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arXiv:2407.14138공식 코드 · Papers with Code

Visual Text Generation in the Wild

Recently, with the rapid advancements of generative models, the field of visual text generation has witnessed significant progress. However, it is still challenging to render high-quality text images in real-world scenarios, as three critical criteria should be satisfied: (1) Fidelity: the generated text images should be photo-realistic and the contents are expected to be the same as specified in the given conditions; (2) Reasonability: the regions and contents of the generated text should cohere with the scene; (3) Utility: the generated text images can facilitate related tasks (e.g., text detection and recognition). Upon investigation, we find that existing methods, either rendering-based or diffusion-based, can hardly meet all these aspects simultaneously, limiting their application range. Therefore, we propose in this paper a visual text generator (termed SceneVTG), which can produce high-quality text images in the wild. Following a two-stage paradigm, SceneVTG leverages a Multimodal Large Language Model to recommend reasonable text regions and contents across multiple scales and levels, which are used by a conditional diffusion model as conditions to generate text images. Extensive experiments demonstrate that the proposed SceneVTG significantly outperforms traditional rendering-based methods and recent diffusion-based methods in terms of fidelity and reasonability. Besides, the generated images provide superior utility for tasks involving text detection and text recognition. Code and datasets are available at AdvancedLiterateMachinery.

arXiv:2407.13998공식 코드 · Papers with Code

RAG-QA Arena: Evaluating Domain Robustness for Long-form Retrieval Augmented Question Answering

Question answering based on retrieval augmented generation (RAG-QA) is an important research topic in NLP and has a wide range of real-world applications. However, most existing datasets for this task are either constructed using a single source corpus or consist of short extractive answers, which fall short of evaluating large language model (LLM) based RAG-QA systems on cross-domain generalization. To address these limitations, we create Long-form RobustQA (LFRQA), a new dataset comprising human-written long-form answers that integrate short extractive answers from multiple documents into a single, coherent narrative, covering 26K queries and large corpora across seven different domains. We further propose RAG-QA Arena by directly comparing model-generated answers against LFRQA's answers using LLMs as evaluators. We show via extensive experiments that RAG-QA Arena and human judgments on answer quality are highly correlated. Moreover, only 41.3% of the most competitive LLM's answers are preferred to LFRQA's answers, demonstrating RAG-QA Arena as a challenging evaluation platform for future research.

arXiv:2407.14246공식 코드 · Papers with Code

Unipa-GPT: Large Language Models for university-oriented QA in Italian

This paper illustrates the architecture and training of Unipa-GPT, a chatbot relying on a Large Language Model, developed for assisting students in choosing a bachelor/master degree course at the University of Palermo. Unipa-GPT relies on gpt-3.5-turbo, it was presented in the context of the European Researchers' Night (SHARPER night). In our experiments we adopted both the Retrieval Augmented Generation (RAG) approach and fine-tuning to develop the system. The whole architecture of Unipa-GPT is presented, both the RAG and the fine-tuned systems are compared, and a brief discussion on their performance is reported. Further comparison with other Large Language Models and the experimental results during the SHARPER night are illustrated. Corpora and code are available on GitHub

arXiv:2407.14180공식 코드 · Papers with Code

Automatic Classification of News Subjects in Broadcast News: Application to a Gender Bias Representation Analysis

This paper introduces a computational framework designed to delineate gender distribution biases in topics covered by French TV and radio news. We transcribe a dataset of 11.7k hours, broadcasted in 2023 on 21 French channels. A Large Language Model (LLM) is used in few-shot conversation mode to obtain a topic classification on those transcriptions. Using the generated LLM annotations, we explore the finetuning of a specialized smaller classification model, to reduce the computational cost. To evaluate the performances of these models, we construct and annotate a dataset of 804 dialogues. This dataset is made available free of charge for research purposes. We show that women are notably underrepresented in subjects such as sports, politics and conflicts. Conversely, on topics such as weather, commercials and health, women have more speaking time than their overall average across all subjects. We also observe representations differences between private and public service channels.

arXiv:2407.14505공식 코드 · Papers with Code

T2V-CompBench: A Comprehensive Benchmark for Compositional Text-to-video Generation

Text-to-video (T2V) generative models have advanced significantly, yet their ability to compose different objects, attributes, actions, and motions into a video remains unexplored. Previous text-to-video benchmarks also neglect this important ability for evaluation. In this work, we conduct the first systematic study on compositional text-to-video generation. We propose T2V-CompBench, the first benchmark tailored for compositional text-to-video generation. T2V-CompBench encompasses diverse aspects of compositionality, including consistent attribute binding, dynamic attribute binding, spatial relationships, motion binding, action binding, object interactions, and generative numeracy. We further carefully design evaluation metrics of multimodal large language model (MLLM)-based, detection-based, and tracking-based metrics, which can better reflect the compositional text-to-video generation quality of seven proposed categories with 1400 text prompts. The effectiveness of the proposed metrics is verified by correlation with human evaluations. We also benchmark various text-to-video generative models and conduct in-depth analysis across different models and various compositional categories. We find that compositional text-to-video generation is highly challenging for current models, and we hope our attempt could shed light on future research in this direction.

arXiv:2407.14500공식 코드 · Papers with Code

ViLLa: Video Reasoning Segmentation with Large Language Model

Although video perception models have made remarkable advancements in recent years, they still heavily rely on explicit text descriptions or pre-defined categories to identify target instances before executing video perception tasks. These models, however, fail to proactively comprehend and reason the user's intentions via textual input. Even though previous works attempt to investigate solutions to incorporate reasoning with image segmentation, they fail to reason with videos due to the video's complexity in object motion. To bridge the gap between image and video, in this work, we propose a new video segmentation task - video reasoning segmentation. The task is designed to output tracklets of segmentation masks given a complex input text query. What's more, to promote research in this unexplored area, we construct a reasoning video segmentation benchmark. Finally, we present ViLLa: Video reasoning segmentation with a Large Language Model, which incorporates the language generation capabilities of multimodal Large Language Models (LLMs) while retaining the capabilities of detecting, segmenting, and tracking multiple instances. We use a temporal-aware context aggregation module to incorporate contextual visual cues to text embeddings and propose a video-frame decoder to build temporal correlations across segmentation tokens. Remarkably, our ViLLa demonstrates capability in handling complex reasoning and referring video segmentation. Also, our model shows impressive ability in different temporal understanding benchmarks. Both quantitative and qualitative experiments show our method effectively unlocks new video reasoning segmentation capabilities for multimodal LLMs. The code and dataset will be available at https://github.com/rkzheng99/ViLLa.

arXiv:2407.12821공식 코드 · Papers with Code

AutoFlow: Automated Workflow Generation for Large Language Model Agents

Recent advancements in Large Language Models (LLMs) have shown significant progress in understanding complex natural language. One important application of LLM is LLM-based AI Agent, which leverages the ability of LLM as well as external tools for complex-task solving. To make sure LLM Agents follow an effective and reliable procedure to solve the given task, manually designed workflows are usually used to guide the working mechanism of agents. However, manually designing the workflows requires considerable efforts and domain knowledge, making it difficult to develop and deploy agents on massive scales. To address these issues, we propose AutoFlow, a framework designed to automatically generate workflows for agents to solve complex tasks. AutoFlow takes natural language program as the format of agent workflow and employs a workflow optimization procedure to iteratively optimize the workflow quality. Besides, this work offers two workflow generation methods: fine-tuning-based and in-context-based methods, making the AutoFlow framework applicable to both open-source and closed-source LLMs. Experimental results show that our framework can produce robust and reliable agent workflows. We believe that the automatic generation and interpretation of workflows in natural language represent a promising paradigm for solving complex tasks, particularly with the rapid development of LLMs. The source code of this work is available at https://github.com/agiresearch/AutoFlow.

arXiv:2407.12849공식 코드 · Papers with Code

Large language models are good medical coders, if provided with tools

This study presents a novel two-stage Retrieve-Rank system for automated ICD-10-CM medical coding, comparing its performance against a Vanilla Large Language Model (LLM) approach. Evaluating both systems on a dataset of 100 single-term medical conditions, the Retrieve-Rank system achieved 100% accuracy in predicting correct ICD-10-CM codes, significantly outperforming the Vanilla LLM (GPT-3.5-turbo), which achieved only 6% accuracy. Our analysis demonstrates the Retrieve-Rank system's superior precision in handling various medical terms across different specialties. While these results are promising, we acknowledge the limitations of using simplified inputs and the need for further testing on more complex, realistic medical cases. This research contributes to the ongoing effort to improve the efficiency and accuracy of medical coding, highlighting the importance of retrieval-based approaches.

arXiv:2407.12838공식 코드 · Papers with Code

Historical Ink: 19th Century Latin American Spanish Newspaper Corpus with LLM OCR Correction

This paper presents two significant contributions: First, it introduces a novel dataset of 19th-century Latin American newspaper texts, addressing a critical gap in specialized corpora for historical and linguistic analysis in this region. Second, it develops a flexible framework that utilizes a Large Language Model for OCR error correction and linguistic surface form detection in digitized corpora. This semi-automated framework is adaptable to various contexts and datasets and is applied to the newly created dataset.

arXiv:2407.13596공식 코드 · Papers with Code

EarthMarker: A Visual Prompting Multi-modal Large Language Model for Remote Sensing

Recent advances in prompt learning have allowed users to interact with artificial intelligence (AI) tools in multi-turn dialogue, enabling an interactive understanding of images. However, it is difficult and inefficient to deliver information in complicated remote sensing (RS) scenarios using plain language instructions alone, which would severely hinder deep comprehension of the latent content in imagery. Besides, existing prompting strategies in natural scenes are hard to apply to interpret the RS data due to significant domain differences. To address these challenges, the first visual prompting-based multi-modal large language model (MLLM) named EarthMarker is proposed in the RS domain. EarthMarker is capable of interpreting RS imagery at the image, region, and point levels by levering visual prompts (i.e., boxes and points). Specifically, a shared visual encoding method is developed to establish the spatial pattern interpretation relationships between the multi-scale representations of input images and various visual prompts. Subsequently, the mixed visual-spatial representations are associated with language instructions to construct joint prompts, enabling the interpretation of intricate content of RS imagery. Furthermore, to bridge the domain gap between natural and RS data, and effectively transfer domain-level knowledge from natural scenes to the RS domain, a cross-domain learning strategy is developed to facilitate the RS imagery understanding. In addition, to tackle the lack of RS visual prompting data, a dataset named RSVP featuring multi-modal multi-granularity visual prompts instruction-following is constructed. Our code and dataset are available at https://github.com/wivizhang/EarthMarker.

arXiv:2407.12327공식 코드 · Papers with Code

Spectra: Surprising Effectiveness of Pretraining Ternary Language Models at Scale

Rapid advancements in GPU computational power has outpaced memory capacity and bandwidth growth, creating bottlenecks in Large Language Model (LLM) inference. Post-training quantization is the leading method for addressing memory-related bottlenecks in LLM inference, but it suffers from significant performance degradation below 4-bit precision. This paper addresses these challenges by investigating the pretraining of low-bitwidth models specifically Ternary Language Models (TriLMs) as an alternative to traditional floating-point models (FloatLMs) and their post-training quantized versions (QuantLMs). We present Spectra LLM suite, the first open suite of LLMs spanning multiple bit-widths, including FloatLMs, QuantLMs, and TriLMs, ranging from 99M to 3.9B parameters trained on 300B tokens. Our comprehensive evaluation demonstrates that TriLMs offer superior scaling behavior in terms of model size (in bits). Surprisingly, at scales exceeding one billion parameters, TriLMs consistently outperform their QuantLM and FloatLM counterparts for a given bit size across various benchmarks. Notably, the 3.9B parameter TriLM matches the performance of the FloatLM 3.9B across all benchmarks, despite having fewer bits than FloatLM 830M. Overall, this research provides valuable insights into the feasibility and scalability of low-bitwidth language models, paving the way for the development of more efficient LLMs. To enhance understanding of low-bitwidth models, we are releasing 500+ intermediate checkpoints of the Spectra suite at https://github.com/NolanoOrg/SpectraSuite.

arXiv:2407.11384공식 코드 · Papers with Code

InvAgent: A Large Language Model based Multi-Agent System for Inventory Management in Supply Chains

Supply chain management (SCM) involves coordinating the flow of goods, information, and finances across various entities to deliver products efficiently. Effective inventory management is crucial in today's volatile and uncertain world. Previous research has demonstrated the superiority of heuristic methods and reinforcement learning applications in inventory management. However, the application of large language models (LLMs) as autonomous agents in multi-agent systems for inventory management remains underexplored. This study introduces a novel approach using LLMs to manage multi-agent inventory systems. Leveraging their zero-shot learning capabilities, our model, InvAgent, enhances resilience and improves efficiency across the supply chain network. Our contributions include utilizing LLMs for zero-shot learning to enable adaptive and informed decision-making without prior training, providing explainability and clarity through chain-of-thought, and demonstrating dynamic adaptability to varying demand scenarios while reducing costs and preventing stockouts. Extensive evaluations across different scenarios highlight the efficiency of our model in SCM.

arXiv:2407.11965공식 코드 · Papers with Code

UrbanWorld: An Urban World Model for 3D City Generation

Cities, as the essential environment of human life, encompass diverse physical elements such as buildings, roads and vegetation, which continuously interact with dynamic entities like people and vehicles. Crafting realistic, interactive 3D urban environments is essential for nurturing AGI systems and constructing AI agents capable of perceiving, decision-making, and acting like humans in real-world environments. However, creating high-fidelity 3D urban environments usually entails extensive manual labor from designers, involving intricate detailing and representation of complex urban elements. Therefore, accomplishing this automatically remains a longstanding challenge. Toward this problem, we propose UrbanWorld, the first generative urban world model that can automatically create a customized, realistic and interactive 3D urban world with flexible control conditions. UrbanWorld incorporates four key stages in the generation pipeline: flexible 3D layout generation from OSM data or urban layout with semantic and height maps, urban scene design with Urban MLLM, controllable urban asset rendering via progressive 3D diffusion, and MLLM-assisted scene refinement. We conduct extensive quantitative analysis on five visual metrics, demonstrating that UrbanWorld achieves SOTA generation realism. Next, we provide qualitative results about the controllable generation capabilities of UrbanWorld using both textual and image-based prompts. Lastly, we verify the interactive nature of these environments by showcasing the agent perception and navigation within the created environments. We contribute UrbanWorld as an open-source tool available at https://github.com/Urban-World/UrbanWorld.

arXiv:2407.11549공식 코드 · Papers with Code

How Personality Traits Influence Negotiation Outcomes? A Simulation based on Large Language Models

Psychological evidence reveals the influence of personality traits on decision-making. For instance, agreeableness is generally associated with positive outcomes in negotiations, whereas neuroticism is often linked to less favorable outcomes. This paper introduces a simulation framework centered on Large Language Model (LLM) agents endowed with synthesized personality traits. The agents negotiate within bargaining domains and possess customizable personalities and objectives. The experimental results show that the behavioral tendencies of LLM-based simulations could reproduce behavioral patterns observed in human negotiations. The contribution is twofold. First, we propose a simulation methodology that investigates the alignment between the linguistic and economic capabilities of LLM agents. Secondly, we offer empirical insights into the strategic impact of Big-Five personality traits on the outcomes of bilateral negotiations. We also provide a case study based on synthesized bargaining dialogues to reveal intriguing behaviors, including deceitful and compromising behaviors.

arXiv:2407.10701공식 코드 · Papers with Code

DOCBENCH: A Benchmark for Evaluating LLM-based Document Reading Systems

Recently, there has been a growing interest among large language model (LLM) developers in LLM-based document reading systems, which enable users to upload their own documents and pose questions related to the document contents, going beyond simple reading comprehension tasks. Consequently, these systems have been carefully designed to tackle challenges such as file parsing, metadata extraction, multi-modal information understanding and long-context reading. However, no current benchmark exists to evaluate their performance in such scenarios, where a raw file and questions are provided as input, and a corresponding response is expected as output. In this paper, we introduce DocBench, a new benchmark designed to evaluate LLM-based document reading systems. Our benchmark involves a meticulously crafted process, including the recruitment of human annotators and the generation of synthetic questions. It includes 229 real documents and 1,102 questions, spanning across five different domains and four major types of questions. We evaluate both proprietary LLM-based systems accessible via web interfaces or APIs, and a parse-then-read pipeline employing open-source LLMs. Our evaluations reveal noticeable gaps between existing LLM-based document reading systems and human performance, underscoring the challenges of developing proficient systems. To summarize, DocBench aims to establish a standardized benchmark for evaluating LLM-based document reading systems under diverse real-world scenarios, thereby guiding future advancements in this research area.

arXiv:2407.10223공식 코드 · Papers with Code

On Large Language Model Continual Unlearning

While large language models have demonstrated impressive performance across various domains and tasks, their security issues have become increasingly severe. Machine unlearning has emerged as a representative approach for model safety and security by removing the influence of undesired data on the target model. However, these methods do not sufficiently consider that unlearning requests in real-world scenarios are continuously emerging, especially in the context of LLMs, which may lead to accumulated model utility loss that eventually becomes unacceptable. Moreover, existing LLM unlearning methods often ignore previous data access limitations due to privacy concerns and copyright protection. Without previous data, the utility preservation during unlearning is much harder. To overcome these challenges, we propose the OOO framework that includes an Orthogonal low-rank adapter (LoRA) for continually unlearning requested data and an Out-Of-Distribution (OOD) detector to measure the similarity between input and unlearning data. The orthogonal LoRA achieves parameter disentanglement among continual unlearning requests. The OOD detector is trained with a novel contrastive entropy loss and utilizes a glocal-aware scoring mechanism. During inference, our OOO framework can decide whether and to what extent to load the unlearning LoRA based on the OOD detector's predicted similarity between the input and the unlearned knowledge. Notably, OOO's effectiveness does not rely on any retained data. We conducted extensive experiments on OOO and state-of-the-art LLM unlearning methods across three tasks and seven datasets. The results indicate that OOO consistently achieves the best unlearning effectiveness and utility preservation, especially when facing continuous unlearning requests. The source codes can be found at https://github.com/GCYZSL/O3-LLM-UNLEARNING.

arXiv:2407.10947공식 코드 · Papers with Code

Can Textual Semantics Mitigate Sounding Object Segmentation Preference?

The Audio-Visual Segmentation (AVS) task aims to segment sounding objects in the visual space using audio cues. However, in this work, it is recognized that previous AVS methods show a heavy reliance on detrimental segmentation preferences related to audible objects, rather than precise audio guidance. We argue that the primary reason is that audio lacks robust semantics compared to vision, especially in multi-source sounding scenes, resulting in weak audio guidance over the visual space. Motivated by the the fact that text modality is well explored and contains rich abstract semantics, we propose leveraging text cues from the visual scene to enhance audio guidance with the semantics inherent in text. Our approach begins by obtaining scene descriptions through an off-the-shelf image captioner and prompting a frozen large language model to deduce potential sounding objects as text cues. Subsequently, we introduce a novel semantics-driven audio modeling module with a dynamic mask to integrate audio features with text cues, leading to representative sounding object features. These features not only encompass audio cues but also possess vivid semantics, providing clearer guidance in the visual space. Experimental results on AVS benchmarks validate that our method exhibits enhanced sensitivity to audio when aided by text cues, achieving highly competitive performance on all three subsets. Project page: \href{https://github.com/GeWu-Lab/Sounding-Object-Segmentation-Preference}{https://github.com/GeWu-Lab/Sounding-Object-Segmentation-Preference}

arXiv:2407.10943공식 코드 · Papers with Code

GRUtopia: Dream General Robots in a City at Scale

Recent works have been exploring the scaling laws in the field of Embodied AI. Given the prohibitive costs of collecting real-world data, we believe the Simulation-to-Real (Sim2Real) paradigm is a crucial step for scaling the learning of embodied models. This paper introduces project GRUtopia, the first simulated interactive 3D society designed for various robots. It features several advancements: (a) The scene dataset, GRScenes, includes 100k interactive, finely annotated scenes, which can be freely combined into city-scale environments. In contrast to previous works mainly focusing on home, GRScenes covers 89 diverse scene categories, bridging the gap of service-oriented environments where general robots would be initially deployed. (b) GRResidents, a Large Language Model (LLM) driven Non-Player Character (NPC) system that is responsible for social interaction, task generation, and task assignment, thus simulating social scenarios for embodied AI applications. (c) The benchmark, GRBench, supports various robots but focuses on legged robots as primary agents and poses moderately challenging tasks involving Object Loco-Navigation, Social Loco-Navigation, and Loco-Manipulation. We hope that this work can alleviate the scarcity of high-quality data in this field and provide a more comprehensive assessment of Embodied AI research. The project is available at https://github.com/OpenRobotLab/GRUtopia.

arXiv:2407.10853공식 코드 · Papers with Code

An Actionable Framework for Assessing Bias and Fairness in Large Language Model Use Cases

Large language models (LLMs) can exhibit bias in a variety of ways. Such biases can create or exacerbate unfair outcomes for certain groups within a protected attribute, including, but not limited to sex, race, sexual orientation, or age. This paper aims to provide a technical guide for practitioners to assess bias and fairness risks in LLM use cases. The main contribution of this work is a decision framework that allows practitioners to determine which metrics to use for a specific LLM use case. To achieve this, this study categorizes LLM bias and fairness risks, maps those risks to a taxonomy of LLM use cases, and then formally defines various metrics to assess each type of risk. As part of this work, several new bias and fairness metrics are introduced, including innovative counterfactual metrics as well as metrics based on stereotype classifiers. Instead of focusing solely on the model itself, the sensitivity of both prompt-risk and model-risk are taken into account by defining evaluations at the level of an LLM use case, characterized by a model and a population of prompts. Furthermore, because all of the evaluation metrics are calculated solely using the LLM output, the proposed framework is highly practical and easily actionable for practitioners.

arXiv:2407.10805공식 코드 · Papers with Code

Think-on-Graph 2.0: Deep and Faithful Large Language Model Reasoning with Knowledge-guided Retrieval Augmented Generation

Retrieval-augmented generation (RAG) has improved large language models (LLMs) by using knowledge retrieval to overcome knowledge deficiencies. However, current RAG methods often fall short of ensuring the depth and completeness of retrieved information, which is necessary for complex reasoning tasks. In this work, we introduce Think-on-Graph 2.0 (ToG-2), a hybrid RAG framework that iteratively retrieves information from both unstructured and structured knowledge sources in a tight-coupling manner. Specifically, ToG-2 leverages knowledge graphs (KGs) to link documents via entities, facilitating deep and knowledge-guided context retrieval. Simultaneously, it utilizes documents as entity contexts to achieve precise and efficient graph retrieval. ToG-2 alternates between graph retrieval and context retrieval to search for in-depth clues relevant to the question, enabling LLMs to generate answers. We conduct a series of well-designed experiments to highlight the following advantages of ToG-2: 1) ToG-2 tightly couples the processes of context retrieval and graph retrieval, deepening context retrieval via the KG while enabling reliable graph retrieval based on contexts; 2) it achieves deep and faithful reasoning in LLMs through an iterative knowledge retrieval process of collaboration between contexts and the KG; and 3) ToG-2 is training-free and plug-and-play compatible with various LLMs. Extensive experiments demonstrate that ToG-2 achieves overall state-of-the-art (SOTA) performance on 6 out of 7 knowledge-intensive datasets with GPT-3.5, and can elevate the performance of smaller models (e.g., LLAMA-2-13B) to the level of GPT-3.5's direct reasoning. The source code is available on https://github.com/IDEA-FinAI/ToG-2.