One-shot fine-grained visual recognition often suffers from the problem of training data scarcity for new fine-grained classes. To alleviate this problem, an off-the-shelf image generator can be applied to synthesize additional training images, but these synthesized images are often not helpful for actually improving the accuracy of one-shot fine-grained recognition. This paper proposes a meta-learning framework to combine generated images with original images, so that the resulting ``hybrid'' training images can improve one-shot learning. Specifically, the generic image generator is updated by a few training instances of novel classes, and a Meta Image Reinforcing Network (MetaIRNet) is proposed to conduct one-shot fine-grained recognition as well as image reinforcement. The model is trained in an end-to-end manner, and our experiments demonstrate consistent improvement over baselines on one-shot fine-grained image classification benchmarks.
Multi-task learning (MTL) has received considerable attention, and numerous deep learning applications benefit from MTL with multiple objectives. However, constructing multiple related tasks is difficult, and sometimes only a single task is available for training in a dataset. To tackle this problem, we explored the idea of using unsupervised clustering to construct a variety of auxiliary tasks from unlabeled data or existing labeled data. We found that some of these newly constructed tasks could exhibit semantic meanings corresponding to certain human-specific attributes, but some were non-ideal. In order to effectively reduce the impact of non-ideal auxiliary tasks on the main task, we further proposed a novel meta-learning-based multi-task learning approach, which trained the shared hidden layers on auxiliary tasks, while the meta-optimization objective was to minimize the loss on the main task, ensuring that the optimizing direction led to an improvement on the main task. Experimental results across five image datasets demonstrated that the proposed method significantly outperformed existing single task learning, semi-supervised learning, and some data augmentation methods, including an improvement of more than 9% on the Omniglot dataset.
Few-shot image classification aims to classify unseen classes with limited labelled samples. Recent works benefit from the meta-learning process with episodic tasks and can fast adapt to class from training to testing. Due to the limited number of samples for each task, the initial embedding network for meta-learning becomes an essential component and can largely affect the performance in practice. To this end, most of the existing methods highly rely on the efficient embedding network. Due to the limited labelled data, the scale of embedding network is constrained under a supervised learning(SL) manner which becomes a bottleneck of the few-shot learning methods. In this paper, we proposed to train a more generalized embedding network with self-supervised learning (SSL) which can provide robust representation for downstream tasks by learning from the data itself. We evaluate our work by extensive comparisons with previous baseline methods on two few-shot classification datasets ({\em i.e.,} MiniImageNet and CUB) and achieve better performance over baselines. Tests on four datasets in cross-domain few-shot learning classification show that the proposed method achieves state-of-the-art results and further prove the robustness of the proposed model. Our code is available at \hyperref[https://github.com/phecy/SSL-FEW-SHOT.]{https://github.com/phecy/SSL-FEW-SHOT.}
For languages with no annotated resources, transferring knowledge from rich-resource languages is an effective solution for named entity recognition (NER). While all existing methods directly transfer from source-learned model to a target language, in this paper, we propose to fine-tune the learned model with a few similar examples given a test case, which could benefit the prediction by leveraging the structural and semantic information conveyed in such similar examples. To this end, we present a meta-learning algorithm to find a good model parameter initialization that could fast adapt to the given test case and propose to construct multiple pseudo-NER tasks for meta-training by computing sentence similarities. To further improve the model's generalization ability across different languages, we introduce a masking scheme and augment the loss function with an additional maximum term during meta-training. We conduct extensive experiments on cross-lingual named entity recognition with minimal resources over five target languages. The results show that our approach significantly outperforms existing state-of-the-art methods across the board.
Few-shot learners aim to recognize new object classes based on a small number of labeled training examples. To prevent overfitting, state-of-the-art few-shot learners use meta-learning on convolutional-network features and perform classification using a nearest-neighbor classifier. This paper studies the accuracy of nearest-neighbor baselines without meta-learning. Surprisingly, we find simple feature transformations suffice to obtain competitive few-shot learning accuracies. For example, we find that a nearest-neighbor classifier used in combination with mean-subtraction and L2-normalization outperforms prior results in three out of five settings on the miniImageNet dataset.
Leveraging weak or noisy supervision for building effective machine learning models has long been an important research problem. Its importance has further increased recently due to the growing need for large-scale datasets to train deep learning models. Weak or noisy supervision could originate from multiple sources including non-expert annotators or automatic labeling based on heuristics or user interaction signals. There is an extensive amount of previous work focusing on leveraging noisy labels. Most notably, recent work has shown impressive gains by using a meta-learned instance re-weighting approach where a meta-learning framework is used to assign instance weights to noisy labels. In this paper, we extend this approach via posing the problem as label correction problem within a meta-learning framework. We view the label correction procedure as a meta-process and propose a new meta-learning based framework termed MLC (Meta Label Correction) for learning with noisy labels. Specifically, a label correction network is adopted as a meta-model to produce corrected labels for noisy labels while the main model is trained to leverage the corrected labeled. Both models are jointly trained by solving a bi-level optimization problem. We run extensive experiments with different label noise levels and types on both image recognition and text classification tasks. We compare the reweighing and correction approaches showing that the correction framing addresses some of the limitation of reweighting. We also show that the proposed MLC approach achieves large improvements over previous methods in many settings.
Reinforcement learning (RL) is a goal-oriented learning solution that has proven to be successful for Neural Architecture Search (NAS) on the CIFAR and ImageNet datasets. However, a limitation of this approach is its high computational cost, making it unfeasible to replay it on other datasets. Through meta-learning, we could bring this cost down by adapting previously learned policies instead of learning them from scratch. In this work, we propose a deep meta-RL algorithm that learns an adaptive policy over a set of environments, making it possible to transfer it to previously unseen tasks. The algorithm was applied to various proof-of-concept environments in the past, but we adapt it to the NAS problem. We empirically investigate the agent's behavior during training when challenged to design chain-structured neural architectures for three datasets with increasing levels of hardness, to later fix the policy and evaluate it on two unseen datasets of different difficulty. Our results show that, under resource constraints, the agent effectively adapts its strategy during training to design better architectures than the ones designed by a standard RL algorithm, and can design good architectures during the evaluation on previously unseen environments. We also provide guidelines on the applicability of our framework in a more complex NAS setting by studying the progress of the agent when challenged to design multi-branch architectures.
Self-supervised pre-training of transformer models has shown enormous success in improving performance on a number of downstream tasks. However, fine-tuning on a new task still requires large amounts of task-specific labelled data to achieve good performance. We consider this problem of learning to generalize to new tasks with few examples as a meta-learning problem. While meta-learning has shown tremendous progress in recent years, its application is still limited to simulated problems or problems with limited diversity across tasks. We develop a novel method, LEOPARD, which enables optimization-based meta-learning across tasks with different number of classes, and evaluate different methods on generalization to diverse NLP classification tasks. LEOPARD is trained with the state-of-the-art transformer architecture and shows better generalization to tasks not seen at all during training, with as few as 4 examples per label. Across 17 NLP tasks, including diverse domains of entity typing, natural language inference, sentiment analysis, and several other text classification tasks, we show that LEOPARD learns better initial parameters for few-shot learning than self-supervised pre-training or multi-task training, outperforming many strong baselines, for example, yielding 14.5% average relative gain in accuracy on unseen tasks with only 4 examples per label.
By describing the features and abstractions of our world, language is a crucial tool for human learning and a promising source of supervision for machine learning models. We use language to improve few-shot visual classification in the underexplored scenario where natural language task descriptions are available during training, but unavailable for novel tasks at test time. Existing models for this setting sample new descriptions at test time and use those to classify images. Instead, we propose language-shaped learning (LSL), an end-to-end model that regularizes visual representations to predict language. LSL is conceptually simpler, more data efficient, and outperforms baselines in two challenging few-shot domains.
Humans can naturally learn to execute a new task by seeing it performed by other individuals once, and then reproduce it in a variety of configurations. Endowing robots with this ability of imitating humans from third person is a very immediate and natural way of teaching new tasks. Only recently, through meta-learning, there have been successful attempts to one-shot imitation learning from humans; however, these approaches require a lot of human resources to collect the data in the real world to train the robot. But is there a way to remove the need for real world human demonstrations during training? We show that with Task-Embedded Control Networks, we can infer control polices by embedding human demonstrations that can condition a control policy and achieve one-shot imitation learning. Importantly, we do not use a real human arm to supply demonstrations during training, but instead leverage domain randomisation in an application that has not been seen before: sim-to-real transfer on humans. Upon evaluating our approach on pushing and placing tasks in both simulation and in the real world, we show that in comparison to a system that was trained on real-world data we are able to achieve similar results by utilising only simulation data.
Training the generative models with minimal corpus is one of the critical challenges for building open-domain dialogue systems. Existing methods tend to use the meta-learning framework which pre-trains the parameters on all non-target tasks then fine-tunes on the target task. However, fine-tuning distinguishes tasks from the parameter perspective but ignores the model-structure perspective, resulting in similar dialogue models for different tasks. In this paper, we propose an algorithm that can customize a unique dialogue model for each task in the few-shot setting. In our approach, each dialogue model consists of a shared module, a gating module, and a private module. The first two modules are shared among all the tasks, while the third one will differentiate into different network structures to better capture the characteristics of the corresponding task. The extensive experiments on two datasets show that our method outperforms all the baselines in terms of task consistency, response quality, and diversity.
Model-agnostic meta-learners aim to acquire meta-learned parameters from similar tasks to adapt to novel tasks from the same distribution with few gradient updates. With the flexibility in the choice of models, those frameworks demonstrate appealing performance on a variety of domains such as few-shot image classification and reinforcement learning. However, one important limitation of such frameworks is that they seek a common initialization shared across the entire task distribution, substantially limiting the diversity of the task distributions that they are able to learn from. In this paper, we augment MAML with the capability to identify the mode of tasks sampled from a multimodal task distribution and adapt quickly through gradient updates. Specifically, we propose a multimodal MAML (MMAML) framework, which is able to modulate its meta-learned prior parameters according to the identified mode, allowing more efficient fast adaptation. We evaluate the proposed model on a diverse set of few-shot learning tasks, including regression, image classification, and reinforcement learning. The results not only demonstrate the effectiveness of our model in modulating the meta-learned prior in response to the characteristics of tasks but also show that training on a multimodal distribution can produce an improvement over unimodal training.
Model-Agnostic Meta-Learning (MAML) and its variants have achieved success in meta-learning tasks on many datasets and settings. On the other hand, we have just started to understand and analyze how they are able to adapt fast to new tasks. For example, one popular hypothesis is that the algorithms learn good representations for transfer, as in multi-task learning. In this work, we contribute by providing a series of empirical and theoretical studies, and discover several interesting yet previously unknown properties of the algorithm. We find MAML adapts better with a deep architecture even if the tasks need only a shallow one (and thus, no representation learning is needed). While echoing previous findings by others that the bottom layers in deep architectures enable representation learning, we also find that upper layers enable fast adaptation by being meta-learned to perform adaptive gradient update when generalizing to new tasks. Motivated by these findings, we study several meta-optimization approaches and propose a new one for learning to optimize adaptively. Those approaches attain stronger performance in meta-learning both shallower and deeper architectures than MAML.
The performance of gradient-based optimization strategies depends heavily on the initial weights of the parametric model. Recent works show that there exist weight initializations from which optimization procedures can find the task-specific parameters faster than from uniformly random initializations and that such a weight initialization can be learned by optimizing a specific model architecture across similar tasks via MAML (Model-Agnostic Meta-Learning). Current methods are limited to populations of classification tasks that share the same number of classes due to the static model architectures used during meta-learning. In this paper, we present HIDRA, a meta-learning approach that enables training and evaluating across tasks with any number of target variables. We show that Model-Agnostic Meta-Learning trains a distribution for all the neurons in the output layer and a specific weight initialization for the ones in the hidden layers. HIDRA explores this by learning one master neuron, which is used to initialize any number of output neurons for a new task. Extensive experiments on the Miniimagenet and Omniglot data sets demonstrate that HIDRA improves over standard approaches while generalizing to tasks with any number of target variables. Moreover, our approach is shown to robustify low-capacity models in learning across complex tasks with a high number of classes for which regular MAML fails to learn any feasible initialization.
Event detection (ED), a sub-task of event extraction, involves identifying triggers and categorizing event mentions. Existing methods primarily rely upon supervised learning and require large-scale labeled event datasets which are unfortunately not readily available in many real-life applications. In this paper, we consider and reformulate the ED task with limited labeled data as a Few-Shot Learning problem. We propose a Dynamic-Memory-Based Prototypical Network (DMB-PN), which exploits Dynamic Memory Network (DMN) to not only learn better prototypes for event types, but also produce more robust sentence encodings for event mentions. Differing from vanilla prototypical networks simply computing event prototypes by averaging, which only consume event mentions once, our model is more robust and is capable of distilling contextual information from event mentions for multiple times due to the multi-hop mechanism of DMNs. The experiments show that DMB-PN not only deals with sample scarcity better than a series of baseline models but also performs more robustly when the variety of event types is relatively large and the instance quantity is extremely small.
Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task distributions that are very narrow. For example, a commonly used meta-reinforcement learning benchmark uses different running velocities for a simulated robot as different tasks. When policies are meta-trained on such narrow task distributions, they cannot possibly generalize to more quickly acquire entirely new tasks. Therefore, if the aim of these methods is to enable faster acquisition of entirely new behaviors, we must evaluate them on task distributions that are sufficiently broad to enable generalization to new behaviors. In this paper, we propose an open-source simulated benchmark for meta-reinforcement learning and multi-task learning consisting of 50 distinct robotic manipulation tasks. Our aim is to make it possible to develop algorithms that generalize to accelerate the acquisition of entirely new, held-out tasks. We evaluate 7 state-of-the-art meta-reinforcement learning and multi-task learning algorithms on these tasks. Surprisingly, while each task and its variations (e.g., with different object positions) can be learned with reasonable success, these algorithms struggle to learn with multiple tasks at the same time, even with as few as ten distinct training tasks. Our analysis and open-source environments pave the way for future research in multi-task learning and meta-learning that can enable meaningful generalization, thereby unlocking the full potential of these methods.
Despite of the recent progress in agents that learn through interaction, there are several challenges in terms of sample efficiency and generalization across unseen behaviors during training. To mitigate these problems, we propose and apply a first-order Meta-Learning algorithm called Bottom-Up Meta-Policy Search (BUMPS), which works with two-phase optimization procedure: firstly, in a meta-training phase, it distills few expert policies to create a meta-policy capable of generalizing knowledge to unseen tasks during training; secondly, it applies a fast adaptation strategy named Policy Filtering, which evaluates few policies sampled from the meta-policy distribution and selects which best solves the task. We conducted all experiments in the RoboCup 3D Soccer Simulation domain, in the context of kick motion learning. We show that, given our experimental setup, BUMPS works in scenarios where simple multi-task Reinforcement Learning does not. Finally, we performed experiments in a way to evaluate each component of the algorithm.
Speaker adaptive training (SAT) of neural network acoustic models learns models in a way that makes them more suitable for adaptation to test conditions. Conventionally, model-based speaker adaptive training is performed by having a set of speaker dependent parameters that are jointly optimised with speaker independent parameters in order to remove speaker variation. However, this does not scale well if all neural network weights are to be adapted to the speaker. In this paper we formulate speaker adaptive training as a meta-learning task, in which an adaptation process using gradient descent is encoded directly into the training of the model. We compare our approach with test-only adaptation of a standard baseline model and a SAT-LHUC model with a learned speaker adaptation schedule and demonstrate that the meta-learning approach achieves comparable results.
When a channel model is available, learning how to communicate on fading noisy channels can be formulated as the (unsupervised) training of an autoencoder consisting of the cascade of encoder, channel, and decoder. An important limitation of the approach is that training should be generally carried out from scratch for each new channel. To cope with this problem, prior works considered joint training over multiple channels with the aim of finding a single pair of encoder and decoder that works well on a class of channels. As a result, joint training ideally mimics the operation of non-coherent transmission schemes. In this paper, we propose to obviate the limitations of joint training via meta-learning: Rather than training a common model for all channels, meta-learning finds a common initialization vector that enables fast training on any channel. The approach is validated via numerical results, demonstrating significant training speed-ups, with effective encoders and decoders obtained with as little as one iteration of Stochastic Gradient Descent.
Reinforcement learning in sparse-reward navigation environments with expensive and limited interactions is challenging and poses a need for effective exploration. Motivated by complex navigation tasks that require real-world training (when cheap simulators are not available), we consider an agent that faces an unknown distribution of environments and must decide on an exploration strategy. It may leverage a series of training environments to improve its policy before it is evaluated in a test environment drawn from the same environment distribution. Most existing approaches focus on fixed exploration strategies, while the few that view exploration as a meta-optimization problem tend to ignore the need for cost-efficient exploration. We propose a cost-aware Bayesian optimization approach that efficiently searches over a class of dynamic subgoal-based exploration strategies. The algorithm adjusts a variety of levers -- the locations of the subgoals, the length of each episode, and the number of replications per trial -- in order to overcome the challenges of sparse rewards, expensive interactions, and noise. An experimental evaluation demonstrates that the new approach outperforms existing baselines across a number of problem domains. We also provide a theoretical foundation and prove that the method asymptotically identifies a near-optimal subgoal design.