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arXiv:2305.10973공식 코드 · Papers with Code

Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial networks (GANs) via manually annotated training data or a prior 3D model, which often lack flexibility, precision, and generality. In this work, we study a powerful yet much less explored way of controlling GANs, that is, to "drag" any points of the image to precisely reach target points in a user-interactive manner, as shown in Fig.1. To achieve this, we propose DragGAN, which consists of two main components: 1) a feature-based motion supervision that drives the handle point to move towards the target position, and 2) a new point tracking approach that leverages the discriminative generator features to keep localizing the position of the handle points. Through DragGAN, anyone can deform an image with precise control over where pixels go, thus manipulating the pose, shape, expression, and layout of diverse categories such as animals, cars, humans, landscapes, etc. As these manipulations are performed on the learned generative image manifold of a GAN, they tend to produce realistic outputs even for challenging scenarios such as hallucinating occluded content and deforming shapes that consistently follow the object's rigidity. Both qualitative and quantitative comparisons demonstrate the advantage of DragGAN over prior approaches in the tasks of image manipulation and point tracking. We also showcase the manipulation of real images through GAN inversion.

arXiv:2211.03726공식 코드 · Papers with Code

TAP-Vid: A Benchmark for Tracking Any Point in a Video

Generic motion understanding from video involves not only tracking objects, but also perceiving how their surfaces deform and move. This information is useful to make inferences about 3D shape, physical properties and object interactions. While the problem of tracking arbitrary physical points on surfaces over longer video clips has received some attention, no dataset or benchmark for evaluation existed, until now. In this paper, we first formalize the problem, naming it tracking any point (TAP). We introduce a companion benchmark, TAP-Vid, which is composed of both real-world videos with accurate human annotations of point tracks, and synthetic videos with perfect ground-truth point tracks. Central to the construction of our benchmark is a novel semi-automatic crowdsourced pipeline which uses optical flow estimates to compensate for easier, short-term motion like camera shake, allowing annotators to focus on harder sections of video. We validate our pipeline on synthetic data and propose a simple end-to-end point tracking model TAP-Net, showing that it outperforms all prior methods on our benchmark when trained on synthetic data.

arXiv:2208.05216공식 코드 · Papers with Code

Exploring Point-BEV Fusion for 3D Point Cloud Object Tracking with Transformer

With the prevalence of LiDAR sensors in autonomous driving, 3D object tracking has received increasing attention. In a point cloud sequence, 3D object tracking aims to predict the location and orientation of an object in consecutive frames given an object template. Motivated by the success of transformers, we propose Point Tracking TRansformer (PTTR), which efficiently predicts high-quality 3D tracking results in a coarse-to-fine manner with the help of transformer operations. PTTR consists of three novel designs. 1) Instead of random sampling, we design Relation-Aware Sampling to preserve relevant points to the given template during subsampling. 2) We propose a Point Relation Transformer for effective feature aggregation and feature matching between the template and search region. 3) Based on the coarse tracking results, we employ a novel Prediction Refinement Module to obtain the final refined prediction through local feature pooling. In addition, motivated by the favorable properties of the Bird's-Eye View (BEV) of point clouds in capturing object motion, we further design a more advanced framework named PTTR++, which incorporates both the point-wise view and BEV representation to exploit their complementary effect in generating high-quality tracking results. PTTR++ substantially boosts the tracking performance on top of PTTR with low computational overhead. Extensive experiments over multiple datasets show that our proposed approaches achieve superior 3D tracking accuracy and efficiency.

arXiv:2206.09372공식 코드 · Papers with Code

mvHOTA: A multi-view higher order tracking accuracy metric to measure spatial and temporal associations in multi-point detection

Multi-point tracking is a challenging task that involves detecting points in the scene and tracking them across a sequence of frames. Computing detection-based measures like the F-measure on a frame-by-frame basis is not sufficient to assess the overall performance, as it does not interpret performance in the temporal domain. The main evaluation metric available comes from Multi-object tracking (MOT) methods to benchmark performance on datasets such as KITTI with the recently proposed higher order tracking accuracy (HOTA) metric, which is capable of providing a better description of the performance over metrics such as MOTA, DetA, and IDF1. While the HOTA metric takes into account temporal associations, it does not provide a tailored means to analyse the spatial associations of a dataset in a multi-camera setup. Moreover, there are differences in evaluating the detection task for points when compared to objects (point distances vs. bounding box overlap). Therefore in this work, we propose a multi-view higher order tracking metric (mvHOTA) to determine the accuracy of multi-point (multi-instance and multi-class) tracking methods, while taking into account temporal and spatial associations.mvHOTA can be interpreted as the geometric mean of detection, temporal, and spatial associations, thereby providing equal weighting to each of the factors. We demonstrate the use of this metric to evaluate the tracking performance on an endoscopic point detection dataset from a previously organised surgical data science challenge. Furthermore, we compare with other adjusted MOT metrics for this use-case, discuss the properties of mvHOTA, and show how the proposed multi-view Association and the Occlusion index (OI) facilitate analysis of methods with respect to handling of occlusions. The code is available at https://github.com/Cardio-AI/mvhota.

arXiv:2204.08240공식 코드 · Papers with Code

Linear Battery Models for Power Systems Analysis

Mathematical models are just models. The desire to describe battery energy storage system (BESS) operation using computationally tractable model formulations has motivated a long-standing discussion in both the scientific and industrial communities. Linear BESS models are the most widely used so far. However, finding suitable linear BESS models has been controversial. This paper focuses on the description of linear BESS models. Four linear BESS formulations are presented, among the most popularly used. A new formulation is also proposed. The 5 BESS models are tested in 100 random BESS and 1.450 random samples of daily profiles of renewable generation. Two classical problems of power systems, namely, the set-point tracking problem and the transmission expansion planning problem, are selected for numerical analysis. Five thousand simulations are used to draw a better interpretation of each linear formulation presented and showcase specific challenges of BESS models. Practical recommendations are provided based on the findings.

arXiv:2203.00197공식 코드 · Papers with Code

Online Gradient Descent for Flexible Power Point Tracking Under a Highly Fluctuating Weather and Load

The increasing electricity demand and the need for clean and renewable energy resources to satisfy this demand in a cost-effective manner, imposes new challenges on researchers and developers to maximize the output of these renewable resources at all times. However, the increasing penetration of renewable energy into the grid imposes new challenges on the grid operators. All of these challenges and issues gave rise to the need of Maximum Power Point Tracker (MPPT) and Flexible Power Point Trackers (FPPT) in order to maximize the power extracted from Photovoltaic (PV) systems and meet the grid operation constraints. Existing solutions for these algorithms do not take into consideration the very high dynamical nature of weather conditions that affects the output power that can be extracted from the PV modules, whereas in practice, the weather changes dynamically faster than what the algorithms time needed to converge. The work in this document is an attempt to address this shortcoming address shortcoming by utilizing online optimization algorithms for this purpose. Numerical analysis and verification are presented in the document. Code for the algorithms can be found at this link

arXiv:2112.02857공식 코드 · Papers with Code

PTTR: Relational 3D Point Cloud Object Tracking with Transformer

In a point cloud sequence, 3D object tracking aims to predict the location and orientation of an object in the current search point cloud given a template point cloud. Motivated by the success of transformers, we propose Point Tracking TRansformer (PTTR), which efficiently predicts high-quality 3D tracking results in a coarse-to-fine manner with the help of transformer operations. PTTR consists of three novel designs. 1) Instead of random sampling, we design Relation-Aware Sampling to preserve relevant points to given templates during subsampling. 2) Furthermore, we propose a Point Relation Transformer (PRT) consisting of a self-attention and a cross-attention module. The global self-attention operation captures long-range dependencies to enhance encoded point features for the search area and the template, respectively. Subsequently, we generate the coarse tracking results by matching the two sets of point features via cross-attention. 3) Based on the coarse tracking results, we employ a novel Prediction Refinement Module to obtain the final refined prediction. In addition, we create a large-scale point cloud single object tracking benchmark based on the Waymo Open Dataset. Extensive experiments show that PTTR achieves superior point cloud tracking in both accuracy and efficiency.

arXiv:2101.06702공식 코드 · Papers with Code

Deep Learning based Virtual Point Tracking for Real-Time Target-less Dynamic Displacement Measurement in Railway Applications

In the application of computer-vision based displacement measurement, an optical target is usually required to prove the reference. In the case that the optical target cannot be attached to the measuring objective, edge detection, feature matching and template matching are the most common approaches in target-less photogrammetry. However, their performance significantly relies on parameter settings. This becomes problematic in dynamic scenes where complicated background texture exists and varies over time. To tackle this issue, we propose virtual point tracking for real-time target-less dynamic displacement measurement, incorporating deep learning techniques and domain knowledge. Our approach consists of three steps: 1) automatic calibration for detection of region of interest; 2) virtual point detection for each video frame using deep convolutional neural network; 3) domain-knowledge based rule engine for point tracking in adjacent frames. The proposed approach can be executed on an edge computer in a real-time manner (i.e. over 30 frames per second). We demonstrate our approach for a railway application, where the lateral displacement of the wheel on the rail is measured during operation. We also implement an algorithm using template matching and line detection as the baseline for comparison. The numerical experiments have been performed to evaluate the performance and the latency of our approach in the harsh railway environment with noisy and varying backgrounds.

arXiv:2010.09409공식 코드 · Papers with Code

SD-DefSLAM: Semi-Direct Monocular SLAM for Deformable and Intracorporeal Scenes

Conventional SLAM techniques strongly rely on scene rigidity to solve data association, ignoring dynamic parts of the scene. In this work we present Semi-Direct DefSLAM (SD-DefSLAM), a novel monocular deformable SLAM method able to map highly deforming environments, built on top of DefSLAM. To robustly solve data association in challenging deforming scenes, SD-DefSLAM combines direct and indirect methods: an enhanced illumination-invariant Lucas-Kanade tracker for data association, geometric Bundle Adjustment for pose and deformable map estimation, and bag-of-words based on feature descriptors for camera relocation. Dynamic objects are detected and segmented-out using a CNN trained for the specific application domain. We thoroughly evaluate our system in two public datasets. The mandala dataset is a SLAM benchmark with increasingly aggressive deformations. The Hamlyn dataset contains intracorporeal sequences that pose serious real-life challenges beyond deformation like weak texture, specular reflections, surgical tools and occlusions. Our results show that SD-DefSLAM outperforms DefSLAM in point tracking, reconstruction accuracy and scale drift thanks to the improvement in all the data association steps, being the first system able to robustly perform SLAM inside the human body.

arXiv:1809.06121공식 코드 · Papers with Code

Muscle Excitation Estimation in Biomechanical Simulation Using NAF Reinforcement Learning

Motor control is a set of time-varying muscle excitations which generate desired motions for a biomechanical system. Muscle excitations cannot be directly measured from live subjects. An alternative approach is to estimate muscle activations using inverse motion-driven simulation. In this article, we propose a deep reinforcement learning method to estimate the muscle excitations in simulated biomechanical systems. Here, we introduce a custom-made reward function which incentivizes faster point-to-point tracking of target motion. Moreover, we deploy two new techniques, namely, episode-based hard update and dual buffer experience replay, to avoid feedback training loops. The proposed method is tested in four simulated 2D and 3D environments with 6 to 24 axial muscles. The results show that the models were able to learn muscle excitations for given motions after nearly 100,000 simulated steps. Moreover, the root mean square error in point-to-point reaching of the target across experiments was less than 1% of the length of the domain of motion. Our reinforcement learning method is far from the conventional dynamic approaches as the muscle control is derived functionally by a set of distributed neurons. This can open paths for neural activity interpretation of this phenomenon.

arXiv:1608.03773공식 코드 · Papers with Code

Beyond Correlation Filters: Learning Continuous Convolution Operators for Visual Tracking

Discriminative Correlation Filters (DCF) have demonstrated excellent performance for visual object tracking. The key to their success is the ability to efficiently exploit available negative data by including all shifted versions of a training sample. However, the underlying DCF formulation is restricted to single-resolution feature maps, significantly limiting its potential. In this paper, we go beyond the conventional DCF framework and introduce a novel formulation for training continuous convolution filters. We employ an implicit interpolation model to pose the learning problem in the continuous spatial domain. Our proposed formulation enables efficient integration of multi-resolution deep feature maps, leading to superior results on three object tracking benchmarks: OTB-2015 (+5.1% in mean OP), Temple-Color (+4.6% in mean OP), and VOT2015 (20% relative reduction in failure rate). Additionally, our approach is capable of sub-pixel localization, crucial for the task of accurate feature point tracking. We also demonstrate the effectiveness of our learning formulation in extensive feature point tracking experiments. Code and supplementary material are available at http://www.cvl.isy.liu.se/research/objrec/visualtracking/conttrack/index.html.