With the recent focus on Large Language Models (LLMs), both StarCoder (Li et al., 2023) and Code Llama (Rozi\`ere et al., 2023) have demonstrated remarkable performance in code generation. However, there is still a need for improvement in code translation functionality with efficient training techniques. In response to this, we introduce SteloCoder, a decoder-only StarCoder-based LLM designed specifically for multi-programming language-to-Python code translation. In particular, SteloCoder achieves C++, C#, JavaScript, Java, or PHP-to-Python code translation without specifying the input programming language. We modified StarCoder model architecture by incorporating a Mixture-of-Experts (MoE) technique featuring five experts and a gating network for multi-task handling. Experts are obtained by StarCoder fine-tuning. Specifically, we use a Low-Rank Adaptive Method (LoRA) technique, limiting each expert size as only 0.06% of number of StarCoder's parameters. At the same time, to enhance training efficiency in terms of time, we adopt curriculum learning strategy and use self-instruct data for efficient fine-tuning. As a result, each expert takes only 6 hours to train on one single 80Gb A100 HBM. With experiments on XLCoST datasets, SteloCoder achieves an average of 73.76 CodeBLEU score in multi-programming language-to-Python translation, surpassing the top performance from the leaderboard by at least 3.5. This accomplishment is attributed to only 45M extra parameters with StarCoder as the backbone and 32 hours of valid training on one 80GB A100 HBM. The source code is release here: https://github.com/sade-adrien/SteloCoder.
Sketching or doodling is a popular creative activity that people engage in. However, most existing work in automatic sketch understanding or generation has focused on sketches that are quite mundane. In this work, we introduce two datasets of creative sketches -- Creative Birds and Creative Creatures -- containing 10k sketches each along with part annotations. We propose DoodlerGAN -- a part-based Generative Adversarial Network (GAN) -- to generate unseen compositions of novel part appearances. Quantitative evaluations as well as human studies demonstrate that sketches generated by our approach are more creative and of higher quality than existing approaches. In fact, in Creative Birds, subjects prefer sketches generated by DoodlerGAN over those drawn by humans! Our code can be found at https://github.com/facebookresearch/DoodlerGAN and a demo can be found at http://doodlergan.cloudcv.org.
In this report, we present our champion solution for Ego4D EgoSchema Challenge in CVPR 2024. To deeply integrate the powerful egocentric captioning model and question reasoning model, we propose a novel Hierarchical Comprehension scheme for egocentric video Question Answering, named HCQA. It consists of three stages: Fine-grained Caption Generation, Context-driven Summarization, and Inference-guided Answering. Given a long-form video, HCQA captures local detailed visual information and global summarised visual information via Fine-grained Caption Generation and Context-driven Summarization, respectively. Then in Inference-guided Answering, HCQA utilizes this hierarchical information to reason and answer given question. On the EgoSchema blind test set, HCQA achieves 75% accuracy in answering over 5,000 human curated multiple-choice questions. Our code will be released at https://github.com/Hyu-Zhang/HCQA.
Modularization is a cornerstone of computer science, abstracting complex functions into atomic building blocks. In this paper, we introduce a new level of modularization by abstracting generative models into atomic generative modules. Analogous to fractals in mathematics, our method constructs a new type of generative model by recursively invoking atomic generative modules, resulting in self-similar fractal architectures that we call fractal generative models. As a running example, we instantiate our fractal framework using autoregressive models as the atomic generative modules and examine it on the challenging task of pixel-by-pixel image generation, demonstrating strong performance in both likelihood estimation and generation quality. We hope this work could open a new paradigm in generative modeling and provide a fertile ground for future research. Code is available at https://github.com/LTH14/fractalgen.
Equivariant diffusion models have achieved impressive performance in 3D molecule generation. These models incorporate Euclidean symmetries of 3D molecules by utilizing an SE(3)-equivariant denoising network. However, specialized equivariant architectures limit the scalability and efficiency of diffusion models. In this paper, we propose an approach that relaxes such equivariance constraints. Specifically, our approach learns a sample-dependent SO(3) transformation for each molecule to construct an aligned latent space. A non-equivariant diffusion model is then trained over the aligned representations. Experimental results demonstrate that our approach performs significantly better than previously reported non-equivariant models. It yields sample quality comparable to state-of-the-art equivariant diffusion models and offers improved training and sampling efficiency. Our code is available at https://github.com/skeletondyh/RADM
Recent research on Generalized Zero-Shot Learning (GZSL) has focused primarily on generation-based methods. However, current literature has overlooked the fundamental principles of these methods and has made limited progress in a complex manner. In this paper, we aim to deconstruct the generator-classifier framework and provide guidance for its improvement and extension. We begin by breaking down the generator-learned unseen class distribution into class-level and instance-level distributions. Through our analysis of the role of these two types of distributions in solving the GZSL problem, we generalize the focus of the generation-based approach, emphasizing the importance of (i) attribute generalization in generator learning and (ii) independent classifier learning with partially biased data. We present a simple method based on this analysis that outperforms SotAs on four public GZSL datasets, demonstrating the validity of our deconstruction. Furthermore, our proposed method remains effective even without a generative model, representing a step towards simplifying the generator-classifier structure. Our code is available at \url{https://github.com/cdb342/DGZ}.
Embodied AI aims to develop robots that can \textit{understand} and execute human language instructions, as well as communicate in natural languages. On this front, we study the task of generating highly detailed navigational instructions for the embodied robots to follow. Although recent studies have demonstrated significant leaps in the generation of step-by-step instructions from sequences of images, the generated instructions lack variety in terms of their referral to objects and landmarks. Existing speaker models learn strategies to evade the evaluation metrics and obtain higher scores even for low-quality sentences. In this work, we propose SAS (Spatially-Aware Speaker), an instruction generator or \textit{Speaker} model that utilises both structural and semantic knowledge of the environment to produce richer instructions. For training, we employ a reward learning method in an adversarial setting to avoid systematic bias introduced by language evaluation metrics. Empirically, our method outperforms existing instruction generation models, evaluated using standard metrics. Our code is available at \url{https://github.com/gmuraleekrishna/SAS}.
Over the past few years, the use of the Internet for healthcare-related tasks has grown by leaps and bounds, posing a challenge in effectively managing and processing information to ensure its efficient utilization. During moments of emotional turmoil and psychological challenges, we frequently turn to the internet as our initial source of support, choosing this over discussing our feelings with others due to the associated social stigma. In this paper, we propose a new task of multi-modal medical concern summary (MMCS) generation, which provides a short and precise summary of patients' major concerns brought up during the consultation. Nonverbal cues, such as patients' gestures and facial expressions, aid in accurately identifying patients' concerns. Doctors also consider patients' personal information, such as age and gender, in order to describe the medical condition appropriately. Motivated by the potential efficacy of patients' personal context and visual gestures, we propose a transformer-based multi-task, multi-modal intent-recognition, and medical concern summary generation (IR-MMCSG) system. Furthermore, we propose a multitasking framework for intent recognition and medical concern summary generation for doctor-patient consultations. We construct the first multi-modal medical concern summary generation (MM-MediConSummation) corpus, which includes patient-doctor consultations annotated with medical concern summaries, intents, patient personal information, doctor's recommendations, and keywords. Our experiments and analysis demonstrate (a) the significant role of patients' expressions/gestures and their personal information in intent identification and medical concern summary generation, and (b) the strong correlation between intent recognition and patients' medical concern summary generation The dataset and source code are available at https://github.com/NLP-RL/MMCSG.
Scientific figure captioning is a complex task that requires generating contextually appropriate descriptions of visual content. However, existing methods often fall short by utilizing incomplete information, treating the task solely as either an image-to-text or text summarization problem. This limitation hinders the generation of high-quality captions that fully capture the necessary details. Moreover, existing data sourced from arXiv papers contain low-quality captions, posing significant challenges for training large language models (LLMs). In this paper, we introduce a framework called Multi-LLM Collaborative Figure Caption Generation (MLBCAP) to address these challenges by leveraging specialized LLMs for distinct sub-tasks. Our approach unfolds in three key modules: (Quality Assessment) We utilize multimodal LLMs to assess the quality of training data, enabling the filtration of low-quality captions. (Diverse Caption Generation) We then employ a strategy of fine-tuning/prompting multiple LLMs on the captioning task to generate candidate captions. (Judgment) Lastly, we prompt a prominent LLM to select the highest quality caption from the candidates, followed by refining any remaining inaccuracies. Human evaluations demonstrate that informative captions produced by our approach rank better than human-written captions, highlighting its effectiveness. Our code is available at https://github.com/teamreboott/MLBCAP
Large language models (LLMs), both proprietary and open-source, have demonstrated remarkable capabilities across various natural language processing tasks. However, they face significant limitations in legal reasoning tasks. Proprietary models introduce data privacy risks and high inference costs, while open-source models underperform due to insufficient legal domain training data. To address these limitations, we study data generation for legal reasoning to improve the legal reasoning performance of open-source LLMs with the help of proprietary LLMs. This is challenging due to the lack of legal knowledge in proprietary LLMs and the difficulty in verifying the generated data. We propose KgDG, a knowledge-guided data generation framework for legal reasoning. Our framework enables leveraging legal knowledge to enhance generation diversity and introduces a refinement and verification process to ensure the quality of generated data. Moreover, we expand the generated dataset to further enhance the LLM reasoning capabilities. Using KgDG, we create a synthetic legal reasoning dataset containing 50K high-quality examples. Our trained model LawGPT outperforms existing legal-specific LLMs and achieves performance comparable to proprietary LLMs, demonstrating the effectiveness of KgDG and LawGPT. Our code and resources is publicly available at https://anonymous.4open.science/r/KgDG-45F5 .
We introduce InspireMusic, a framework integrated super resolution and large language model for high-fidelity long-form music generation. A unified framework generates high-fidelity music, songs, and audio, which incorporates an autoregressive transformer with a super-resolution flow-matching model. This framework enables the controllable generation of high-fidelity long-form music at a higher sampling rate from both text and audio prompts. Our model differs from previous approaches, as we utilize an audio tokenizer with one codebook that contains richer semantic information, thereby reducing training costs and enhancing efficiency. This combination enables us to achieve high-quality audio generation with long-form coherence of up to $8$ minutes. Then, an autoregressive transformer model based on Qwen 2.5 predicts audio tokens. Next, we employ a super-resolution flow-matching model to generate high-sampling rate audio with fine-grained details learned from an acoustic codec model. Comprehensive experiments show that the InspireMusic-1.5B-Long model has a comparable performance to recent top-tier open-source systems, including MusicGen and Stable Audio 2.0, on subjective and objective evaluations. The code and pre-trained models are released at https://github.com/FunAudioLLM/InspireMusic.
Recent Language Models (LMs) achieve breakthrough performance in code generation when trained on human-authored problems, even solving some competitive-programming problems. Self-play has proven useful in games such as Go, and thus it is natural to ask whether LMs can generate their own instructive programming problems to improve their performance. We show that it is possible for an LM to synthesize programming problems and solutions, which are filtered for correctness by a Python interpreter. The LM's performance is then seen to improve when it is fine-tuned on its own synthetic problems and verified solutions; thus the model 'improves itself' using the Python interpreter. Problems are specified formally as programming puzzles [Schuster et al., 2021], a code-based problem format where solutions can easily be verified for correctness by execution. In experiments on publicly-available LMs, test accuracy more than doubles. This work demonstrates the potential for code LMs, with an interpreter, to generate instructive problems and improve their own performance.
We present Erato, a framework designed to facilitate the automated evaluation of poetry, including that generated by poetry generation systems. Our framework employs a diverse set of features, and we offer a brief overview of Erato's capabilities and its potential for expansion. Using Erato, we compare and contrast human-authored poetry with automatically-generated poetry, demonstrating its effectiveness in identifying key differences. Our implementation code and software are freely available under the GNU GPLv3 license.
Controlled text generation (CTG) seeks to guide large language model (LLM) output to produce text that conforms to desired criteria. The current study presents a novel CTG algorithm that enforces adherence toward specific rhetorical relations in an LLM sentence-completion context by a parser-driven decoding scheme that requires no model fine-tuning. The method is validated both with automatic and human evaluation. The code is accessible on GitHub.
Gestures are non-verbal but important behaviors accompanying people's speech. While previous methods are able to generate speech rhythm-synchronized gestures, the semantic context of the speech is generally lacking in the gesticulations. Although semantic gestures do not occur very regularly in human speech, they are indeed the key for the audience to understand the speech context in a more immersive environment. Hence, we introduce LivelySpeaker, a framework that realizes semantics-aware co-speech gesture generation and offers several control handles. In particular, our method decouples the task into two stages: script-based gesture generation and audio-guided rhythm refinement. Specifically, the script-based gesture generation leverages the pre-trained CLIP text embeddings as the guidance for generating gestures that are highly semantically aligned with the script. Then, we devise a simple but effective diffusion-based gesture generation backbone simply using pure MLPs, that is conditioned on only audio signals and learns to gesticulate with realistic motions. We utilize such powerful prior to rhyme the script-guided gestures with the audio signals, notably in a zero-shot setting. Our novel two-stage generation framework also enables several applications, such as changing the gesticulation style, editing the co-speech gestures via textual prompting, and controlling the semantic awareness and rhythm alignment with guided diffusion. Extensive experiments demonstrate the advantages of the proposed framework over competing methods. In addition, our core diffusion-based generative model also achieves state-of-the-art performance on two benchmarks. The code and model will be released to facilitate future research.
Due to the ambiguity and vagueness of a user query, it is essential to identify the query facets for the clarification of user intents. Existing work on query facet generation has achieved compelling performance by sequentially predicting the next facet given previously generated facets based on pre-trained language generation models such as BART. Given a query, there are mainly two types of training objectives to guide the facet generation models. One is to generate the default sequence of ground-truth facets, and the other is to enumerate all the permutations of ground-truth facets and use the sequence that has the minimum loss for model updates. The second is permutation-invariant while the first is not. In this paper, we aim to conduct a systematic comparative study of various types of training objectives, with different properties of not only whether it is permutation-invariant but also whether it conducts sequential prediction and whether it can control the count of output facets. To this end, we propose another three training objectives of different aforementioned properties. For comprehensive comparisons, besides the commonly used evaluation that measures the matching with ground-truth facets, we also introduce two diversity metrics to measure the diversity of the generated facets. Based on an open-domain query facet dataset, i.e., MIMICS, we conduct extensive analyses and show the pros and cons of each method, which could shed light on model training for clarification facet generation. The code can be found at \url{https://github.com/ShiyuNee/Facet-Generation}
Code completion is essential in software development, helping developers by predicting code snippets based on context. Among completion tasks, Method Body Completion (MBC) is particularly challenging as it involves generating complete method bodies based on their signatures and context. This task becomes significantly harder in large repositories, where method bodies must integrate repositoryspecific elements such as custom APIs, inter-module dependencies, and project-specific conventions. In this paper, we introduce RAMBO, a novel RAG-based approach for repository-level MBC. Instead of retrieving similar method bodies, RAMBO identifies essential repository-specific elements, such as classes, methods, and variables/fields, and their relevant usages. By incorporating these elements and their relevant usages into the code generation process, RAMBO ensures more accurate and contextually relevant method bodies. Our experimental results with leading code LLMs across 40 Java projects show that RAMBO significantly outperformed the state-of-the-art repository-level MBC approaches, with the improvements of up to 46% in BLEU, 57% in CodeBLEU, 36% in Compilation Rate, and up to 3X in Exact Match. Notably, RAMBO surpassed RepoCoder Oracle method by up to 12% in Exact Match, setting a new benchmark for repository-level MBC.
Detecting vulnerabilities is vital for software security, yet deep learning-based vulnerability detectors (DLVD) face a data shortage, which limits their effectiveness. Data augmentation can potentially alleviate the data shortage, but augmenting vulnerable code is challenging and requires a generative solution that maintains vulnerability. Previous works have only focused on generating samples that contain single statements or specific types of vulnerabilities. Recently, large language models (LLMs) have been used to solve various code generation and comprehension tasks with inspiring results, especially when fused with retrieval augmented generation (RAG). Therefore, we propose VulScribeR, a novel LLM-based solution that leverages carefully curated prompt templates to augment vulnerable datasets. More specifically, we explore three strategies to augment both single and multi-statement vulnerabilities, with LLMs, namely Mutation, Injection, and Extension. Our extensive evaluation across four vulnerability datasets and DLVD models, using three LLMs, show that our approach beats two SOTA methods Vulgen and VGX, and Random Oversampling (ROS) by 27.48%, 27.93%, and 15.41% in f1-score with 5K generated vulnerable samples on average, and 53.84%, 54.10%, 69.90%, and 40.93% with 15K generated vulnerable samples. Our approach demonstrates its feasibility for large-scale data augmentation by generating 1K samples at as cheap as US$ 1.88.
Hardware verification is crucial in modern SoC design, consuming around 70% of development time. SystemVerilog assertions ensure correct functionality. However, existing industrial practices rely on manual efforts for assertion generation, which becomes increasingly untenable as hardware systems become complex. Recent research shows that Large Language Models (LLMs) can automate this process. However, proprietary SOTA models like GPT-4o often generate inaccurate assertions and require expensive licenses, while smaller open-source LLMs need fine-tuning to manage HDL code complexities. To address these issues, we introduce **VERT**, an open-source dataset designed to enhance SystemVerilog assertion generation using LLMs. VERT enables researchers in academia and industry to fine-tune open-source models, outperforming larger proprietary ones in both accuracy and efficiency while ensuring data privacy through local fine-tuning and eliminating costly licenses. The dataset is curated by systematically augmenting variables from open-source HDL repositories to generate synthetic code snippets paired with corresponding assertions. Experimental results demonstrate that fine-tuned models like Deepseek Coder 6.7B and Llama 3.1 8B outperform GPT-4o, achieving up to 96.88% improvement over base models and 24.14% over GPT-4o on platforms including OpenTitan, CVA6, OpenPiton and Pulpissimo. VERT is available at https://github.com/AnandMenon12/VERT.
Deep generative models that produce novel molecular structures have the potential to facilitate chemical discovery. Diffusion models currently achieve state of the art performance for 3D molecule generation. In this work, we explore the use of flow matching, a recently proposed generative modeling framework that generalizes diffusion models, for the task of de novo molecule generation. Flow matching provides flexibility in model design; however, the framework is predicated on the assumption of continuously-valued data. 3D de novo molecule generation requires jointly sampling continuous and categorical variables such as atom position and atom type. We extend the flow matching framework to categorical data by constructing flows that are constrained to exist on a continuous representation of categorical data known as the probability simplex. We call this extension SimplexFlow. We explore the use of SimplexFlow for de novo molecule generation. However, we find that, in practice, a simpler approach that makes no accommodations for the categorical nature of the data yields equivalent or superior performance. As a result of these experiments, we present FlowMol, a flow matching model for 3D de novo generative model that achieves improved performance over prior flow matching methods, and we raise important questions about the design of prior distributions for achieving strong performance in flow matching models. Code and trained models for reproducing this work are available at https://github.com/dunni3/FlowMol