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arXiv:2005.10636공식 코드 · Papers with Code

Graph-based, Self-Supervised Program Repair from Diagnostic Feedback

We consider the problem of learning to repair programs from diagnostic feedback (e.g., compiler error messages). Program repair is challenging for two reasons: First, it requires reasoning and tracking symbols across source code and diagnostic feedback. Second, labeled datasets available for program repair are relatively small. In this work, we propose novel solutions to these two challenges. First, we introduce a program-feedback graph, which connects symbols relevant to program repair in source code and diagnostic feedback, and then apply a graph neural network on top to model the reasoning process. Second, we present a self-supervised learning paradigm for program repair that leverages unlabeled programs available online to create a large amount of extra program repair examples, which we use to pre-train our models. We evaluate our proposed approach on two applications: correcting introductory programming assignments (DeepFix dataset) and correcting the outputs of program synthesis (SPoC dataset). Our final system, DrRepair, significantly outperforms prior work, achieving 68.2% full repair rate on DeepFix (+22.9% over the prior best), and 48.4% synthesis success rate on SPoC (+3.7% over the prior best).

arXiv:2005.09863공식 코드 · Papers with Code

Understanding Negative Sampling in Graph Representation Learning

Graph representation learning has been extensively studied in recent years. Despite its potential in generating continuous embeddings for various networks, both the effectiveness and efficiency to infer high-quality representations toward large corpus of nodes are still challenging. Sampling is a critical point to achieve the performance goals. Prior arts usually focus on sampling positive node pairs, while the strategy for negative sampling is left insufficiently explored. To bridge the gap, we systematically analyze the role of negative sampling from the perspectives of both objective and risk, theoretically demonstrating that negative sampling is as important as positive sampling in determining the optimization objective and the resulted variance. To the best of our knowledge, we are the first to derive the theory and quantify that the negative sampling distribution should be positively but sub-linearly correlated to their positive sampling distribution. With the guidance of the theory, we propose MCNS, approximating the positive distribution with self-contrast approximation and accelerating negative sampling by Metropolis-Hastings. We evaluate our method on 5 datasets that cover extensive downstream graph learning tasks, including link prediction, node classification and personalized recommendation, on a total of 19 experimental settings. These relatively comprehensive experimental results demonstrate its robustness and superiorities.

arXiv:2005.04843공식 코드 · Papers with Code

Semi-supervised Hypergraph Node Classification on Hypergraph Line Expansion

Previous hypergraph expansions are solely carried out on either vertex level or hyperedge level, thereby missing the symmetric nature of data co-occurrence, and resulting in information loss. To address the problem, this paper treats vertices and hyperedges equally and proposes a new hypergraph formulation named the \emph{line expansion (LE)} for hypergraphs learning. The new expansion bijectively induces a homogeneous structure from the hypergraph by treating vertex-hyperedge pairs as "line nodes". By reducing the hypergraph to a simple graph, the proposed \emph{line expansion} makes existing graph learning algorithms compatible with the higher-order structure and has been proven as a unifying framework for various hypergraph expansions. We evaluate the proposed line expansion on five hypergraph datasets, the results show that our method beats SOTA baselines by a significant margin.

arXiv:2004.07464공식 코드 · Papers with Code

PICK: Processing Key Information Extraction from Documents using Improved Graph Learning-Convolutional Networks

Computer vision with state-of-the-art deep learning models has achieved huge success in the field of Optical Character Recognition (OCR) including text detection and recognition tasks recently. However, Key Information Extraction (KIE) from documents as the downstream task of OCR, having a large number of use scenarios in real-world, remains a challenge because documents not only have textual features extracting from OCR systems but also have semantic visual features that are not fully exploited and play a critical role in KIE. Too little work has been devoted to efficiently make full use of both textual and visual features of the documents. In this paper, we introduce PICK, a framework that is effective and robust in handling complex documents layout for KIE by combining graph learning with graph convolution operation, yielding a richer semantic representation containing the textual and visual features and global layout without ambiguity. Extensive experiments on real-world datasets have been conducted to show that our method outperforms baselines methods by significant margins. Our code is available at https://github.com/wenwenyu/PICK-pytorch.

arXiv:2004.06698공식 코드 · Papers with Code

Reasoning Visual Dialog with Sparse Graph Learning and Knowledge Transfer

Visual dialog is a task of answering a sequence of questions grounded in an image using the previous dialog history as context. In this paper, we study how to address two fundamental challenges for this task: (1) reasoning over underlying semantic structures among dialog rounds and (2) identifying several appropriate answers to the given question. To address these challenges, we propose a Sparse Graph Learning (SGL) method to formulate visual dialog as a graph structure learning task. SGL infers inherently sparse dialog structures by incorporating binary and score edges and leveraging a new structural loss function. Next, we introduce a Knowledge Transfer (KT) method that extracts the answer predictions from the teacher model and uses them as pseudo labels. We propose KT to remedy the shortcomings of single ground-truth labels, which severely limit the ability of a model to obtain multiple reasonable answers. As a result, our proposed model significantly improves reasoning capability compared to baseline methods and outperforms the state-of-the-art approaches on the VisDial v1.0 dataset. The source code is available at https://github.com/gicheonkang/SGLKT-VisDial.

arXiv:2003.11702공식 코드 · Papers with Code

Bridging the Gap Between Spectral and Spatial Domains in Graph Neural Networks

This paper aims at revisiting Graph Convolutional Neural Networks by bridging the gap between spectral and spatial design of graph convolutions. We theoretically demonstrate some equivalence of the graph convolution process regardless it is designed in the spatial or the spectral domain. The obtained general framework allows to lead a spectral analysis of the most popular ConvGNNs, explaining their performance and showing their limits. Moreover, the proposed framework is used to design new convolutions in spectral domain with a custom frequency profile while applying them in the spatial domain. We also propose a generalization of the depthwise separable convolution framework for graph convolutional networks, what allows to decrease the total number of trainable parameters by keeping the capacity of the model. To the best of our knowledge, such a framework has never been used in the GNNs literature. Our proposals are evaluated on both transductive and inductive graph learning problems. Obtained results show the relevance of the proposed method and provide one of the first experimental evidence of transferability of spectral filter coefficients from one graph to another. Our source codes are publicly available at: https://github.com/balcilar/Spectral-Designed-Graph-Convolutions

arXiv:2003.06706공식 코드 · Papers with Code

Universal Function Approximation on Graphs

In this work we produce a framework for constructing universal function approximators on graph isomorphism classes. We prove how this framework comes with a collection of theoretically desirable properties and enables novel analysis. We show how this allows us to achieve state-of-the-art performance on four different well-known datasets in graph classification and separate classes of graphs that other graph-learning methods cannot. Our approach is inspired by persistent homology, dependency parsing for NLP, and multivalued functions. The complexity of the underlying algorithm is O(#edges x #nodes) and code is publicly available (https://github.com/bruel-gabrielsson/universal-function-approximation-on-graphs).

arXiv:2003.06344공식 코드 · Papers with Code

Automating Botnet Detection with Graph Neural Networks

Botnets are now a major source for many network attacks, such as DDoS attacks and spam. However, most traditional detection methods heavily rely on heuristically designed multi-stage detection criteria. In this paper, we consider the neural network design challenges of using modern deep learning techniques to learn policies for botnet detection automatically. To generate training data, we synthesize botnet connections with different underlying communication patterns overlaid on large-scale real networks as datasets. To capture the important hierarchical structure of centralized botnets and the fast-mixing structure for decentralized botnets, we tailor graph neural networks (GNN) to detect the properties of these structures. Experimental results show that GNNs are better able to capture botnet structure than previous non-learning methods when trained with appropriate data, and that deeper GNNs are crucial for learning difficult botnet topologies. We believe our data and studies can be useful for both the network security and graph learning communities.

arXiv:2002.04784공식 코드 · Papers with Code

Graph Universal Adversarial Attacks: A Few Bad Actors Ruin Graph Learning Models

Deep neural networks, while generalize well, are known to be sensitive to small adversarial perturbations. This phenomenon poses severe security threat and calls for in-depth investigation of the robustness of deep learning models. With the emergence of neural networks for graph structured data, similar investigations are urged to understand their robustness. It has been found that adversarially perturbing the graph structure and/or node features may result in a significant degradation of the model performance. In this work, we show from a different angle that such fragility similarly occurs if the graph contains a few bad-actor nodes, which compromise a trained graph neural network through flipping the connections to any targeted victim. Worse, the bad actors found for one graph model severely compromise other models as well. We call the bad actors ``anchor nodes'' and propose an algorithm, named GUA, to identify them. Thorough empirical investigations suggest an interesting finding that the anchor nodes often belong to the same class; and they also corroborate the intuitive trade-off between the number of anchor nodes and the attack success rate. For the dataset Cora which contains 2708 nodes, as few as six anchor nodes will result in an attack success rate higher than 80\% for GCN and other three models.

arXiv:2001.07922공식 코드 · Papers with Code

Get Rid of Suspended Animation Problem: Deep Diffusive Neural Network on Graph Semi-Supervised Classification

Existing graph neural networks may suffer from the "suspended animation problem" when the model architecture goes deep. Meanwhile, for some graph learning scenarios, e.g., nodes with text/image attributes or graphs with long-distance node correlations, deep graph neural networks will be necessary for effective graph representation learning. In this paper, we propose a new graph neural network, namely DIFNET (Graph Diffusive Neural Network), for graph representation learning and node classification. DIFNET utilizes both neural gates and graph residual learning for node hidden state modeling, and includes an attention mechanism for node neighborhood information diffusion. Extensive experiments will be done in this paper to compare DIFNET against several state-of-the-art graph neural network models. The experimental results can illustrate both the learning performance advantages and effectiveness of DIFNET, especially in addressing the "suspended animation problem".

arXiv:1912.11589공식 코드 · Papers with Code

Neural Subgraph Isomorphism Counting

In this paper, we study a new graph learning problem: learning to count subgraph isomorphisms. Different from other traditional graph learning problems such as node classification and link prediction, subgraph isomorphism counting is NP-complete and requires more global inference to oversee the whole graph. To make it scalable for large-scale graphs and patterns, we propose a learning framework which augments different representation learning architectures and iteratively attends pattern and target data graphs to memorize subgraph isomorphisms for the global counting. We develop both small graphs (<= 1,024 subgraph isomorphisms in each) and large graphs (<= 4,096 subgraph isomorphisms in each) sets to evaluate different models. A mutagenic compound dataset, MUTAG, is also used to evaluate neural models and demonstrate the success of transfer learning. While the learning based approach is inexact, we are able to generalize to count large patterns and data graphs in linear time compared to the exponential time of the original NP-complete problem. Experimental results show that learning based subgraph isomorphism counting can speed up the traditional algorithm, VF2, 10-1,000 times with acceptable errors. Domain adaptation based on fine-tuning also shows the usefulness of our approach in real-world applications.

arXiv:1912.09893공식 코드 · Papers with Code

A Fair Comparison of Graph Neural Networks for Graph Classification

Experimental reproducibility and replicability are critical topics in machine learning. Authors have often raised concerns about their lack in scientific publications to improve the quality of the field. Recently, the graph representation learning field has attracted the attention of a wide research community, which resulted in a large stream of works. As such, several Graph Neural Network models have been developed to effectively tackle graph classification. However, experimental procedures often lack rigorousness and are hardly reproducible. Motivated by this, we provide an overview of common practices that should be avoided to fairly compare with the state of the art. To counter this troubling trend, we ran more than 47000 experiments in a controlled and uniform framework to re-evaluate five popular models across nine common benchmarks. Moreover, by comparing GNNs with structure-agnostic baselines we provide convincing evidence that, on some datasets, structural information has not been exploited yet. We believe that this work can contribute to the development of the graph learning field, by providing a much needed grounding for rigorous evaluations of graph classification models.

arXiv:1912.07832공식 코드 · Papers with Code

Deep Iterative and Adaptive Learning for Graph Neural Networks

In this paper, we propose an end-to-end graph learning framework, namely Deep Iterative and Adaptive Learning for Graph Neural Networks (DIAL-GNN), for jointly learning the graph structure and graph embeddings simultaneously. We first cast the graph structure learning problem as a similarity metric learning problem and leverage an adapted graph regularization for controlling smoothness, connectivity and sparsity of the generated graph. We further propose a novel iterative method for searching for a hidden graph structure that augments the initial graph structure. Our iterative method dynamically stops when the learned graph structure approaches close enough to the optimal graph. Our extensive experiments demonstrate that the proposed DIAL-GNN model can consistently outperform or match state-of-the-art baselines in terms of both downstream task performance and computational time. The proposed approach can cope with both transductive learning and inductive learning.

arXiv:1912.04316공식 코드 · Papers with Code

Video action detection by learning graph-based spatio-temporal interactions

Action Detection is a complex task that aims to detect and classify human actions in video clips. Typically, it has been addressed by processing fine-grained features extracted from a video classification backbone. Recently, thanks to the robustness of object and people detectors, a deeper focus has been added on relationship modelling. Following this line, we propose a graph-based framework to learn high-level interactions between people and objects, in both space and time. In our formulation, spatio-temporal relationships are learned through self-attention on a multi-layer graph structure which can connect entities from consecutive clips, thus considering long-range spatial and temporal dependencies. The proposed module is backbone independent by design and does not require end-to-end training. Extensive experiments are conducted on the AVA dataset, where our model demonstrates state-of-the-art results and consistent improvements over baselines built with different backbones. Code is publicly available at https://github.com/aimagelab/STAGE_action_detection.

arXiv:1912.00552공식 코드 · Papers with Code

Sparse Graph Attention Networks

Graph Neural Networks (GNNs) have proved to be an effective representation learning framework for graph-structured data, and have achieved state-of-the-art performance on many practical predictive tasks, such as node classification, link prediction and graph classification. Among the variants of GNNs, Graph Attention Networks (GATs) learn to assign dense attention coefficients over all neighbors of a node for feature aggregation, and improve the performance of many graph learning tasks. However, real-world graphs are often very large and noisy, and GATs are prone to overfitting if not regularized properly. Even worse, the local aggregation mechanism of GATs may fail on disassortative graphs, where nodes within local neighborhood provide more noise than useful information for feature aggregation. In this paper, we propose Sparse Graph Attention Networks (SGATs) that learn sparse attention coefficients under an $L_0$-norm regularization, and the learned sparse attentions are then used for all GNN layers, resulting in an edge-sparsified graph. By doing so, we can identify noisy/task-irrelevant edges, and thus perform feature aggregation on most informative neighbors. Extensive experiments on synthetic and real-world graph learning benchmarks demonstrate the superior performance of SGATs. In particular, SGATs can remove about 50\%-80\% edges from large assortative graphs, while retaining similar classification accuracies. On disassortative graphs, SGATs prune majority of noisy edges and outperform GATs in classification accuracies by significant margins. Furthermore, the removed edges can be interpreted intuitively and quantitatively. To the best of our knowledge, this is the first graph learning algorithm that shows significant redundancies in graphs and edge-sparsified graphs can achieve similar or sometimes higher predictive performances than original graphs.

arXiv:1911.05485공식 코드 · Papers with Code

Diffusion Improves Graph Learning

Graph convolution is the core of most Graph Neural Networks (GNNs) and usually approximated by message passing between direct (one-hop) neighbors. In this work, we remove the restriction of using only the direct neighbors by introducing a powerful, yet spatially localized graph convolution: Graph diffusion convolution (GDC). GDC leverages generalized graph diffusion, examples of which are the heat kernel and personalized PageRank. It alleviates the problem of noisy and often arbitrarily defined edges in real graphs. We show that GDC is closely related to spectral-based models and thus combines the strengths of both spatial (message passing) and spectral methods. We demonstrate that replacing message passing with graph diffusion convolution consistently leads to significant performance improvements across a wide range of models on both supervised and unsupervised tasks and a variety of datasets. Furthermore, GDC is not limited to GNNs but can trivially be combined with any graph-based model or algorithm (e.g. spectral clustering) without requiring any changes to the latter or affecting its computational complexity. Our implementation is available online.

arXiv:1910.11475공식 코드 · Papers with Code

Heterogeneous Graph Learning for Visual Commonsense Reasoning

Visual commonsense reasoning task aims at leading the research field into solving cognition-level reasoning with the ability of predicting correct answers and meanwhile providing convincing reasoning paths, resulting in three sub-tasks i.e., Q->A, QA->R and Q->AR. It poses great challenges over the proper semantic alignment between vision and linguistic domains and knowledge reasoning to generate persuasive reasoning paths. Existing works either resort to a powerful end-to-end network that cannot produce interpretable reasoning paths or solely explore intra-relationship of visual objects (homogeneous graph) while ignoring the cross-domain semantic alignment among visual concepts and linguistic words. In this paper, we propose a new Heterogeneous Graph Learning (HGL) framework for seamlessly integrating the intra-graph and inter-graph reasoning in order to bridge vision and language domain. Our HGL consists of a primal vision-to-answer heterogeneous graph (VAHG) module and a dual question-to-answer heterogeneous graph (QAHG) module to interactively refine reasoning paths for semantic agreement. Moreover, our HGL integrates a contextual voting module to exploit a long-range visual context for better global reasoning. Experiments on the large-scale Visual Commonsense Reasoning benchmark demonstrate the superior performance of our proposed modules on three tasks (improving 5% accuracy on Q->A, 3.5% on QA->R, 5.8% on Q->AR)

arXiv:1910.09383공식 코드 · Papers with Code

Neighborhood and Graph Constructions using Non-Negative Kernel Regression

Data-driven neighborhood definitions and graph constructions are often used in machine learning and signal processing applications. k-nearest neighbor~(kNN) and $\epsilon$-neighborhood methods are among the most common methods used for neighborhood selection, due to their computational simplicity. However, the choice of parameters associated with these methods, such as k and $\epsilon$, is still ad hoc. We make two main contributions in this paper. First, we present an alternative view of neighborhood selection, where we show that neighborhood construction is equivalent to a sparse signal approximation problem. Second, we propose an algorithm, non-negative kernel regression~(NNK), for obtaining neighborhoods that lead to better sparse representation. NNK draws similarities to the orthogonal matching pursuit approach to signal representation and possesses desirable geometric and theoretical properties. Experiments demonstrate (i) the robustness of the NNK algorithm for neighborhood and graph construction, (ii) its ability to adapt the number of neighbors to the data properties, and (iii) its superior performance in local neighborhood and graph-based machine learning tasks.

arXiv:1909.13165공식 코드 · Papers with Code

Relational Graph Learning for Crowd Navigation

We present a relational graph learning approach for robotic crowd navigation using model-based deep reinforcement learning that plans actions by looking into the future. Our approach reasons about the relations between all agents based on their latent features and uses a Graph Convolutional Network to encode higher-order interactions in each agent's state representation, which is subsequently leveraged for state prediction and value estimation. The ability to predict human motion allows us to perform multi-step lookahead planning, taking into account the temporal evolution of human crowds. We evaluate our approach against a state-of-the-art baseline for crowd navigation and ablations of our model to demonstrate that navigation with our approach is more efficient, results in fewer collisions, and avoids failure cases involving oscillatory and freezing behaviors.

arXiv:1909.12385공식 코드 · Papers with Code

A Quest for Structure: Jointly Learning the Graph Structure and Semi-Supervised Classification

Semi-supervised learning (SSL) is effectively used for numerous classification problems, thanks to its ability to make use of abundant unlabeled data. The main assumption of various SSL algorithms is that the nearby points on the data manifold are likely to share a label. Graph-based SSL constructs a graph from point-cloud data as an approximation to the underlying manifold, followed by label inference. It is no surprise that the quality of the constructed graph in capturing the essential structure of the data is critical to the accuracy of the subsequent inference step [6]. How should one construct a graph from the input point-cloud data for graph-based SSL? In this work we introduce a new, parallel graph learning framework (called PG-learn) for the graph construction step of SSL. Our solution has two main ingredients: (1) a gradient-based optimization of the edge weights (more specifically, different kernel bandwidths in each dimension) based on a validation loss function, and (2) a parallel hyperparameter search algorithm with an adaptive resource allocation scheme. In essence, (1) allows us to search around a (random) initial hyperparameter configuration for a better one with lower validation loss. Since the search space of hyperparameters is huge for high-dimensional problems, (2) empowers our gradient-based search to go through as many different initial configurations as possible, where runs for relatively unpromising starting configurations are terminated early to allocate the time for others. As such, PG-learn is a carefully-designed hybrid of random and adaptive search. Through experiments on multi-class classification problems, we show that PG-learn significantly outperforms a variety of existing graph construction schemes in accuracy (per fixed time budget for hyperparameter tuning), and scales more effectively to high dimensional problems.