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arXiv:2504.21497공식 코드 · Papers with Code

MagicPortrait: Temporally Consistent Face Reenactment with 3D Geometric Guidance

In this study, we propose a method for video face reenactment that integrates a 3D face parametric model into a latent diffusion framework, aiming to improve shape consistency and motion control in existing video-based face generation approaches. Our approach employs the FLAME (Faces Learned with an Articulated Model and Expressions) model as the 3D face parametric representation, providing a unified framework for modeling face expressions and head pose. This not only enables precise extraction of motion features from driving videos, but also contributes to the faithful preservation of face shape and geometry. Specifically, we enhance the latent diffusion model with rich 3D expression and detailed pose information by incorporating depth maps, normal maps, and rendering maps derived from FLAME sequences. These maps serve as motion guidance and are encoded into the denoising UNet through a specifically designed Geometric Guidance Encoder (GGE). A multi-layer feature fusion module with integrated self-attention mechanisms is used to combine facial appearance and motion latent features within the spatial domain. By utilizing the 3D face parametric model as motion guidance, our method enables parametric alignment of face identity between the reference image and the motion captured from the driving video. Experimental results on benchmark datasets show that our method excels at generating high-quality face animations with precise expression and head pose variation modeling. In addition, it demonstrates strong generalization performance on out-of-domain images. Code is publicly available at https://github.com/weimengting/MagicPortrait.

arXiv:2505.07530공식 코드 · Papers with Code

FLUXSynID: A Framework for Identity-Controlled Synthetic Face Generation with Document and Live Images

Synthetic face datasets are increasingly used to overcome the limitations of real-world biometric data, including privacy concerns, demographic imbalance, and high collection costs. However, many existing methods lack fine-grained control over identity attributes and fail to produce paired, identity-consistent images under structured capture conditions. We introduce FLUXSynID, a framework for generating high-resolution synthetic face datasets with user-defined identity attribute distributions and paired document-style and trusted live capture images. The dataset generated using the FLUXSynID framework shows improved alignment with real-world identity distributions and greater inter-set diversity compared to prior work. The FLUXSynID framework for generating custom datasets, along with a dataset of 14,889 synthetic identities, is publicly released to support biometric research, including face recognition and morphing attack detection.

arXiv:2504.07392공식 코드 · Papers with Code

ID-Booth: Identity-consistent Face Generation with Diffusion Models

Recent advances in generative modeling have enabled the generation of high-quality synthetic data that is applicable in a variety of domains, including face recognition. Here, state-of-the-art generative models typically rely on conditioning and fine-tuning of powerful pretrained diffusion models to facilitate the synthesis of realistic images of a desired identity. Yet, these models often do not consider the identity of subjects during training, leading to poor consistency between generated and intended identities. In contrast, methods that employ identity-based training objectives tend to overfit on various aspects of the identity, and in turn, lower the diversity of images that can be generated. To address these issues, we present in this paper a novel generative diffusion-based framework, called ID-Booth. ID-Booth consists of a denoising network responsible for data generation, a variational auto-encoder for mapping images to and from a lower-dimensional latent space and a text encoder that allows for prompt-based control over the generation procedure. The framework utilizes a novel triplet identity training objective and enables identity-consistent image generation while retaining the synthesis capabilities of pretrained diffusion models. Experiments with a state-of-the-art latent diffusion model and diverse prompts reveal that our method facilitates better intra-identity consistency and inter-identity separability than competing methods, while achieving higher image diversity. In turn, the produced data allows for effective augmentation of small-scale datasets and training of better-performing recognition models in a privacy-preserving manner. The source code for the ID-Booth framework is publicly available at https://github.com/dariant/ID-Booth.

arXiv:2503.17095공식 코드 · Papers with Code

FFaceNeRF: Few-shot Face Editing in Neural Radiance Fields

Recent 3D face editing methods using masks have produced high-quality edited images by leveraging Neural Radiance Fields (NeRF). Despite their impressive performance, existing methods often provide limited user control due to the use of pre-trained segmentation masks. To utilize masks with a desired layout, an extensive training dataset is required, which is challenging to gather. We present FFaceNeRF, a NeRF-based face editing technique that can overcome the challenge of limited user control due to the use of fixed mask layouts. Our method employs a geometry adapter with feature injection, allowing for effective manipulation of geometry attributes. Additionally, we adopt latent mixing for tri-plane augmentation, which enables training with a few samples. This facilitates rapid model adaptation to desired mask layouts, crucial for applications in fields like personalized medical imaging or creative face editing. Our comparative evaluations demonstrate that FFaceNeRF surpasses existing mask based face editing methods in terms of flexibility, control, and generated image quality, paving the way for future advancements in customized and high-fidelity 3D face editing. The code is available on the {\href{https://kwanyun.github.io/FFaceNeRF_page/}{project-page}}.

arXiv:2501.01798공식 코드 · Papers with Code

JoyGen: Audio-Driven 3D Depth-Aware Talking-Face Video Editing

Significant progress has been made in talking-face video generation research; however, precise lip-audio synchronization and high visual quality remain challenging in editing lip shapes based on input audio. This paper introduces JoyGen, a novel two-stage framework for talking-face generation, comprising audio-driven lip motion generation and visual appearance synthesis. In the first stage, a 3D reconstruction model and an audio2motion model predict identity and expression coefficients respectively. Next, by integrating audio features with a facial depth map, we provide comprehensive supervision for precise lip-audio synchronization in facial generation. Additionally, we constructed a Chinese talking-face dataset containing 130 hours of high-quality video. JoyGen is trained on the open-source HDTF dataset and our curated dataset. Experimental results demonstrate superior lip-audio synchronization and visual quality achieved by our method.

arXiv:2412.20148공식 코드 · Papers with Code

DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis

Accurately synthesizing talking face videos and capturing fine facial features for individuals with long hair presents a significant challenge. To tackle these challenges in existing methods, we propose a decomposed per-embedding Gaussian fields (DEGSTalk), a 3D Gaussian Splatting (3DGS)-based talking face synthesis method for generating realistic talking faces with long hairs. Our DEGSTalk employs Deformable Pre-Embedding Gaussian Fields, which dynamically adjust pre-embedding Gaussian primitives using implicit expression coefficients. This enables precise capture of dynamic facial regions and subtle expressions. Additionally, we propose a Dynamic Hair-Preserving Portrait Rendering technique to enhance the realism of long hair motions in the synthesized videos. Results show that DEGSTalk achieves improved realism and synthesis quality compared to existing approaches, particularly in handling complex facial dynamics and hair preservation. Our code will be publicly available at https://github.com/CVI-SZU/DEGSTalk.

arXiv:2412.14333공식 코드 · Papers with Code

Joint Co-Speech Gesture and Expressive Talking Face Generation using Diffusion with Adapters

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing training complexity and ignoring the inherent relationship between face and body movements. To address the challenges, in this paper, we propose a novel model architecture that jointly generates face and body motions within a single network. This approach leverages shared weights between modalities, facilitated by adapters that enable adaptation to a common latent space. Our experiments demonstrate that the proposed framework not only maintains state-of-the-art co-speech gesture and talking head generation performance but also significantly reduces the number of parameters required.

arXiv:2412.03349공식 코드 · Papers with Code

Fairer Analysis and Demographically Balanced Face Generation for Fairer Face Verification

Face recognition and verification are two computer vision tasks whose performances have advanced with the introduction of deep representations. However, ethical, legal, and technical challenges due to the sensitive nature of face data and biases in real-world training datasets hinder their development. Generative AI addresses privacy by creating fictitious identities, but fairness problems remain. Using the existing DCFace SOTA framework, we introduce a new controlled generation pipeline that improves fairness. Through classical fairness metrics and a proposed in-depth statistical analysis based on logit models and ANOVA, we show that our generation pipeline improves fairness more than other bias mitigation approaches while slightly improving raw performance.

arXiv:2409.18876공식 코드 · Papers with Code

CemiFace: Center-based Semi-hard Synthetic Face Generation for Face Recognition

Privacy issue is a main concern in developing face recognition techniques. Although synthetic face images can partially mitigate potential legal risks while maintaining effective face recognition (FR) performance, FR models trained by face images synthesized by existing generative approaches frequently suffer from performance degradation problems due to the insufficient discriminative quality of these synthesized samples. In this paper, we systematically investigate what contributes to solid face recognition model training, and reveal that face images with certain degree of similarities to their identity centers show great effectiveness in the performance of trained FR models. Inspired by this, we propose a novel diffusion-based approach (namely Center-based Semi-hard Synthetic Face Generation (CemiFace)) which produces facial samples with various levels of similarity to the subject center, thus allowing to generate face datasets containing effective discriminative samples for training face recognition. Experimental results show that with a modest degree of similarity, training on the generated dataset can produce competitive performance compared to previous generation methods.

arXiv:2409.16945공식 코드 · Papers with Code

Face Forgery Detection with Elaborate Backbone

Face Forgery Detection (FFD), or Deepfake detection, aims to determine whether a digital face is real or fake. Due to different face synthesis algorithms with diverse forgery patterns, FFD models often overfit specific patterns in training datasets, resulting in poor generalization to other unseen forgeries. This severe challenge requires FFD models to possess strong capabilities in representing complex facial features and extracting subtle forgery cues. Although previous FFD models directly employ existing backbones to represent and extract facial forgery cues, the critical role of backbones is often overlooked, particularly as their knowledge and capabilities are insufficient to address FFD challenges, inevitably limiting generalization. Therefore, it is essential to integrate the backbone pre-training configurations and seek practical solutions by revisiting the complete FFD workflow, from backbone pre-training and fine-tuning to inference of discriminant results. Specifically, we analyze the crucial contributions of backbones with different configurations in FFD task and propose leveraging the ViT network with self-supervised learning on real-face datasets to pre-train a backbone, equipping it with superior facial representation capabilities. We then build a competitive backbone fine-tuning framework that strengthens the backbone's ability to extract diverse forgery cues within a competitive learning mechanism. Moreover, we devise a threshold optimization mechanism that utilizes prediction confidence to improve the inference reliability. Comprehensive experiments demonstrate that our FFD model with the elaborate backbone achieves excellent performance in FFD and extra face-related tasks, i.e., presentation attack detection. Code and models are available at https://github.com/zhenglab/FFDBackbone.

arXiv:2409.11010공식 코드 · Papers with Code

MM2Latent: Text-to-facial image generation and editing in GANs with multimodal assistance

Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be enhanced by exploring the advantages and complementarities of various modalities. For instance, we can utilize the advantages of text in controlling diverse attributes and masks in controlling spatial locations. Current state-of-the-art methods in multimodal generation face limitations due to their reliance on extensive hyperparameters, manual operations during the inference stage, substantial computational demands during training and inference, or inability to edit real images. In this paper, we propose a practical framework - MM2Latent - for multimodal image generation and editing. We use StyleGAN2 as our image generator, FaRL for text encoding, and train an autoencoders for spatial modalities like mask, sketch and 3DMM. We propose a strategy that involves training a mapping network to map the multimodal input into the w latent space of StyleGAN. The proposed framework 1) eliminates hyperparameters and manual operations in the inference stage, 2) ensures fast inference speeds, and 3) enables the editing of real images. Extensive experiments demonstrate that our method exhibits superior performance in multimodal image generation, surpassing recent GAN- and diffusion-based methods. Also, it proves effective in multimodal image editing and is faster than GAN- and diffusion-based methods. We make the code publicly available at: https://github.com/Open-Debin/MM2Latent

arXiv:2409.09724공식 코드 · Papers with Code

MFCLIP: Multi-modal Fine-grained CLIP for Generalizable Diffusion Face Forgery Detection

The rapid development of photo-realistic face generation methods has raised significant concerns in society and academia, highlighting the urgent need for robust and generalizable face forgery detection (FFD) techniques. Although existing approaches mainly capture face forgery patterns using image modality, other modalities like fine-grained noises and texts are not fully explored, which limits the generalization capability of the model. In addition, most FFD methods tend to identify facial images generated by GAN, but struggle to detect unseen diffusion-synthesized ones. To address the limitations, we aim to leverage the cutting-edge foundation model, contrastive language-image pre-training (CLIP), to achieve generalizable diffusion face forgery detection (DFFD). In this paper, we propose a novel multi-modal fine-grained CLIP (MFCLIP) model, which mines comprehensive and fine-grained forgery traces across image-noise modalities via language-guided face forgery representation learning, to facilitate the advancement of DFFD. Specifically, we devise a fine-grained language encoder (FLE) that extracts fine global language features from hierarchical text prompts. We design a multi-modal vision encoder (MVE) to capture global image forgery embeddings as well as fine-grained noise forgery patterns extracted from the richest patch, and integrate them to mine general visual forgery traces. Moreover, we build an innovative plug-and-play sample pair attention (SPA) method to emphasize relevant negative pairs and suppress irrelevant ones, allowing cross-modality sample pairs to conduct more flexible alignment. Extensive experiments and visualizations show that our model outperforms the state of the arts on different settings like cross-generator, cross-forgery, and cross-dataset evaluations.

arXiv:2409.05330공식 코드 · Papers with Code

KAN-Based Fusion of Dual-Domain for Audio-Driven Facial Landmarks Generation

Audio-driven talking face generation is a widely researched topic due to its high applicability. Reconstructing a talking face using audio significantly contributes to fields such as education, healthcare, online conversations, virtual assistants, and virtual reality. Early studies often focused solely on changing the mouth movements, which resulted in outcomes with limited practical applications. Recently, researchers have proposed a new approach of constructing the entire face, including face pose, neck, and shoulders. To achieve this, they need to generate through landmarks. However, creating stable landmarks that align well with the audio is a challenge. In this paper, we propose the KFusion of Dual-Domain model, a robust model that generates landmarks from audio. We separate the audio into two distinct domains to learn emotional information and facial context, then use a fusion mechanism based on the KAN model. Our model demonstrates high efficiency compared to recent models. This will lay the groundwork for the development of the audio-driven talking face generation problem in the future.

arXiv:2407.20175공식 코드 · Papers with Code

Towards Localized Fine-Grained Control for Facial Expression Generation

Generative models have surged in popularity recently due to their ability to produce high-quality images and video. However, steering these models to produce images with specific attributes and precise control remains challenging. Humans, particularly their faces, are central to content generation due to their ability to convey rich expressions and intent. Current generative models mostly generate flat neutral expressions and characterless smiles without authenticity. Other basic expressions like anger are possible, but are limited to the stereotypical expression, while other unconventional facial expressions like doubtful are difficult to reliably generate. In this work, we propose the use of AUs (action units) for facial expression control in face generation. AUs describe individual facial muscle movements based on facial anatomy, allowing precise and localized control over the intensity of facial movements. By combining different action units, we unlock the ability to create unconventional facial expressions that go beyond typical emotional models, enabling nuanced and authentic reactions reflective of real-world expressions. The proposed method can be seamlessly integrated with both text and image prompts using adapters, offering precise and intuitive control of the generated results. Code and dataset are available in {https://github.com/tvaranka/fineface}.

arXiv:2406.17100공식 코드 · Papers with Code

FaceScore: Benchmarking and Enhancing Face Quality in Human Generation

Diffusion models (DMs) have achieved significant success in generating imaginative images given textual descriptions. However, they are likely to fall short when it comes to real-life scenarios with intricate details. The low-quality, unrealistic human faces in text-to-image generation are one of the most prominent issues, hindering the wide application of DMs in practice. Targeting addressing such an issue, we first assess the face quality of generations from popular pre-trained DMs with the aid of human annotators and then evaluate the alignment between existing metrics with human judgments. Observing that existing metrics can be unsatisfactory for quantifying face quality, we develop a novel metric named FaceScore (FS) by fine-tuning the widely used ImageReward on a dataset of (win, loss) face pairs cheaply crafted by an inpainting pipeline of DMs. Extensive studies reveal FS enjoys a superior alignment with humans. On the other hand, FS opens up the door for enhancing DMs for better face generation. With FS offering image ratings, we can easily perform preference learning algorithms to refine DMs like SDXL. Comprehensive experiments verify the efficacy of our approach for improving face quality. The code is released at https://github.com/OPPO-Mente-Lab/FaceScore.

arXiv:2406.09181공식 코드 · Papers with Code

A Large-scale Universal Evaluation Benchmark For Face Forgery Detection

With the rapid development of AI-generated content (AIGC) technology, the production of realistic fake facial images and videos that deceive human visual perception has become possible. Consequently, various face forgery detection techniques have been proposed to identify such fake facial content. However, evaluating the effectiveness and generalizability of these detection techniques remains a significant challenge. To address this, we have constructed a large-scale evaluation benchmark called DeepFaceGen, aimed at quantitatively assessing the effectiveness of face forgery detection and facilitating the iterative development of forgery detection technology. DeepFaceGen consists of 776,990 real face image/video samples and 773,812 face forgery image/video samples, generated using 34 mainstream face generation techniques. During the construction process, we carefully consider important factors such as content diversity, fairness across ethnicities, and availability of comprehensive labels, in order to ensure the versatility and convenience of DeepFaceGen. Subsequently, DeepFaceGen is employed in this study to evaluate and analyze the performance of 13 mainstream face forgery detection techniques from various perspectives. Through extensive experimental analysis, we derive significant findings and propose potential directions for future research. The code and dataset for DeepFaceGen are available at https://github.com/HengruiLou/DeepFaceGen.

arXiv:2406.02880공식 코드 · Papers with Code

Controllable Talking Face Generation by Implicit Facial Keypoints Editing

Audio-driven talking face generation has garnered significant interest within the domain of digital human research. Existing methods are encumbered by intricate model architectures that are intricately dependent on each other, complicating the process of re-editing image or video inputs. In this work, we present ControlTalk, a talking face generation method to control face expression deformation based on driven audio, which can construct the head pose and facial expression including lip motion for both single image or sequential video inputs in a unified manner. By utilizing a pre-trained video synthesis renderer and proposing the lightweight adaptation, ControlTalk achieves precise and naturalistic lip synchronization while enabling quantitative control over mouth opening shape. Our experiments show that our method is superior to state-of-the-art performance on widely used benchmarks, including HDTF and MEAD. The parameterized adaptation demonstrates remarkable generalization capabilities, effectively handling expression deformation across same-ID and cross-ID scenarios, and extending its utility to out-of-domain portraits, regardless of languages. Code is available at https://github.com/NetEase-Media/ControlTalk.

arXiv:2404.13711공식 코드 · Papers with Code

ArtNeRF: A Stylized Neural Field for 3D-Aware Cartoonized Face Synthesis

Recent advances in generative visual models and neural radiance fields have greatly boosted 3D-aware image synthesis and stylization tasks. However, previous NeRF-based work is limited to single scene stylization, training a model to generate 3D-aware cartoon faces with arbitrary styles remains unsolved. We propose ArtNeRF, a novel face stylization framework derived from 3D-aware GAN to tackle this problem. In this framework, we utilize an expressive generator to synthesize stylized faces and a triple-branch discriminator module to improve the visual quality and style consistency of the generated faces. Specifically, a style encoder based on contrastive learning is leveraged to extract robust low-dimensional embeddings of style images, empowering the generator with the knowledge of various styles. To smooth the training process of cross-domain transfer learning, we propose an adaptive style blending module which helps inject style information and allows users to freely tune the level of stylization. We further introduce a neural rendering module to achieve efficient real-time rendering of images with higher resolutions. Extensive experiments demonstrate that ArtNeRF is versatile in generating high-quality 3D-aware cartoon faces with arbitrary styles.

arXiv:2404.12602공식 코드 · Papers with Code

A visualization method for data domain changes in CNN networks and the optimization method for selecting thresholds in classification tasks

In recent years, Face Anti-Spoofing (FAS) has played a crucial role in preserving the security of face recognition technology. With the rise of counterfeit face generation techniques, the challenge posed by digitally edited faces to face anti-spoofing is escalating. Existing FAS technologies primarily focus on intercepting physically forged faces and lack a robust solution for cross-domain FAS challenges. Moreover, determining an appropriate threshold to achieve optimal deployment results remains an issue for intra-domain FAS. To address these issues, we propose a visualization method that intuitively reflects the training outcomes of models by visualizing the prediction results on datasets. Additionally, we demonstrate that employing data augmentation techniques, such as downsampling and Gaussian blur, can effectively enhance performance on cross-domain tasks. Building upon our data visualization approach, we also introduce a methodology for setting threshold values based on the distribution of the training dataset. Ultimately, our methods secured us second place in both the Unified Physical-Digital Face Attack Detection competition and the Snapshot Spectral Imaging Face Anti-spoofing contest. The training code is available at https://github.com/SeaRecluse/CVPRW2024.

arXiv:2404.00597공식 코드 · Papers with Code

Parameter and Data-Efficient Spectral StyleDCGAN

We present a simple, highly parameter, and data-efficient adversarial network for unconditional face generation. Our method: Spectral Style-DCGAN or SSD utilizes only 6.574 million parameters and 4739 dog faces from the Animal Faces HQ (AFHQ) dataset as training samples while preserving fidelity at low resolutions up to 64x64. Code available at https://github.com/Aryan-Garg/StyleDCGAN.