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arXiv:2408.04187공식 코드 · Papers with Code

Medical Graph RAG: Towards Safe Medical Large Language Model via Graph Retrieval-Augmented Generation

We introduce a novel graph-based Retrieval-Augmented Generation (RAG) framework specifically designed for the medical domain, called \textbf{MedGraphRAG}, aimed at enhancing Large Language Model (LLM) capabilities for generating evidence-based medical responses, thereby improving safety and reliability when handling private medical data. Graph-based RAG (GraphRAG) leverages LLMs to organize RAG data into graphs, showing strong potential for gaining holistic insights from long-form documents. However, its standard implementation is overly complex for general use and lacks the ability to generate evidence-based responses, limiting its effectiveness in the medical field. To extend the capabilities of GraphRAG to the medical domain, we propose unique Triple Graph Construction and U-Retrieval techniques over it. In our graph construction, we create a triple-linked structure that connects user documents to credible medical sources and controlled vocabularies. In the retrieval process, we propose U-Retrieval which combines Top-down Precise Retrieval with Bottom-up Response Refinement to balance global context awareness with precise indexing. These effort enable both source information retrieval and comprehensive response generation. Our approach is validated on 9 medical Q\&A benchmarks, 2 health fact-checking benchmarks, and one collected dataset testing long-form generation. The results show that MedGraphRAG consistently outperforms state-of-the-art models across all benchmarks, while also ensuring that responses include credible source documentation and definitions. Our code is released at: https://github.com/MedicineToken/Medical-Graph-RAG.

arXiv:2204.10420공식 코드 · Papers with Code

PG3: Policy-Guided Planning for Generalized Policy Generation

A longstanding objective in classical planning is to synthesize policies that generalize across multiple problems from the same domain. In this work, we study generalized policy search-based methods with a focus on the score function used to guide the search over policies. We demonstrate limitations of two score functions and propose a new approach that overcomes these limitations. The main idea behind our approach, Policy-Guided Planning for Generalized Policy Generation (PG3), is that a candidate policy should be used to guide planning on training problems as a mechanism for evaluating that candidate. Theoretical results in a simplified setting give conditions under which PG3 is optimal or admissible. We then study a specific instantiation of policy search where planning problems are PDDL-based and policies are lifted decision lists. Empirical results in six domains confirm that PG3 learns generalized policies more efficiently and effectively than several baselines. Code: https://github.com/ryangpeixu/pg3

arXiv:2504.08761공식 코드 · Papers with Code

UltraRAG: A Modular and Automated Toolkit for Adaptive Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) significantly enhances the performance of large language models (LLMs) in downstream tasks by integrating external knowledge. To facilitate researchers in deploying RAG systems, various RAG toolkits have been introduced. However, many existing RAG toolkits lack support for knowledge adaptation tailored to specific application scenarios. To address this limitation, we propose UltraRAG, a RAG toolkit that automates knowledge adaptation throughout the entire workflow, from data construction and training to evaluation, while ensuring ease of use. UltraRAG features a user-friendly WebUI that streamlines the RAG process, allowing users to build and optimize systems without coding expertise. It supports multimodal input and provides comprehensive tools for managing the knowledge base. With its highly modular architecture, UltraRAG delivers an end-to-end development solution, enabling seamless knowledge adaptation across diverse user scenarios. The code, demonstration videos, and installable package for UltraRAG are publicly available at https://github.com/OpenBMB/UltraRAG.

arXiv:2505.03763공식 코드 · Papers with Code

Splitwiser: Efficient LM inference with constrained resources

Efficient inference of LLMs remains a crucial challenge, with two main phases: a compute-intensive prompt computation and a memory-intensive token generation. Despite existing batching and scheduling techniques, token generation phases fail to fully utilize compute resources, especially when compared to prompt computation phases. To address these challenges, we propose Splitwiser, a methodology that splits the two phases of an LLM inference request onto the same GPU, thereby reducing overhead and improving memory access and cache utilization. By eliminating the need to transfer data across devices, Splitwiser aims to minimize network-related overheads. In this report, we describe the basic structure of our proposed pipeline while sharing preliminary results and analysis. We implement our proposed multiprocessing design on two widely-used and independent LLM architectures: Huggingface and vLLM. We open-source our code for the respective implementations: 1) Huggingface (https://github.com/asad-aali/splitwiser), and 2) vLLM (https://github.com/adney11/vllm-sysml).

arXiv:2505.05756공식 코드 · Papers with Code

Evolutionary thoughts: integration of large language models and evolutionary algorithms

Large Language Models (LLMs) have unveiled remarkable capabilities in understanding and generating both natural language and code, but LLM reasoning is prone to hallucination and struggle with complex, novel scenarios, often getting stuck on partial or incorrect solutions. However, the inherent ability of Evolutionary Algorithms (EAs) to explore extensive and complex search spaces makes them particularly effective in scenarios where traditional optimization methodologies may falter. However, EAs explore a vast search space when applied to complex problems. To address the computational bottleneck of evaluating large populations, particularly crucial for complex evolutionary tasks, we introduce a highly efficient evaluation framework. This implementation maintains compatibility with existing primitive definitions, ensuring the generation of valid individuals. Using LLMs, we propose an enhanced evolutionary search strategy that enables a more focused exploration of expansive solution spaces. LLMs facilitate the generation of superior candidate solutions, as evidenced by empirical results demonstrating their efficacy in producing improved outcomes.

arXiv:1909.02215공식 코드 · Papers with Code

Synthesizing Coupled 3D Face Modalities by Trunk-Branch Generative Adversarial Networks

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these models cannot represent faithfully either the facial texture or the normals of the face, which are very crucial for photo-realistic face synthesis. Recently, it was demonstrated that Generative Adversarial Networks (GANs) can be used for generating high-quality textures of faces. Nevertheless, the generation process either omits the geometry and normals, or independent processes are used to produce 3D shape information. In this paper, we present the first methodology that generates high-quality texture, shape, and normals jointly, which can be used for photo-realistic synthesis. To do so, we propose a novel GAN that can generate data from different modalities while exploiting their correlations. Furthermore, we demonstrate how we can condition the generation on the expression and create faces with various facial expressions. The qualitative results shown in this paper are compressed due to size limitations, full-resolution results and the accompanying video can be found in the supplementary documents. The code and models are available at the project page: https://github.com/barisgecer/TBGAN.

arXiv:2301.10283공식 코드 · Papers with Code

Audience-Centric Natural Language Generation via Style Infusion

Adopting contextually appropriate, audience-tailored linguistic styles is critical to the success of user-centric language generation systems (e.g., chatbots, computer-aided writing, dialog systems). While existing approaches demonstrate textual style transfer with large volumes of parallel or non-parallel data, we argue that grounding style on audience-independent external factors is innately limiting for two reasons. First, it is difficult to collect large volumes of audience-specific stylistic data. Second, some stylistic objectives (e.g., persuasiveness, memorability, empathy) are hard to define without audience feedback. In this paper, we propose the novel task of style infusion - infusing the stylistic preferences of audiences in pretrained language generation models. Since humans are better at pairwise comparisons than direct scoring - i.e., is Sample-A more persuasive/polite/empathic than Sample-B - we leverage limited pairwise human judgments to bootstrap a style analysis model and augment our seed set of judgments. We then infuse the learned textual style in a GPT-2 based text generator while balancing fluency and style adoption. With quantitative and qualitative assessments, we show that our infusion approach can generate compelling stylized examples with generic text prompts. The code and data are accessible at https://github.com/CrowdDynamicsLab/StyleInfusion.

arXiv:2406.17100공식 코드 · Papers with Code

FaceScore: Benchmarking and Enhancing Face Quality in Human Generation

Diffusion models (DMs) have achieved significant success in generating imaginative images given textual descriptions. However, they are likely to fall short when it comes to real-life scenarios with intricate details. The low-quality, unrealistic human faces in text-to-image generation are one of the most prominent issues, hindering the wide application of DMs in practice. Targeting addressing such an issue, we first assess the face quality of generations from popular pre-trained DMs with the aid of human annotators and then evaluate the alignment between existing metrics with human judgments. Observing that existing metrics can be unsatisfactory for quantifying face quality, we develop a novel metric named FaceScore (FS) by fine-tuning the widely used ImageReward on a dataset of (win, loss) face pairs cheaply crafted by an inpainting pipeline of DMs. Extensive studies reveal FS enjoys a superior alignment with humans. On the other hand, FS opens up the door for enhancing DMs for better face generation. With FS offering image ratings, we can easily perform preference learning algorithms to refine DMs like SDXL. Comprehensive experiments verify the efficacy of our approach for improving face quality. The code is released at https://github.com/OPPO-Mente-Lab/FaceScore.

arXiv:2407.18276공식 코드 · Papers with Code

Rome was Not Built in a Single Step: Hierarchical Prompting for LLM-based Chip Design

Large Language Models (LLMs) are effective in computer hardware synthesis via hardware description language (HDL) generation. However, LLM-assisted approaches for HDL generation struggle when handling complex tasks. We introduce a suite of hierarchical prompting techniques which facilitate efficient stepwise design methods, and develop a generalizable automation pipeline for the process. To evaluate these techniques, we present a benchmark set of hardware designs which have solutions with or without architectural hierarchy. Using these benchmarks, we compare various open-source and proprietary LLMs, including our own fine-tuned Code Llama-Verilog model. Our hierarchical methods automatically produce successful designs for complex hardware modules that standard flat prompting methods cannot achieve, allowing smaller open-source LLMs to compete with large proprietary models. Hierarchical prompting reduces HDL generation time and yields savings on LLM costs. Our experiments detail which LLMs are capable of which applications, and how to apply hierarchical methods in various modes. We explore case studies of generating complex cores using automatic scripted hierarchical prompts, including the first-ever LLM-designed processor with no human feedback. Tools for the Recurrent Optimization via Machine Editing (ROME) method can be found at https://github.com/ajn313/ROME-LLM

arXiv:2411.05409공식 코드 · Papers with Code

Web Archives Metadata Generation with GPT-4o: Challenges and Insights

Current metadata creation for web archives is time consuming and costly due to reliance on human effort. This paper explores the use of gpt-4o for metadata generation within the Web Archive Singapore, focusing on scalability, efficiency, and cost effectiveness. We processed 112 Web ARChive (WARC) files using data reduction techniques, achieving a notable 99.9% reduction in metadata generation costs. By prompt engineering, we generated titles and abstracts, which were evaluated both intrinsically using Levenshtein Distance and BERTScore, and extrinsically with human cataloguers using McNemar's test. Results indicate that while our method offers significant cost savings and efficiency gains, human curated metadata maintains an edge in quality. The study identifies key challenges including content inaccuracies, hallucinations, and translation issues, suggesting that Large Language Models (LLMs) should serve as complements rather than replacements for human cataloguers. Future work will focus on refining prompts, improving content filtering, and addressing privacy concerns through experimentation with smaller models. This research advances the integration of LLMs in web archiving, offering valuable insights into their current capabilities and outlining directions for future enhancements. The code is available at https://github.com/masamune-prog/warc2summary for further development and use by institutions facing similar challenges.

arXiv:2411.18301공식 코드 · Papers with Code

Enhancing MMDiT-Based Text-to-Image Models for Similar Subject Generation

Representing the cutting-edge technique of text-to-image models, the latest Multimodal Diffusion Transformer (MMDiT) largely mitigates many generation issues existing in previous models. However, we discover that it still suffers from subject neglect or mixing when the input text prompt contains multiple subjects of similar semantics or appearance. We identify three possible ambiguities within the MMDiT architecture that cause this problem: Inter-block Ambiguity, Text Encoder Ambiguity, and Semantic Ambiguity. To address these issues, we propose to repair the ambiguous latent on-the-fly by test-time optimization at early denoising steps. In detail, we design three loss functions: Block Alignment Loss, Text Encoder Alignment Loss, and Overlap Loss, each tailored to mitigate these ambiguities. Despite significant improvements, we observe that semantic ambiguity persists when generating multiple similar subjects, as the guidance provided by overlap loss is not explicit enough. Therefore, we further propose Overlap Online Detection and Back-to-Start Sampling Strategy to alleviate the problem. Experimental results on a newly constructed challenging dataset of similar subjects validate the effectiveness of our approach, showing superior generation quality and much higher success rates over existing methods. Our code will be available at https://github.com/wtybest/EnMMDiT.

arXiv:2502.04076공식 코드 · Papers with Code

Content-Rich AIGC Video Quality Assessment via Intricate Text Alignment and Motion-Aware Consistency

The advent of next-generation video generation models like \textit{Sora} poses challenges for AI-generated content (AIGC) video quality assessment (VQA). These models substantially mitigate flickering artifacts prevalent in prior models, enable longer and complex text prompts and generate longer videos with intricate, diverse motion patterns. Conventional VQA methods designed for simple text and basic motion patterns struggle to evaluate these content-rich videos. To this end, we propose \textbf{CRAVE} (\underline{C}ontent-\underline{R}ich \underline{A}IGC \underline{V}ideo \underline{E}valuator), specifically for the evaluation of Sora-era AIGC videos. CRAVE proposes the multi-granularity text-temporal fusion that aligns long-form complex textual semantics with video dynamics. Additionally, CRAVE leverages the hybrid motion-fidelity modeling to assess temporal artifacts. Furthermore, given the straightforward prompts and content in current AIGC VQA datasets, we introduce \textbf{CRAVE-DB}, a benchmark featuring content-rich videos from next-generation models paired with elaborate prompts. Extensive experiments have shown that the proposed CRAVE achieves excellent results on multiple AIGC VQA benchmarks, demonstrating a high degree of alignment with human perception. All data and code will be publicly available at https://github.com/littlespray/CRAVE.

arXiv:2503.15940공식 코드 · Papers with Code

UniCrossAdapter: Multimodal Adaptation of CLIP for Radiology Report Generation

Automated radiology report generation aims to expedite the tedious and error-prone reporting process for radiologists. While recent works have made progress, learning to align medical images and textual findings remains challenging due to the relative scarcity of labeled medical data. For example, datasets for this task are much smaller than those used for image captioning in computer vision. In this work, we propose to transfer representations from CLIP, a large-scale pre-trained vision-language model, to better capture cross-modal semantics between images and texts. However, directly applying CLIP is suboptimal due to the domain gap between natural images and radiology. To enable efficient adaptation, we introduce UniCrossAdapter, lightweight adapter modules that are incorporated into CLIP and fine-tuned on the target task while keeping base parameters fixed. The adapters are distributed across modalities and their interaction to enhance vision-language alignment. Experiments on two public datasets demonstrate the effectiveness of our approach, advancing state-of-the-art in radiology report generation. The proposed transfer learning framework provides a means of harnessing semantic knowledge from large-scale pre-trained models to tackle data-scarce medical vision-language tasks. Code is available at https://github.com/chauncey-tow/MRG-CLIP.

arXiv:2504.13176공식 코드 · Papers with Code

IMAGGarment-1: Fine-Grained Garment Generation for Controllable Fashion Design

This paper presents IMAGGarment-1, a fine-grained garment generation (FGG) framework that enables high-fidelity garment synthesis with precise control over silhouette, color, and logo placement. Unlike existing methods that are limited to single-condition inputs, IMAGGarment-1 addresses the challenges of multi-conditional controllability in personalized fashion design and digital apparel applications. Specifically, IMAGGarment-1 employs a two-stage training strategy to separately model global appearance and local details, while enabling unified and controllable generation through end-to-end inference. In the first stage, we propose a global appearance model that jointly encodes silhouette and color using a mixed attention module and a color adapter. In the second stage, we present a local enhancement model with an adaptive appearance-aware module to inject user-defined logos and spatial constraints, enabling accurate placement and visual consistency. To support this task, we release GarmentBench, a large-scale dataset comprising over 180K garment samples paired with multi-level design conditions, including sketches, color references, logo placements, and textual prompts. Extensive experiments demonstrate that our method outperforms existing baselines, achieving superior structural stability, color fidelity, and local controllability performance. The code and model are available at https://github.com/muzishen/IMAGGarment-1.

arXiv:2505.12060공식 코드 · Papers with Code

Why Not Act on What You Know? Unleashing Safety Potential of LLMs via Self-Aware Guard Enhancement

Large Language Models (LLMs) have shown impressive capabilities across various tasks but remain vulnerable to meticulously crafted jailbreak attacks. In this paper, we identify a critical safety gap: while LLMs are adept at detecting jailbreak prompts, they often produce unsafe responses when directly processing these inputs. Inspired by this insight, we propose SAGE (Self-Aware Guard Enhancement), a training-free defense strategy designed to align LLMs' strong safety discrimination performance with their relatively weaker safety generation ability. SAGE consists of two core components: a Discriminative Analysis Module and a Discriminative Response Module, enhancing resilience against sophisticated jailbreak attempts through flexible safety discrimination instructions. Extensive experiments demonstrate SAGE's effectiveness and robustness across various open-source and closed-source LLMs of different sizes and architectures, achieving an average 99% defense success rate against numerous complex and covert jailbreak methods while maintaining helpfulness on general benchmarks. We further conduct mechanistic interpretability analysis through hidden states and attention distributions, revealing the underlying mechanisms of this detection-generation discrepancy. Our work thus contributes to developing future LLMs with coherent safety awareness and generation behavior. Our code and datasets are publicly available at https://github.com/NJUNLP/SAGE.

arXiv:2504.07104공식 코드 · Papers with Code

Relevance Isn't All You Need: Scaling RAG Systems With Inference-Time Compute Via Multi-Criteria Reranking

Modern Large Language Model (LLM) systems typically rely on Retrieval Augmented Generation (RAG) which aims to gather context that is useful for response generation. These RAG systems typically optimize strictly towards retrieving context that is maximally relevant to the query. However, conventional theory suggests that retrieval systems which seek to maximize context relevance without any additional explicit criteria can create information bottlenecks. We reaffirm this finding in the modern age of LLM's by showing that in standard RAG pipelines, maximizing for context relevance alone can degrade downstream response quality. In response, we show evaluations of existing RAG methods which account for both context relevance and answer quality. These evaluations introduce a novel finding that existing RAG systems scale poorly with inference time compute usage when considering our combined metric. We introduce "RErank BEyond reLevance (REBEL)", which enables RAG systems to scale with inference-time compute via injection of multi-criteria optimization using Chain-of-Thought prompting (and optionally Multi-Turn dialogue). Ultimately, this enables a new performance/speed tradeoff curve, where RAG systems are able to achieve both higher relevance of retrieved contexts and superior answer quality as inference time increases. Code for the implementation of our method in llama-index can be found at the following PR: https://github.com/run-llama/llama_index/pull/17590. Code for running experiments using this llama-index implementation can be found at https://github.com/microsoft/REBEL.

arXiv:2304.12206공식 코드 · Papers with Code

PAXQA: Generating Cross-lingual Question Answering Examples at Training Scale

Existing question answering (QA) systems owe much of their success to large, high-quality training data. Such annotation efforts are costly, and the difficulty compounds in the cross-lingual setting. Therefore, prior cross-lingual QA work has focused on releasing evaluation datasets, and then applying zero-shot methods as baselines. This work proposes a synthetic data generation method for cross-lingual QA which leverages indirect supervision from existing parallel corpora. Our method termed PAXQA (Projecting annotations for cross-lingual (x) QA) decomposes cross-lingual QA into two stages. First, we apply a question generation (QG) model to the English side. Second, we apply annotation projection to translate both the questions and answers. To better translate questions, we propose a novel use of lexically-constrained machine translation, in which constrained entities are extracted from the parallel bitexts. We apply PAXQA to generate cross-lingual QA examples in 4 languages (662K examples total), and perform human evaluation on a subset to create validation and test splits. We then show that models fine-tuned on these datasets outperform prior synthetic data generation models over several extractive QA datasets. The largest performance gains are for directions with non-English questions and English contexts. Ablation studies show that our dataset generation method is relatively robust to noise from automatic word alignments, showing the sufficient quality of our generations. To facilitate follow-up work, we release our code and datasets at https://github.com/manestay/paxqa .

arXiv:2503.11143공식 코드 · Papers with Code

GaussianIP: Identity-Preserving Realistic 3D Human Generation via Human-Centric Diffusion Prior

Text-guided 3D human generation has advanced with the development of efficient 3D representations and 2D-lifting methods like Score Distillation Sampling (SDS). However, current methods suffer from prolonged training times and often produce results that lack fine facial and garment details. In this paper, we propose GaussianIP, an effective two-stage framework for generating identity-preserving realistic 3D humans from text and image prompts. Our core insight is to leverage human-centric knowledge to facilitate the generation process. In stage 1, we propose a novel Adaptive Human Distillation Sampling (AHDS) method to rapidly generate a 3D human that maintains high identity consistency with the image prompt and achieves a realistic appearance. Compared to traditional SDS methods, AHDS better aligns with the human-centric generation process, enhancing visual quality with notably fewer training steps. To further improve the visual quality of the face and clothes regions, we design a View-Consistent Refinement (VCR) strategy in stage 2. Specifically, it produces detail-enhanced results of the multi-view images from stage 1 iteratively, ensuring the 3D texture consistency across views via mutual attention and distance-guided attention fusion. Then a polished version of the 3D human can be achieved by directly perform reconstruction with the refined images. Extensive experiments demonstrate that GaussianIP outperforms existing methods in both visual quality and training efficiency, particularly in generating identity-preserving results. Our code is available at: https://github.com/silence-tang/GaussianIP.

arXiv:2001.04296공식 코드 · Papers with Code

High-Fidelity Synthesis with Disentangled Representation

Learning disentangled representation of data without supervision is an important step towards improving the interpretability of generative models. Despite recent advances in disentangled representation learning, existing approaches often suffer from the trade-off between representation learning and generation performance i.e. improving generation quality sacrifices disentanglement performance). We propose an Information-Distillation Generative Adversarial Network (ID-GAN), a simple yet generic framework that easily incorporates the existing state-of-the-art models for both disentanglement learning and high-fidelity synthesis. Our method learns disentangled representation using VAE-based models, and distills the learned representation with an additional nuisance variable to the separate GAN-based generator for high-fidelity synthesis. To ensure that both generative models are aligned to render the same generative factors, we further constrain the GAN generator to maximize the mutual information between the learned latent code and the output. Despite the simplicity, we show that the proposed method is highly effective, achieving comparable image generation quality to the state-of-the-art methods using the disentangled representation. We also show that the proposed decomposition leads to an efficient and stable model design, and we demonstrate photo-realistic high-resolution image synthesis results (1024x1024 pixels) for the first time using the disentangled representations.

arXiv:2203.03570공식 코드 · Papers with Code

Kubric: A scalable dataset generator

Data is the driving force of machine learning, with the amount and quality of training data often being more important for the performance of a system than architecture and training details. But collecting, processing and annotating real data at scale is difficult, expensive, and frequently raises additional privacy, fairness and legal concerns. Synthetic data is a powerful tool with the potential to address these shortcomings: 1) it is cheap 2) supports rich ground-truth annotations 3) offers full control over data and 4) can circumvent or mitigate problems regarding bias, privacy and licensing. Unfortunately, software tools for effective data generation are less mature than those for architecture design and training, which leads to fragmented generation efforts. To address these problems we introduce Kubric, an open-source Python framework that interfaces with PyBullet and Blender to generate photo-realistic scenes, with rich annotations, and seamlessly scales to large jobs distributed over thousands of machines, and generating TBs of data. We demonstrate the effectiveness of Kubric by presenting a series of 13 different generated datasets for tasks ranging from studying 3D NeRF models to optical flow estimation. We release Kubric, the used assets, all of the generation code, as well as the rendered datasets for reuse and modification.