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arXiv:2407.06077공식 코드 · Papers with Code

Object-Oriented Material Classification and 3D Clustering for Improved Semantic Perception and Mapping in Mobile Robots

Classification of different object surface material types can play a significant role in the decision-making algorithms for mobile robots and autonomous vehicles. RGB-based scene-level semantic segmentation has been well-addressed in the literature. However, improving material recognition using the depth modality and its integration with SLAM algorithms for 3D semantic mapping could unlock new potential benefits in the robotics perception pipeline. To this end, we propose a complementarity-aware deep learning approach for RGB-D-based material classification built on top of an object-oriented pipeline. The approach further integrates the ORB-SLAM2 method for 3D scene mapping with multiscale clustering of the detected material semantics in the point cloud map generated by the visual SLAM algorithm. Extensive experimental results with existing public datasets and newly contributed real-world robot datasets demonstrate a significant improvement in material classification and 3D clustering accuracy compared to state-of-the-art approaches for 3D semantic scene mapping.

arXiv:2401.12024공식 코드 · Papers with Code

Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Training

The rapidly evolving field of robotics necessitates methods that can facilitate the fusion of multiple modalities. Specifically, when it comes to interacting with tangible objects, effectively combining visual and tactile sensory data is key to understanding and navigating the complex dynamics of the physical world, enabling a more nuanced and adaptable response to changing environments. Nevertheless, much of the earlier work in merging these two sensory modalities has relied on supervised methods utilizing datasets labeled by humans.This paper introduces MViTac, a novel methodology that leverages contrastive learning to integrate vision and touch sensations in a self-supervised fashion. By availing both sensory inputs, MViTac leverages intra and inter-modality losses for learning representations, resulting in enhanced material property classification and more adept grasping prediction. Through a series of experiments, we showcase the effectiveness of our method and its superiority over existing state-of-the-art self-supervised and supervised techniques. In evaluating our methodology, we focus on two distinct tasks: material classification and grasping success prediction. Our results indicate that MViTac facilitates the development of improved modality encoders, yielding more robust representations as evidenced by linear probing assessments.

arXiv:2304.00696공식 코드 · Papers with Code

Thermal Spread Functions (TSF): Physics-guided Material Classification

Robust and non-destructive material classification is a challenging but crucial first-step in numerous vision applications. We propose a physics-guided material classification framework that relies on thermal properties of the object. Our key observation is that the rate of heating and cooling of an object depends on the unique intrinsic properties of the material, namely the emissivity and diffusivity. We leverage this observation by gently heating the objects in the scene with a low-power laser for a fixed duration and then turning it off, while a thermal camera captures measurements during the heating and cooling process. We then take this spatial and temporal "thermal spread function" (TSF) to solve an inverse heat equation using the finite-differences approach, resulting in a spatially varying estimate of diffusivity and emissivity. These tuples are then used to train a classifier that produces a fine-grained material label at each spatial pixel. Our approach is extremely simple requiring only a small light source (low power laser) and a thermal camera, and produces robust classification results with 86% accuracy over 16 classes.

arXiv:2210.10633공식 코드 · Papers with Code

Depth Contrast: Self-Supervised Pretraining on 3DPM Images for Mining Material Classification

This work presents a novel self-supervised representation learning method to learn efficient representations without labels on images from a 3DPM sensor (3-Dimensional Particle Measurement; estimates the particle size distribution of material) utilizing RGB images and depth maps of mining material on the conveyor belt. Human annotations for material categories on sensor-generated data are scarce and cost-intensive. Currently, representation learning without human annotations remains unexplored for mining materials and does not leverage on utilization of sensor-generated data. The proposed method, Depth Contrast, enables self-supervised learning of representations without labels on the 3DPM dataset by exploiting depth maps and inductive transfer. The proposed method outperforms material classification over ImageNet transfer learning performance in fully supervised learning settings and achieves an F1 score of 0.73. Further, The proposed method yields an F1 score of 0.65 with an 11% improvement over ImageNet transfer learning performance in a semi-supervised setting when only 20% of labels are used in fine-tuning. Finally, the Proposed method showcases improved performance generalization on linear evaluation. The implementation of proposed method is available on GitHub.

arXiv:2207.10614공식 코드 · Papers with Code

A Dense Material Segmentation Dataset for Indoor and Outdoor Scene Parsing

A key algorithm for understanding the world is material segmentation, which assigns a label (metal, glass, etc.) to each pixel. We find that a model trained on existing data underperforms in some settings and propose to address this with a large-scale dataset of 3.2 million dense segments on 44,560 indoor and outdoor images, which is 23x more segments than existing data. Our data covers a more diverse set of scenes, objects, viewpoints and materials, and contains a more fair distribution of skin types. We show that a model trained on our data outperforms a state-of-the-art model across datasets and viewpoints. We propose a large-scale scene parsing benchmark and baseline of 0.729 per-pixel accuracy, 0.585 mean class accuracy and 0.420 mean IoU across 46 materials.

arXiv:2203.11449공식 코드 · Papers with Code

How well does CLIP understand texture?

We investigate how well CLIP understands texture in natural images described by natural language. To this end, we analyze CLIP's ability to: (1) perform zero-shot learning on various texture and material classification datasets; (2) represent compositional properties of texture such as red dots or yellow stripes on the Describable Texture in Detail(DTDD) dataset; and (3) aid fine-grained categorization of birds in photographs described by color and texture of their body parts.

arXiv:2011.11954공식 코드 · Papers with Code

SimTreeLS: Simulating aerial and terrestrial laser scans of trees

There are numerous emerging applications for digitizing trees using terrestrial and aerial laser scanning, particularly in the fields of agriculture and forestry. Interpretation of LiDAR point clouds is increasingly relying on data-driven methods (such as supervised machine learning) that rely on large quantities of hand-labelled data. As this data is potentially expensive to capture, and difficult to clearly visualise and label manually, a means of supplementing real LiDAR scans with simulated data is becoming a necessary step in realising the potential of these methods. We present an open source tool, SimTreeLS (Simulated Tree Laser Scans), for generating point clouds which simulate scanning with user-defined sensor, trajectory, tree shape and layout parameters. Upon simulation, material classification is kept in a pointwise fashion so leaf and woody matter are perfectly known, and unique identifiers separate individual trees, foregoing post-simulation labelling. This allows for an endless supply of procedurally generated data with similar characteristics to real LiDAR captures, which can then be used for development of data processing techniques or training of machine learning algorithms. To validate our method, we compare the characteristics of a simulated scan with a real scan using similar trees and the same sensor and trajectory parameters. Results suggest the simulated data is significantly more similar to real data than a sample-based control. We also demonstrate application of SimTreeLS on contexts beyond the real data available, simulating scans of new tree shapes, new trajectories and new layouts, with results presenting well. SimTreeLS is available as an open source resource built on publicly available libraries.

arXiv:2004.11482공식 코드 · Papers with Code

Roof material classification from aerial imagery

This paper describes an algorithm for classification of roof materials using aerial photographs. Main advantages of the algorithm are proposed methods to improve prediction accuracy. Proposed methods includes: method of converting ImageNet weights of neural networks for using multi-channel images; special set of features of second level models that are used in addition to specific predictions of neural networks; special set of image augmentations that improve training accuracy. In addition, complete flow for solving this problem is proposed. The following content is available in open access: solution code, weight sets and architecture of the used neural networks. The proposed solution achieved second place in the competition "Open AI Caribbean Challenge".

arXiv:2004.01160공식 코드 · Papers with Code

Multimodal Material Classification for Robots using Spectroscopy and High Resolution Texture Imaging

Material recognition can help inform robots about how to properly interact with and manipulate real-world objects. In this paper, we present a multimodal sensing technique, leveraging near-infrared spectroscopy and close-range high resolution texture imaging, that enables robots to estimate the materials of household objects. We release a dataset of high resolution texture images and spectral measurements collected from a mobile manipulator that interacted with 144 household objects. We then present a neural network architecture that learns a compact multimodal representation of spectral measurements and texture images. When generalizing material classification to new objects, we show that this multimodal representation enables a robot to recognize materials with greater performance as compared to prior state-of-the-art approaches. Finally, we present how a robot can combine this high resolution local sensing with images from the robot's head-mounted camera to achieve accurate material classification over a scene of objects on a table.

arXiv:1803.02310공식 코드 · Papers with Code

Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature Patterns

We introduce Deep Thermal Imaging, a new approach for close-range automatic recognition of materials to enhance the understanding of people and ubiquitous technologies of their proximal environment. Our approach uses a low-cost mobile thermal camera integrated into a smartphone to capture thermal textures. A deep neural network classifies these textures into material types. This approach works effectively without the need for ambient light sources or direct contact with materials. Furthermore, the use of a deep learning network removes the need to handcraft the set of features for different materials. We evaluated the performance of the system by training it to recognise 32 material types in both indoor and outdoor environments. Our approach produced recognition accuracies above 98% in 14,860 images of 15 indoor materials and above 89% in 26,584 images of 17 outdoor materials. We conclude by discussing its potentials for real-time use in HCI applications and future directions.