Generating questions along with associated answers from a text has applications in several domains, such as creating reading comprehension tests for students, or improving document search by providing auxiliary questions and answers based on the query. Training models for question and answer generation (QAG) is not straightforward due to the expected structured output (i.e. a list of question and answer pairs), as it requires more than generating a single sentence. This results in a small number of publicly accessible QAG models. In this paper, we introduce AutoQG, an online service for multilingual QAG, along with lmqg, an all-in-one Python package for model fine-tuning, generation, and evaluation. We also release QAG models in eight languages fine-tuned on a few variants of pre-trained encoder-decoder language models, which can be used online via AutoQG or locally via lmqg. With these resources, practitioners of any level can benefit from a toolkit that includes a web interface for end users, and easy-to-use code for developers who require custom models or fine-grained controls for generation.
Web development involves turning UI designs into functional webpages, which can be difficult for both beginners and experienced developers due to the complexity of HTML's hierarchical structures and styles. While Large Language Models (LLMs) have shown promise in generating source code, two major challenges persist in UI-to-HTML code generation: (1) effectively representing HTML's hierarchical structure for LLMs, and (2) bridging the gap between the visual nature of UI designs and the text-based format of HTML code. To tackle these challenges, we introduce Waffle, a new fine-tuning strategy that uses a structure-aware attention mechanism to improve LLMs' understanding of HTML's structure and a contrastive fine-tuning approach to align LLMs' understanding of UI images and HTML code. Models fine-tuned with Waffle show up to 9.00 pp (percentage point) higher HTML match, 0.0982 higher CW-SSIM, 32.99 higher CLIP, and 27.12 pp higher LLEM on our new benchmark WebSight-Test and an existing benchmark Design2Code, outperforming current fine-tuning methods.
Tabular data is prevalent across various industries, necessitating significant time and effort for users to understand and manipulate for their information-seeking purposes. The advancements in large language models (LLMs) have shown enormous potential to improve user efficiency. However, the adoption of LLMs in real-world applications for table information seeking remains underexplored. In this paper, we investigate the table-to-text capabilities of different LLMs using four datasets within two real-world information seeking scenarios. These include the LogicNLG and our newly-constructed LoTNLG datasets for data insight generation, along with the FeTaQA and our newly-constructed F2WTQ datasets for query-based generation. We structure our investigation around three research questions, evaluating the performance of LLMs in table-to-text generation, automated evaluation, and feedback generation, respectively. Experimental results indicate that the current high-performing LLM, specifically GPT-4, can effectively serve as a table-to-text generator, evaluator, and feedback generator, facilitating users' information seeking purposes in real-world scenarios. However, a significant performance gap still exists between other open-sourced LLMs (e.g., Tulu and LLaMA-2) and GPT-4 models. Our data and code are publicly available at https://github.com/yale-nlp/LLM-T2T.
The increasing demand for controllable outputs in text-to-image generation has spurred advancements in multi-instance generation (MIG), allowing users to define both instance layouts and attributes. However, unlike image-conditional generation methods such as ControlNet, MIG techniques have not been widely adopted in state-of-the-art models like SD2 and SDXL, primarily due to the challenge of building robust renderers that simultaneously handle instance positioning and attribute rendering. In this paper, we introduce Depth-Driven Decoupled Instance Synthesis (3DIS), a novel framework that decouples the MIG process into two stages: (i) generating a coarse scene depth map for accurate instance positioning and scene composition, and (ii) rendering fine-grained attributes using pre-trained ControlNet on any foundational model, without additional training. Our 3DIS framework integrates a custom adapter into LDM3D for precise depth-based layouts and employs a finetuning-free method for enhanced instance-level attribute rendering. Extensive experiments on COCO-Position and COCO-MIG benchmarks demonstrate that 3DIS significantly outperforms existing methods in both layout precision and attribute rendering. Notably, 3DIS offers seamless compatibility with diverse foundational models, providing a robust, adaptable solution for advanced multi-instance generation. The code is available at: https://github.com/limuloo/3DIS.
Story generation has emerged as an interesting yet challenging NLP task in recent years. Some existing studies aim at generating fluent and coherent stories from keywords and outlines; while others attempt to control the global features of the story, such as emotion, style and topic. However, these works focus on coarse-grained control on the story, neglecting control on the details of the story, which is also crucial for the task. To fill the gap, this paper proposes a model for fine-grained control on the story, which allows the generation of customized stories with characters, corresponding actions and emotions arbitrarily assigned. Extensive experimental results on both automatic and human manual evaluations show the superiority of our method. It has strong controllability to generate stories according to the fine-grained personalized guidance, unveiling the effectiveness of our methodology. Our code is available at https://github.com/victorup/CHAE.
Large language models (LLMs) are increasingly used for complex tasks that require multiple generation calls, advanced prompting techniques, control flow, and structured inputs/outputs. However, efficient systems are lacking for programming and executing these applications. We introduce SGLang, a system for efficient execution of complex language model programs. SGLang consists of a frontend language and a runtime. The frontend simplifies programming with primitives for generation and parallelism control. The runtime accelerates execution with novel optimizations like RadixAttention for KV cache reuse and compressed finite state machines for faster structured output decoding. Experiments show that SGLang achieves up to 6.4x higher throughput compared to state-of-the-art inference systems on various large language and multi-modal models on tasks including agent control, logical reasoning, few-shot learning benchmarks, JSON decoding, retrieval-augmented generation pipelines, and multi-turn chat. The code is publicly available at https://github.com/sgl-project/sglang
Temporal action proposal generation is an important and challenging task in video understanding, which aims at detecting all temporal segments containing action instances of interest. The existing proposal generation approaches are generally based on pre-defined anchor windows or heuristic bottom-up boundary matching strategies. This paper presents a simple and efficient framework (RTD-Net) for direct action proposal generation, by re-purposing a Transformer-alike architecture. To tackle the essential visual difference between time and space, we make three important improvements over the original transformer detection framework (DETR). First, to deal with slowness prior in videos, we replace the original Transformer encoder with a boundary attentive module to better capture long-range temporal information. Second, due to the ambiguous temporal boundary and relatively sparse annotations, we present a relaxed matching scheme to relieve the strict criteria of single assignment to each groundtruth. Finally, we devise a three-branch head to further improve the proposal confidence estimation by explicitly predicting its completeness. Extensive experiments on THUMOS14 and ActivityNet-1.3 benchmarks demonstrate the effectiveness of RTD-Net, on both tasks of temporal action proposal generation and temporal action detection. Moreover, due to its simplicity in design, our framework is more efficient than previous proposal generation methods, without non-maximum suppression post-processing. The code and models are made available at https://github.com/MCG-NJU/RTD-Action.
Diffusion models have made significant strides in language-driven and layout-driven image generation. However, most diffusion models are limited to visible RGB image generation. In fact, human perception of the world is enriched by diverse viewpoints, such as chromatic contrast, thermal illumination, and depth information. In this paper, we introduce a novel diffusion model for general layout-guided cross-modal generation, called DiffX. Notably, our DiffX presents a compact and effective cross-modal generative modeling pipeline, which conducts diffusion and denoising processes in the modality-shared latent space. Moreover, we introduce the Joint-Modality Embedder (JME) to enhance the interaction between layout and text conditions by incorporating a gated attention mechanism. To facilitate the user-instructed training, we construct the cross-modal image datasets with detailed text captions by the Large-Multimodal Model (LMM) and our human-in-the-loop refinement. Through extensive experiments, our DiffX demonstrates robustness in cross-modal ''RGB+X'' image generation on FLIR, MFNet, and COME15K datasets, guided by various layout conditions. Meanwhile, it shows the strong potential for the adaptive generation of ``RGB+X+Y(+Z)'' images or more diverse modalities on FLIR, MFNet, COME15K, and MCXFace datasets. To our knowledge, DiffX is the first model for layout-guided cross-modal image generation. Our code and constructed cross-modal image datasets are available at https://github.com/zeyuwang-zju/DiffX.
Generative adversarial networks (GANs) have achieved remarkable progress in the natural image field. However, when applying GANs in the remote sensing (RS) image generation task, an extraordinary phenomenon is observed: the GAN model is more sensitive to the size of training data for RS image generation than for natural image generation. In other words, the generation quality of RS images will change significantly with the number of training categories or samples per category. In this paper, we first analyze this phenomenon from two kinds of toy experiments and conclude that the amount of feature information contained in the GAN model decreases with reduced training data. Then we establish a structural causal model (SCM) of the data generation process and interpret the generated data as the counterfactuals. Based on this SCM, we theoretically prove that the quality of generated images is positively correlated with the amount of feature information. This provides insights for enriching the feature information learned by the GAN model during training. Consequently, we propose two innovative adjustment schemes, namely Uniformity Regularization (UR) and Entropy Regularization (ER), to increase the information learned by the GAN model at the distributional and sample levels, respectively. We theoretically and empirically demonstrate the effectiveness and versatility of our methods. Extensive experiments on three RS datasets and two natural datasets show that our methods outperform the well-established models on RS image generation tasks. The source code is available at https://github.com/rootSue/Causal-RSGAN.
Asking good questions is an essential ability for both human and machine intelligence. However, existing neural question generation approaches mainly focus on the short factoid type of answers. In this paper, we propose a neural question generator, MixQG, to bridge this gap. We combine 9 question answering datasets with diverse answer types, including yes/no, multiple-choice, extractive, and abstractive answers, to train a single generative model. We show with empirical results that our model outperforms existing work in both seen and unseen domains and can generate questions with different cognitive levels when conditioned on different answer types. Our code is released and well-integrated with the Huggingface library to facilitate various downstream applications.
Recent research has made significant progress in optimizing diffusion models for downstream objectives, which is an important pursuit in fields such as graph generation for drug design. However, directly applying these models to graph presents challenges, resulting in suboptimal performance. This paper introduces graph diffusion policy optimization (GDPO), a novel approach to optimize graph diffusion models for arbitrary (e.g., non-differentiable) objectives using reinforcement learning. GDPO is based on an eager policy gradient tailored for graph diffusion models, developed through meticulous analysis and promising improved performance. Experimental results show that GDPO achieves state-of-the-art performance in various graph generation tasks with complex and diverse objectives. Code is available at https://github.com/sail-sg/GDPO.
This paper addresses the problem of generating questions from a given context and an answer, specifically focusing on questions that require multi-hop reasoning across an extended context. Previous studies have suggested that key phrase selection is essential for question generation (QG), yet it is still challenging to connect such disjointed phrases into meaningful questions, particularly for long context. To mitigate this issue, we propose MultiFactor, a novel QG framework based on multi-level content planning. Specifically, MultiFactor includes two components: FA-model, which simultaneously selects key phrases and generates full answers, and Q-model which takes the generated full answer as an additional input to generate questions. Here, full answer generation is introduced to connect the short answer with the selected key phrases, thus forming an answer-aware summary to facilitate QG. Both FA-model and Q-model are formalized as simple-yet-effective Phrase-Enhanced Transformers, our joint model for phrase selection and text generation. Experimental results show that our method outperforms strong baselines on two popular QG datasets. Our code is available at https://github.com/zeaver/MultiFactor.
We study the problem of symbolic music generation (e.g., generating piano rolls), with a technical focus on non-differentiable rule guidance. Musical rules are often expressed in symbolic form on note characteristics, such as note density or chord progression, many of which are non-differentiable which pose a challenge when using them for guided diffusion. We propose Stochastic Control Guidance (SCG), a novel guidance method that only requires forward evaluation of rule functions that can work with pre-trained diffusion models in a plug-and-play way, thus achieving training-free guidance for non-differentiable rules for the first time. Additionally, we introduce a latent diffusion architecture for symbolic music generation with high time resolution, which can be composed with SCG in a plug-and-play fashion. Compared to standard strong baselines in symbolic music generation, this framework demonstrates marked advancements in music quality and rule-based controllability, outperforming current state-of-the-art generators in a variety of settings. For detailed demonstrations, code and model checkpoints, please visit our project website: https://scg-rule-guided-music.github.io/.
This paper presents Randomized AutoRegressive modeling (RAR) for visual generation, which sets a new state-of-the-art performance on the image generation task while maintaining full compatibility with language modeling frameworks. The proposed RAR is simple: during a standard autoregressive training process with a next-token prediction objective, the input sequence-typically ordered in raster form-is randomly permuted into different factorization orders with a probability r, where r starts at 1 and linearly decays to 0 over the course of training. This annealing training strategy enables the model to learn to maximize the expected likelihood over all factorization orders and thus effectively improve the model's capability of modeling bidirectional contexts. Importantly, RAR preserves the integrity of the autoregressive modeling framework, ensuring full compatibility with language modeling while significantly improving performance in image generation. On the ImageNet-256 benchmark, RAR achieves an FID score of 1.48, not only surpassing prior state-of-the-art autoregressive image generators but also outperforming leading diffusion-based and masked transformer-based methods. Code and models will be made available at https://github.com/bytedance/1d-tokenizer
This paper presents a novel approach that enables autoregressive video generation with high efficiency. We propose to reformulate the video generation problem as a non-quantized autoregressive modeling of temporal frame-by-frame prediction and spatial set-by-set prediction. Unlike raster-scan prediction in prior autoregressive models or joint distribution modeling of fixed-length tokens in diffusion models, our approach maintains the causal property of GPT-style models for flexible in-context capabilities, while leveraging bidirectional modeling within individual frames for efficiency. With the proposed approach, we train a novel video autoregressive model without vector quantization, termed NOVA. Our results demonstrate that NOVA surpasses prior autoregressive video models in data efficiency, inference speed, visual fidelity, and video fluency, even with a much smaller model capacity, i.e., 0.6B parameters. NOVA also outperforms state-of-the-art image diffusion models in text-to-image generation tasks, with a significantly lower training cost. Additionally, NOVA generalizes well across extended video durations and enables diverse zero-shot applications in one unified model. Code and models are publicly available at https://github.com/baaivision/NOVA.
Multi-page websites dominate modern web development. However, existing design-to-code methods rely on simplified assumptions, limiting to single-page, self-contained webpages without external resource connection. To address this gap, we introduce the Multi-Page Resource-Aware Webpage (MRWeb) generation task, which transforms UI designs into multi-page, functional web UIs with internal/external navigation, image loading, and backend routing. We propose a novel resource list data structure to track resources, links, and design components. Our study applies existing methods to the MRWeb problem using a newly curated dataset of 500 websites (300 synthetic, 200 real-world). Specifically, we identify the best metric to evaluate the similarity of the web UI, assess the impact of the resource list on MRWeb generation, analyze MLLM limitations, and evaluate the effectiveness of the MRWeb tool in real-world workflows. The results show that resource lists boost navigation functionality from 0% to 66%-80% while facilitating visual similarity. Our proposed metrics and evaluation framework provide new insights into MLLM performance on MRWeb tasks. We release the MRWeb tool, dataset, and evaluation framework to promote further research.
Mutation testing is a widely recognized technique for assessing and enhancing the effectiveness of software test suites by introducing deliberate code mutations. However, its application often results in overly large test suites, as developers generate numerous tests to kill specific mutants, increasing computational overhead. This paper introduces PRIMG (Prioritization and Refinement Integrated Mutation-driven Generation), a novel framework for incremental and adaptive test case generation for Solidity smart contracts. PRIMG integrates two core components: a mutation prioritization module, which employs a machine learning model trained on mutant subsumption graphs to predict the usefulness of surviving mutants, and a test case generation module, which utilizes Large Language Models (LLMs) to generate and iteratively refine test cases to achieve syntactic and behavioral correctness. We evaluated PRIMG on real-world Solidity projects from Code4Arena to assess its effectiveness in improving mutation scores and generating high-quality test cases. The experimental results demonstrate that PRIMG significantly reduces test suite size while maintaining high mutation coverage. The prioritization module consistently outperformed random mutant selection, enabling the generation of high-impact tests with reduced computational effort. Furthermore, the refining process enhanced the correctness and utility of LLM-generated tests, addressing their inherent limitations in handling edge cases and complex program logic.
Program synthesis has been long studied with recent approaches focused on directly using the power of Large Language Models (LLMs) to generate code. Programming benchmarks, with curated synthesis problems and test-cases, are used to measure the performance of various LLMs on code synthesis. However, these test-cases can be limited in both quantity and quality for fully assessing the functional correctness of the generated code. Such limitation in the existing benchmarks begs the following question: In the era of LLMs, is the code generated really correct? To answer this, we propose EvalPlus -- a code synthesis evaluation framework to rigorously benchmark the functional correctness of LLM-synthesized code. EvalPlus augments a given evaluation dataset with large amounts of test-cases newly produced by an automatic test input generator, powered by both LLM- and mutation-based strategies. While EvalPlus is general, we extend the test-cases of the popular HumanEval benchmark by 80x to build HumanEval+. Our extensive evaluation across 26 popular LLMs (e.g., GPT-4 and ChatGPT) demonstrates that HumanEval+ is able to catch significant amounts of previously undetected wrong code synthesized by LLMs, reducing the pass@k by up-to 19.3-28.9%. We also surprisingly found that test insufficiency can lead to mis-ranking. For example, both WizardCoder-CodeLlama and Phind-CodeLlama now outperform ChatGPT on HumanEval+, while none of them could on HumanEval. Our work not only indicates that prior popular code synthesis evaluation results do not accurately reflect the true performance of LLMs for code synthesis, but also opens up a new direction to improve such programming benchmarks through automated testing. We have open-sourced our tools, enhanced datasets as well as all LLM-generated code at https://github.com/evalplus/evalplus to facilitate and accelerate future LLM-for-code research.
Excellent progress has been made recently in solving ARC Challenge problems. However, it seems that new techniques may be required to push beyond 60% accuracy. Even commercial Large Language Models (LLMs) struggle to 'understand' many of the problems (when given the input and output grids), which makes discovering solutions by LLM-lead program search somewhat futile. In this work, LLM 'understanding' is attempted from a stronger starting position : An LLM is given complete solutions to tasks in code, and then asked to explain how the task is being solved at various levels of abstraction. Specifically, the LLM was given code solutions implemented in arc-dsl-llm (an LLM-legible version of Hodel's arc-dsl to obtain: (a) commented code; (b) code refactored into reusable functional chunks; (c) problem solution steps; and (d) high-level problem-solving tactics. We demonstrate that 'Sparks of Abstraction' can be extracted from the LLM output - in a form that could be used in downstream tasks with Local LLMs eligible to enter the ARC Prize. Both the arc-dsl-llm DSL framework (with the re-engineered solutions) and the Gemini LLM-generated data (along with the generation code) are made Open Source.
Producing emotionally dynamic 3D facial avatars with text derived from spoken words (Emo3D) has been a pivotal research topic in 3D avatar generation. While progress has been made in general-purpose 3D avatar generation, the exploration of generating emotional 3D avatars remains scarce, primarily due to the complexities of identifying and rendering rich emotions from spoken words. This paper reexamines Emo3D generation and draws inspiration from human processes, breaking down Emo3D into two cascading steps: Text-to-3D Expression Mapping (T3DEM) and 3D Avatar Rendering (3DAR). T3DEM is the most crucial step in determining the quality of Emo3D generation and encompasses three key challenges: Expression Diversity, Emotion-Content Consistency, and Expression Fluidity. To address these challenges, we introduce a novel benchmark to advance research in Emo3D generation. First, we present EmoAva, a large-scale, high-quality dataset for T3DEM, comprising 15,000 text-to-3D expression mappings that characterize the aforementioned three challenges in Emo3D generation. Furthermore, we develop various metrics to effectively evaluate models against these identified challenges. Next, to effectively model the consistency, diversity, and fluidity of human expressions in the T3DEM step, we propose the Continuous Text-to-Expression Generator, which employs an autoregressive Conditional Variational Autoencoder for expression code generation, enhanced with Latent Temporal Attention and Expression-wise Attention mechanisms. Finally, to further enhance the 3DAR step on rendering higher-quality subtle expressions, we present the Globally-informed Gaussian Avatar (GiGA) model. GiGA incorporates a global information mechanism into 3D Gaussian representations, enabling the capture of subtle micro-expressions and seamless transitions between emotional states.