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arXiv:2311.02343공식 코드 · Papers with Code

Stable Diffusion Reference Only: Image Prompt and Blueprint Jointly Guided Multi-Condition Diffusion Model for Secondary Painting

Stable Diffusion and ControlNet have achieved excellent results in the field of image generation and synthesis. However, due to the granularity and method of its control, the efficiency improvement is limited for professional artistic creations such as comics and animation production whose main work is secondary painting. In the current workflow, fixing characters and image styles often need lengthy text prompts, and even requires further training through TextualInversion, DreamBooth or other methods, which is very complicated and expensive for painters. Therefore, we present a new method in this paper, Stable Diffusion Reference Only, a images-to-image self-supervised model that uses only two types of conditional images for precise control generation to accelerate secondary painting. The first type of conditional image serves as an image prompt, supplying the necessary conceptual and color information for generation. The second type is blueprint image, which controls the visual structure of the generated image. It is natively embedded into the original UNet, eliminating the need for ControlNet. We released all the code for the module and pipeline, and trained a controllable character line art coloring model at https://github.com/aihao2000/stable-diffusion-reference-only, that achieved state-of-the-art results in this field. This verifies the effectiveness of the structure and greatly improves the production efficiency of animations, comics, and fanworks.

arXiv:2011.01102공식 코드 · Papers with Code

Exploring Question-Specific Rewards for Generating Deep Questions

Recent question generation (QG) approaches often utilize the sequence-to-sequence framework (Seq2Seq) to optimize the log-likelihood of ground-truth questions using teacher forcing. However, this training objective is inconsistent with actual question quality, which is often reflected by certain global properties such as whether the question can be answered by the document. As such, we directly optimize for QG-specific objectives via reinforcement learning to improve question quality. We design three different rewards that target to improve the fluency, relevance, and answerability of generated questions. We conduct both automatic and human evaluations in addition to a thorough analysis to explore the effect of each QG-specific reward. We find that optimizing question-specific rewards generally leads to better performance in automatic evaluation metrics. However, only the rewards that correlate well with human judgement (e.g., relevance) lead to real improvement in question quality. Optimizing for the others, especially answerability, introduces incorrect bias to the model, resulting in poor question quality. Our code is publicly available at https://github.com/YuxiXie/RL-for-Question-Generation.

arXiv:2012.11635공식 코드 · Papers with Code

A Distributional Approach to Controlled Text Generation

We propose a Distributional Approach for addressing Controlled Text Generation from pre-trained Language Models (LMs). This approach permits to specify, in a single formal framework, both "pointwise" and "distributional" constraints over the target LM -- to our knowledge, the first model with such generality -- while minimizing KL divergence from the initial LM distribution. The optimal target distribution is then uniquely determined as an explicit EBM (Energy-Based Model) representation. From that optimal representation we then train a target controlled Autoregressive LM through an adaptive distributional variant of Policy Gradient. We conduct a first set of experiments over pointwise constraints showing the advantages of our approach over a set of baselines, in terms of obtaining a controlled LM balancing constraint satisfaction with divergence from the initial LM. We then perform experiments over distributional constraints, a unique feature of our approach, demonstrating its potential as a remedy to the problem of Bias in Language Models. Through an ablation study, we show the effectiveness of our adaptive technique for obtaining faster convergence. (Code available at https://github.com/naver/gdc)

arXiv:2109.00799공식 코드 · Papers with Code

MWPToolkit: An Open-Source Framework for Deep Learning-Based Math Word Problem Solvers

Developing automatic Math Word Problem (MWP) solvers has been an interest of NLP researchers since the 1960s. Over the last few years, there are a growing number of datasets and deep learning-based methods proposed for effectively solving MWPs. However, most existing methods are benchmarked soly on one or two datasets, varying in different configurations, which leads to a lack of unified, standardized, fair, and comprehensive comparison between methods. This paper presents MWPToolkit, the first open-source framework for solving MWPs. In MWPToolkit, we decompose the procedure of existing MWP solvers into multiple core components and decouple their models into highly reusable modules. We also provide a hyper-parameter search function to boost the performance. In total, we implement and compare 17 MWP solvers on 4 widely-used single equation generation benchmarks and 2 multiple equations generation benchmarks. These features enable our MWPToolkit to be suitable for researchers to reproduce advanced baseline models and develop new MWP solvers quickly. Code and documents are available at https://github.com/LYH-YF/MWPToolkit.

arXiv:2209.09406공식 코드 · Papers with Code

Probabilistic Generative Transformer Language models for Generative Design of Molecules

Self-supervised neural language models have recently found wide applications in generative design of organic molecules and protein sequences as well as representation learning for downstream structure classification and functional prediction. However, most of the existing deep learning models for molecule design usually require a big dataset and have a black-box architecture, which makes it difficult to interpret their design logic. Here we propose Generative Molecular Transformer (GMTransformer), a probabilistic neural network model for generative design of molecules. Our model is built on the blank filling language model originally developed for text processing, which has demonstrated unique advantages in learning the "molecules grammars" with high-quality generation, interpretability, and data efficiency. Benchmarked on the MOSES datasets, our models achieve high novelty and Scaf compared to other baselines. The probabilistic generation steps have the potential in tinkering molecule design due to their capability of recommending how to modify existing molecules with explanation, guided by the learned implicit molecule chemistry. The source code and datasets can be accessed freely at https://github.com/usccolumbia/GMTransformer

arXiv:2210.04885공식 코드 · Papers with Code

What the DAAM: Interpreting Stable Diffusion Using Cross Attention

Large-scale diffusion neural networks represent a substantial milestone in text-to-image generation, but they remain poorly understood, lacking interpretability analyses. In this paper, we perform a text-image attribution analysis on Stable Diffusion, a recently open-sourced model. To produce pixel-level attribution maps, we upscale and aggregate cross-attention word-pixel scores in the denoising subnetwork, naming our method DAAM. We evaluate its correctness by testing its semantic segmentation ability on nouns, as well as its generalized attribution quality on all parts of speech, rated by humans. We then apply DAAM to study the role of syntax in the pixel space, characterizing head--dependent heat map interaction patterns for ten common dependency relations. Finally, we study several semantic phenomena using DAAM, with a focus on feature entanglement, where we find that cohyponyms worsen generation quality and descriptive adjectives attend too broadly. To our knowledge, we are the first to interpret large diffusion models from a visuolinguistic perspective, which enables future lines of research. Our code is at https://github.com/castorini/daam.

arXiv:2310.04672공식 코드 · Papers with Code

EasyPhoto: Your Smart AI Photo Generator

Stable Diffusion web UI (SD-WebUI) is a comprehensive project that provides a browser interface based on Gradio library for Stable Diffusion models. In this paper, We propose a novel WebUI plugin called EasyPhoto, which enables the generation of AI portraits. By training a digital doppelganger of a specific user ID using 5 to 20 relevant images, the finetuned model (according to the trained LoRA model) allows for the generation of AI photos using arbitrary templates. Our current implementation supports the modification of multiple persons and different photo styles. Furthermore, we allow users to generate fantastic template image with the strong SDXL model, enhancing EasyPhoto's capabilities to deliver more diverse and satisfactory results. The source code for EasyPhoto is available at: https://github.com/aigc-apps/sd-webui-EasyPhoto. We also support a webui-free version by using diffusers: https://github.com/aigc-apps/EasyPhoto. We are continuously enhancing our efforts to expand the EasyPhoto pipeline, making it suitable for any identification (not limited to just the face), and we enthusiastically welcome any intriguing ideas or suggestions.

arXiv:2310.14044공식 코드 · Papers with Code

Composer Style-specific Symbolic Music Generation Using Vector Quantized Discrete Diffusion Models

Emerging Denoising Diffusion Probabilistic Models (DDPM) have become increasingly utilised because of promising results they have achieved in diverse generative tasks with continuous data, such as image and sound synthesis. Nonetheless, the success of diffusion models has not been fully extended to discrete symbolic music. We propose to combine a vector quantized variational autoencoder (VQ-VAE) and discrete diffusion models for the generation of symbolic music with desired composer styles. The trained VQ-VAE can represent symbolic music as a sequence of indexes that correspond to specific entries in a learned codebook. Subsequently, a discrete diffusion model is used to model the VQ-VAE's discrete latent space. The diffusion model is trained to generate intermediate music sequences consisting of codebook indexes, which are then decoded to symbolic music using the VQ-VAE's decoder. The evaluation results demonstrate our model can generate symbolic music with target composer styles that meet the given conditions with a high accuracy of 72.36%. Our code is available at https://github.com/jinchengzhanggg/VQVAE-Diffusion.

arXiv:2410.19290공식 코드 · Papers with Code

Fictitious Synthetic Data Can Improve LLM Factuality via Prerequisite Learning

Recent studies have identified one aggravating factor of LLM hallucinations as the knowledge inconsistency between pre-training and fine-tuning, where unfamiliar fine-tuning data mislead the LLM to fabricate plausible but wrong outputs. In this paper, we propose a novel fine-tuning strategy called Prereq-Tune to address this knowledge inconsistency and reduce hallucinations. Fundamentally, Prereq-Tune disentangles the learning of skills and knowledge, so the model learns only the task skills without being impacted by the knowledge inconsistency. To achieve this, Prereq-Tune introduces an additional prerequisite learning stage to learn the necessary knowledge for SFT, allowing subsequent SFT to focus only on task skills. Prereq-Tune can also be combined with fictitious synthetic data to enhance the grounding of LLM outputs to their internal knowledge. Experiments show that Prereq-Tune outperforms existing baselines in improving LLM's factuality across short QA and long-form generation tasks. It also opens new possibilities for knowledge-controlled generation in LLMs. Our code is available at https://github.com/UCSB-NLP-Chang/Prereq_tune.git.

arXiv:2505.01938공식 코드 · Papers with Code

HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder

Most existing 3D Gaussian Splatting (3DGS) compression schemes focus on producing compact 3DGS representation via implicit data embedding. They have long coding times and highly customized data format, making it difficult for widespread deployment. This paper presents a new 3DGS compression framework called HybridGS, which takes advantage of both compact generation and standardized point cloud data encoding. HybridGS first generates compact and explicit 3DGS data. A dual-channel sparse representation is introduced to supervise the primitive position and feature bit depth. It then utilizes a canonical point cloud encoder to perform further data compression and form standard output bitstreams. A simple and effective rate control scheme is proposed to pivot the interpretable data compression scheme. At the current stage, HybridGS does not include any modules aimed at improving 3DGS quality during generation. But experiment results show that it still provides comparable reconstruction performance against state-of-the-art methods, with evidently higher encoding and decoding speed. The code is publicly available at https://github.com/Qi-Yangsjtu/HybridGS.

arXiv:2505.15071공식 코드 · Papers with Code

Can Large Language Models Understand Internet Buzzwords Through User-Generated Content

The massive user-generated content (UGC) available in Chinese social media is giving rise to the possibility of studying internet buzzwords. In this paper, we study if large language models (LLMs) can generate accurate definitions for these buzzwords based on UGC as examples. Our work serves a threefold contribution. First, we introduce CHEER, the first dataset of Chinese internet buzzwords, each annotated with a definition and relevant UGC. Second, we propose a novel method, called RESS, to effectively steer the comprehending process of LLMs to produce more accurate buzzword definitions, mirroring the skills of human language learning. Third, with CHEER, we benchmark the strengths and weaknesses of various off-the-shelf definition generation methods and our RESS. Our benchmark demonstrates the effectiveness of RESS while revealing crucial shared challenges: over-reliance on prior exposure, underdeveloped inferential abilities, and difficulty identifying high-quality UGC to facilitate comprehension. We believe our work lays the groundwork for future advancements in LLM-based definition generation. Our dataset and code are available at https://github.com/SCUNLP/Buzzword.

arXiv:2209.03160공식 코드 · Papers with Code

AI Illustrator: Translating Raw Descriptions into Images by Prompt-based Cross-Modal Generation

AI illustrator aims to automatically design visually appealing images for books to provoke rich thoughts and emotions. To achieve this goal, we propose a framework for translating raw descriptions with complex semantics into semantically corresponding images. The main challenge lies in the complexity of the semantics of raw descriptions, which may be hard to be visualized (e.g., "gloomy" or "Asian"). It usually poses challenges for existing methods to handle such descriptions. To address this issue, we propose a Prompt-based Cross-Modal Generation Framework (PCM-Frame) to leverage two powerful pre-trained models, including CLIP and StyleGAN. Our framework consists of two components: a projection module from Text Embeddings to Image Embeddings based on prompts, and an adapted image generation module built on StyleGAN which takes Image Embeddings as inputs and is trained by combined semantic consistency losses. To bridge the gap between realistic images and illustration designs, we further adopt a stylization model as post-processing in our framework for better visual effects. Benefiting from the pre-trained models, our method can handle complex descriptions and does not require external paired data for training. Furthermore, we have built a benchmark that consists of 200 raw descriptions. We conduct a user study to demonstrate our superiority over the competing methods with complicated texts. We release our code at https://github.com/researchmm/AI_Illustrator.

arXiv:2306.10122공식 코드 · Papers with Code

Multi-Label Meta Weighting for Long-Tailed Dynamic Scene Graph Generation

This paper investigates the problem of scene graph generation in videos with the aim of capturing semantic relations between subjects and objects in the form of $\langle$subject, predicate, object$\rangle$ triplets. Recognizing the predicate between subject and object pairs is imbalanced and multi-label in nature, ranging from ubiquitous interactions such as spatial relationships (\eg \emph{in front of}) to rare interactions such as \emph{twisting}. In widely-used benchmarks such as Action Genome and VidOR, the imbalance ratio between the most and least frequent predicates reaches 3,218 and 3,408, respectively, surpassing even benchmarks specifically designed for long-tailed recognition. Due to the long-tailed distributions and label co-occurrences, recent state-of-the-art methods predominantly focus on the most frequently occurring predicate classes, ignoring those in the long tail. In this paper, we analyze the limitations of current approaches for scene graph generation in videos and identify a one-to-one correspondence between predicate frequency and recall performance. To make the step towards unbiased scene graph generation in videos, we introduce a multi-label meta-learning framework to deal with the biased predicate distribution. Our meta-learning framework learns a meta-weight network for each training sample over all possible label losses. We evaluate our approach on the Action Genome and VidOR benchmarks by building upon two current state-of-the-art methods for each benchmark. The experiments demonstrate that the multi-label meta-weight network improves the performance for predicates in the long tail without compromising performance for head classes, resulting in better overall performance and favorable generalizability. Code: \url{https://github.com/shanshuo/ML-MWN}.

arXiv:2404.10394공식 코드 · Papers with Code

Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior

Existing neural rendering-based text-to-3D-portrait generation methods typically make use of human geometry prior and diffusion models to obtain guidance. However, relying solely on geometry information introduces issues such as the Janus problem, over-saturation, and over-smoothing. We present Portrait3D, a novel neural rendering-based framework with a novel joint geometry-appearance prior to achieve text-to-3D-portrait generation that overcomes the aforementioned issues. To accomplish this, we train a 3D portrait generator, 3DPortraitGAN-Pyramid, as a robust prior. This generator is capable of producing 360{\deg} canonical 3D portraits, serving as a starting point for the subsequent diffusion-based generation process. To mitigate the "grid-like" artifact caused by the high-frequency information in the feature-map-based 3D representation commonly used by most 3D-aware GANs, we integrate a novel pyramid tri-grid 3D representation into 3DPortraitGAN-Pyramid. To generate 3D portraits from text, we first project a randomly generated image aligned with the given prompt into the pre-trained 3DPortraitGAN-Pyramid's latent space. The resulting latent code is then used to synthesize a pyramid tri-grid. Beginning with the obtained pyramid tri-grid, we use score distillation sampling to distill the diffusion model's knowledge into the pyramid tri-grid. Following that, we utilize the diffusion model to refine the rendered images of the 3D portrait and then use these refined images as training data to further optimize the pyramid tri-grid, effectively eliminating issues with unrealistic color and unnatural artifacts. Our experimental results show that Portrait3D can produce realistic, high-quality, and canonical 3D portraits that align with the prompt.

arXiv:2007.08457공식 코드 · Papers with Code

Artificial Fingerprinting for Generative Models: Rooting Deepfake Attribution in Training Data

Photorealistic image generation has reached a new level of quality due to the breakthroughs of generative adversarial networks (GANs). Yet, the dark side of such deepfakes, the malicious use of generated media, raises concerns about visual misinformation. While existing research work on deepfake detection demonstrates high accuracy, it is subject to advances in generation techniques and adversarial iterations on detection countermeasure techniques. Thus, we seek a proactive and sustainable solution on deepfake detection, that is agnostic to the evolution of generative models, by introducing artificial fingerprints into the models. Our approach is simple and effective. We first embed artificial fingerprints into training data, then validate a surprising discovery on the transferability of such fingerprints from training data to generative models, which in turn appears in the generated deepfakes. Experiments show that our fingerprinting solution (1) holds for a variety of cutting-edge generative models, (2) leads to a negligible side effect on generation quality, (3) stays robust against image-level and model-level perturbations, (4) stays hard to be detected by adversaries, and (5) converts deepfake detection and attribution into trivial tasks and outperforms the recent state-of-the-art baselines. Our solution closes the responsibility loop between publishing pre-trained generative model inventions and their possible misuses, which makes it independent of the current arms race. Code and models are available at https://github.com/ningyu1991/ArtificialGANFingerprints .

arXiv:2302.05392공식 코드 · Papers with Code

Span-based Named Entity Recognition by Generating and Compressing Information

The information bottleneck (IB) principle has been proven effective in various NLP applications. The existing work, however, only used either generative or information compression models to improve the performance of the target task. In this paper, we propose to combine the two types of IB models into one system to enhance Named Entity Recognition (NER). For one type of IB model, we incorporate two unsupervised generative components, span reconstruction and synonym generation, into a span-based NER system. The span reconstruction ensures that the contextualised span representation keeps the span information, while the synonym generation makes synonyms have similar representations even in different contexts. For the other type of IB model, we add a supervised IB layer that performs information compression into the system to preserve useful features for NER in the resulting span representations. Experiments on five different corpora indicate that jointly training both generative and information compression models can enhance the performance of the baseline span-based NER system. Our source code is publicly available at https://github.com/nguyennth/joint-ib-models.

arXiv:2401.07450공식 코드 · Papers with Code

HieraFashDiff: Hierarchical Fashion Design with Multi-stage Diffusion Models

Fashion design is a challenging and complex process.Recent works on fashion generation and editing are all agnostic of the actual fashion design process, which limits their usage in practice.In this paper, we propose a novel hierarchical diffusion-based framework tailored for fashion design, coined as HieraFashDiff. Our model is designed to mimic the practical fashion design workflow, by unraveling the denosing process into two successive stages: 1) an ideation stage that generates design proposals given high-level concepts and 2) an iteration stage that continuously refines the proposals using low-level attributes. Our model supports fashion design generation and fine-grained local editing in a single framework. To train our model, we contribute a new dataset of full-body fashion images annotated with hierarchical text descriptions. Extensive evaluations show that, as compared to prior approaches, our method can generate fashion designs and edited results with higher fidelity and better prompt adherence, showing its promising potential to augment the practical fashion design workflow. Code and Dataset are available at https://github.com/haoli-zbdbc/hierafashdiff.

arXiv:2402.10882공식 코드 · Papers with Code

Universal Prompt Optimizer for Safe Text-to-Image Generation

Text-to-Image (T2I) models have shown great performance in generating images based on textual prompts. However, these models are vulnerable to unsafe input to generate unsafe content like sexual, harassment and illegal-activity images. Existing studies based on image checker, model fine-tuning and embedding blocking are impractical in real-world applications. Hence, we propose the first universal prompt optimizer for safe T2I (POSI) generation in black-box scenario. We first construct a dataset consisting of toxic-clean prompt pairs by GPT-3.5 Turbo. To guide the optimizer to have the ability of converting toxic prompt to clean prompt while preserving semantic information, we design a novel reward function measuring toxicity and text alignment of generated images and train the optimizer through Proximal Policy Optimization. Experiments show that our approach can effectively reduce the likelihood of various T2I models in generating inappropriate images, with no significant impact on text alignment. It is also flexible to be combined with methods to achieve better performance. Our code is available at https://github.com/wu-zongyu/POSI.

arXiv:2402.17065공식 코드 · Papers with Code

Taming the Tail in Class-Conditional GANs: Knowledge Sharing via Unconditional Training at Lower Resolutions

Despite extensive research on training generative adversarial networks (GANs) with limited training data, learning to generate images from long-tailed training distributions remains fairly unexplored. In the presence of imbalanced multi-class training data, GANs tend to favor classes with more samples, leading to the generation of low-quality and less diverse samples in tail classes. In this study, we aim to improve the training of class-conditional GANs with long-tailed data. We propose a straightforward yet effective method for knowledge sharing, allowing tail classes to borrow from the rich information from classes with more abundant training data. More concretely, we propose modifications to existing class-conditional GAN architectures to ensure that the lower-resolution layers of the generator are trained entirely unconditionally while reserving class-conditional generation for the higher-resolution layers. Experiments on several long-tail benchmarks and GAN architectures demonstrate a significant improvement over existing methods in both the diversity and fidelity of the generated images. The code is available at https://github.com/khorrams/utlo.

arXiv:2402.17910공식 코드 · Papers with Code

Box It to Bind It: Unified Layout Control and Attribute Binding in T2I Diffusion Models

While latent diffusion models (LDMs) excel at creating imaginative images, they often lack precision in semantic fidelity and spatial control over where objects are generated. To address these deficiencies, we introduce the Box-it-to-Bind-it (B2B) module - a novel, training-free approach for improving spatial control and semantic accuracy in text-to-image (T2I) diffusion models. B2B targets three key challenges in T2I: catastrophic neglect, attribute binding, and layout guidance. The process encompasses two main steps: i) Object generation, which adjusts the latent encoding to guarantee object generation and directs it within specified bounding boxes, and ii) attribute binding, guaranteeing that generated objects adhere to their specified attributes in the prompt. B2B is designed as a compatible plug-and-play module for existing T2I models, markedly enhancing model performance in addressing the key challenges. We evaluate our technique using the established CompBench and TIFA score benchmarks, demonstrating significant performance improvements compared to existing methods. The source code will be made publicly available at https://github.com/nextaistudio/BoxIt2BindIt.