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arXiv:2505.03046공식 코드 · Papers with Code

Sim2Real Transfer for Vision-Based Grasp Verification

The verification of successful grasps is a crucial aspect of robot manipulation, particularly when handling deformable objects. Traditional methods relying on force and tactile sensors often struggle with deformable and non-rigid objects. In this work, we present a vision-based approach for grasp verification to determine whether the robotic gripper has successfully grasped an object. Our method employs a two-stage architecture; first YOLO-based object detection model to detect and locate the robot's gripper and then a ResNet-based classifier determines the presence of an object. To address the limitations of real-world data capture, we introduce HSR-GraspSynth, a synthetic dataset designed to simulate diverse grasping scenarios. Furthermore, we explore the use of Visual Question Answering capabilities as a zero-shot baseline to which we compare our model. Experimental results demonstrate that our approach achieves high accuracy in real-world environments, with potential for integration into grasping pipelines. Code and datasets are publicly available at https://github.com/pauamargant/HSR-GraspSynth .

arXiv:2505.00938공식 코드 · Papers with Code

CDFormer: Cross-Domain Few-Shot Object Detection Transformer Against Feature Confusion

Cross-domain few-shot object detection (CD-FSOD) aims to detect novel objects across different domains with limited class instances. Feature confusion, including object-background confusion and object-object confusion, presents significant challenges in both cross-domain and few-shot settings. In this work, we introduce CDFormer, a cross-domain few-shot object detection transformer against feature confusion, to address these challenges. The method specifically tackles feature confusion through two key modules: object-background distinguishing (OBD) and object-object distinguishing (OOD). The OBD module leverages a learnable background token to differentiate between objects and background, while the OOD module enhances the distinction between objects of different classes. Experimental results demonstrate that CDFormer outperforms previous state-of-the-art approaches, achieving 12.9% mAP, 11.0% mAP, and 10.4% mAP improvements under the 1/5/10 shot settings, respectively, when fine-tuned.

arXiv:2504.20872공식 코드 · Papers with Code

FLIM-based Salient Object Detection Networks with Adaptive Decoders

Salient Object Detection (SOD) methods can locate objects that stand out in an image, assign higher values to their pixels in a saliency map, and binarize the map outputting a predicted segmentation mask. A recent tendency is to investigate pre-trained lightweight models rather than deep neural networks in SOD tasks, coping with applications under limited computational resources. In this context, we have investigated lightweight networks using a methodology named Feature Learning from Image Markers (FLIM), which assumes that the encoder's kernels can be estimated from marker pixels on discriminative regions of a few representative images. This work proposes flyweight networks, hundreds of times lighter than lightweight models, for SOD by combining a FLIM encoder with an adaptive decoder, whose weights are estimated for each input image by a given heuristic function. Such FLIM networks are trained from three to four representative images only and without backpropagation, making the models suitable for applications under labeled data constraints as well. We study five adaptive decoders; two of them are introduced here. Differently from the previous ones that rely on one neuron per pixel with shared weights, the heuristic functions of the new adaptive decoders estimate the weights of each neuron per pixel. We compare FLIM models with adaptive decoders for two challenging SOD tasks with three lightweight networks from the state-of-the-art, two FLIM networks with decoders trained by backpropagation, and one FLIM network whose labeled markers define the decoder's weights. The experiments demonstrate the advantages of the proposed networks over the baselines, revealing the importance of further investigating such methods in new applications.

arXiv:2504.18419공식 코드 · Papers with Code

A Multimodal Hybrid Late-Cascade Fusion Network for Enhanced 3D Object Detection

We present a new way to detect 3D objects from multimodal inputs, leveraging both LiDAR and RGB cameras in a hybrid late-cascade scheme, that combines an RGB detection network and a 3D LiDAR detector. We exploit late fusion principles to reduce LiDAR False Positives, matching LiDAR detections with RGB ones by projecting the LiDAR bounding boxes on the image. We rely on cascade fusion principles to recover LiDAR False Negatives leveraging epipolar constraints and frustums generated by RGB detections of separate views. Our solution can be plugged on top of any underlying single-modal detectors, enabling a flexible training process that can take advantage of pre-trained LiDAR and RGB detectors, or train the two branches separately. We evaluate our results on the KITTI object detection benchmark, showing significant performance improvements, especially for the detection of Pedestrians and Cyclists.

arXiv:2504.17829공식 코드 · Papers with Code

Fine-Tuning Adversarially-Robust Transformers for Single-Image Dehazing

Single-image dehazing is an important topic in remote sensing applications, enhancing the quality of acquired images and increasing object detection precision. However, the reliability of such structures has not been sufficiently analyzed, which poses them to the risk of imperceptible perturbations that can significantly hinder their performance. In this work, we show that state-of-the-art image-to-image dehazing transformers are susceptible to adversarial noise, with even 1 pixel change being able to decrease the PSNR by as much as 2.8 dB. Next, we propose two lightweight fine-tuning strategies aimed at increasing the robustness of pre-trained transformers. Our methods results in comparable clean performance, while significantly increasing the protection against adversarial data. We further present their applicability in two remote sensing scenarios, showcasing their robust behavior for out-of-distribution data. The source code for adversarial fine-tuning and attack algorithms can be found at github.com/Vladimirescu/RobustDehazing.

arXiv:2504.17253공식 코드 · Papers with Code

DIVE: Inverting Conditional Diffusion Models for Discriminative Tasks

Diffusion models have shown remarkable progress in various generative tasks such as image and video generation. This paper studies the problem of leveraging pretrained diffusion models for performing discriminative tasks. Specifically, we extend the discriminative capability of pretrained frozen generative diffusion models from the classification task to the more complex object detection task, by "inverting" a pretrained layout-to-image diffusion model. To this end, a gradient-based discrete optimization approach for replacing the heavy prediction enumeration process, and a prior distribution model for making more accurate use of the Bayes' rule, are proposed respectively. Empirical results show that this method is on par with basic discriminative object detection baselines on COCO dataset. In addition, our method can greatly speed up the previous diffusion-based method for classification without sacrificing accuracy. Code and models are available at https://github.com/LiYinqi/DIVE .

arXiv:2504.14254공식 코드 · Papers with Code

Visual Consensus Prompting for Co-Salient Object Detection

Existing co-salient object detection (CoSOD) methods generally employ a three-stage architecture (i.e., encoding, consensus extraction & dispersion, and prediction) along with a typical full fine-tuning paradigm. Although they yield certain benefits, they exhibit two notable limitations: 1) This architecture relies on encoded features to facilitate consensus extraction, but the meticulously extracted consensus does not provide timely guidance to the encoding stage. 2) This paradigm involves globally updating all parameters of the model, which is parameter-inefficient and hinders the effective representation of knowledge within the foundation model for this task. Therefore, in this paper, we propose an interaction-effective and parameter-efficient concise architecture for the CoSOD task, addressing two key limitations. It introduces, for the first time, a parameter-efficient prompt tuning paradigm and seamlessly embeds consensus into the prompts to formulate task-specific Visual Consensus Prompts (VCP). Our VCP aims to induce the frozen foundation model to perform better on CoSOD tasks by formulating task-specific visual consensus prompts with minimized tunable parameters. Concretely, the primary insight of the purposeful Consensus Prompt Generator (CPG) is to enforce limited tunable parameters to focus on co-salient representations and generate consensus prompts. The formulated Consensus Prompt Disperser (CPD) leverages consensus prompts to form task-specific visual consensus prompts, thereby arousing the powerful potential of pre-trained models in addressing CoSOD tasks. Extensive experiments demonstrate that our concise VCP outperforms 13 cutting-edge full fine-tuning models, achieving the new state of the art (with 6.8% improvement in F_m metrics on the most challenging CoCA dataset). Source code has been available at https://github.com/WJ-CV/VCP.

arXiv:2504.13647공식 코드 · Papers with Code

Lightweight LiDAR-Camera 3D Dynamic Object Detection and Multi-Class Trajectory Prediction

Service mobile robots are often required to avoid dynamic objects while performing their tasks, but they usually have only limited computational resources. So we present a lightweight multi-modal framework for 3D object detection and trajectory prediction. Our system synergistically integrates LiDAR and camera inputs to achieve real-time perception of pedestrians, vehicles, and riders in 3D space. The framework proposes two novel modules: 1) a Cross-Modal Deformable Transformer (CMDT) for object detection with high accuracy and acceptable amount of computation, and 2) a Reference Trajectory-based Multi-Class Transformer (RTMCT) for efficient and diverse trajectory prediction of mult-class objects with flexible trajectory lengths. Evaluations on the CODa benchmark demonstrate superior performance over existing methods across detection (+2.03% in mAP) and trajectory prediction (-0.408m in minADE5 of pedestrians) metrics. Remarkably, the system exhibits exceptional deployability - when implemented on a wheelchair robot with an entry-level NVIDIA 3060 GPU, it achieves real-time inference at 13.2 fps. To facilitate reproducibility and practical deployment, we release the related code of the method at https://github.com/TossherO/3D_Perception and its ROS inference version at https://github.com/TossherO/ros_packages.

arXiv:2504.13399공식 코드 · Papers with Code

Towards a Multi-Agent Vision-Language System for Zero-Shot Novel Hazardous Object Detection for Autonomous Driving Safety

Detecting anomalous hazards in visual data, particularly in video streams, is a critical challenge in autonomous driving. Existing models often struggle with unpredictable, out-of-label hazards due to their reliance on predefined object categories. In this paper, we propose a multimodal approach that integrates vision-language reasoning with zero-shot object detection to improve hazard identification and explanation. Our pipeline consists of a Vision-Language Model (VLM), a Large Language Model (LLM), in order to detect hazardous objects within a traffic scene. We refine object detection by incorporating OpenAI's CLIP model to match predicted hazards with bounding box annotations, improving localization accuracy. To assess model performance, we create a ground truth dataset by denoising and extending the foundational COOOL (Challenge-of-Out-of-Label) anomaly detection benchmark dataset with complete natural language descriptions for hazard annotations. We define a means of hazard detection and labeling evaluation on the extended dataset using cosine similarity. This evaluation considers the semantic similarity between the predicted hazard description and the annotated ground truth for each video. Additionally, we release a set of tools for structuring and managing large-scale hazard detection datasets. Our findings highlight the strengths and limitations of current vision-language-based approaches, offering insights into future improvements in autonomous hazard detection systems. Our models, scripts, and data can be found at https://github.com/mi3labucm/COOOLER.git

arXiv:2502.14891공식 코드 · Papers with Code

CoDiff: Conditional Diffusion Model for Collaborative 3D Object Detection

Collaborative 3D object detection holds significant importance in the field of autonomous driving, as it greatly enhances the perception capabilities of each individual agent by facilitating information exchange among multiple agents. However, in practice, due to pose estimation errors and time delays, the fusion of information across agents often results in feature representations with spatial and temporal noise, leading to detection errors. Diffusion models naturally have the ability to denoise noisy samples to the ideal data, which motivates us to explore the use of diffusion models to address the noise problem between multi-agent systems. In this work, we propose CoDiff, a novel robust collaborative perception framework that leverages the potential of diffusion models to generate more comprehensive and clearer feature representations. To the best of our knowledge, this is the first work to apply diffusion models to multi-agent collaborative perception. Specifically, we project high-dimensional feature map into the latent space of a powerful pre-trained autoencoder. Within this space, individual agent information serves as a condition to guide the diffusion model's sampling. This process denoises coarse feature maps and progressively refines the fused features. Experimental study on both simulated and real-world datasets demonstrates that the proposed framework CoDiff consistently outperforms existing relevant methods in terms of the collaborative object detection performance, and exhibits highly desired robustness when the pose and delay information of agents is with high-level noise. The code is released at https://github.com/HuangZhe885/CoDiff

arXiv:2504.09480공식 코드 · Papers with Code

Vision-Language Model for Object Detection and Segmentation: A Review and Evaluation

Vision-Language Model (VLM) have gained widespread adoption in Open-Vocabulary (OV) object detection and segmentation tasks. Despite they have shown promise on OV-related tasks, their effectiveness in conventional vision tasks has thus far been unevaluated. In this work, we present the systematic review of VLM-based detection and segmentation, view VLM as the foundational model and conduct comprehensive evaluations across multiple downstream tasks for the first time: 1) The evaluation spans eight detection scenarios (closed-set detection, domain adaptation, crowded objects, etc.) and eight segmentation scenarios (few-shot, open-world, small object, etc.), revealing distinct performance advantages and limitations of various VLM architectures across tasks. 2) As for detection tasks, we evaluate VLMs under three finetuning granularities: \textit{zero prediction}, \textit{visual fine-tuning}, and \textit{text prompt}, and further analyze how different finetuning strategies impact performance under varied task. 3) Based on empirical findings, we provide in-depth analysis of the correlations between task characteristics, model architectures, and training methodologies, offering insights for future VLM design. 4) We believe that this work shall be valuable to the pattern recognition experts working in the fields of computer vision, multimodal learning, and vision foundation models by introducing them to the problem, and familiarizing them with the current status of the progress while providing promising directions for future research. A project associated with this review and evaluation has been created at https://github.com/better-chao/perceptual_abilities_evaluation.

arXiv:2504.11019공식 코드 · Papers with Code

DRIFT open dataset: A drone-derived intelligence for traffic analysis in urban environmen

Reliable traffic data are essential for understanding urban mobility and developing effective traffic management strategies. This study introduces the DRone-derived Intelligence For Traffic analysis (DRIFT) dataset, a large-scale urban traffic dataset collected systematically from synchronized drone videos at approximately 250 meters altitude, covering nine interconnected intersections in Daejeon, South Korea. DRIFT provides high-resolution vehicle trajectories that include directional information, processed through video synchronization and orthomap alignment, resulting in a comprehensive dataset of 81,699 vehicle trajectories. Through our DRIFT dataset, researchers can simultaneously analyze traffic at multiple scales - from individual vehicle maneuvers like lane-changes and safety metrics such as time-to-collision to aggregate network flow dynamics across interconnected urban intersections. The DRIFT dataset is structured to enable immediate use without additional preprocessing, complemented by open-source models for object detection and trajectory extraction, as well as associated analytical tools. DRIFT is expected to significantly contribute to academic research and practical applications, such as traffic flow analysis and simulation studies. The dataset and related resources are publicly accessible at https://github.com/AIxMobility/The-DRIFT.

arXiv:2504.10685공식 코드 · Papers with Code

NTIRE 2025 Challenge on Cross-Domain Few-Shot Object Detection: Methods and Results

Cross-Domain Few-Shot Object Detection (CD-FSOD) poses significant challenges to existing object detection and few-shot detection models when applied across domains. In conjunction with NTIRE 2025, we organized the 1st CD-FSOD Challenge, aiming to advance the performance of current object detectors on entirely novel target domains with only limited labeled data. The challenge attracted 152 registered participants, received submissions from 42 teams, and concluded with 13 teams making valid final submissions. Participants approached the task from diverse perspectives, proposing novel models that achieved new state-of-the-art (SOTA) results under both open-source and closed-source settings. In this report, we present an overview of the 1st NTIRE 2025 CD-FSOD Challenge, highlighting the proposed solutions and summarizing the results submitted by the participants.

arXiv:2504.10552공식 코드 · Papers with Code

LEMUR Neural Network Dataset: Towards Seamless AutoML

Neural networks are fundamental in artificial intelligence, driving progress in computer vision and natural language processing. High-quality datasets are crucial for their development, and there is growing interest in datasets composed of neural networks themselves to support benchmarking, automated machine learning (AutoML), and model analysis. We introduce LEMUR, an open source dataset of neural network models with well-structured code for diverse architectures across tasks such as object detection, image classification, segmentation, and natural language processing. LEMUR is primarily designed to provide a rich source of structured model representations and associated performance data, enabling the fine-tuning of large language models for AutoML applications. Leveraging Python and PyTorch, LEMUR enables seamless extension to new datasets and models while maintaining consistency. It integrates an Optuna-powered framework for evaluation, hyperparameter optimization, statistical analysis, and graphical insights. LEMUR VR extension enables the seamless deployment of models in virtual reality, optimizing their performance on resource-constrained devices. Providing tools for model evaluation, preprocessing, and database management, LEMUR supports researchers and practitioners in developing, testing, and analyzing neural networks. It offers an API that delivers comprehensive information about neural network models and their complete performance statistics with a single request, which can be used in experiments with code-generating large language models. The LEMUR and its plugins are accessible as open source projects under the MIT license at https://github.com/ABrain-One/nn-dataset, https://github.com/ABrain-One/nn-plots and https://github.com/ABrain-One/nn-vr.

arXiv:2504.09666공식 코드 · Papers with Code

Uncertainty Guided Refinement for Fine-Grained Salient Object Detection

Recently, salient object detection (SOD) methods have achieved impressive performance. However, salient regions predicted by existing methods usually contain unsaturated regions and shadows, which limits the model for reliable fine-grained predictions. To address this, we introduce the uncertainty guidance learning approach to SOD, intended to enhance the model's perception of uncertain regions. Specifically, we design a novel Uncertainty Guided Refinement Attention Network (UGRAN), which incorporates three important components, i.e., the Multilevel Interaction Attention (MIA) module, the Scale Spatial-Consistent Attention (SSCA) module, and the Uncertainty Refinement Attention (URA) module. Unlike conventional methods dedicated to enhancing features, the proposed MIA facilitates the interaction and perception of multilevel features, leveraging the complementary characteristics among multilevel features. Then, through the proposed SSCA, the salient information across diverse scales within the aggregated features can be integrated more comprehensively and integrally. In the subsequent steps, we utilize the uncertainty map generated from the saliency prediction map to enhance the model's perception capability of uncertain regions, generating a highly-saturated fine-grained saliency prediction map. Additionally, we devise an adaptive dynamic partition (ADP) mechanism to minimize the computational overhead of the URA module and improve the utilization of uncertainty guidance. Experiments on seven benchmark datasets demonstrate the superiority of the proposed UGRAN over the state-of-the-art methodologies. Codes will be released at https://github.com/I2-Multimedia-Lab/UGRAN.

arXiv:2504.08054공식 코드 · Papers with Code

Multi-Task Learning with Multi-Annotation Triplet Loss for Improved Object Detection

Triplet loss traditionally relies only on class labels and does not use all available information in multi-task scenarios where multiple types of annotations are available. This paper introduces a Multi-Annotation Triplet Loss (MATL) framework that extends triplet loss by incorporating additional annotations, such as bounding box information, alongside class labels in the loss formulation. By using these complementary annotations, MATL improves multi-task learning for tasks requiring both classification and localization. Experiments on an aerial wildlife imagery dataset demonstrate that MATL outperforms conventional triplet loss in both classification and localization. These findings highlight the benefit of using all available annotations for triplet loss in multi-task learning frameworks.

arXiv:2504.07060공식 코드 · Papers with Code

Generalized Semantic Contrastive Learning via Embedding Side Information for Few-Shot Object Detection

The objective of few-shot object detection (FSOD) is to detect novel objects with few training samples. The core challenge of this task is how to construct a generalized feature space for novel categories with limited data on the basis of the base category space, which could adapt the learned detection model to unknown scenarios. However, limited by insufficient samples for novel categories, two issues still exist: (1) the features of the novel category are easily implicitly represented by the features of the base category, leading to inseparable classifier boundaries, (2) novel categories with fewer data are not enough to fully represent the distribution, where the model fine-tuning is prone to overfitting. To address these issues, we introduce the side information to alleviate the negative influences derived from the feature space and sample viewpoints and formulate a novel generalized feature representation learning method for FSOD. Specifically, we first utilize embedding side information to construct a knowledge matrix to quantify the semantic relationship between the base and novel categories. Then, to strengthen the discrimination between semantically similar categories, we further develop contextual semantic supervised contrastive learning which embeds side information. Furthermore, to prevent overfitting problems caused by sparse samples, a side-information guided region-aware masked module is introduced to augment the diversity of samples, which finds and abandons biased information that discriminates between similar categories via counterfactual explanation, and refines the discriminative representation space further. Extensive experiments using ResNet and ViT backbones on PASCAL VOC, MS COCO, LVIS V1, FSOD-1K, and FSVOD-500 benchmarks demonstrate that our model outperforms the previous state-of-the-art methods, significantly improving the ability of FSOD in most shots/splits.

arXiv:2504.07958공식 코드 · Papers with Code

Detect Anything 3D in the Wild

Despite the success of deep learning in close-set 3D object detection, existing approaches struggle with zero-shot generalization to novel objects and camera configurations. We introduce DetAny3D, a promptable 3D detection foundation model capable of detecting any novel object under arbitrary camera configurations using only monocular inputs. Training a foundation model for 3D detection is fundamentally constrained by the limited availability of annotated 3D data, which motivates DetAny3D to leverage the rich prior knowledge embedded in extensively pre-trained 2D foundation models to compensate for this scarcity. To effectively transfer 2D knowledge to 3D, DetAny3D incorporates two core modules: the 2D Aggregator, which aligns features from different 2D foundation models, and the 3D Interpreter with Zero-Embedding Mapping, which mitigates catastrophic forgetting in 2D-to-3D knowledge transfer. Experimental results validate the strong generalization of our DetAny3D, which not only achieves state-of-the-art performance on unseen categories and novel camera configurations, but also surpasses most competitors on in-domain data.DetAny3D sheds light on the potential of the 3D foundation model for diverse applications in real-world scenarios, e.g., rare object detection in autonomous driving, and demonstrates promise for further exploration of 3D-centric tasks in open-world settings. More visualization results can be found at DetAny3D project page.

arXiv:2504.07835공식 코드 · Papers with Code

Pychop: Emulating Low-Precision Arithmetic in Numerical Methods and Neural Networks

Motivated by the growing demand for low-precision arithmetic in computational science, we exploit lower-precision emulation in Python -- widely regarded as the dominant programming language for numerical analysis and machine learning. Low-precision training has revolutionized deep learning by enabling more efficient computation and reduced memory and energy consumption while maintaining model fidelity. To better enable numerical experimentation with and exploration of low precision computation, we developed the Pychop library, which supports customizable floating-point formats and a comprehensive set of rounding modes in Python, allowing users to benefit from fast, low-precision emulation in numerous applications. Pychop also introduces interfaces for both PyTorch and JAX, enabling efficient low-precision emulation on GPUs for neural network training and inference with unparalleled flexibility. In this paper, we offer a comprehensive exposition of the design, implementation, validation, and practical application of Pychop, establishing it as a foundational tool for advancing efficient mixed-precision algorithms. Furthermore, we present empirical results on low-precision emulation for image classification and object detection using published datasets, illustrating the sensitivity of the use of low precision and offering valuable insights into its impact. Pychop enables in-depth investigations into the effects of numerical precision, facilitates the development of novel hardware accelerators, and integrates seamlessly into existing deep learning workflows. Software and experimental code are publicly available at https://github.com/inEXASCALE/pychop.

arXiv:2504.04783공식 코드 · Papers with Code

Playing Non-Embedded Card-Based Games with Reinforcement Learning

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely on noisy visual data, leading to unfair competition. Developing complex non-embedded agents remains challenging, especially in card-based RTS games with complex features and large state spaces. We propose a non-embedded offline reinforcement learning training strategy using visual inputs to achieve real-time autonomous gameplay in the RTS game Clash Royale. Due to the lack of a object detection dataset for this game, we designed an efficient generative object detection dataset for training. We extract features using state-of-the-art object detection and optical character recognition models. Our method enables real-time image acquisition, perception feature fusion, decision-making, and control on mobile devices, successfully defeating built-in AI opponents. All code is open-sourced at https://github.com/wty-yy/katacr.