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arXiv:2402.08437공식 코드 · Papers with Code

Camera Calibration through Geometric Constraints from Rotation and Projection Matrices

The process of camera calibration involves estimating the intrinsic and extrinsic parameters, which are essential for accurately performing tasks such as 3D reconstruction, object tracking and augmented reality. In this work, we propose a novel constraints-based loss for measuring the intrinsic (focal length: $(f_x, f_y)$ and principal point: $(p_x, p_y)$) and extrinsic (baseline: ($b$), disparity: ($d$), translation: $(t_x, t_y, t_z)$, and rotation specifically pitch: $(\theta_p)$) camera parameters. Our novel constraints are based on geometric properties inherent in the camera model, including the anatomy of the projection matrix (vanishing points, image of world origin, axis planes) and the orthonormality of the rotation matrix. Thus we proposed a novel Unsupervised Geometric Constraint Loss (UGCL) via a multitask learning framework. Our methodology is a hybrid approach that employs the learning power of a neural network to estimate the desired parameters along with the underlying mathematical properties inherent in the camera projection matrix. This distinctive approach not only enhances the interpretability of the model but also facilitates a more informed learning process. Additionally, we introduce a new CVGL Camera Calibration dataset, featuring over 900 configurations of camera parameters, incorporating 63,600 image pairs that closely mirror real-world conditions. By training and testing on both synthetic and real-world datasets, our proposed approach demonstrates improvements across all parameters when compared to the state-of-the-art (SOTA) benchmarks. The code and the updated dataset can be found here: https://github.com/CVLABLUMS/CVGL-Camera-Calibration

arXiv:2402.07677공식 코드 · Papers with Code

GBOT: Graph-Based 3D Object Tracking for Augmented Reality-Assisted Assembly Guidance

Guidance for assemblable parts is a promising field for augmented reality. Augmented reality assembly guidance requires 6D object poses of target objects in real time. Especially in time-critical medical or industrial settings, continuous and markerless tracking of individual parts is essential to visualize instructions superimposed on or next to the target object parts. In this regard, occlusions by the user's hand or other objects and the complexity of different assembly states complicate robust and real-time markerless multi-object tracking. To address this problem, we present Graph-based Object Tracking (GBOT), a novel graph-based single-view RGB-D tracking approach. The real-time markerless multi-object tracking is initialized via 6D pose estimation and updates the graph-based assembly poses. The tracking through various assembly states is achieved by our novel multi-state assembly graph. We update the multi-state assembly graph by utilizing the relative poses of the individual assembly parts. Linking the individual objects in this graph enables more robust object tracking during the assembly process. For evaluation, we introduce a synthetic dataset of publicly available and 3D printable assembly assets as a benchmark for future work. Quantitative experiments in synthetic data and further qualitative study in real test data show that GBOT can outperform existing work towards enabling context-aware augmented reality assembly guidance. Dataset and code will be made publically available.

arXiv:2402.02574공식 코드 · Papers with Code

Spatio-temporal Prompting Network for Robust Video Feature Extraction

Frame quality deterioration is one of the main challenges in the field of video understanding. To compensate for the information loss caused by deteriorated frames, recent approaches exploit transformer-based integration modules to obtain spatio-temporal information. However, these integration modules are heavy and complex. Furthermore, each integration module is specifically tailored for its target task, making it difficult to generalise to multiple tasks. In this paper, we present a neat and unified framework, called Spatio-Temporal Prompting Network (STPN). It can efficiently extract robust and accurate video features by dynamically adjusting the input features in the backbone network. Specifically, STPN predicts several video prompts containing spatio-temporal information of neighbour frames. Then, these video prompts are prepended to the patch embeddings of the current frame as the updated input for video feature extraction. Moreover, STPN is easy to generalise to various video tasks because it does not contain task-specific modules. Without bells and whistles, STPN achieves state-of-the-art performance on three widely-used datasets for different video understanding tasks, i.e., ImageNetVID for video object detection, YouTubeVIS for video instance segmentation, and GOT-10k for visual object tracking. Code is available at https://github.com/guanxiongsun/vfe.pytorch.

arXiv:2401.16618공식 코드 · Papers with Code

A comparison of RL-based and PID controllers for 6-DOF swimming robots: hybrid underwater object tracking

In this paper, we present an exploration and assessment of employing a centralized deep Q-network (DQN) controller as a substitute for the prevalent use of PID controllers in the context of 6DOF swimming robots. Our primary focus centers on illustrating this transition with the specific case of underwater object tracking. DQN offers advantages such as data efficiency and off-policy learning, while remaining simpler to implement than other reinforcement learning methods. Given the absence of a dynamic model for our robot, we propose an RL agent to control this multi-input-multi-output (MIMO) system, where a centralized controller may offer more robust control than distinct PIDs. Our approach involves initially using classical controllers for safe exploration, then gradually shifting to DQN to take full control of the robot. We divide the underwater tracking task into vision and control modules. We use established methods for vision-based tracking and introduce a centralized DQN controller. By transmitting bounding box data from the vision module to the control module, we enable adaptation to various objects and effortless vision system replacement. Furthermore, dealing with low-dimensional data facilitates cost-effective online learning for the controller. Our experiments, conducted within a Unity-based simulator, validate the effectiveness of a centralized RL agent over separated PID controllers, showcasing the applicability of our framework for training the underwater RL agent and improved performance compared to traditional control methods. The code for both real and simulation implementations is at https://github.com/FARAZLOTFI/underwater-object-tracking.

arXiv:2401.12743공식 코드 · Papers with Code

Correlation-Embedded Transformer Tracking: A Single-Branch Framework

Developing robust and discriminative appearance models has been a long-standing research challenge in visual object tracking. In the prevalent Siamese-based paradigm, the features extracted by the Siamese-like networks are often insufficient to model the tracked targets and distractor objects, thereby hindering them from being robust and discriminative simultaneously. While most Siamese trackers focus on designing robust correlation operations, we propose a novel single-branch tracking framework inspired by the transformer. Unlike the Siamese-like feature extraction, our tracker deeply embeds cross-image feature correlation in multiple layers of the feature network. By extensively matching the features of the two images through multiple layers, it can suppress non-target features, resulting in target-aware feature extraction. The output features can be directly used for predicting target locations without additional correlation steps. Thus, we reformulate the two-branch Siamese tracking as a conceptually simple, fully transformer-based Single-Branch Tracking pipeline, dubbed SBT. After conducting an in-depth analysis of the SBT baseline, we summarize many effective design principles and propose an improved tracker dubbed SuperSBT. SuperSBT adopts a hierarchical architecture with a local modeling layer to enhance shallow-level features. A unified relation modeling is proposed to remove complex handcrafted layer pattern designs. SuperSBT is further improved by masked image modeling pre-training, integrating temporal modeling, and equipping with dedicated prediction heads. Thus, SuperSBT outperforms the SBT baseline by 4.7%,3.0%, and 4.5% AUC scores in LaSOT, TrackingNet, and GOT-10K. Notably, SuperSBT greatly raises the speed of SBT from 37 FPS to 81 FPS. Extensive experiments show that our method achieves superior results on eight VOT benchmarks.

arXiv:2401.11228공식 코드 · Papers with Code

Unifying Visual and Vision-Language Tracking via Contrastive Learning

Single object tracking aims to locate the target object in a video sequence according to the state specified by different modal references, including the initial bounding box (BBOX), natural language (NL), or both (NL+BBOX). Due to the gap between different modalities, most existing trackers are designed for single or partial of these reference settings and overspecialize on the specific modality. Differently, we present a unified tracker called UVLTrack, which can simultaneously handle all three reference settings (BBOX, NL, NL+BBOX) with the same parameters. The proposed UVLTrack enjoys several merits. First, we design a modality-unified feature extractor for joint visual and language feature learning and propose a multi-modal contrastive loss to align the visual and language features into a unified semantic space. Second, a modality-adaptive box head is proposed, which makes full use of the target reference to mine ever-changing scenario features dynamically from video contexts and distinguish the target in a contrastive way, enabling robust performance in different reference settings. Extensive experimental results demonstrate that UVLTrack achieves promising performance on seven visual tracking datasets, three vision-language tracking datasets, and three visual grounding datasets. Codes and models will be open-sourced at https://github.com/OpenSpaceAI/UVLTrack.

arXiv:2401.03142공식 코드 · Papers with Code

Explicit Visual Prompts for Visual Object Tracking

How to effectively exploit spatio-temporal information is crucial to capture target appearance changes in visual tracking. However, most deep learning-based trackers mainly focus on designing a complicated appearance model or template updating strategy, while lacking the exploitation of context between consecutive frames and thus entailing the \textit{when-and-how-to-update} dilemma. To address these issues, we propose a novel explicit visual prompts framework for visual tracking, dubbed \textbf{EVPTrack}. Specifically, we utilize spatio-temporal tokens to propagate information between consecutive frames without focusing on updating templates. As a result, we cannot only alleviate the challenge of \textit{when-to-update}, but also avoid the hyper-parameters associated with updating strategies. Then, we utilize the spatio-temporal tokens to generate explicit visual prompts that facilitate inference in the current frame. The prompts are fed into a transformer encoder together with the image tokens without additional processing. Consequently, the efficiency of our model is improved by avoiding \textit{how-to-update}. In addition, we consider multi-scale information as explicit visual prompts, providing multiscale template features to enhance the EVPTrack's ability to handle target scale changes. Extensive experimental results on six benchmarks (i.e., LaSOT, LaSOT\rm $_{ext}$, GOT-10k, UAV123, TrackingNet, and TNL2K.) validate that our EVPTrack can achieve competitive performance at a real-time speed by effectively exploiting both spatio-temporal and multi-scale information. Code and models are available at https://github.com/GXNU-ZhongLab/EVPTrack.

arXiv:2401.02826공식 코드 · Papers with Code

CRSOT: Cross-Resolution Object Tracking using Unaligned Frame and Event Cameras

Existing datasets for RGB-DVS tracking are collected with DVS346 camera and their resolution ($346 \times 260$) is low for practical applications. Actually, only visible cameras are deployed in many practical systems, and the newly designed neuromorphic cameras may have different resolutions. The latest neuromorphic sensors can output high-definition event streams, but it is very difficult to achieve strict alignment between events and frames on both spatial and temporal views. Therefore, how to achieve accurate tracking with unaligned neuromorphic and visible sensors is a valuable but unresearched problem. In this work, we formally propose the task of object tracking using unaligned neuromorphic and visible cameras. We build the first unaligned frame-event dataset CRSOT collected with a specially built data acquisition system, which contains 1,030 high-definition RGB-Event video pairs, 304,974 video frames. In addition, we propose a novel unaligned object tracking framework that can realize robust tracking even using the loosely aligned RGB-Event data. Specifically, we extract the template and search regions of RGB and Event data and feed them into a unified ViT backbone for feature embedding. Then, we propose uncertainty perception modules to encode the RGB and Event features, respectively, then, we propose a modality uncertainty fusion module to aggregate the two modalities. These three branches are jointly optimized in the training phase. Extensive experiments demonstrate that our tracker can collaborate the dual modalities for high-performance tracking even without strictly temporal and spatial alignment. The source code, dataset, and pre-trained models will be released at https://github.com/Event-AHU/Cross_Resolution_SOT.

arXiv:2312.17448공식 코드 · Papers with Code

Tracking with Human-Intent Reasoning

Advances in perception modeling have significantly improved the performance of object tracking. However, the current methods for specifying the target object in the initial frame are either by 1) using a box or mask template, or by 2) providing an explicit language description. These manners are cumbersome and do not allow the tracker to have self-reasoning ability. Therefore, this work proposes a new tracking task -- Instruction Tracking, which involves providing implicit tracking instructions that require the trackers to perform tracking automatically in video frames. To achieve this, we investigate the integration of knowledge and reasoning capabilities from a Large Vision-Language Model (LVLM) for object tracking. Specifically, we propose a tracker called TrackGPT, which is capable of performing complex reasoning-based tracking. TrackGPT first uses LVLM to understand tracking instructions and condense the cues of what target to track into referring embeddings. The perception component then generates the tracking results based on the embeddings. To evaluate the performance of TrackGPT, we construct an instruction tracking benchmark called InsTrack, which contains over one thousand instruction-video pairs for instruction tuning and evaluation. Experiments show that TrackGPT achieves competitive performance on referring video object segmentation benchmarks, such as getting a new state-of the-art performance of 66.5 $\mathcal{J}\&\mathcal{F}$ on Refer-DAVIS. It also demonstrates a superior performance of instruction tracking under new evaluation protocols. The code and models are available at \href{https://github.com/jiawen-zhu/TrackGPT}{https://github.com/jiawen-zhu/TrackGPT}.

arXiv:2312.16245공식 코드 · Papers with Code

iKUN: Speak to Trackers without Retraining

Referring multi-object tracking (RMOT) aims to track multiple objects based on input textual descriptions. Previous works realize it by simply integrating an extra textual module into the multi-object tracker. However, they typically need to retrain the entire framework and have difficulties in optimization. In this work, we propose an insertable Knowledge Unification Network, termed iKUN, to enable communication with off-the-shelf trackers in a plug-and-play manner. Concretely, a knowledge unification module (KUM) is designed to adaptively extract visual features based on textual guidance. Meanwhile, to improve the localization accuracy, we present a neural version of Kalman filter (NKF) to dynamically adjust process noise and observation noise based on the current motion status. Moreover, to address the problem of open-set long-tail distribution of textual descriptions, a test-time similarity calibration method is proposed to refine the confidence score with pseudo frequency. Extensive experiments on Refer-KITTI dataset verify the effectiveness of our framework. Finally, to speed up the development of RMOT, we also contribute a more challenging dataset, Refer-Dance, by extending public DanceTrack dataset with motion and dressing descriptions. The codes and dataset are available at https://github.com/dyhBUPT/iKUN.

arXiv:2312.17133공식 코드 · Papers with Code

ARTrackV2: Prompting Autoregressive Tracker Where to Look and How to Describe

We present ARTrackV2, which integrates two pivotal aspects of tracking: determining where to look (localization) and how to describe (appearance analysis) the target object across video frames. Building on the foundation of its predecessor, ARTrackV2 extends the concept by introducing a unified generative framework to "read out" object's trajectory and "retell" its appearance in an autoregressive manner. This approach fosters a time-continuous methodology that models the joint evolution of motion and visual features, guided by previous estimates. Furthermore, ARTrackV2 stands out for its efficiency and simplicity, obviating the less efficient intra-frame autoregression and hand-tuned parameters for appearance updates. Despite its simplicity, ARTrackV2 achieves state-of-the-art performance on prevailing benchmark datasets while demonstrating remarkable efficiency improvement. In particular, ARTrackV2 achieves AO score of 79.5\% on GOT-10k, and AUC of 86.1\% on TrackingNet while being $3.6 \times$ faster than ARTrack. The code will be released.

arXiv:2312.14446공식 코드 · Papers with Code

Cross-Modal Object Tracking via Modality-Aware Fusion Network and A Large-Scale Dataset

Visual tracking often faces challenges such as invalid targets and decreased performance in low-light conditions when relying solely on RGB image sequences. While incorporating additional modalities like depth and infrared data has proven effective, existing multi-modal imaging platforms are complex and lack real-world applicability. In contrast, near-infrared (NIR) imaging, commonly used in surveillance cameras, can switch between RGB and NIR based on light intensity. However, tracking objects across these heterogeneous modalities poses significant challenges, particularly due to the absence of modality switch signals during tracking. To address these challenges, we propose an adaptive cross-modal object tracking algorithm called Modality-Aware Fusion Network (MAFNet). MAFNet efficiently integrates information from both RGB and NIR modalities using an adaptive weighting mechanism, effectively bridging the appearance gap and enabling a modality-aware target representation. It consists of two key components: an adaptive weighting module and a modality-specific representation module......

arXiv:2305.13786공식 코드 · Papers with Code

Perception Test: A Diagnostic Benchmark for Multimodal Video Models

We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, SeViLA, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a substantial gap in performance (91.4% vs 46.2%), suggesting that there is significant room for improvement in multimodal video understanding. Dataset, baseline code, and challenge server are available at https://github.com/deepmind/perception_test

arXiv:2312.11051공식 코드 · Papers with Code

Multi-Correlation Siamese Transformer Network with Dense Connection for 3D Single Object Tracking

Point cloud-based 3D object tracking is an important task in autonomous driving. Though great advances regarding Siamese-based 3D tracking have been made recently, it remains challenging to learn the correlation between the template and search branches effectively with the sparse LIDAR point cloud data. Instead of performing correlation of the two branches at just one point in the network, in this paper, we present a multi-correlation Siamese Transformer network that has multiple stages and carries out feature correlation at the end of each stage based on sparse pillars. More specifically, in each stage, self-attention is first applied to each branch separately to capture the non-local context information. Then, cross-attention is used to inject the template information into the search area. This strategy allows the feature learning of the search area to be aware of the template while keeping the individual characteristics of the template intact. To enable the network to easily preserve the information learned at different stages and ease the optimization, for the search area, we densely connect the initial input sparse pillars and the output of each stage to all subsequent stages and the target localization network, which converts pillars to bird's eye view (BEV) feature maps and predicts the state of the target with a small densely connected convolution network. Deep supervision is added to each stage to further boost the performance as well. The proposed algorithm is evaluated on the popular KITTI, nuScenes, and Waymo datasets, and the experimental results show that our method achieves promising performance compared with the state-of-the-art. Ablation study that shows the effectiveness of each component is provided as well. Code is available at https://github.com/liangp/MCSTN-3DSOT.

arXiv:2312.10611공식 코드 · Papers with Code

Bi-directional Adapter for Multi-modal Tracking

Due to the rapid development of computer vision, single-modal (RGB) object tracking has made significant progress in recent years. Considering the limitation of single imaging sensor, multi-modal images (RGB, Infrared, etc.) are introduced to compensate for this deficiency for all-weather object tracking in complex environments. However, as acquiring sufficient multi-modal tracking data is hard while the dominant modality changes with the open environment, most existing techniques fail to extract multi-modal complementary information dynamically, yielding unsatisfactory tracking performance. To handle this problem, we propose a novel multi-modal visual prompt tracking model based on a universal bi-directional adapter, cross-prompting multiple modalities mutually. Our model consists of a universal bi-directional adapter and multiple modality-specific transformer encoder branches with sharing parameters. The encoders extract features of each modality separately by using a frozen pre-trained foundation model. We develop a simple but effective light feature adapter to transfer modality-specific information from one modality to another, performing visual feature prompt fusion in an adaptive manner. With adding fewer (0.32M) trainable parameters, our model achieves superior tracking performance in comparison with both the full fine-tuning methods and the prompt learning-based methods. Our code is available: https://github.com/SparkTempest/BAT.

arXiv:2312.08952공식 코드 · Papers with Code

UCMCTrack: Multi-Object Tracking with Uniform Camera Motion Compensation

Multi-object tracking (MOT) in video sequences remains a challenging task, especially in scenarios with significant camera movements. This is because targets can drift considerably on the image plane, leading to erroneous tracking outcomes. Addressing such challenges typically requires supplementary appearance cues or Camera Motion Compensation (CMC). While these strategies are effective, they also introduce a considerable computational burden, posing challenges for real-time MOT. In response to this, we introduce UCMCTrack, a novel motion model-based tracker robust to camera movements. Unlike conventional CMC that computes compensation parameters frame-by-frame, UCMCTrack consistently applies the same compensation parameters throughout a video sequence. It employs a Kalman filter on the ground plane and introduces the Mapped Mahalanobis Distance (MMD) as an alternative to the traditional Intersection over Union (IoU) distance measure. By leveraging projected probability distributions on the ground plane, our approach efficiently captures motion patterns and adeptly manages uncertainties introduced by homography projections. Remarkably, UCMCTrack, relying solely on motion cues, achieves state-of-the-art performance across a variety of challenging datasets, including MOT17, MOT20, DanceTrack and KITTI. More details and code are available at https://github.com/corfyi/UCMCTrack

arXiv:2312.07352공식 코드 · Papers with Code

CholecTrack20: A Dataset for Multi-Class Multiple Tool Tracking in Laparoscopic Surgery

Tool tracking in surgical videos is vital in computer-assisted intervention for tasks like surgeon skill assessment, safety zone estimation, and human-machine collaboration during minimally invasive procedures. The lack of large-scale datasets hampers Artificial Intelligence implementation in this domain. Current datasets exhibit overly generic tracking formalization, often lacking surgical context: a deficiency that becomes evident when tools move out of the camera's scope, resulting in rigid trajectories that hinder realistic surgical representation. This paper addresses the need for a more precise and adaptable tracking formalization tailored to the intricacies of endoscopic procedures by introducing CholecTrack20, an extensive dataset meticulously annotated for multi-class multi-tool tracking across three perspectives representing the various ways of considering the temporal duration of a tool trajectory: (1) intraoperative, (2) intracorporeal, and (3) visibility within the camera's scope. The dataset comprises 20 laparoscopic videos with over 35,000 frames and 65,000 annotated tool instances with details on spatial location, category, identity, operator, phase, and surgical visual conditions. This detailed dataset caters to the evolving assistive requirements within a procedure.

arXiv:2312.05955공식 코드 · Papers with Code

Learning Differentiable Particle Filter on the Fly

Differentiable particle filters are an emerging class of sequential Bayesian inference techniques that use neural networks to construct components in state space models. Existing approaches are mostly based on offline supervised training strategies. This leads to the delay of the model deployment and the obtained filters are susceptible to distribution shift of test-time data. In this paper, we propose an online learning framework for differentiable particle filters so that model parameters can be updated as data arrive. The technical constraint is that there is no known ground truth state information in the online inference setting. We address this by adopting an unsupervised loss to construct the online model updating procedure, which involves a sequence of filtering operations for online maximum likelihood-based parameter estimation. We empirically evaluate the effectiveness of the proposed method, and compare it with supervised learning methods in simulation settings including a multivariate linear Gaussian state-space model and a simulated object tracking experiment.

arXiv:2312.06117공식 코드 · Papers with Code

M3SOT: Multi-frame, Multi-field, Multi-space 3D Single Object Tracking

3D Single Object Tracking (SOT) stands a forefront task of computer vision, proving essential for applications like autonomous driving. Sparse and occluded data in scene point clouds introduce variations in the appearance of tracked objects, adding complexity to the task. In this research, we unveil M3SOT, a novel 3D SOT framework, which synergizes multiple input frames (template sets), multiple receptive fields (continuous contexts), and multiple solution spaces (distinct tasks) in ONE model. Remarkably, M3SOT pioneers in modeling temporality, contexts, and tasks directly from point clouds, revisiting a perspective on the key factors influencing SOT. To this end, we design a transformer-based network centered on point cloud targets in the search area, aggregating diverse contextual representations and propagating target cues by employing historical frames. As M3SOT spans varied processing perspectives, we've streamlined the network-trimming its depth and optimizing its structure-to ensure a lightweight and efficient deployment for SOT applications. We posit that, backed by practical construction, M3SOT sidesteps the need for complex frameworks and auxiliary components to deliver sterling results. Extensive experiments on benchmarks such as KITTI, nuScenes, and Waymo Open Dataset demonstrate that M3SOT achieves state-of-the-art performance at 38 FPS. Our code and models are available at https://github.com/ywu0912/TeamCode.git.

arXiv:2312.04117공식 코드 · Papers with Code

Instance Tracking in 3D Scenes from Egocentric Videos

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance tracking in real-world 3D scenes from egocentric videos (IT3DEgo). We explore this problem by first introducing a new benchmark dataset, consisting of RGB and depth videos, per-frame camera pose, and instance-level annotations in both 2D camera and 3D world coordinates. We present an evaluation protocol which evaluates tracking performance in 3D coordinates with two settings for enrolling instances to track: (1) single-view online enrollment where an instance is specified on-the-fly based on the human wearer's interactions. and (2) multi-view pre-enrollment where images of an instance to be tracked are stored in memory ahead of time. To address IT3DEgo, we first re-purpose methods from relevant areas, e.g., single object tracking (SOT) -- running SOT methods to track instances in 2D frames and lifting them to 3D using camera pose and depth. We also present a simple method that leverages pretrained segmentation and detection models to generate proposals from RGB frames and match proposals with enrolled instance images. Our experiments show that our method (with no finetuning) significantly outperforms SOT-based approaches in the egocentric setting. We conclude by arguing that the problem of egocentric instance tracking is made easier by leveraging camera pose and using a 3D allocentric (world) coordinate representation.