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arXiv:2407.16658공식 코드 · Papers with Code

EgoCVR: An Egocentric Benchmark for Fine-Grained Composed Video Retrieval

In Composed Video Retrieval, a video and a textual description which modifies the video content are provided as inputs to the model. The aim is to retrieve the relevant video with the modified content from a database of videos. In this challenging task, the first step is to acquire large-scale training datasets and collect high-quality benchmarks for evaluation. In this work, we introduce EgoCVR, a new evaluation benchmark for fine-grained Composed Video Retrieval using large-scale egocentric video datasets. EgoCVR consists of 2,295 queries that specifically focus on high-quality temporal video understanding. We find that existing Composed Video Retrieval frameworks do not achieve the necessary high-quality temporal video understanding for this task. To address this shortcoming, we adapt a simple training-free method, propose a generic re-ranking framework for Composed Video Retrieval, and demonstrate that this achieves strong results on EgoCVR. Our code and benchmark are freely available at https://github.com/ExplainableML/EgoCVR.

arXiv:2407.15841공식 코드 · Papers with Code

SlowFast-LLaVA: A Strong Training-Free Baseline for Video Large Language Models

We propose SlowFast-LLaVA (or SF-LLaVA for short), a training-free video large language model (LLM) that can jointly capture detailed spatial semantics and long-range temporal context without exceeding the token budget of commonly used LLMs. This is realized by using a two-stream SlowFast design of inputs for Video LLMs to aggregate features from sampled frames in an effective way. Specifically, the Slow pathway extracts features at a low frame rate while keeping as much spatial detail as possible (e.g., with 12x24 tokens), and the Fast pathway operates on a high frame rate but uses a larger spatial pooling stride (e.g., downsampling 6x) to focus on the motion cues. As a result, this design allows us to adequately capture both spatial and temporal features that are beneficial for detailed video understanding. Experimental results show that SF-LLaVA outperforms existing training-free methods on a wide range of video tasks. On some benchmarks, it achieves comparable or even better performance compared to state-of-the-art Video LLMs that are fine-tuned on video datasets. Code has been made available at: https://github.com/apple/ml-slowfast-llava.

arXiv:2407.15754공식 코드 · Papers with Code

LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understanding

Large multimodal models (LMMs) are processing increasingly longer and richer inputs. Albeit the progress, few public benchmark is available to measure such development. To mitigate this gap, we introduce LongVideoBench, a question-answering benchmark that features video-language interleaved inputs up to an hour long. Our benchmark includes 3,763 varying-length web-collected videos with their subtitles across diverse themes, designed to comprehensively evaluate LMMs on long-term multimodal understanding. To achieve this, we interpret the primary challenge as to accurately retrieve and reason over detailed multimodal information from long inputs. As such, we formulate a novel video question-answering task termed referring reasoning. Specifically, as part of the question, it contains a referring query that references related video contexts, called referred context. The model is then required to reason over relevant video details from the referred context. Following the paradigm of referring reasoning, we curate 6,678 human-annotated multiple-choice questions in 17 fine-grained categories, establishing one of the most comprehensive benchmarks for long-form video understanding. Evaluations suggest that the LongVideoBench presents significant challenges even for the most advanced proprietary models (e.g. GPT-4o, Gemini-1.5-Pro, GPT-4-Turbo), while their open-source counterparts show an even larger performance gap. In addition, our results indicate that model performance on the benchmark improves only when they are capable of processing more frames, positioning LongVideoBench as a valuable benchmark for evaluating future-generation long-context LMMs.

arXiv:2403.11021공식 코드 · Papers with Code

Towards Neuro-Symbolic Video Understanding

The unprecedented surge in video data production in recent years necessitates efficient tools to extract meaningful frames from videos for downstream tasks. Long-term temporal reasoning is a key desideratum for frame retrieval systems. While state-of-the-art foundation models, like VideoLLaMA and ViCLIP, are proficient in short-term semantic understanding, they surprisingly fail at long-term reasoning across frames. A key reason for this failure is that they intertwine per-frame perception and temporal reasoning into a single deep network. Hence, decoupling but co-designing semantic understanding and temporal reasoning is essential for efficient scene identification. We propose a system that leverages vision-language models for semantic understanding of individual frames but effectively reasons about the long-term evolution of events using state machines and temporal logic (TL) formulae that inherently capture memory. Our TL-based reasoning improves the F1 score of complex event identification by 9-15% compared to benchmarks that use GPT4 for reasoning on state-of-the-art self-driving datasets such as Waymo and NuScenes.

arXiv:2407.08476공식 코드 · Papers with Code

VideoMamba: Spatio-Temporal Selective State Space Model

We introduce VideoMamba, a novel adaptation of the pure Mamba architecture, specifically designed for video recognition. Unlike transformers that rely on self-attention mechanisms leading to high computational costs by quadratic complexity, VideoMamba leverages Mamba's linear complexity and selective SSM mechanism for more efficient processing. The proposed Spatio-Temporal Forward and Backward SSM allows the model to effectively capture the complex relationship between non-sequential spatial and sequential temporal information in video. Consequently, VideoMamba is not only resource-efficient but also effective in capturing long-range dependency in videos, demonstrated by competitive performance and outstanding efficiency on a variety of video understanding benchmarks. Our work highlights the potential of VideoMamba as a powerful tool for video understanding, offering a simple yet effective baseline for future research in video analysis.

arXiv:2407.08150공식 코드 · Papers with Code

Hypergraph Multi-modal Large Language Model: Exploiting EEG and Eye-tracking Modalities to Evaluate Heterogeneous Responses for Video Understanding

Understanding of video creativity and content often varies among individuals, with differences in focal points and cognitive levels across different ages, experiences, and genders. There is currently a lack of research in this area, and most existing benchmarks suffer from several drawbacks: 1) a limited number of modalities and answers with restrictive length; 2) the content and scenarios within the videos are excessively monotonous, transmitting allegories and emotions that are overly simplistic. To bridge the gap to real-world applications, we introduce a large-scale Subjective Response Indicators for Advertisement Videos dataset, namely SRI-ADV. Specifically, we collected real changes in Electroencephalographic (EEG) and eye-tracking regions from different demographics while they viewed identical video content. Utilizing this multi-modal dataset, we developed tasks and protocols to analyze and evaluate the extent of cognitive understanding of video content among different users. Along with the dataset, we designed a Hypergraph Multi-modal Large Language Model (HMLLM) to explore the associations among different demographics, video elements, EEG, and eye-tracking indicators. HMLLM could bridge semantic gaps across rich modalities and integrate information beyond different modalities to perform logical reasoning. Extensive experimental evaluations on SRI-ADV and other additional video-based generative performance benchmarks demonstrate the effectiveness of our method. The codes and dataset will be released at https://github.com/mininglamp-MLLM/HMLLM.

arXiv:2407.06491공식 코드 · Papers with Code

VideoEval: Comprehensive Benchmark Suite for Low-Cost Evaluation of Video Foundation Model

With the growth of high-quality data and advancement in visual pre-training paradigms, Video Foundation Models (VFMs) have made significant progress recently, demonstrating their remarkable performance on traditional video understanding benchmarks. However, the existing benchmarks (e.g. Kinetics) and their evaluation protocols are often limited by relatively poor diversity, high evaluation costs, and saturated performance metrics. In this paper, we build a comprehensive benchmark suite to address these issues, namely VideoEval. Specifically, we establish the Video Task Adaption Benchmark (VidTAB) and the Video Embedding Benchmark (VidEB) from two perspectives: evaluating the task adaptability of VFMs under few-shot conditions and assessing their representation power by directly applying to downstream tasks. With VideoEval, we conduct a large-scale study on 20 popular open-source vision foundation models. Our study reveals some insightful findings on VFMs: 1) overall, current VFMs exhibit weak generalization across diverse tasks, 2) increasing video data, whether labeled or weakly-labeled video-text pairs, does not necessarily improve task performance, 3) the effectiveness of some pre-training paradigms may not be fully validated in previous benchmarks, and 4) combining different pre-training paradigms can help improve the generalization capabilities. We believe this study serves as an important complement to the current evaluation for VFMs and offers valuable insights for the future research.

arXiv:2407.05311공식 코드 · Papers with Code

MMAD: Multi-label Micro-Action Detection in Videos

Human body actions are an important form of non-verbal communication in social interactions. This paper specifically focuses on a subset of body actions known as micro-actions, which are subtle, low-intensity body movements with promising applications in human emotion analysis. In real-world scenarios, human micro-actions often temporally co-occur, with multiple micro-actions overlapping in time, such as concurrent head and hand movements. However, current research primarily focuses on recognizing individual micro-actions while overlooking their co-occurring nature. To address this gap, we propose a new task named Multi-label Micro-Action Detection (MMAD), which involves identifying all micro-actions in a given short video, determining their start and end times, and categorizing them. Accomplishing this requires a model capable of accurately capturing both long-term and short-term action relationships to detect multiple overlapping micro-actions. To facilitate the MMAD task, we introduce a new dataset named Multi-label Micro-Action-52 (MMA-52) and propose a baseline method equipped with a dual-path spatial-temporal adapter to address the challenges of subtle visual change in MMAD. We hope that MMA-52 can stimulate research on micro-action analysis in videos and prompt the development of spatio-temporal modeling in human-centric video understanding. The proposed MMA-52 dataset is available at: https://github.com/VUT-HFUT/Micro-Action.

arXiv:2407.06189공식 코드 · Papers with Code

Video-STaR: Self-Training Enables Video Instruction Tuning with Any Supervision

The performance of Large Vision Language Models (LVLMs) is dependent on the size and quality of their training datasets. Existing video instruction tuning datasets lack diversity as they are derived by prompting large language models with video captions to generate question-answer pairs, and are therefore mostly descriptive. Meanwhile, many labeled video datasets with diverse labels and supervision exist - however, we find that their integration into LVLMs is non-trivial. Herein, we present Video Self-Training with augmented Reasoning (Video-STaR), the first video self-training approach. Video-STaR allows the utilization of any labeled video dataset for video instruction tuning. In Video-STaR, an LVLM cycles between instruction generation and finetuning, which we show (I) improves general video understanding and (II) adapts LVLMs to novel downstream tasks with existing supervision. During generation, an LVLM is prompted to propose an answer. The answers are then filtered only to those that contain the original video labels, and the LVLM is then re-trained on the generated dataset. By only training on generated answers that contain the correct video labels, Video-STaR utilizes these existing video labels as weak supervision for video instruction tuning. Our results demonstrate that Video-STaR-enhanced LVLMs exhibit improved performance in (I) general video QA, where TempCompass performance improved by 10%, and (II) on downstream tasks, where Video-STaR improved Kinetics700-QA accuracy by 20% and action quality assessment on FineDiving by 15%.

arXiv:2407.03320공식 코드 · Papers with Code

InternLM-XComposer-2.5: A Versatile Large Vision Language Model Supporting Long-Contextual Input and Output

We present InternLM-XComposer-2.5 (IXC-2.5), a versatile large-vision language model that supports long-contextual input and output. IXC-2.5 excels in various text-image comprehension and composition applications, achieving GPT-4V level capabilities with merely 7B LLM backend. Trained with 24K interleaved image-text contexts, it can seamlessly extend to 96K long contexts via RoPE extrapolation. This long-context capability allows IXC-2.5 to excel in tasks requiring extensive input and output contexts. Compared to its previous 2.0 version, InternLM-XComposer-2.5 features three major upgrades in vision-language comprehension: (1) Ultra-High Resolution Understanding, (2) Fine-Grained Video Understanding, and (3) Multi-Turn Multi-Image Dialogue. In addition to comprehension, IXC-2.5 extends to two compelling applications using extra LoRA parameters for text-image composition: (1) Crafting Webpages and (2) Composing High-Quality Text-Image Articles. IXC-2.5 has been evaluated on 28 benchmarks, outperforming existing open-source state-of-the-art models on 16 benchmarks. It also surpasses or competes closely with GPT-4V and Gemini Pro on 16 key tasks. The InternLM-XComposer-2.5 is publicly available at https://github.com/InternLM/InternLM-XComposer.

arXiv:2407.00634공식 코드 · Papers with Code

https://arxiv.org/abs/2407.00634

Generating fine-grained video descriptions is a fundamental challenge in video understanding. In this work, we introduce Tarsier, a family of large-scale video-language models designed to generate high-quality video descriptions. Tarsier employs CLIP-ViT to encode frames separately and then uses an LLM to model temporal relationships. Despite its simple architecture, we demonstrate that with a meticulously designed two-stage training procedure, the Tarsier models exhibit substantially stronger video description capabilities than any existing open-source model, showing a +51.4% advantage in human side-by-side evaluation over the strongest model. Additionally, they are comparable to state-of-the-art proprietary models, with a +12.3% advantage against GPT-4V and a −6.7% disadvantage against Gemini 1.5 Pro. Besides video description, Tarsier proves to be a versatile generalist model, achieving new state-of-the-art results across nine public benchmarks, including multi-choice VQA, open-ended VQA, and zero-shot video captioning. Our second contribution is the introduction of a new benchmark for evaluating video description models, consisting of a new challenging dataset featuring videos from diverse sources and varying complexity, along with an automatic method specifically designed to assess the quality of fine-grained video descriptions. We make our models and evaluation benchmark publicly available at https://github.com/bytedance/tarsier (coming soon).

arXiv:2406.19875공식 코드 · Papers with Code

InfiniBench: A Comprehensive Benchmark for Large Multimodal Models in Very Long Video Understanding

Understanding long videos, ranging from tens of minutes to several hours, presents unique challenges in video comprehension. Despite the increasing importance of long-form video content, existing benchmarks primarily focus on shorter clips. To address this gap, we introduce InfiniBench a comprehensive benchmark for very long video understanding which presents 1)The longest video duration, averaging 52.59 minutes per video 2) The largest number of question-answer pairs, 108.2K 3) Diversity in questions that examine nine different skills and include both multiple-choice questions and open-ended questions 4) Human-centric, as the video sources come from movies and daily TV shows, with specific human-level question designs such as Movie Spoiler Questions that require critical thinking and comprehensive understanding. Using InfiniBench, we comprehensively evaluate existing Large Multi-Modality Models (LMMs) on each skill, including the commercial models such as GPT-4o and Gemini 1.5 Flash and the open-source models. The evaluation shows significant challenges in our benchmark. Our findings reveal that even leading AI models like GPT-4o and Gemini 1.5 Flash face challenges in achieving high performance in long video understanding, with average accuracies of just 49.16\% and 42.72\%, and average scores of 3.22 and 2.71 out of 5, respectively. We hope this benchmark will stimulate the LMMs community towards long video and human-level understanding. Our benchmark can be accessed at https://vision-cair.github.io/InfiniBench/

arXiv:2406.19006공식 코드 · Papers with Code

Snakes and Ladders: Two Steps Up for VideoMamba

Video understanding requires the extraction of rich spatio-temporal representations, which transformer models achieve through self-attention. Unfortunately, self-attention poses a computational burden. In NLP, Mamba has surfaced as an efficient alternative for transformers. However, Mamba's successes do not trivially extend to vision tasks, including those in video analysis. In this paper, we theoretically analyze the differences between self-attention and Mamba. We identify two limitations in Mamba's token processing: historical decay and element contradiction. We propose VideoMambaPro (VMP) that solves the identified limitations by adding masked backward computation and elemental residual connections to a VideoMamba backbone. Differently sized VideoMambaPro models surpass VideoMamba by 1.6-2.8% and 1.1-1.9% top-1 on Kinetics-400 and Something-Something V2, respectively. Even without extensive pre-training, our models present an increasingly attractive and efficient alternative to current transformer models. Moreover, our two solutions are orthogonal to recent advances in Vision Mamba models, and are likely to provide further improvements in future models.

arXiv:2406.19391공식 코드 · Papers with Code

Fibottention: Inceptive Visual Representation Learning with Diverse Attention Across Heads

Transformer architectures such as Vision Transformers (ViT) have proven effective for solving visual perception tasks. However, they suffer from two major limitations; first, the quadratic complexity of self-attention limits the number of tokens that can be processed, and second, Transformers often require large amounts of training data to attain state-of-the-art performance. In this paper, we propose a new multi-head self-attention (MHSA) variant named Fibottention, which can replace MHSA in Transformer architectures. Fibottention is data-efficient and computationally more suitable for processing large numbers of tokens than the standard MHSA. It employs structured sparse attention based on dilated Fibonacci sequences, which, uniquely, differ across attention heads, resulting in inception-like diverse features across heads. The spacing of the Fibonacci sequences follows the Wythoff array, which minimizes the redundancy of token interactions aggregated across different attention heads, while still capturing sufficient complementary information through token pair interactions. These sparse attention patterns are unique among the existing sparse attention and lead to an $O(N \log N)$ complexity, where $N$ is the number of tokens. Leveraging only 2-6% of the elements in the self-attention heads, Fibottention embedded into popular, state-of-the-art Transformer architectures can achieve significantly improved predictive performance for domains with limited data such as image classification, video understanding, and robot learning tasks, and render reduced computational complexity. We further validated the improved diversity of feature representations resulting from different self-attention heads, and our model design against other sparse attention mechanisms.

arXiv:2406.17005공식 코드 · Papers with Code

PVUW 2024 Challenge on Complex Video Understanding: Methods and Results

Pixel-level Video Understanding in the Wild Challenge (PVUW) focus on complex video understanding. In this CVPR 2024 workshop, we add two new tracks, Complex Video Object Segmentation Track based on MOSE dataset and Motion Expression guided Video Segmentation track based on MeViS dataset. In the two new tracks, we provide additional videos and annotations that feature challenging elements, such as the disappearance and reappearance of objects, inconspicuous small objects, heavy occlusions, and crowded environments in MOSE. Moreover, we provide a new motion expression guided video segmentation dataset MeViS to study the natural language-guided video understanding in complex environments. These new videos, sentences, and annotations enable us to foster the development of a more comprehensive and robust pixel-level understanding of video scenes in complex environments and realistic scenarios. The MOSE challenge had 140 registered teams in total, 65 teams participated the validation phase and 12 teams made valid submissions in the final challenge phase. The MeViS challenge had 225 registered teams in total, 50 teams participated the validation phase and 5 teams made valid submissions in the final challenge phase.

arXiv:2406.16620공식 코드 · Papers with Code

OmAgent: A Multi-modal Agent Framework for Complex Video Understanding with Task Divide-and-Conquer

Recent advancements in Large Language Models (LLMs) have expanded their capabilities to multimodal contexts, including comprehensive video understanding. However, processing extensive videos such as 24-hour CCTV footage or full-length films presents significant challenges due to the vast data and processing demands. Traditional methods, like extracting key frames or converting frames to text, often result in substantial information loss. To address these shortcomings, we develop OmAgent, efficiently stores and retrieves relevant video frames for specific queries, preserving the detailed content of videos. Additionally, it features an Divide-and-Conquer Loop capable of autonomous reasoning, dynamically invoking APIs and tools to enhance query processing and accuracy. This approach ensures robust video understanding, significantly reducing information loss. Experimental results affirm OmAgent's efficacy in handling various types of videos and complex tasks. Moreover, we have endowed it with greater autonomy and a robust tool-calling system, enabling it to accomplish even more intricate tasks.

arXiv:2406.14515공식 코드 · Papers with Code

MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding

The advent of large vision-language models (LVLMs) has spurred research into their applications in multi-modal contexts, particularly in video understanding. Traditional VideoQA benchmarks, despite providing quantitative metrics, often fail to encompass the full spectrum of video content and inadequately assess models' temporal comprehension. To address these limitations, we introduce MMBench-Video, a quantitative benchmark designed to rigorously evaluate LVLMs' proficiency in video understanding. MMBench-Video incorporates lengthy videos from YouTube and employs free-form questions, mirroring practical use cases. The benchmark is meticulously crafted to probe the models' temporal reasoning skills, with all questions human-annotated according to a carefully constructed ability taxonomy. We employ GPT-4 for automated assessment, demonstrating superior accuracy and robustness over earlier LLM-based evaluations. Utilizing MMBench-Video, we have conducted comprehensive evaluations that include both proprietary and open-source LVLMs for images and videos. MMBench-Video stands as a valuable resource for the research community, facilitating improved evaluation of LVLMs and catalyzing progress in the field of video understanding. The evalutation code of MMBench-Video will be integrated into VLMEvalKit: https://github.com/open-compass/VLMEvalKit.

arXiv:2406.14129공식 코드 · Papers with Code

Towards Event-oriented Long Video Understanding

With the rapid development of video Multimodal Large Language Models (MLLMs), numerous benchmarks have been proposed to assess their video understanding capability. However, due to the lack of rich events in the videos, these datasets may suffer from the short-cut bias that the answers can be deduced from a few frames, without the need to watch the entire video. To address this issue, we introduce Event-Bench, an event-oriented long video understanding benchmark built on existing datasets and human annotations. Event-Bench includes six event-related tasks and 2,190 test instances to comprehensively evaluate video event understanding ability. Additionally, we propose Video Instruction Merging~(VIM), a cost-effective method that enhances video MLLMs using merged, event-intensive video instructions, addressing the scarcity of human-annotated, event-intensive data. Extensive experiments show that the best-performing model, GPT-4o, achieves an overall accuracy of 53.33, significantly outperforming the best open-source model by 41.42%. Leveraging an effective instruction synthesis method and an adaptive model architecture, VIM surpasses both state-of-the-art open-source models and GPT-4V on the Event-Bench. All code, data, and models are publicly available at https://github.com/RUCAIBox/Event-Bench.

arXiv:2406.13807공식 코드 · Papers with Code

AlanaVLM: A Multimodal Embodied AI Foundation Model for Egocentric Video Understanding

AI personal assistants deployed via robots or wearables require embodied understanding to collaborate with humans effectively. However, current Vision-Language Models (VLMs) primarily focus on third-person view videos, neglecting the richness of egocentric perceptual experience. To address this gap, we propose three key contributions. First, we introduce the Egocentric Video Understanding Dataset (EVUD) for training VLMs on video captioning and question answering tasks specific to egocentric videos. Second, we present AlanaVLM, a 7B parameter VLM trained using parameter-efficient methods on EVUD. Finally, we evaluate AlanaVLM's capabilities on OpenEQA, a challenging benchmark for embodied video question answering. Our model achieves state-of-the-art performance, outperforming open-source models including strong Socratic models using GPT-4 as a planner by 3.6%. Additionally, we outperform Claude 3 and Gemini Pro Vision 1.0 and showcase competitive results compared to Gemini Pro 1.5 and GPT-4V, even surpassing the latter in spatial reasoning. This research paves the way for building efficient VLMs that can be deployed in robots or wearables, leveraging embodied video understanding to collaborate seamlessly with humans in everyday tasks, contributing to the next generation of Embodied AI.

arXiv:2406.12272공식 코드 · Papers with Code

Slot State Space Models

Recent State Space Models (SSMs) such as S4, S5, and Mamba have shown remarkable computational benefits in long-range temporal dependency modeling. However, in many sequence modeling problems, the underlying process is inherently modular and it is of interest to have inductive biases that mimic this modular structure. In this paper, we introduce SlotSSMs, a novel framework for incorporating independent mechanisms into SSMs to preserve or encourage separation of information. Unlike conventional SSMs that maintain a monolithic state vector, SlotSSMs maintains the state as a collection of multiple vectors called slots. Crucially, the state transitions are performed independently per slot with sparse interactions across slots implemented via the bottleneck of self-attention. In experiments, we evaluate our model in object-centric learning, 3D visual reasoning, and long-context video understanding tasks, which involve modeling multiple objects and their long-range temporal dependencies. We find that our proposed design offers substantial performance gains over existing sequence modeling methods. Project page is available at https://slotssms.github.io/