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arXiv:2101.06894공식 코드 · Papers with Code

Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs

Humans are able to form a complex mental model of the environment they move in. This mental model captures geometric and semantic aspects of the scene, describes the environment at multiple levels of abstractions (e.g., objects, rooms, buildings), includes static and dynamic entities and their relations (e.g., a person is in a room at a given time). In contrast, current robots' internal representations still provide a partial and fragmented understanding of the environment, either in the form of a sparse or dense set of geometric primitives (e.g., points, lines, planes, voxels) or as a collection of objects. This paper attempts to reduce the gap between robot and human perception by introducing a novel representation, a 3D Dynamic Scene Graph(DSG), that seamlessly captures metric and semantic aspects of a dynamic environment. A DSG is a layered graph where nodes represent spatial concepts at different levels of abstraction, and edges represent spatio-temporal relations among nodes. Our second contribution is Kimera, the first fully automatic method to build a DSG from visual-inertial data. Kimera includes state-of-the-art techniques for visual-inertial SLAM, metric-semantic 3D reconstruction, object localization, human pose and shape estimation, and scene parsing. Our third contribution is a comprehensive evaluation of Kimera in real-life datasets and photo-realistic simulations, including a newly released dataset, uHumans2, which simulates a collection of crowded indoor and outdoor scenes. Our evaluation shows that Kimera achieves state-of-the-art performance in visual-inertial SLAM, estimates an accurate 3D metric-semantic mesh model in real-time, and builds a DSG of a complex indoor environment with tens of objects and humans in minutes. Our final contribution shows how to use a DSG for real-time hierarchical semantic path-planning. The core modules in Kimera are open-source.

arXiv:2012.04263공식 코드 · Papers with Code

Towards Accurate Active Camera Localization

In this work, we tackle the problem of active camera localization, which controls the camera movements actively to achieve an accurate camera pose. The past solutions are mostly based on Markov Localization, which reduces the position-wise camera uncertainty for localization. These approaches localize the camera in the discrete pose space and are agnostic to the localization-driven scene property, which restricts the camera pose accuracy in the coarse scale. We propose to overcome these limitations via a novel active camera localization algorithm, composed of a passive and an active localization module. The former optimizes the camera pose in the continuous pose space by establishing point-wise camera-world correspondences. The latter explicitly models the scene and camera uncertainty components to plan the right path for accurate camera pose estimation. We validate our algorithm on the challenging localization scenarios from both synthetic and scanned real-world indoor scenes. Experimental results demonstrate that our algorithm outperforms both the state-of-the-art Markov Localization based approach and other compared approaches on the fine-scale camera pose accuracy. Code and data are released at https://github.com/qhFang/AccurateACL.

arXiv:2012.02366공식 코드 · Papers with Code

DenserNet: Weakly Supervised Visual Localization Using Multi-scale Feature Aggregation

In this work, we introduce a Denser Feature Network (DenserNet) for visual localization. Our work provides three principal contributions. First, we develop a convolutional neural network (CNN) architecture which aggregates feature maps at different semantic levels for image representations. Using denser feature maps, our method can produce more keypoint features and increase image retrieval accuracy. Second, our model is trained end-to-end without pixel-level annotation other than positive and negative GPS-tagged image pairs. We use a weakly supervised triplet ranking loss to learn discriminative features and encourage keypoint feature repeatability for image representation. Finally, our method is computationally efficient as our architecture has shared features and parameters during computation. Our method can perform accurate large-scale localization under challenging conditions while remaining the computational constraint. Extensive experiment results indicate that our method sets a new state-of-the-art on four challenging large-scale localization benchmarks and three image retrieval benchmarks.

arXiv:2012.01909공식 코드 · Papers with Code

Patch2Pix: Epipolar-Guided Pixel-Level Correspondences

The classical matching pipeline used for visual localization typically involves three steps: (i) local feature detection and description, (ii) feature matching, and (iii) outlier rejection. Recently emerged correspondence networks propose to perform those steps inside a single network but suffer from low matching resolution due to the memory bottleneck. In this work, we propose a new perspective to estimate correspondences in a detect-to-refine manner, where we first predict patch-level match proposals and then refine them. We present Patch2Pix, a novel refinement network that refines match proposals by regressing pixel-level matches from the local regions defined by those proposals and jointly rejecting outlier matches with confidence scores. Patch2Pix is weakly supervised to learn correspondences that are consistent with the epipolar geometry of an input image pair. We show that our refinement network significantly improves the performance of correspondence networks on image matching, homography estimation, and localization tasks. In addition, we show that our learned refinement generalizes to fully-supervised methods without re-training, which leads us to state-of-the-art localization performance. The code is available at https://github.com/GrumpyZhou/patch2pix.

arXiv:2012.01377공식 코드 · Papers with Code

Cross-Descriptor Visual Localization and Mapping

Visual localization and mapping is the key technology underlying the majority of mixed reality and robotics systems. Most state-of-the-art approaches rely on local features to establish correspondences between images. In this paper, we present three novel scenarios for localization and mapping which require the continuous update of feature representations and the ability to match across different feature types. While localization and mapping is a fundamental computer vision problem, the traditional setup supposes the same local features are used throughout the evolution of a map. Thus, whenever the underlying features are changed, the whole process is repeated from scratch. However, this is typically impossible in practice, because raw images are often not stored and re-building the maps could lead to loss of the attached digital content. To overcome the limitations of current approaches, we present the first principled solution to cross-descriptor localization and mapping. Our data-driven approach is agnostic to the feature descriptor type, has low computational requirements, and scales linearly with the number of description algorithms. Extensive experiments demonstrate the effectiveness of our approach on state-of-the-art benchmarks for a variety of handcrafted and learned features.

arXiv:2012.00234공식 코드 · Papers with Code

RaP-Net: A Region-wise and Point-wise Weighting Network to Extract Robust Features for Indoor Localization

Feature extraction plays an important role in visual localization. Unreliable features on dynamic objects or repetitive regions will interfere with feature matching and challenge indoor localization greatly. To address the problem, we propose a novel network, RaP-Net, to simultaneously predict region-wise invariability and point-wise reliability, and then extract features by considering both of them. We also introduce a new dataset, named OpenLORIS-Location, to train the proposed network. The dataset contains 1553 images from 93 indoor locations. Various appearance changes between images of the same location are included and can help the model to learn the invariability in typical indoor scenes. Experimental results show that the proposed RaP-Net trained with OpenLORIS-Location dataset achieves excellent performance in the feature matching task and significantly outperforms state-of-the-arts feature algorithms in indoor localization. The RaP-Net code and dataset are available at https://github.com/ivipsourcecode/RaP-Net.

arXiv:2011.11946공식 코드 · Papers with Code

Benchmarking Image Retrieval for Visual Localization

Visual localization, i.e., camera pose estimation in a known scene, is a core component of technologies such as autonomous driving and augmented reality. State-of-the-art localization approaches often rely on image retrieval techniques for one of two tasks: (1) provide an approximate pose estimate or (2) determine which parts of the scene are potentially visible in a given query image. It is common practice to use state-of-the-art image retrieval algorithms for these tasks. These algorithms are often trained for the goal of retrieving the same landmark under a large range of viewpoint changes. However, robustness to viewpoint changes is not necessarily desirable in the context of visual localization. This paper focuses on understanding the role of image retrieval for multiple visual localization tasks. We introduce a benchmark setup and compare state-of-the-art retrieval representations on multiple datasets. We show that retrieval performance on classical landmark retrieval/recognition tasks correlates only for some but not all tasks to localization performance. This indicates a need for retrieval approaches specifically designed for localization tasks. Our benchmark and evaluation protocols are available at https://github.com/naver/kapture-localization.

arXiv:2011.08518공식 코드 · Papers with Code

DeepSeqSLAM: A Trainable CNN+RNN for Joint Global Description and Sequence-based Place Recognition

Sequence-based place recognition methods for all-weather navigation are well-known for producing state-of-the-art results under challenging day-night or summer-winter transitions. These systems, however, rely on complex handcrafted heuristics for sequential matching - which are applied on top of a pre-computed pairwise similarity matrix between reference and query image sequences of a single route - to further reduce false-positive rates compared to single-frame retrieval methods. As a result, performing multi-frame place recognition can be extremely slow for deployment on autonomous vehicles or evaluation on large datasets, and fail when using relatively short parameter values such as a sequence length of 2 frames. In this paper, we propose DeepSeqSLAM: a trainable CNN+RNN architecture for jointly learning visual and positional representations from a single monocular image sequence of a route. We demonstrate our approach on two large benchmark datasets, Nordland and Oxford RobotCar - recorded over 728 km and 10 km routes, respectively, each during 1 year with multiple seasons, weather, and lighting conditions. On Nordland, we compare our method to two state-of-the-art sequence-based methods across the entire route under summer-winter changes using a sequence length of 2 and show that our approach can get over 72% AUC compared to 27% AUC for Delta Descriptors and 2% AUC for SeqSLAM; while drastically reducing the deployment time from around 1 hour to 1 minute against both. The framework code and video are available at https://mchancan.github.io/deepseqslam

arXiv:2011.04173공식 코드 · Papers with Code

Geometric Structure Aided Visual Inertial Localization

Visual Localization is an essential component in autonomous navigation. Existing approaches are either based on the visual structure from SLAM/SfM or the geometric structure from dense mapping. To take the advantages of both, in this work, we present a complete visual inertial localization system based on a hybrid map representation to reduce the computational cost and increase the positioning accuracy. Specially, we propose two modules for data association and batch optimization, respectively. To this end, we develop an efficient data association module to associate map components with local features, which takes only $2$ms to generate temporal landmarks. For batch optimization, instead of using visual factors, we develop a module to estimate a pose prior from the instant localization results to constrain poses. The experimental results on the EuRoC MAV dataset demonstrate a competitive performance compared to the state of the arts. Specially, our system achieves an average position error in 1.7 cm with 100% recall. The timings show that the proposed modules reduce the computational cost by 20-30%. We will make our implementation open source at http://github.com/hyhuang1995/gmmloc.

arXiv:2011.04539공식 코드 · Papers with Code

Learning to Localize in New Environments from Synthetic Training Data

Most existing approaches for visual localization either need a detailed 3D model of the environment or, in the case of learning-based methods, must be retrained for each new scene. This can either be very expensive or simply impossible for large, unknown environments, for example in search-and-rescue scenarios. Although there are learning-based approaches that operate scene-agnostically, the generalization capability of these methods is still outperformed by classical approaches. In this paper, we present an approach that can generalize to new scenes by applying specific changes to the model architecture, including an extended regression part, the use of hierarchical correlation layers, and the exploitation of scale and uncertainty information. Our approach outperforms the 5-point algorithm using SIFT features on equally big images and additionally surpasses all previous learning-based approaches that were trained on different data. It is also superior to most of the approaches that were specifically trained on the respective scenes. We also evaluate our approach in a scenario where only very few reference images are available, showing that under such more realistic conditions our learning-based approach considerably exceeds both existing learning-based and classical methods.

arXiv:2011.04408공식 코드 · Papers with Code

SeasonDepth: Cross-Season Monocular Depth Prediction Dataset and Benchmark under Multiple Environments

Different environments pose a great challenge to the outdoor robust visual perception for long-term autonomous driving, and the generalization of learning-based algorithms on different environments is still an open problem. Although monocular depth prediction has been well studied recently, few works focus on the robustness of learning-based depth prediction across different environments, e.g. changing illumination and seasons, owing to the lack of such a multi-environment real-world dataset and benchmark. To this end, the first cross-season monocular depth prediction dataset and benchmark, SeasonDepth, is introduced to benchmark the depth estimation performance under different environments. We investigate several state-of-the-art representative open-source supervised and self-supervised depth prediction methods using newly-formulated metrics. Through extensive experimental evaluation on the proposed dataset and cross-dataset evaluation with current autonomous driving datasets, the performance and robustness against the influence of multiple environments are analyzed qualitatively and quantitatively. We show that long-term monocular depth prediction is still challenging and believe our work can boost further research on the long-term robustness and generalization for outdoor visual perception. The dataset is available on https://seasondepth.github.io, and the benchmark toolkit is available on https://github.com/ SeasonDepth/SeasonDepth.

arXiv:2010.00573공식 코드 · Papers with Code

DASGIL: Domain Adaptation for Semantic and Geometric-aware Image-based Localization

Long-Term visual localization under changing environments is a challenging problem in autonomous driving and mobile robotics due to season, illumination variance, etc. Image retrieval for localization is an efficient and effective solution to the problem. In this paper, we propose a novel multi-task architecture to fuse the geometric and semantic information into the multi-scale latent embedding representation for visual place recognition. To use the high-quality ground truths without any human effort, the effective multi-scale feature discriminator is proposed for adversarial training to achieve the domain adaptation from synthetic virtual KITTI dataset to real-world KITTI dataset. The proposed approach is validated on the Extended CMU-Seasons dataset and Oxford RobotCar dataset through a series of crucial comparison experiments, where our performance outperforms state-of-the-art baselines for retrieval-based localization and large-scale place recognition under the challenging environment.

arXiv:2009.07719공식 코드 · Papers with Code

Domain-invariant Similarity Activation Map Contrastive Learning for Retrieval-based Long-term Visual Localization

Visual localization is a crucial component in the application of mobile robot and autonomous driving. Image retrieval is an efficient and effective technique in image-based localization methods. Due to the drastic variability of environmental conditions, e.g. illumination, seasonal and weather changes, retrieval-based visual localization is severely affected and becomes a challenging problem. In this work, a general architecture is first formulated probabilistically to extract domain invariant feature through multi-domain image translation. And then a novel gradient-weighted similarity activation mapping loss (Grad-SAM) is incorporated for finer localization with high accuracy. We also propose a new adaptive triplet loss to boost the contrastive learning of the embedding in a self-supervised manner. The final coarse-to-fine image retrieval pipeline is implemented as the sequential combination of models without and with Grad-SAM loss. Extensive experiments have been conducted to validate the effectiveness of the proposed approach on the CMUSeasons dataset. The strong generalization ability of our approach is verified on RobotCar dataset using models pre-trained on urban part of CMU-Seasons dataset. Our performance is on par with or even outperforms the state-of-the-art image-based localization baselines in medium or high precision, especially under the challenging environments with illumination variance, vegetation and night-time images. The code and pretrained models are available on https://github.com/HanjiangHu/DISAM.

arXiv:2009.05695공식 코드 · Papers with Code

RGB2LIDAR: Towards Solving Large-Scale Cross-Modal Visual Localization

We study an important, yet largely unexplored problem of large-scale cross-modal visual localization by matching ground RGB images to a geo-referenced aerial LIDAR 3D point cloud (rendered as depth images). Prior works were demonstrated on small datasets and did not lend themselves to scaling up for large-scale applications. To enable large-scale evaluation, we introduce a new dataset containing over 550K pairs (covering 143 km^2 area) of RGB and aerial LIDAR depth images. We propose a novel joint embedding based method that effectively combines the appearance and semantic cues from both modalities to handle drastic cross-modal variations. Experiments on the proposed dataset show that our model achieves a strong result of a median rank of 5 in matching across a large test set of 50K location pairs collected from a 14km^2 area. This represents a significant advancement over prior works in performance and scale. We conclude with qualitative results to highlight the challenging nature of this task and the benefits of the proposed model. Our work provides a foundation for further research in cross-modal visual localization.

arXiv:2008.12949공식 코드 · Papers with Code

VR-Caps: A Virtual Environment for Capsule Endoscopy

Current capsule endoscopes and next-generation robotic capsules for diagnosis and treatment of gastrointestinal diseases are complex cyber-physical platforms that must orchestrate complex software and hardware functions. The desired tasks for these systems include visual localization, depth estimation, 3D mapping, disease detection and segmentation, automated navigation, active control, path realization and optional therapeutic modules such as targeted drug delivery and biopsy sampling. Data-driven algorithms promise to enable many advanced functionalities for capsule endoscopes, but real-world data is challenging to obtain. Physically-realistic simulations providing synthetic data have emerged as a solution to the development of data-driven algorithms. In this work, we present a comprehensive simulation platform for capsule endoscopy operations and introduce VR-Caps, a virtual active capsule environment that simulates a range of normal and abnormal tissue conditions (e.g., inflated, dry, wet etc.) and varied organ types, capsule endoscope designs (e.g., mono, stereo, dual and 360{\deg}camera), and the type, number, strength, and placement of internal and external magnetic sources that enable active locomotion. VR-Caps makes it possible to both independently or jointly develop, optimize, and test medical imaging and analysis software for the current and next-generation endoscopic capsule systems. To validate this approach, we train state-of-the-art deep neural networks to accomplish various medical image analysis tasks using simulated data from VR-Caps and evaluate the performance of these models on real medical data. Results demonstrate the usefulness and effectiveness of the proposed virtual platform in developing algorithms that quantify fractional coverage, camera trajectory, 3D map reconstruction, and disease classification.

arXiv:2007.13867공식 코드 · Papers with Code

Robust Image Retrieval-based Visual Localization using Kapture

Visual localization tackles the challenge of estimating the camera pose from images by using correspondence analysis between query images and a map. This task is computation and data intensive which poses challenges on thorough evaluation of methods on various datasets. However, in order to further advance in the field, we claim that robust visual localization algorithms should be evaluated on multiple datasets covering a broad domain variety. To facilitate this, we introduce kapture, a new, flexible, unified data format and toolbox for visual localization and structure-from-motion (SFM). It enables easy usage of different datasets as well as efficient and reusable data processing. To demonstrate this, we present a versatile pipeline for visual localization that facilitates the use of different local and global features, 3D data (e.g. depth maps), non-vision sensor data (e.g. IMU, GPS, WiFi), and various processing algorithms. Using multiple configurations of the pipeline, we show the great versatility of kapture in our experiments. Furthermore, we evaluate our methods on eight public datasets where they rank top on all and first on many of them. To foster future research, we release code, models, and all datasets used in this paper in the kapture format open source under a permissive BSD license. github.com/naver/kapture, github.com/naver/kapture-localization

arXiv:2006.08967공식 코드 · Papers with Code

Robot Perception enables Complex Navigation Behavior via Self-Supervised Learning

Learning visuomotor control policies in robotic systems is a fundamental problem when aiming for long-term behavioral autonomy. Recent supervised-learning-based vision and motion perception systems, however, are often separately built with limited capabilities, while being restricted to few behavioral skills such as passive visual odometry (VO) or mobile robot visual localization. Here we propose an approach to unify those successful robot perception systems for active target-driven navigation tasks via reinforcement learning (RL). Our method temporally incorporates compact motion and visual perception data - directly obtained using self-supervision from a single image sequence - to enable complex goal-oriented navigation skills. We demonstrate our approach on two real-world driving dataset, KITTI and Oxford RobotCar, using the new interactive CityLearn framework. The results show that our method can accurately generalize to extreme environmental changes such as day to night cycles with up to an 80% success rate, compared to 30% for a vision-only navigation systems.

arXiv:2006.05700공식 코드 · Papers with Code

Delta Descriptors: Change-Based Place Representation for Robust Visual Localization

Visual place recognition is challenging because there are so many factors that can cause the appearance of a place to change, from day-night cycles to seasonal change to atmospheric conditions. In recent years a large range of approaches have been developed to address this challenge including deep-learnt image descriptors, domain translation, and sequential filtering, all with shortcomings including generality and velocity-sensitivity. In this paper we propose a novel descriptor derived from tracking changes in any learned global descriptor over time, dubbed Delta Descriptors. Delta Descriptors mitigate the offsets induced in the original descriptor matching space in an unsupervised manner by considering temporal differences across places observed along a route. Like all other approaches, Delta Descriptors have a shortcoming - volatility on a frame to frame basis - which can be overcome by combining them with sequential filtering methods. Using two benchmark datasets, we first demonstrate the high performance of Delta Descriptors in isolation, before showing new state-of-the-art performance when combined with sequence-based matching. We also present results demonstrating the approach working with four different underlying descriptor types, and two other beneficial properties of Delta Descriptors in comparison to existing techniques: their increased inherent robustness to variations in camera motion and a reduced rate of performance degradation as dimensional reduction is applied. Source code is made available at https://github.com/oravus/DeltaDescriptors.

arXiv:2005.07429공식 코드 · Papers with Code

Persistent Map Saving for Visual Localization for Autonomous Vehicles: An ORB-SLAM Extension

Electric vhicles and autonomous driving dominate current research efforts in the automotive sector. The two topics go hand in hand in terms of enabling safer and more environmentally friendly driving. One fundamental building block of an autonomous vehicle is the ability to build a map of the environment and localize itself on such a map. In this paper, we make use of a stereo camera sensor in order to perceive the environment and create the map. With live Simultaneous Localization and Mapping (SLAM), there is a risk of mislocalization, since no ground truth map is used as a reference and errors accumulate over time. Therefore, we first build up and save a map of visual features of the environment at low driving speeds with our extension to the ORB-SLAM\,2 package. In a second run, we reload the map and then localize on the previously built-up map. Loading and localizing on a previously built map can improve the continuous localization accuracy for autonomous vehicles in comparison to a full SLAM. This map saving feature is missing in the original ORB-SLAM\,2 implementation. We evaluate the localization accuracy for scenes of the KITTI dataset against the built up SLAM map. Furthermore, we test the localization on data recorded with our own small scale electric model car. We show that the relative translation error of the localization stays under 1\% for a vehicle travelling at an average longitudinal speed of 36 m/s in a feature-rich environment. The localization mode contributes to a better localization accuracy and lower computational load compared to a full SLAM. The source code of our contribution to the ORB-SLAM2 will be made public at: https://github.com/TUMFTM/orbslam-map-saving-extension.

arXiv:2005.05179공식 코드 · Papers with Code

Reference Pose Generation for Long-term Visual Localization via Learned Features and View Synthesis

Visual Localization is one of the key enabling technologies for autonomous driving and augmented reality. High quality datasets with accurate 6 Degree-of-Freedom (DoF) reference poses are the foundation for benchmarking and improving existing methods. Traditionally, reference poses have been obtained via Structure-from-Motion (SfM). However, SfM itself relies on local features which are prone to fail when images were taken under different conditions, e.g., day/ night changes. At the same time, manually annotating feature correspondences is not scalable and potentially inaccurate. In this work, we propose a semi-automated approach to generate reference poses based on feature matching between renderings of a 3D model and real images via learned features. Given an initial pose estimate, our approach iteratively refines the pose based on feature matches against a rendering of the model from the current pose estimate. We significantly improve the nighttime reference poses of the popular Aachen Day-Night dataset, showing that state-of-the-art visual localization methods perform better (up to $47\%$) than predicted by the original reference poses. We extend the dataset with new nighttime test images, provide uncertainty estimates for our new reference poses, and introduce a new evaluation criterion. We will make our reference poses and our framework publicly available upon publication.