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arXiv:2406.18215v3cs.CV공식 코드 · Papers with Code

Optimizing Incomplete, Large-Scale and Sparse Multi-Graph Matching in Bioimaging

Multi-graph matching is a fundamental problem in computer vision. Our work is motivated by a challenging application in bioimaging, where dozens or even hundreds of 3D microscopy images of worms must be brought into correspondence. Existing datasets do not cover this large-scale regime, and virtually all existing methods are inapplicable because they assume a complete or dense problem setting. To support further research, our first contribution is a new large-scale dataset based on problem instances from bioimaging. Our second contribution is a comprehensive analysis of the two main multi-graph matching paradigms: direct and permutation synchronization-based formulations. We argue, in part by proof, that practical large-scale methods must explicitly address problem sparsity and incompleteness. Since standard permutation synchronization approaches fail in this setting, we further introduce a sparse permutation synchronization paradigm. Our final contribution is GREEDA, a general method for sparse and incomplete problems that can be instantiated across cost orders and paradigms. While our paper focuses on objective functions up to quadratic order, GREEDA is inherently generalizable to arbitrary orders. On larger, sparse instances, GREEDA outperforms competing methods in both objective value and runtime. For example, for moderately sized problems based on 30 worm images GREEDA produces a high-quality solution within 2 minutes, whereas competitors require at least an hour and yield far worse results. On smaller dense problems, GREEDA remains on par with leading methods while being an order of magnitude faster.

arXiv:2506.01042공식 코드 · Papers with Code

Probing Neural Topology of Large Language Models

Probing large language models (LLMs) has yielded valuable insights into their internal mechanisms by linking neural representations to interpretable semantics. However, how neurons functionally co-activate with each other to give rise to emergent capabilities remains largely unknown, hindering a deeper understanding and safer development of LLMs. In this work, we introduce graph probing, a method for uncovering the functional connectivity topology of LLM neurons and relating it to language generation performance. By analyzing internal neural graphs across diverse LLM families and scales, we discover a universal predictability of next-token prediction performance using only neural topology. This predictability is robust even when retaining just 1% of neuron connections or probing models after only 8 pretraining steps, highlighting the sparsity and early emergence of topological patterns. Further graph matching analysis suggests that, despite significant distinctions in architectures, parameters, and training data, different LLMs develop intricate and consistent neural topological structures that may form the foundation for their language generation abilities. Codes and data for the graph probing toolbox are released at https://github.com/DavyMorgan/llm-graph-probing.

arXiv:2506.00659공식 코드 · Papers with Code

PackHero: A Scalable Graph-based Approach for Efficient Packer Identification

Anti-analysis techniques, particularly packing, challenge malware analysts, making packer identification fundamental. Existing packer identifiers have significant limitations: signature-based methods lack flexibility and struggle against dynamic evasion, while Machine Learning approaches require extensive training data, limiting scalability and adaptability. Consequently, achieving accurate and adaptable packer identification remains an open problem. This paper presents PackHero, a scalable and efficient methodology for identifying packers using a novel static approach. PackHero employs a Graph Matching Network and clustering to match and group Call Graphs from programs packed with known packers. We evaluate our approach on a public dataset of malware and benign samples packed with various packers, demonstrating its effectiveness and scalability across varying sample sizes. PackHero achieves a macro-average F1-score of 93.7% with just 10 samples per packer, improving to 98.3% with 100 samples. Notably, PackHero requires fewer samples to achieve stable performance compared to other Machine Learning-based tools. Overall, PackHero matches the performance of State-of-the-art signature-based tools, outperforming them in handling Virtualization-based packers such as Themida/Winlicense, with a recall of 100%.

arXiv:2505.18568공식 코드 · Papers with Code

Learning without Isolation: Pathway Protection for Continual Learning

Deep networks are prone to catastrophic forgetting during sequential task learning, i.e., losing the knowledge about old tasks upon learning new tasks. To this end, continual learning(CL) has emerged, whose existing methods focus mostly on regulating or protecting the parameters associated with the previous tasks. However, parameter protection is often impractical, since the size of parameters for storing the old-task knowledge increases linearly with the number of tasks, otherwise it is hard to preserve the parameters related to the old-task knowledge. In this work, we bring a dual opinion from neuroscience and physics to CL: in the whole networks, the pathways matter more than the parameters when concerning the knowledge acquired from the old tasks. Following this opinion, we propose a novel CL framework, learning without isolation(LwI), where model fusion is formulated as graph matching and the pathways occupied by the old tasks are protected without being isolated. Thanks to the sparsity of activation channels in a deep network, LwI can adaptively allocate available pathways for a new task, realizing pathway protection and addressing catastrophic forgetting in a parameter-efficient manner. Experiments on popular benchmark datasets demonstrate the superiority of the proposed LwI.

arXiv:2505.12380공식 코드 · Papers with Code

Graph-Reward-SQL: Execution-Free Reinforcement Learning for Text-to-SQL via Graph Matching and Stepwise Reward

Reinforcement learning (RL) has been widely adopted to enhance the performance of large language models (LLMs) on Text-to-SQL tasks. However, existing methods often rely on execution-based or LLM-based Bradley-Terry reward models. The former suffers from high execution latency caused by repeated database calls, whereas the latter imposes substantial GPU memory overhead, both of which significantly hinder the efficiency and scalability of RL pipelines. To this end, we propose a novel Text-to-SQL RL fine-tuning framework named Graph-Reward-SQL, which employs the GMNScore outcome reward model. We leverage SQL graph representations to provide accurate reward signals while significantly reducing inference time and GPU memory usage. Building on this foundation, we further introduce StepRTM, a stepwise reward model that provides intermediate supervision over Common Table Expression (CTE) subqueries. This encourages both functional correctness and structural clarity of SQL. Extensive comparative and ablation experiments on standard benchmarks, including Spider and BIRD, demonstrate that our method consistently outperforms existing reward models.

arXiv:2503.13012공식 코드 · Papers with Code

Test-Time Domain Generalization via Universe Learning: A Multi-Graph Matching Approach for Medical Image Segmentation

Despite domain generalization (DG) has significantly addressed the performance degradation of pre-trained models caused by domain shifts, it often falls short in real-world deployment. Test-time adaptation (TTA), which adjusts a learned model using unlabeled test data, presents a promising solution. However, most existing TTA methods struggle to deliver strong performance in medical image segmentation, primarily because they overlook the crucial prior knowledge inherent to medical images. To address this challenge, we incorporate morphological information and propose a framework based on multi-graph matching. Specifically, we introduce learnable universe embeddings that integrate morphological priors during multi-source training, along with novel unsupervised test-time paradigms for domain adaptation. This approach guarantees cycle-consistency in multi-matching while enabling the model to more effectively capture the invariant priors of unseen data, significantly mitigating the effects of domain shifts. Extensive experiments demonstrate that our method outperforms other state-of-the-art approaches on two medical image segmentation benchmarks for both multi-source and single-source domain generalization tasks. The source code is available at https://github.com/Yore0/TTDG-MGM.

arXiv:2503.08739공식 코드 · Papers with Code

HeGMN: Heterogeneous Graph Matching Network for Learning Graph Similarity

Graph similarity learning (GSL), also referred to as graph matching in many scenarios, is a fundamental problem in computer vision, pattern recognition, and graph learning. However, previous GSL methods assume that graphs are homogeneous and struggle to maintain their performance on heterogeneous graphs. To address this problem, this paper proposes a Heterogeneous Graph Matching Network (HeGMN), which is an end-to-end graph similarity learning framework composed of a two-tier matching mechanism. Firstly, a heterogeneous graph isomorphism network is proposed as the encoder, which reinvents graph isomorphism network for heterogeneous graphs by perceiving different semantic relationships during aggregation. Secondly, a graph-level and node-level matching modules are designed, both employing type-aligned matching principles. The former conducts graph-level matching by node type alignment, and the latter computes the interactions between the cross-graph nodes with the same type thus reducing noise interference and computational overhead. Finally, the graph-level and node-level matching features are combined and fed into fully connected layers for predicting graph similarity scores. In experiments, we propose a heterogeneous graph resampling method to construct heterogeneous graph pairs and define the corresponding heterogeneous graph edit distance, filling the gap in missing datasets. Extensive experiments demonstrate that HeGMN consistently achieves advanced performance on graph similarity prediction across all datasets.

arXiv:2502.16813공식 코드 · Papers with Code

Snoopy: Effective and Efficient Semantic Join Discovery via Proxy Columns

Semantic join discovery, which aims to find columns in a table repository with high semantic joinabilities to a query column, is crucial for dataset discovery. Existing methods can be divided into two categories: cell-level methods and column-level methods. However, neither of them ensures both effectiveness and efficiency simultaneously. Cell-level methods, which compute the joinability by counting cell matches between columns, enjoy ideal effectiveness but suffer poor efficiency. In contrast, column-level methods, which determine joinability only by computing the similarity of column embeddings, enjoy proper efficiency but suffer poor effectiveness due to the issues occurring in their column embeddings: (i) semantics-joinability-gap, (ii) size limit, and (iii) permutation sensitivity. To address these issues, this paper proposes to compute column embeddings via proxy columns; furthermore, a novel column-level semantic join discovery framework, Snoopy, is presented, leveraging proxy-column-based embeddings to bridge effectiveness and efficiency. Specifically, the proposed column embeddings are derived from the implicit column-to-proxy-column relationships, which are captured by the lightweight approximate-graph-matching-based column projection.To acquire good proxy columns for guiding the column projection, we introduce a rank-aware contrastive learning paradigm. Extensive experiments on four real-world datasets demonstrate that Snoopy outperforms SOTA column-level methods by 16% in Recall@25 and 10% in NDCG@25, and achieves superior efficiency--being at least 5 orders of magnitude faster than cell-level solutions, and 3.5x faster than existing column-level methods.

arXiv:2411.10509공식 코드 · Papers with Code

TESGNN: Temporal Equivariant Scene Graph Neural Networks for Efficient and Robust Multi-View 3D Scene Understanding

Scene graphs have proven to be highly effective for various scene understanding tasks due to their compact and explicit representation of relational information. However, current methods often overlook the critical importance of preserving symmetry when generating scene graphs from 3D point clouds, which can lead to reduced accuracy and robustness, particularly when dealing with noisy, multi-view data. This work, to the best of our knowledge, presents the first implementation of an Equivariant Scene Graph Neural Network (ESGNN) to generate semantic scene graphs from 3D point clouds, specifically for enhanced scene understanding. Furthermore, a significant limitation of prior methods is the absence of temporal modeling to capture time-dependent relationships among dynamically evolving entities within a scene. To address this gap, we introduce a novel temporal layer that leverages the symmetry-preserving properties of ESGNN to fuse scene graphs across multiple sequences into a unified global representation by an approximate graph-matching algorithm. Our combined architecture, termed the Temporal Equivariant Scene Graph Neural Network (TESGNN), not only surpasses existing state-of-the-art methods in scene estimation accuracy but also achieves faster convergence. Importantly, TESGNN is computationally efficient and straightforward to implement using existing frameworks, making it well-suited for real-time applications in robotics and computer vision. This approach paves the way for more robust and scalable solutions to complex multi-view scene understanding challenges. Our source code is publicly available at: https://github.com/HySonLab/TESGraph

arXiv:2411.11351공식 코드 · Papers with Code

Visual-Semantic Graph Matching Net for Zero-Shot Learning

Zero-shot learning (ZSL) aims to leverage additional semantic information to recognize unseen classes. To transfer knowledge from seen to unseen classes, most ZSL methods often learn a shared embedding space by simply aligning visual embeddings with semantic prototypes. However, methods trained under this paradigm often struggle to learn robust embedding space because they align the two modalities in an isolated manner among classes, which ignore the crucial class relationship during the alignment process. To address the aforementioned challenges, this paper proposes a Visual-Semantic Graph Matching Net, termed as VSGMN, which leverages semantic relationships among classes to aid in visual-semantic embedding. VSGMN employs a Graph Build Network (GBN) and a Graph Matching Network (GMN) to achieve two-stage visual-semantic alignment. Specifically, GBN first utilizes an embedding-based approach to build visual and semantic graphs in the semantic space and align the embedding with its prototype for first-stage alignment. Additionally, to supplement unseen class relations in these graphs, GBN also build the unseen class nodes based on semantic relationships. In the second stage, GMN continuously integrates neighbor and cross-graph information into the constructed graph nodes, and aligns the node relationships between the two graphs under the class relationship constraint. Extensive experiments on three benchmark datasets demonstrate that VSGMN achieves superior performance in both conventional and generalized ZSL scenarios. The implementation of our VSGMN and experimental results are available at github: https://github.com/dbwfd/VSGMN

arXiv:2410.17101공식 코드 · Papers with Code

CLAP: Concave Linear APproximation for Quadratic Graph Matching

Solving point-wise feature correspondence in visual data is a fundamental problem in computer vision. A powerful model that addresses this challenge is to formulate it as graph matching, which entails solving a Quadratic Assignment Problem (QAP) with node-wise and edge-wise constraints. However, solving such a QAP can be both expensive and difficult due to numerous local extreme points. In this work, we introduce a novel linear model and solver designed to accelerate the computation of graph matching. Specifically, we employ a positive semi-definite matrix approximation to establish the structural attribute constraint.We then transform the original QAP into a linear model that is concave for maximization. This model can subsequently be solved using the Sinkhorn optimal transport algorithm, known for its enhanced efficiency and numerical stability compared to existing approaches. Experimental results on the widely used benchmark PascalVOC showcase that our algorithm achieves state-of-the-art performance with significantly improved efficiency. Source code: https://github.com/xmlyqing00/clap

arXiv:2409.17500공식 코드 · Papers with Code

GLinSAT: The General Linear Satisfiability Neural Network Layer By Accelerated Gradient Descent

Ensuring that the outputs of neural networks satisfy specific constraints is crucial for applying neural networks to real-life decision-making problems. In this paper, we consider making a batch of neural network outputs satisfy bounded and general linear constraints. We first reformulate the neural network output projection problem as an entropy-regularized linear programming problem. We show that such a problem can be equivalently transformed into an unconstrained convex optimization problem with Lipschitz continuous gradient according to the duality theorem. Then, based on an accelerated gradient descent algorithm with numerical performance enhancement, we present our architecture, GLinSAT, to solve the problem. To the best of our knowledge, this is the first general linear satisfiability layer in which all the operations are differentiable and matrix-factorization-free. Despite the fact that we can explicitly perform backpropagation based on automatic differentiation mechanism, we also provide an alternative approach in GLinSAT to calculate the derivatives based on implicit differentiation of the optimality condition. Experimental results on constrained traveling salesman problems, partial graph matching with outliers, predictive portfolio allocation and power system unit commitment demonstrate the advantages of GLinSAT over existing satisfiability layers. Our implementation is available at \url{https://github.com/HunterTracer/GLinSAT}.

arXiv:2407.13917공식 코드 · Papers with Code

LinSATNet: The Positive Linear Satisfiability Neural Networks

Encoding constraints into neural networks is attractive. This paper studies how to introduce the popular positive linear satisfiability to neural networks. We propose the first differentiable satisfiability layer based on an extension of the classic Sinkhorn algorithm for jointly encoding multiple sets of marginal distributions. We further theoretically characterize the convergence property of the Sinkhorn algorithm for multiple marginals. In contrast to the sequential decision e.g.\ reinforcement learning-based solvers, we showcase our technique in solving constrained (specifically satisfiability) problems by one-shot neural networks, including i) a neural routing solver learned without supervision of optimal solutions; ii) a partial graph matching network handling graphs with unmatchable outliers on both sides; iii) a predictive network for financial portfolios with continuous constraints. To our knowledge, there exists no one-shot neural solver for these scenarios when they are formulated as satisfiability problems. Source code is available at https://github.com/Thinklab-SJTU/LinSATNet

arXiv:2404.18542공식 코드 · Papers with Code

OAEI Machine Learning Dataset for Online Model Generation

Ontology and knowledge graph matching systems are evaluated annually by the Ontology Alignment Evaluation Initiative (OAEI). More and more systems use machine learning-based approaches, including large language models. The training and validation datasets are usually determined by the system developer and often a subset of the reference alignments are used. This sampling is against the OAEI rules and makes a fair comparison impossible. Furthermore, those models are trained offline (a trained and optimized model is packaged into the matcher) and therefore the systems are specifically trained for those tasks. In this paper, we introduce a dataset that contains training, validation, and test sets for most of the OAEI tracks. Thus, online model learning (the systems must adapt to the given input alignment without human intervention) is made possible to enable a fair comparison for ML-based systems. We showcase the usefulness of the dataset by fine-tuning the confidence thresholds of popular systems.

arXiv:2404.02126공식 코드 · Papers with Code

Rematch: Robust and Efficient Matching of Local Knowledge Graphs to Improve Structural and Semantic Similarity

Knowledge graphs play a pivotal role in various applications, such as question-answering and fact-checking. Abstract Meaning Representation (AMR) represents text as knowledge graphs. Evaluating the quality of these graphs involves matching them structurally to each other and semantically to the source text. Existing AMR metrics are inefficient and struggle to capture semantic similarity. We also lack a systematic evaluation benchmark for assessing structural similarity between AMR graphs. To overcome these limitations, we introduce a novel AMR similarity metric, rematch, alongside a new evaluation for structural similarity called RARE. Among state-of-the-art metrics, rematch ranks second in structural similarity; and first in semantic similarity by 1--5 percentage points on the STS-B and SICK-R benchmarks. Rematch is also five times faster than the next most efficient metric.

arXiv:2403.19474공식 코드 · Papers with Code

SG-PGM: Partial Graph Matching Network with Semantic Geometric Fusion for 3D Scene Graph Alignment and Its Downstream Tasks

Scene graphs have been recently introduced into 3D spatial understanding as a comprehensive representation of the scene. The alignment between 3D scene graphs is the first step of many downstream tasks such as scene graph aided point cloud registration, mosaicking, overlap checking, and robot navigation. In this work, we treat 3D scene graph alignment as a partial graph-matching problem and propose to solve it with a graph neural network. We reuse the geometric features learned by a point cloud registration method and associate the clustered point-level geometric features with the node-level semantic feature via our designed feature fusion module. Partial matching is enabled by using a learnable method to select the top-k similar node pairs. Subsequent downstream tasks such as point cloud registration are achieved by running a pre-trained registration network within the matched regions. We further propose a point-matching rescoring method, that uses the node-wise alignment of the 3D scene graph to reweight the matching candidates from a pre-trained point cloud registration method. It reduces the false point correspondences estimated especially in low-overlapping cases. Experiments show that our method improves the alignment accuracy by 10~20% in low-overlap and random transformation scenarios and outperforms the existing work in multiple downstream tasks.

arXiv:2403.14886공식 코드 · Papers with Code

DSGG: Dense Relation Transformer for an End-to-end Scene Graph Generation

Scene graph generation aims to capture detailed spatial and semantic relationships between objects in an image, which is challenging due to incomplete labelling, long-tailed relationship categories, and relational semantic overlap. Existing Transformer-based methods either employ distinct queries for objects and predicates or utilize holistic queries for relation triplets and hence often suffer from limited capacity in learning low-frequency relationships. In this paper, we present a new Transformer-based method, called DSGG, that views scene graph detection as a direct graph prediction problem based on a unique set of graph-aware queries. In particular, each graph-aware query encodes a compact representation of both the node and all of its relations in the graph, acquired through the utilization of a relaxed sub-graph matching during the training process. Moreover, to address the problem of relational semantic overlap, we utilize a strategy for relation distillation, aiming to efficiently learn multiple instances of semantic relationships. Extensive experiments on the VG and the PSG datasets show that our model achieves state-of-the-art results, showing a significant improvement of 3.5\% and 6.7\% in mR@50 and mR@100 for the scene-graph generation task and achieves an even more substantial improvement of 8.5\% and 10.3\% in mR@50 and mR@100 for the panoptic scene graph generation task. Code is available at \url{https://github.com/zeeshanhayder/DSGG}.

arXiv:2401.05224공식 코드 · Papers with Code

Do Vision and Language Encoders Represent the World Similarly?

Aligned text-image encoders such as CLIP have become the de facto model for vision-language tasks. Furthermore, modality-specific encoders achieve impressive performances in their respective domains. This raises a central question: does an alignment exist between uni-modal vision and language encoders since they fundamentally represent the same physical world? Analyzing the latent spaces structure of vision and language models on image-caption benchmarks using the Centered Kernel Alignment (CKA), we find that the representation spaces of unaligned and aligned encoders are semantically similar. In the absence of statistical similarity in aligned encoders like CLIP, we show that a possible matching of unaligned encoders exists without any training. We frame this as a seeded graph-matching problem exploiting the semantic similarity between graphs and propose two methods - a Fast Quadratic Assignment Problem optimization, and a novel localized CKA metric-based matching/retrieval. We demonstrate the effectiveness of this on several downstream tasks including cross-lingual, cross-domain caption matching and image classification. Code available at github.com/mayug/0-shot-llm-vision.

arXiv:2312.01612공식 코드 · Papers with Code

xNeuSM: Explainable Neural Subgraph Matching with Graph Learnable Multi-hop Attention Networks

Subgraph matching is a challenging problem with a wide range of applications in database systems, biochemistry, and cognitive science. It involves determining whether a given query graph is present within a larger target graph. Traditional graph-matching algorithms provide precise results but face challenges in large graph instances due to the NP-complete problem, limiting their practical applicability. In contrast, recent neural network-based approximations offer more scalable solutions, but often lack interpretable node correspondences. To address these limitations, this article presents xNeuSM: Explainable Neural Subgraph Matching which introduces Graph Learnable Multi-hop Attention Networks (GLeMA) that adaptively learns the parameters governing the attention factor decay for each node across hops rather than relying on fixed hyperparameters. We provide a theoretical analysis establishing error bounds for GLeMA's approximation of multi-hop attention as a function of the number of hops. Additionally, we prove that learning distinct attention decay factors for each node leads to a correct approximation of multi-hop attention. Empirical evaluation on real-world datasets shows that xNeuSM achieves substantial improvements in prediction accuracy of up to 34% compared to approximate baselines and, notably, at least a seven-fold faster query time than exact algorithms. The source code of our implementation is available at https://github.com/martinakaduc/xNeuSM.

arXiv:2306.11925공식 코드 · Papers with Code

LVM-Med: Learning Large-Scale Self-Supervised Vision Models for Medical Imaging via Second-order Graph Matching

Obtaining large pre-trained models that can be fine-tuned to new tasks with limited annotated samples has remained an open challenge for medical imaging data. While pre-trained deep networks on ImageNet and vision-language foundation models trained on web-scale data are prevailing approaches, their effectiveness on medical tasks is limited due to the significant domain shift between natural and medical images. To bridge this gap, we introduce LVM-Med, the first family of deep networks trained on large-scale medical datasets. We have collected approximately 1.3 million medical images from 55 publicly available datasets, covering a large number of organs and modalities such as CT, MRI, X-ray, and Ultrasound. We benchmark several state-of-the-art self-supervised algorithms on this dataset and propose a novel self-supervised contrastive learning algorithm using a graph-matching formulation. The proposed approach makes three contributions: (i) it integrates prior pair-wise image similarity metrics based on local and global information; (ii) it captures the structural constraints of feature embeddings through a loss function constructed via a combinatorial graph-matching objective; and (iii) it can be trained efficiently end-to-end using modern gradient-estimation techniques for black-box solvers. We thoroughly evaluate the proposed LVM-Med on 15 downstream medical tasks ranging from segmentation and classification to object detection, and both for the in and out-of-distribution settings. LVM-Med empirically outperforms a number of state-of-the-art supervised, self-supervised, and foundation models. For challenging tasks such as Brain Tumor Classification or Diabetic Retinopathy Grading, LVM-Med improves previous vision-language models trained on 1 billion masks by 6-7% while using only a ResNet-50.