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arXiv:2312.09266공식 코드 · Papers with Code

Geometry-Corrected Geodesic Motion Modeling with Per-Frame Camera Motion for 360-Degree Video Compression

The large amounts of data associated with 360-degree video require highly effective compression techniques for efficient storage and distribution. The development of improved motion models for 360-degree motion compensation has shown significant improvements in compression efficiency. A geodesic motion model representing translational camera motion proved to be one of the most effective models. In this paper, we propose an improved geometry-corrected geodesic motion model that outperforms the state of the art at reduced complexity. We additionally propose the transmission of per-frame camera motion information, where prior work assumed the same camera motion for all frames of a sequence. Our approach yields average Bj{\o}ntegaard Delta rate savings of 2.27% over H.266/VVC, outperforming the original geodesic motion model by 0.32 percentage points at reduced computational complexity.

arXiv:2311.17350공식 코드 · Papers with Code

Implicit-explicit Integrated Representations for Multi-view Video Compression

With the increasing consumption of 3D displays and virtual reality, multi-view video has become a promising format. However, its high resolution and multi-camera shooting result in a substantial increase in data volume, making storage and transmission a challenging task. To tackle these difficulties, we propose an implicit-explicit integrated representation for multi-view video compression. Specifically, we first use the explicit representation-based 2D video codec to encode one of the source views. Subsequently, we propose employing the implicit neural representation (INR)-based codec to encode the remaining views. The implicit codec takes the time and view index of multi-view video as coordinate inputs and generates the corresponding implicit reconstruction frames.To enhance the compressibility, we introduce a multi-level feature grid embedding and a fully convolutional architecture into the implicit codec. These components facilitate coordinate-feature and feature-RGB mapping, respectively. To further enhance the reconstruction quality from the INR codec, we leverage the high-quality reconstructed frames from the explicit codec to achieve inter-view compensation. Finally, the compensated results are fused with the implicit reconstructions from the INR to obtain the final reconstructed frames. Our proposed framework combines the strengths of both implicit neural representation and explicit 2D codec. Extensive experiments conducted on public datasets demonstrate that the proposed framework can achieve comparable or even superior performance to the latest multi-view video compression standard MIV and other INR-based schemes in terms of view compression and scene modeling.

arXiv:2311.14993공식 코드 · Papers with Code

Coordinate-Aware Modulation for Neural Fields

Neural fields, mapping low-dimensional input coordinates to corresponding signals, have shown promising results in representing various signals. Numerous methodologies have been proposed, and techniques employing MLPs and grid representations have achieved substantial success. MLPs allow compact and high expressibility, yet often suffer from spectral bias and slow convergence speed. On the other hand, methods using grids are free from spectral bias and achieve fast training speed, however, at the expense of high spatial complexity. In this work, we propose a novel way for exploiting both MLPs and grid representations in neural fields. Unlike the prevalent methods that combine them sequentially (extract features from the grids first and feed them to the MLP), we inject spectral bias-free grid representations into the intermediate features in the MLP. More specifically, we suggest a Coordinate-Aware Modulation (CAM), which modulates the intermediate features using scale and shift parameters extracted from the grid representations. This can maintain the strengths of MLPs while mitigating any remaining potential biases, facilitating the rapid learning of high-frequency components. In addition, we empirically found that the feature normalizations, which have not been successful in neural filed literature, proved to be effective when applied in conjunction with the proposed CAM. Experimental results demonstrate that CAM enhances the performance of neural representation and improves learning stability across a range of signals. Especially in the novel view synthesis task, we achieved state-of-the-art performance with the least number of parameters and fast training speed for dynamic scenes and the best performance under 1MB memory for static scenes. CAM also outperforms the best-performing video compression methods using neural fields by a large margin.

arXiv:2311.04263공식 코드 · Papers with Code

Perceptual Quality Improvement in Videoconferencing using Keyframes-based GAN

In the latest years, videoconferencing has taken a fundamental role in interpersonal relations, both for personal and business purposes. Lossy video compression algorithms are the enabling technology for videoconferencing, as they reduce the bandwidth required for real-time video streaming. However, lossy video compression decreases the perceived visual quality. Thus, many techniques for reducing compression artifacts and improving video visual quality have been proposed in recent years. In this work, we propose a novel GAN-based method for compression artifacts reduction in videoconferencing. Given that, in this context, the speaker is typically in front of the camera and remains the same for the entire duration of the transmission, we can maintain a set of reference keyframes of the person from the higher-quality I-frames that are transmitted within the video stream and exploit them to guide the visual quality improvement; a novel aspect of this approach is the update policy that maintains and updates a compact and effective set of reference keyframes. First, we extract multi-scale features from the compressed and reference frames. Then, our architecture combines these features in a progressive manner according to facial landmarks. This allows the restoration of the high-frequency details lost after the video compression. Experiments show that the proposed approach improves visual quality and generates photo-realistic results even with high compression rates. Code and pre-trained networks are publicly available at https://github.com/LorenzoAgnolucci/Keyframes-GAN.

arXiv:2311.00996공식 코드 · Papers with Code

VCISR: Blind Single Image Super-Resolution with Video Compression Synthetic Data

In the blind single image super-resolution (SISR) task, existing works have been successful in restoring image-level unknown degradations. However, when a single video frame becomes the input, these works usually fail to address degradations caused by video compression, such as mosquito noise, ringing, blockiness, and staircase noise. In this work, we for the first time, present a video compression-based degradation model to synthesize low-resolution image data in the blind SISR task. Our proposed image synthesizing method is widely applicable to existing image datasets, so that a single degraded image can contain distortions caused by the lossy video compression algorithms. This overcomes the leak of feature diversity in video data and thus retains the training efficiency. By introducing video coding artifacts to SISR degradation models, neural networks can super-resolve images with the ability to restore video compression degradations, and achieve better results on restoring generic distortions caused by image compression as well. Our proposed approach achieves superior performance in SOTA no-reference Image Quality Assessment, and shows better visual quality on various datasets. In addition, we evaluate the SISR neural network trained with our degradation model on video super-resolution (VSR) datasets. Compared to architectures specifically designed for the VSR purpose, our method exhibits similar or better performance, evidencing that the presented strategy on infusing video-based degradation is generalizable to address more complicated compression artifacts even without temporal cues.

arXiv:2309.13835공식 코드 · Papers with Code

IBVC: Interpolation-driven B-frame Video Compression

Learned B-frame video compression aims to adopt bi-directional motion estimation and motion compensation (MEMC) coding for middle frame reconstruction. However, previous learned approaches often directly extend neural P-frame codecs to B-frame relying on bi-directional optical-flow estimation or video frame interpolation. They suffer from inaccurate quantized motions and inefficient motion compensation. To address these issues, we propose a simple yet effective structure called Interpolation-driven B-frame Video Compression (IBVC). Our approach only involves two major operations: video frame interpolation and artifact reduction compression. IBVC introduces a bit-rate free MEMC based on interpolation, which avoids optical-flow quantization and additional compression distortions. Later, to reduce duplicate bit-rate consumption and focus on unaligned artifacts, a residual guided masking encoder is deployed to adaptively select the meaningful contexts with interpolated multi-scale dependencies. In addition, a conditional spatio-temporal decoder is proposed to eliminate location errors and artifacts instead of using MEMC coding in other methods. The experimental results on B-frame coding demonstrate that IBVC has significant improvements compared to the relevant state-of-the-art methods. Meanwhile, our approach can save bit rates compared with the random access (RA) configuration of H.266 (VTM). The code will be available at https://github.com/ruhig6/IBVC.

arXiv:2309.07376공식 코드 · Papers with Code

VCD: A Video Conferencing Dataset for Video Compression

Commonly used datasets for evaluating video codecs are all very high quality and not representative of video typically used in video conferencing scenarios. We present the Video Conferencing Dataset (VCD) for evaluating video codecs for real-time communication, the first such dataset focused on video conferencing. VCD includes a wide variety of camera qualities and spatial and temporal information. It includes both desktop and mobile scenarios and two types of video background processing. We report the compression efficiency of H.264, H.265, H.266, and AV1 in low-delay settings on VCD and compare it with the non-video conferencing datasets UVC, MLC-JVC, and HEVC. The results show the source quality and the scenarios have a significant effect on the compression efficiency of all the codecs. VCD enables the evaluation and tuning of codecs for this important scenario. The VCD is publicly available as an open-source dataset at https://github.com/microsoft/VCD.

arXiv:2308.07118공식 코드 · Papers with Code

Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use cases

The proliferation of technologies, such as extended reality (XR), has increased the demand for high-quality three-dimensional (3D) graphical representations. Industrial 3D applications encompass computer-aided design (CAD), finite element analysis (FEA), scanning, and robotics. However, current methods employed for industrial 3D representations suffer from high implementation costs and reliance on manual human input for accurate 3D modeling. To address these challenges, neural radiance fields (NeRFs) have emerged as a promising approach for learning 3D scene representations based on provided training 2D images. Despite a growing interest in NeRFs, their potential applications in various industrial subdomains are still unexplored. In this paper, we deliver a comprehensive examination of NeRF industrial applications while also providing direction for future research endeavors. We also present a series of proof-of-concept experiments that demonstrate the potential of NeRFs in the industrial domain. These experiments include NeRF-based video compression techniques and using NeRFs for 3D motion estimation in the context of collision avoidance. In the video compression experiment, our results show compression savings up to 48\% and 74\% for resolutions of 1920x1080 and 300x168, respectively. The motion estimation experiment used a 3D animation of a robotic arm to train Dynamic-NeRF (D-NeRF) and achieved an average peak signal-to-noise ratio (PSNR) of disparity map with the value of 23 dB and an structural similarity index measure (SSIM) 0.97.

arXiv:2307.08978공식 코드 · Papers with Code

Learned Scalable Video Coding For Humans and Machines

Video coding has traditionally been developed to support services such as video streaming, videoconferencing, digital TV, and so on. The main intent was to enable human viewing of the encoded content. However, with the advances in deep neural networks (DNNs), encoded video is increasingly being used for automatic video analytics performed by machines. In applications such as automatic traffic monitoring, analytics such as vehicle detection, tracking and counting, would run continuously, while human viewing could be required occasionally to review potential incidents. To support such applications, a new paradigm for video coding is needed that will facilitate efficient representation and compression of video for both machine and human use in a scalable manner. In this manuscript, we introduce an end-to-end learnable video codec that supports a machine vision task in its base layer, while its enhancement layer, together with the base layer, supports input reconstruction for human viewing. The proposed system is constructed based on the concept of conditional coding to achieve better compression gains. Comprehensive experimental evaluations conducted on four standard video datasets demonstrate that our framework outperforms both state-of-the-art learned and conventional video codecs in its base layer, while maintaining comparable performance on the human vision task in its enhancement layer. Implementation of the proposed system is available at https://github.com/hadipardis/svc

arXiv:2306.16544공식 코드 · Papers with Code

Multi-Scale Deformable Alignment and Content-Adaptive Inference for Flexible-Rate Bi-Directional Video Compression

The lack of ability to adapt the motion compensation model to video content is an important limitation of current end-to-end learned video compression models. This paper advances the state-of-the-art by proposing an adaptive motion-compensation model for end-to-end rate-distortion optimized hierarchical bi-directional video compression. In particular, we propose two novelties: i) a multi-scale deformable alignment scheme at the feature level combined with multi-scale conditional coding, ii) motion-content adaptive inference. In addition, we employ a gain unit, which enables a single model to operate at multiple rate-distortion operating points. We also exploit the gain unit to control bit allocation among intra-coded vs. bi-directionally coded frames by fine tuning corresponding models for truly flexible-rate learned video coding. Experimental results demonstrate state-of-the-art rate-distortion performance exceeding those of all prior art in learned video coding.

arXiv:2305.04844공식 코드 · Papers with Code

SR+Codec: a Benchmark of Super-Resolution for Video Compression Bitrate Reduction

In recent years, there has been significant interest in Super-Resolution (SR), which focuses on generating a high-resolution image from a low-resolution input. Deep learning-based methods for super-resolution have been particularly popular and have shown impressive results on various benchmarks. However, research indicates that these methods may not perform as well on strongly compressed videos. We developed a super-resolution benchmark to analyze SR's capacity to upscale compressed videos. Our dataset employed video codecs based on five widely-used compression standards: H.264, H.265, H.266, AV1, and AVS3. We assessed 19 popular SR models using our benchmark and evaluated their ability to restore details and their susceptibility to compression artifacts. To get an accurate perceptual ranking of SR models, we conducted a crowd-sourced side-by-side comparison of their outputs. We found that some SR models, combined with compression, allow us to reduce the video bitrate without significant loss of quality. We also compared a range of image and video quality metrics with subjective scores to evaluate their accuracy on super-resolved compressed videos. The benchmark is publicly available at https://videoprocessing.ai/benchmarks/super-resolution-for-video-compression.html

arXiv:2304.12852공식 코드 · Papers with Code

The Bjøntegaard Bible -- Why your Way of Comparing Video Codecs May Be Wrong

In this paper, we provide an in-depth assessment on the Bj{\o}ntegaard Delta. We construct a large data set of video compression performance comparisons using a diverse set of metrics including PSNR, VMAF, bitrate, and processing energies. These metrics are evaluated for visual data types such as classic perspective video, 360$^\circ$ video, point clouds, and screen content. As compression technology, we consider multiple hybrid video codecs as well as state-of-the-art neural network based compression methods. Using additional supporting points inbetween standard points defined by parameters such as the quantization parameter, we assess the interpolation error of the Bj{\o}ntegaard-Delta (BD) calculus and its impact on the final BD value. From the analysis, we find that the BD calculus is most accurate in the standard application of rate-distortion comparisons with mean errors below 0.5 percentage points. For other applications and special cases, e.g., VMAF quality, energy considerations, or inter-codec comparisons, the errors are higher (up to 5 percentage points), but can be halved by using a higher number of supporting points. We finally come up with recommendations on how to use the BD calculus such that the validity of the resulting BD-values is maximized. Main recommendations are as follows: First, relative curve differences should be plotted and analyzed. Second, the logarithmic domain should be used for saturating metrics such as SSIM and VMAF. Third, BD values below a certain threshold indicated by the subset error should not be used to draw recommendations. Fourth, using two supporting points is sufficient to obtain rough performance estimates.

arXiv:2304.07056공식 코드 · Papers with Code

Perceptual Quality Assessment of Face Video Compression: A Benchmark and An Effective Method

Recent years have witnessed an exponential increase in the demand for face video compression, and the success of artificial intelligence has expanded the boundaries beyond traditional hybrid video coding. Generative coding approaches have been identified as promising alternatives with reasonable perceptual rate-distortion trade-offs, leveraging the statistical priors of face videos. However, the great diversity of distortion types in spatial and temporal domains, ranging from the traditional hybrid coding frameworks to generative models, present grand challenges in compressed face video quality assessment (VQA). In this paper, we introduce the large-scale Compressed Face Video Quality Assessment (CFVQA) database, which is the first attempt to systematically understand the perceptual quality and diversified compression distortions in face videos. The database contains 3,240 compressed face video clips in multiple compression levels, which are derived from 135 source videos with diversified content using six representative video codecs, including two traditional methods based on hybrid coding frameworks, two end-to-end methods, and two generative methods. In addition, a FAce VideO IntegeRity (FAVOR) index for face video compression was developed to measure the perceptual quality, considering the distinct content characteristics and temporal priors of the face videos. Experimental results exhibit its superior performance on the proposed CFVQA dataset. The benchmark is now made publicly available at: https://github.com/Yixuan423/Compressed-Face-Videos-Quality-Assessment.

arXiv:2304.02273공식 코드 · Papers with Code

MMVC: Learned Multi-Mode Video Compression with Block-based Prediction Mode Selection and Density-Adaptive Entropy Coding

Learning-based video compression has been extensively studied over the past years, but it still has limitations in adapting to various motion patterns and entropy models. In this paper, we propose multi-mode video compression (MMVC), a block wise mode ensemble deep video compression framework that selects the optimal mode for feature domain prediction adapting to different motion patterns. Proposed multi-modes include ConvLSTM-based feature domain prediction, optical flow conditioned feature domain prediction, and feature propagation to address a wide range of cases from static scenes without apparent motions to dynamic scenes with a moving camera. We partition the feature space into blocks for temporal prediction in spatial block-based representations. For entropy coding, we consider both dense and sparse post-quantization residual blocks, and apply optional run-length coding to sparse residuals to improve the compression rate. In this sense, our method uses a dual-mode entropy coding scheme guided by a binary density map, which offers significant rate reduction surpassing the extra cost of transmitting the binary selection map. We validate our scheme with some of the most popular benchmarking datasets. Compared with state-of-the-art video compression schemes and standard codecs, our method yields better or competitive results measured with PSNR and MS-SSIM.

arXiv:2304.02633공식 코드 · Papers with Code

HNeRV: A Hybrid Neural Representation for Videos

Implicit neural representations store videos as neural networks and have performed well for various vision tasks such as video compression and denoising. With frame index or positional index as input, implicit representations (NeRV, E-NeRV, \etc) reconstruct video from fixed and content-agnostic embeddings. Such embedding largely limits the regression capacity and internal generalization for video interpolation. In this paper, we propose a Hybrid Neural Representation for Videos (HNeRV), where a learnable encoder generates content-adaptive embeddings, which act as the decoder input. Besides the input embedding, we introduce HNeRV blocks, which ensure model parameters are evenly distributed across the entire network, such that higher layers (layers near the output) can have more capacity to store high-resolution content and video details. With content-adaptive embeddings and re-designed architecture, HNeRV outperforms implicit methods in video regression tasks for both reconstruction quality ($+4.7$ PSNR) and convergence speed ($16\times$ faster), and shows better internal generalization. As a simple and efficient video representation, HNeRV also shows decoding advantages for speed, flexibility, and deployment, compared to traditional codecs~(H.264, H.265) and learning-based compression methods. Finally, we explore the effectiveness of HNeRV on downstream tasks such as video compression and video inpainting. We provide project page at https://haochen-rye.github.io/HNeRV, and Code at https://github.com/haochen-rye/HNeRV

arXiv:2303.11599공식 코드 · Papers with Code

Low-complexity Deep Video Compression with A Distributed Coding Architecture

Prevalent predictive coding-based video compression methods rely on a heavy encoder to reduce temporal redundancy, which makes it challenging to deploy them on resource-constrained devices. Since the 1970s, distributed source coding theory has indicated that independent encoding and joint decoding with side information (SI) can achieve high-efficient compression of correlated sources. This has inspired a distributed coding architecture aiming at reducing the encoding complexity. However, traditional distributed coding methods suffer from a substantial performance gap to predictive coding ones. Inspired by the great success of learning-based compression, we propose the first end-to-end distributed deep video compression framework to improve the rate-distortion performance. A key ingredient is an effective SI generation module at the decoder, which helps to effectively exploit inter-frame correlations without computation-intensive encoder-side motion estimation and compensation. Experiments show that our method significantly outperforms conventional distributed video coding and H.264. Meanwhile, it enjoys 6-7x encoding speedup against DVC [1] with comparable compression performance. Code is released at https://github.com/Xinjie-Q/Distributed-DVC.

arXiv:2302.14402공식 코드 · Papers with Code

Neural Video Compression with Diverse Contexts

For any video codecs, the coding efficiency highly relies on whether the current signal to be encoded can find the relevant contexts from the previous reconstructed signals. Traditional codec has verified more contexts bring substantial coding gain, but in a time-consuming manner. However, for the emerging neural video codec (NVC), its contexts are still limited, leading to low compression ratio. To boost NVC, this paper proposes increasing the context diversity in both temporal and spatial dimensions. First, we guide the model to learn hierarchical quality patterns across frames, which enriches long-term and yet high-quality temporal contexts. Furthermore, to tap the potential of optical flow-based coding framework, we introduce a group-based offset diversity where the cross-group interaction is proposed for better context mining. In addition, this paper also adopts a quadtree-based partition to increase spatial context diversity when encoding the latent representation in parallel. Experiments show that our codec obtains 23.5% bitrate saving over previous SOTA NVC. Better yet, our codec has surpassed the under-developing next generation traditional codec/ECM in both RGB and YUV420 colorspaces, in terms of PSNR. The codes are at https://github.com/microsoft/DCVC.

arXiv:2212.14593공식 코드 · Papers with Code

NIRVANA: Neural Implicit Representations of Videos with Adaptive Networks and Autoregressive Patch-wise Modeling

Implicit Neural Representations (INR) have recently shown to be powerful tool for high-quality video compression. However, existing works are limiting as they do not explicitly exploit the temporal redundancy in videos, leading to a long encoding time. Additionally, these methods have fixed architectures which do not scale to longer videos or higher resolutions. To address these issues, we propose NIRVANA, which treats videos as groups of frames and fits separate networks to each group performing patch-wise prediction. This design shares computation within each group, in the spatial and temporal dimensions, resulting in reduced encoding time of the video. The video representation is modeled autoregressively, with networks fit on a current group initialized using weights from the previous group's model. To further enhance efficiency, we perform quantization of the network parameters during training, requiring no post-hoc pruning or quantization. When compared with previous works on the benchmark UVG dataset, NIRVANA improves encoding quality from 37.36 to 37.70 (in terms of PSNR) and the encoding speed by 12X, while maintaining the same compression rate. In contrast to prior video INR works which struggle with larger resolution and longer videos, we show that our algorithm is highly flexible and scales naturally due to its patch-wise and autoregressive designs. Moreover, our method achieves variable bitrate compression by adapting to videos with varying inter-frame motion. NIRVANA achieves 6X decoding speed and scales well with more GPUs, making it practical for various deployment scenarios.

arXiv:2212.12294공식 코드 · Papers with Code

FFNeRV: Flow-Guided Frame-Wise Neural Representations for Videos

Neural fields, also known as coordinate-based or implicit neural representations, have shown a remarkable capability of representing, generating, and manipulating various forms of signals. For video representations, however, mapping pixel-wise coordinates to RGB colors has shown relatively low compression performance and slow convergence and inference speed. Frame-wise video representation, which maps a temporal coordinate to its entire frame, has recently emerged as an alternative method to represent videos, improving compression rates and encoding speed. While promising, it has still failed to reach the performance of state-of-the-art video compression algorithms. In this work, we propose FFNeRV, a novel method for incorporating flow information into frame-wise representations to exploit the temporal redundancy across the frames in videos inspired by the standard video codecs. Furthermore, we introduce a fully convolutional architecture, enabled by one-dimensional temporal grids, improving the continuity of spatial features. Experimental results show that FFNeRV yields the best performance for video compression and frame interpolation among the methods using frame-wise representations or neural fields. To reduce the model size even further, we devise a more compact convolutional architecture using the group and pointwise convolutions. With model compression techniques, including quantization-aware training and entropy coding, FFNeRV outperforms widely-used standard video codecs (H.264 and HEVC) and performs on par with state-of-the-art video compression algorithms.

arXiv:2211.12109공식 코드 · Papers with Code

Video compression dataset and benchmark of learning-based video-quality metrics

Video-quality measurement is a critical task in video processing. Nowadays, many implementations of new encoding standards - such as AV1, VVC, and LCEVC - use deep-learning-based decoding algorithms with perceptual metrics that serve as optimization objectives. But investigations of the performance of modern video- and image-quality metrics commonly employ videos compressed using older standards, such as AVC. In this paper, we present a new benchmark for video-quality metrics that evaluates video compression. It is based on a new dataset consisting of about 2,500 streams encoded using different standards, including AVC, HEVC, AV1, VP9, and VVC. Subjective scores were collected using crowdsourced pairwise comparisons. The list of evaluated metrics includes recent ones based on machine learning and neural networks. The results demonstrate that new no-reference metrics exhibit a high correlation with subjective quality and approach the capability of top full-reference metrics.