PyTorchKR Papers

최신 논문

총 16편
태그·기간 등 상세 필터

카테고리 탐색

로그인 후 이 태그 구독

arXiv:2409.14703공식 코드 · Papers with Code

MemeCLIP: Leveraging CLIP Representations for Multimodal Meme Classification

The complexity of text-embedded images presents a formidable challenge in machine learning given the need for multimodal understanding of multiple aspects of expression conveyed by them. While previous research in multimodal analysis has primarily focused on singular aspects such as hate speech and its subclasses, this study expands this focus to encompass multiple aspects of linguistics: hate, targets of hate, stance, and humor. We introduce a novel dataset PrideMM comprising 5,063 text-embedded images associated with the LGBTQ+ Pride movement, thereby addressing a serious gap in existing resources. We conduct extensive experimentation on PrideMM by using unimodal and multimodal baseline methods to establish benchmarks for each task. Additionally, we propose a novel framework MemeCLIP for efficient downstream learning while preserving the knowledge of the pre-trained CLIP model. The results of our experiments show that MemeCLIP achieves superior performance compared to previously proposed frameworks on two real-world datasets. We further compare the performance of MemeCLIP and zero-shot GPT-4 on the hate classification task. Finally, we discuss the shortcomings of our model by qualitatively analyzing misclassified samples. Our code and dataset are publicly available at: https://github.com/SiddhantBikram/MemeCLIP.

arXiv:2403.00794공식 코드 · Papers with Code

Getting Serious about Humor: Crafting Humor Datasets with Unfunny Large Language Models

Humor is a fundamental facet of human cognition and interaction. Yet, despite recent advances in natural language processing, humor detection remains a challenging task that is complicated by the scarcity of datasets that pair humorous texts with similar non-humorous counterparts. In our work, we investigate whether large language models (LLMs), can generate synthetic data for humor detection via editing texts. We benchmark LLMs on an existing human dataset and show that current LLMs display an impressive ability to 'unfun' jokes, as judged by humans and as measured on the downstream task of humor detection. We extend our approach to a code-mixed English-Hindi humor dataset, where we find that GPT-4's synthetic data is highly rated by bilingual annotators and provides challenging adversarial examples for humor classifiers.

arXiv:2406.07753공식 코드 · Papers with Code

The MuSe 2024 Multimodal Sentiment Analysis Challenge: Social Perception and Humor Recognition

The Multimodal Sentiment Analysis Challenge (MuSe) 2024 addresses two contemporary multimodal affect and sentiment analysis problems: In the Social Perception Sub-Challenge (MuSe-Perception), participants will predict 16 different social attributes of individuals such as assertiveness, dominance, likability, and sincerity based on the provided audio-visual data. The Cross-Cultural Humor Detection Sub-Challenge (MuSe-Humor) dataset expands upon the Passau Spontaneous Football Coach Humor (Passau-SFCH) dataset, focusing on the detection of spontaneous humor in a cross-lingual and cross-cultural setting. The main objective of MuSe 2024 is to unite a broad audience from various research domains, including multimodal sentiment analysis, audio-visual affective computing, continuous signal processing, and natural language processing. By fostering collaboration and exchange among experts in these fields, the MuSe 2024 endeavors to advance the understanding and application of sentiment analysis and affective computing across multiple modalities. This baseline paper provides details on each sub-challenge and its corresponding dataset, extracted features from each data modality, and discusses challenge baselines. For our baseline system, we make use of a range of Transformers and expert-designed features and train Gated Recurrent Unit (GRU)-Recurrent Neural Network (RNN) models on them, resulting in a competitive baseline system. On the unseen test datasets of the respective sub-challenges, it achieves a mean Pearson's Correlation Coefficient ($\rho$) of 0.3573 for MuSe-Perception and an Area Under the Curve (AUC) value of 0.8682 for MuSe-Humor.

arXiv:2405.10040공식 코드 · Papers with Code

SynthesizRR: Generating Diverse Datasets with Retrieval Augmentation

It is often desirable to distill the capabilities of large language models (LLMs) into smaller student models due to compute and memory constraints. One way to do this for classification tasks is via dataset synthesis, which can be accomplished by generating examples of each label from the LLM. Prior approaches to synthesis use few-shot prompting, which relies on the LLM's parametric knowledge to generate usable examples. However, this leads to issues of repetition, bias towards popular entities, and stylistic differences from human text. In this work, we propose Synthesize by Retrieval and Refinement (SynthesizRR), which uses retrieval augmentation to introduce variety into the dataset synthesis process: as retrieved passages vary, the LLM is seeded with different content to generate its examples. We empirically study the synthesis of six datasets, covering topic classification, sentiment analysis, tone detection, and humor, requiring complex synthesis strategies. We find that SynthesizRR greatly improves lexical and semantic diversity, similarity to human-written text, and distillation performance, when compared to 32-shot prompting and four prior approaches. We release our code to perform all steps at https://github.com/amazon-science/synthesizrr

arXiv:2402.09055공식 코드 · Papers with Code

Comment-aided Video-Language Alignment via Contrastive Pre-training for Short-form Video Humor Detection

The growing importance of multi-modal humor detection within affective computing correlates with the expanding influence of short-form video sharing on social media platforms. In this paper, we propose a novel two-branch hierarchical model for short-form video humor detection (SVHD), named Comment-aided Video-Language Alignment (CVLA) via data-augmented multi-modal contrastive pre-training. Notably, our CVLA not only operates on raw signals across various modal channels but also yields an appropriate multi-modal representation by aligning the video and language components within a consistent semantic space. The experimental results on two humor detection datasets, including DY11k and UR-FUNNY, demonstrate that CVLA dramatically outperforms state-of-the-art and several competitive baseline approaches. Our dataset, code and model release at https://github.com/yliu-cs/CVLA.

arXiv:2311.09580공식 코드 · Papers with Code

MMoE: Enhancing Multimodal Models with Mixtures of Multimodal Interaction Experts

Advances in multimodal models have greatly improved how interactions relevant to various tasks are modeled. Today's multimodal models mainly focus on the correspondence between images and text, using this for tasks like image-text matching. However, this covers only a subset of real-world interactions. Novel interactions, such as sarcasm expressed through opposing spoken words and gestures or humor expressed through utterances and tone of voice, remain challenging. In this paper, we introduce an approach to enhance multimodal models, which we call Multimodal Mixtures of Experts (MMoE). The key idea in MMoE is to train separate expert models for each type of multimodal interaction, such as redundancy present in both modalities, uniqueness in one modality, or synergy that emerges when both modalities are fused. On a sarcasm detection task (MUStARD) and a humor detection task (URFUNNY), we obtain new state-of-the-art results. MMoE is also able to be applied to various types of models to gain improvement.

arXiv:2209.14272공식 코드 · Papers with Code

Towards Multimodal Prediction of Spontaneous Humour: A Novel Dataset and First Results

Humor is a substantial element of human social behavior, affect, and cognition. Its automatic understanding can facilitate a more naturalistic human-AI interaction. Current methods of humor detection have been exclusively based on staged data, making them inadequate for "real-world" applications. We contribute to addressing this deficiency by introducing the novel Passau-Spontaneous Football Coach Humor (Passau-SFCH) dataset, comprising about 11 hours of recordings. The Passau-SFCH dataset is annotated for the presence of humor and its dimensions (sentiment and direction) as proposed in Martin's Humor Style Questionnaire. We conduct a series of experiments employing pretrained Transformers, convolutional neural networks, and expert-designed features. The performance of each modality (text, audio, video) for spontaneous humor recognition is analyzed and their complementarity is investigated. Our findings suggest that for the automatic analysis of humor and its sentiment, facial expressions are most promising, while humor direction can be best modeled via text-based features. Further, we experiment with different multimodal approaches to humor recognition, including decision-level fusion and MulT, a multimodal Transformer approach. In this context, we propose a novel multimodal architecture that yields the best overall results. Finally, we make our code publicly available at https://www.github.com/lc0197/passau-sfch. The Passau-SFCH dataset is available upon request.

arXiv:2208.03051공식 코드 · Papers with Code

Hybrid Multimodal Feature Extraction, Mining and Fusion for Sentiment Analysis

In this paper, we present our solutions for the Multimodal Sentiment Analysis Challenge (MuSe) 2022, which includes MuSe-Humor, MuSe-Reaction and MuSe-Stress Sub-challenges. The MuSe 2022 focuses on humor detection, emotional reactions and multimodal emotional stress utilizing different modalities and data sets. In our work, different kinds of multimodal features are extracted, including acoustic, visual, text and biological features. These features are fused by TEMMA and GRU with self-attention mechanism frameworks. In this paper, 1) several new audio features, facial expression features and paragraph-level text embeddings are extracted for accuracy improvement. 2) we substantially improve the accuracy and reliability of multimodal sentiment prediction by mining and blending the multimodal features. 3) effective data augmentation strategies are applied in model training to alleviate the problem of sample imbalance and prevent the model from learning biased subject characters. For the MuSe-Humor sub-challenge, our model obtains the AUC score of 0.8932. For the MuSe-Reaction sub-challenge, the Pearson's Correlations Coefficient of our approach on the test set is 0.3879, which outperforms all other participants. For the MuSe-Stress sub-challenge, our approach outperforms the baseline in both arousal and valence on the test dataset, reaching a final combined result of 0.5151.

arXiv:2207.05691공식 코드 · Papers with Code

The MuSe 2022 Multimodal Sentiment Analysis Challenge: Humor, Emotional Reactions, and Stress

The Multimodal Sentiment Analysis Challenge (MuSe) 2022 is dedicated to multimodal sentiment and emotion recognition. For this year's challenge, we feature three datasets: (i) the Passau Spontaneous Football Coach Humor (Passau-SFCH) dataset that contains audio-visual recordings of German football coaches, labelled for the presence of humour; (ii) the Hume-Reaction dataset in which reactions of individuals to emotional stimuli have been annotated with respect to seven emotional expression intensities, and (iii) the Ulm-Trier Social Stress Test (Ulm-TSST) dataset comprising of audio-visual data labelled with continuous emotion values (arousal and valence) of people in stressful dispositions. Using the introduced datasets, MuSe 2022 2022 addresses three contemporary affective computing problems: in the Humor Detection Sub-Challenge (MuSe-Humor), spontaneous humour has to be recognised; in the Emotional Reactions Sub-Challenge (MuSe-Reaction), seven fine-grained `in-the-wild' emotions have to be predicted; and in the Emotional Stress Sub-Challenge (MuSe-Stress), a continuous prediction of stressed emotion values is featured. The challenge is designed to attract different research communities, encouraging a fusion of their disciplines. Mainly, MuSe 2022 targets the communities of audio-visual emotion recognition, health informatics, and symbolic sentiment analysis. This baseline paper describes the datasets as well as the feature sets extracted from them. A recurrent neural network with LSTM cells is used to set competitive baseline results on the test partitions for each sub-challenge. We report an Area Under the Curve (AUC) of .8480 for MuSe-Humor; .2801 mean (from 7-classes) Pearson's Correlations Coefficient for MuSe-Reaction, as well as .4931 Concordance Correlation Coefficient (CCC) and .4761 for valence and arousal in MuSe-Stress, respectively.

arXiv:2005.03545공식 코드 · Papers with Code

MISA: Modality-Invariant and -Specific Representations for Multimodal Sentiment Analysis

Multimodal Sentiment Analysis is an active area of research that leverages multimodal signals for affective understanding of user-generated videos. The predominant approach, addressing this task, has been to develop sophisticated fusion techniques. However, the heterogeneous nature of the signals creates distributional modality gaps that pose significant challenges. In this paper, we aim to learn effective modality representations to aid the process of fusion. We propose a novel framework, MISA, which projects each modality to two distinct subspaces. The first subspace is modality-invariant, where the representations across modalities learn their commonalities and reduce the modality gap. The second subspace is modality-specific, which is private to each modality and captures their characteristic features. These representations provide a holistic view of the multimodal data, which is used for fusion that leads to task predictions. Our experiments on popular sentiment analysis benchmarks, MOSI and MOSEI, demonstrate significant gains over state-of-the-art models. We also consider the task of Multimodal Humor Detection and experiment on the recently proposed UR_FUNNY dataset. Here too, our model fares better than strong baselines, establishing MISA as a useful multimodal framework.

arXiv:2004.12765공식 코드 · Papers with Code

ColBERT: Using BERT Sentence Embedding in Parallel Neural Networks for Computational Humor

Automation of humor detection and rating has interesting use cases in modern technologies, such as humanoid robots, chatbots, and virtual assistants. In this paper, we propose a novel approach for detecting and rating humor in short texts based on a popular linguistic theory of humor. The proposed technical method initiates by separating sentences of the given text and utilizing the BERT model to generate embeddings for each one. The embeddings are fed to separate lines of hidden layers in a neural network (one line for each sentence) to extract latent features. At last, the parallel lines are concatenated to determine the congruity and other relationships between the sentences and predict the target value. We accompany the paper with a novel dataset for humor detection consisting of 200,000 formal short texts. In addition to evaluating our work on the novel dataset, we participated in a live machine learning competition focused on rating humor in Spanish tweets. The proposed model obtained F1 scores of 0.982 and 0.869 in the humor detection experiments which outperform general and state-of-the-art models. The evaluation performed on two contrasting settings confirm the strength and robustness of the model and suggests two important factors in achieving high accuracy in the current task: 1) usage of sentence embeddings and 2) utilizing the linguistic structure of humor in designing the proposed model.

arXiv:1909.00252공식 코드 · Papers with Code

Humor Detection: A Transformer Gets the Last Laugh

Much previous work has been done in attempting to identify humor in text. In this paper we extend that capability by proposing a new task: assessing whether or not a joke is humorous. We present a novel way of approaching this problem by building a model that learns to identify humorous jokes based on ratings gleaned from Reddit pages, consisting of almost 16,000 labeled instances. Using these ratings to determine the level of humor, we then employ a Transformer architecture for its advantages in learning from sentence context. We demonstrate the effectiveness of this approach and show results that are comparable to human performance. We further demonstrate our model's increased capabilities on humor identification problems, such as the previously created datasets for short jokes and puns. These experiments show that this method outperforms all previous work done on these tasks, with an F-measure of 93.1% for the Puns dataset and 98.6% on the Short Jokes dataset.

arXiv:1906.08237공식 코드 · Papers with Code

XLNet: Generalized Autoregressive Pretraining for Language Understanding

With the capability of modeling bidirectional contexts, denoising autoencoding based pretraining like BERT achieves better performance than pretraining approaches based on autoregressive language modeling. However, relying on corrupting the input with masks, BERT neglects dependency between the masked positions and suffers from a pretrain-finetune discrepancy. In light of these pros and cons, we propose XLNet, a generalized autoregressive pretraining method that (1) enables learning bidirectional contexts by maximizing the expected likelihood over all permutations of the factorization order and (2) overcomes the limitations of BERT thanks to its autoregressive formulation. Furthermore, XLNet integrates ideas from Transformer-XL, the state-of-the-art autoregressive model, into pretraining. Empirically, under comparable experiment settings, XLNet outperforms BERT on 20 tasks, often by a large margin, including question answering, natural language inference, sentiment analysis, and document ranking.

arXiv:1902.08906공식 코드 · Papers with Code

On the Use of Emojis to Train Emotion Classifiers

Nowadays, the automatic detection of emotions is employed by many applications in different fields like security informatics, e-learning, humor detection, targeted advertising, etc. Many of these applications focus on social media and treat this problem as a classification problem, which requires preparing training data. The typical method for annotating the training data by human experts is considered time consuming, labor intensive and sometimes prone to error. Moreover, such an approach is not easily extensible to new domains/languages since such extensions require annotating new training data. In this study, we propose a distant supervised learning approach where the training sentences are automatically annotated based on the emojis they have. Such training data would be very cheap to produce compared with the manually created training data, thus, much larger training data can be easily obtained. On the other hand, this training data would naturally have lower quality as it may contain some errors in the annotation. Nonetheless, we experimentally show that training classifiers on cheap, large and possibly erroneous data annotated using this approach leads to more accurate results compared with training the same classifiers on the more expensive, much smaller and error-free manually annotated training data. Our experiments are conducted on an in-house dataset of emotional Arabic tweets and the classifiers we consider are: Support Vector Machine (SVM), Multinomial Naive Bayes (MNB) and Random Forest (RF). In addition to experimenting with single classifiers, we also consider using an ensemble of classifiers. The results show that using an automatically annotated training data (that is only one order of magnitude larger than the manually annotated one) gives better results in almost all settings considered.

arXiv:1901.03253공식 코드 · Papers with Code

Reverse-Engineering Satire, or "Paper on Computational Humor Accepted Despite Making Serious Advances"

Humor is an essential human trait. Efforts to understand humor have called out links between humor and the foundations of cognition, as well as the importance of humor in social engagement. As such, it is a promising and important subject of study, with relevance for artificial intelligence and human-computer interaction. Previous computational work on humor has mostly operated at a coarse level of granularity, e.g., predicting whether an entire sentence, paragraph, document, etc., is humorous. As a step toward deep understanding of humor, we seek fine-grained models of attributes that make a given text humorous. Starting from the observation that satirical news headlines tend to resemble serious news headlines, we build and analyze a corpus of satirical headlines paired with nearly identical but serious headlines. The corpus is constructed via Unfun.me, an online game that incentivizes players to make minimal edits to satirical headlines with the goal of making other players believe the results are serious headlines. The edit operations used to successfully remove humor pinpoint the words and concepts that play a key role in making the original, satirical headline funny. Our analysis reveals that the humor tends to reside toward the end of headlines, and primarily in noun phrases, and that most satirical headlines follow a certain logical pattern, which we term false analogy. Overall, this paper deepens our understanding of the syntactic and semantic structure of satirical news headlines and provides insights for building humor-producing systems.

arXiv:1603.02754공식 코드 · Papers with Code

XGBoost: A Scalable Tree Boosting System

Tree boosting is a highly effective and widely used machine learning method. In this paper, we describe a scalable end-to-end tree boosting system called XGBoost, which is used widely by data scientists to achieve state-of-the-art results on many machine learning challenges. We propose a novel sparsity-aware algorithm for sparse data and weighted quantile sketch for approximate tree learning. More importantly, we provide insights on cache access patterns, data compression and sharding to build a scalable tree boosting system. By combining these insights, XGBoost scales beyond billions of examples using far fewer resources than existing systems.