model trained on our data outperforms a state-of-the-art model across datasets and viewpoints. We propose a large-scale scene parsing benchmark and baseline of 0.729 per-pixel accuracy, 0.585 mean class accuracy and 0.420 mean IoU across 46 materials.