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arXiv:2302.00796공식 코드 · Papers with Code

Unsupervised Entity Alignment for Temporal Knowledge Graphs

Entity alignment (EA) is a fundamental data integration task that identifies equivalent entities between different knowledge graphs (KGs). Temporal Knowledge graphs (TKGs) extend traditional knowledge graphs by introducing timestamps, which have received increasing attention. State-of-the-art time-aware EA studies have suggested that the temporal information of TKGs facilitates the performance of EA. However, existing studies have not thoroughly exploited the advantages of temporal information in TKGs. Also, they perform EA by pre-aligning entity pairs, which can be labor-intensive and thus inefficient. In this paper, we present DualMatch which effectively fuses the relational and temporal information for EA. DualMatch transfers EA on TKGs into a weighted graph matching problem. More specifically, DualMatch is equipped with an unsupervised method, which achieves EA without necessitating seed alignment. DualMatch has two steps: (i) encoding temporal and relational information into embeddings separately using a novel label-free encoder, Dual-Encoder; and (ii) fusing both information and transforming it into alignment using a novel graph-matching-based decoder, GM-Decoder. DualMatch is able to perform EA on TKGs with or without supervision, due to its capability of effectively capturing temporal information. Extensive experiments on three real-world TKG datasets offer the insight that DualMatch outperforms the state-of-the-art methods in terms of H@1 by 2.4% - 10.7% and MRR by 1.7% - 7.6%, respectively.

arXiv:2301.13532공식 코드 · Papers with Code

Population-wise Labeling of Sulcal Graphs using Multi-graph Matching

Population-wise matching of the cortical fold is necessary to identify biomarkers of neurological or psychiatric disorders. The difficulty comes from the massive interindividual variations in the morphology and spatial organization of the folds. This task is challenging at both methodological and conceptual levels. In the widely used registration-based techniques, these variations are considered as noise and the matching of folds is only implicit. Alternative approaches are based on the extraction and explicit identification of the cortical folds. In particular, representing cortical folding patterns as graphs of sulcal basins-termed sulcal graphs-enables to formalize the task as a graph-matching problem. In this paper, we propose to address the problem of sulcal graph matching directly at the population level using multi-graph matching techniques. First, we motivate the relevance of multi-graph matching framework in this context. We then introduce a procedure to generate populations of artificial sulcal graphs, which allows us benchmarking several state of the art multi-graph matching methods. Our results on both artificial and real data demonstrate the effectiveness of multi-graph matching techniques to obtain a population-wise consistent labeling of cortical folds at the sulcal basins level.

arXiv:2301.07820공식 코드 · Papers with Code

On the limits of neural network explainability via descrambling

We characterize the exact solutions to neural network descrambling--a mathematical model for explaining the fully connected layers of trained neural networks (NNs). By reformulating the problem to the minimization of the Brockett function arising in graph matching and complexity theory we show that the principal components of the hidden layer preactivations can be characterized as the optimal explainers or descramblers for the layer weights, leading to descrambled weight matrices. We show that in typical deep learning contexts these descramblers take diverse and interesting forms including (1) matching largest principal components with the lowest frequency modes of the Fourier basis for isotropic hidden data, (2) discovering the semantic development in two-layer linear NNs for signal recovery problems, and (3) explaining CNNs by optimally permuting the neurons. Our numerical experiments indicate that the eigendecompositions of the hidden layer data--now understood as the descramblers--can also reveal the layer's underlying transformation. These results illustrate that the SVD is more directly related to the explainability of NNs than previously thought and offers a promising avenue for discovering interpretable motifs for the hidden action of NNs, especially in contexts of operator learning or physics-informed NNs, where the input/output data has limited human readability.

arXiv:2301.07468공식 코드 · Papers with Code

Model-based inexact graph matching on top of CNNs for semantic scene understanding

Deep learning based pipelines for semantic segmentation often ignore structural information available on annotated images used for training. We propose a novel post-processing module enforcing structural knowledge about the objects of interest to improve segmentation results provided by deep learning. This module corresponds to a "many-to-one-or-none" inexact graph matching approach, and is formulated as a quadratic assignment problem. Our approach is compared to a CNN-based segmentation (for various CNN backbones) on two public datasets, one for face segmentation from 2D RGB images (FASSEG), and the other for brain segmentation from 3D MRIs (IBSR). Evaluations are performed using two types of structural information (distances and directional relations, , this choice being a hyper-parameter of our generic framework). On FASSEG data, results show that our module improves accuracy of the CNN by about 6.3% (the Hausdorff distance decreases from 22.11 to 20.71). On IBSR data, the improvement is of 51% (the Hausdorff distance decreases from 11.01 to 5.4). In addition, our approach is shown to be resilient to small training datasets that often limit the performance of deep learning methods: the improvement increases as the size of the training dataset decreases.

arXiv:2301.01879공식 코드 · Papers with Code

Learning Feature Recovery Transformer for Occluded Person Re-identification

One major issue that challenges person re-identification (Re-ID) is the ubiquitous occlusion over the captured persons. There are two main challenges for the occluded person Re-ID problem, i.e., the interference of noise during feature matching and the loss of pedestrian information brought by the occlusions. In this paper, we propose a new approach called Feature Recovery Transformer (FRT) to address the two challenges simultaneously, which mainly consists of visibility graph matching and feature recovery transformer. To reduce the interference of the noise during feature matching, we mainly focus on visible regions that appear in both images and develop a visibility graph to calculate the similarity. In terms of the second challenge, based on the developed graph similarity, for each query image, we propose a recovery transformer that exploits the feature sets of its $k$-nearest neighbors in the gallery to recover the complete features. Extensive experiments across different person Re-ID datasets, including occluded, partial and holistic datasets, demonstrate the effectiveness of FRT. Specifically, FRT significantly outperforms state-of-the-art results by at least 6.2\% Rank-1 accuracy and 7.2\% mAP scores on the challenging Occluded-Duke dataset. The code is available at https://github.com/xbq1994/Feature-Recovery-Transformer.

arXiv:2212.10915공식 코드 · Papers with Code

Automatic Semantic Modeling for Structural Data Source with the Prior Knowledge from Knowledge Base

A critical step in sharing semantic content online is to map the structural data source to a public domain ontology. This problem is denoted as the Relational-To-Ontology Mapping Problem (Rel2Onto). A huge effort and expertise are required for manually modeling the semantics of data. Therefore, an automatic approach for learning the semantics of a data source is desirable. Most of the existing work studies the semantic annotation of source attributes. However, although critical, the research for automatically inferring the relationships between attributes is very limited. In this paper, we propose a novel method for semantically annotating structured data sources using machine learning, graph matching and modified frequent subgraph mining to amend the candidate model. In our work, Knowledge graph is used as prior knowledge. Our evaluation shows that our approach outperforms two state-of-the-art solutions in tricky cases where only a few semantic models are known.

arXiv:2212.04085공식 코드 · Papers with Code

Graph Matching with Bi-level Noisy Correspondence

In this paper, we study a novel and widely existing problem in graph matching (GM), namely, Bi-level Noisy Correspondence (BNC), which refers to node-level noisy correspondence (NNC) and edge-level noisy correspondence (ENC). In brief, on the one hand, due to the poor recognizability and viewpoint differences between images, it is inevitable to inaccurately annotate some keypoints with offset and confusion, leading to the mismatch between two associated nodes, i.e., NNC. On the other hand, the noisy node-to-node correspondence will further contaminate the edge-to-edge correspondence, thus leading to ENC. For the BNC challenge, we propose a novel method termed Contrastive Matching with Momentum Distillation. Specifically, the proposed method is with a robust quadratic contrastive loss which enjoys the following merits: i) better exploring the node-to-node and edge-to-edge correlations through a GM customized quadratic contrastive learning paradigm; ii) adaptively penalizing the noisy assignments based on the confidence estimated by the momentum teacher. Extensive experiments on three real-world datasets show the robustness of our model compared with 12 competitive baselines. The code is available at https://github.com/XLearning-SCU/2023-ICCV-COMMON.

arXiv:2212.00449공식 코드 · Papers with Code

GrannGAN: Graph annotation generative adversarial networks

We consider the problem of modelling high-dimensional distributions and generating new examples of data with complex relational feature structure coherent with a graph skeleton. The model we propose tackles the problem of generating the data features constrained by the specific graph structure of each data point by splitting the task into two phases. In the first it models the distribution of features associated with the nodes of the given graph, in the second it complements the edge features conditionally on the node features. We follow the strategy of implicit distribution modelling via generative adversarial network (GAN) combined with permutation equivariant message passing architecture operating over the sets of nodes and edges. This enables generating the feature vectors of all the graph objects in one go (in 2 phases) as opposed to a much slower one-by-one generations of sequential models, prevents the need for expensive graph matching procedures usually needed for likelihood-based generative models, and uses efficiently the network capacity by being insensitive to the particular node ordering in the graph representation. To the best of our knowledge, this is the first method that models the feature distribution along the graph skeleton allowing for generations of annotated graphs with user specified structures. Our experiments demonstrate the ability of our model to learn complex structured distributions through quantitative evaluation over three annotated graph datasets.

arXiv:2211.04696공식 코드 · Papers with Code

Robust Point Cloud Registration Framework Based on Deep Graph Matching(TPAMI Version)

3D point cloud registration is a fundamental problem in computer vision and robotics. Recently, learning-based point cloud registration methods have made great progress. However, these methods are sensitive to outliers, which lead to more incorrect correspondences. In this paper, we propose a novel deep graph matching-based framework for point cloud registration. Specifically, we first transform point clouds into graphs and extract deep features for each point. Then, we develop a module based on deep graph matching to calculate a soft correspondence matrix. By using graph matching, not only the local geometry of each point but also its structure and topology in a larger range are considered in establishing correspondences, so that more correct correspondences are found. We train the network with a loss directly defined on the correspondences, and in the test stage the soft correspondences are transformed into hard one-to-one correspondences so that registration can be performed by a correspondence-based solver. Furthermore, we introduce a transformer-based method to generate edges for graph construction, which further improves the quality of the correspondences. Extensive experiments on object-level and scene-level benchmark datasets show that the proposed method achieves state-of-the-art performance. The code is available at: \href{https://github.com/fukexue/RGM}{https://github.com/fukexue/RGM}.

arXiv:2210.11730공식 코드 · Papers with Code

Privacy-Preserved Neural Graph Similarity Learning

To develop effective and efficient graph similarity learning (GSL) models, a series of data-driven neural algorithms have been proposed in recent years. Although GSL models are frequently deployed in privacy-sensitive scenarios, the user privacy protection of neural GSL models has not drawn much attention. To comprehensively understand the privacy protection issues, we first introduce the concept of attackable representation to systematically characterize the privacy attacks that each model can face. Inspired by the qualitative results, we propose a novel Privacy-Preserving neural Graph Matching network model, named PPGM, for graph similarity learning. To prevent reconstruction attacks, the proposed model does not communicate node-level representations between devices. Instead, we learn multi-perspective graph representations based on learnable context vectors. To alleviate the attacks to graph properties, the obfuscated features that contain information from both graphs are communicated. In this way, the private properties of each graph can be difficult to infer. Based on the node-graph matching techniques while calculating the obfuscated features, PPGM can also be effective in similarity measuring. To quantitatively evaluate the privacy-preserving ability of neural GSL models, we further propose an evaluation protocol via training supervised black-box attack models. Extensive experiments on widely-used benchmarks show the effectiveness and strong privacy-protection ability of the proposed model PPGM. The code is available at: https://github.com/RUCAIBox/PPGM.

arXiv:2208.08233공식 코드 · Papers with Code

CSGO: Constrained-Softassign Gradient Optimization For Large Graph Matching

Graph matching aims to find correspondences between two graphs. This paper integrates several well-known graph matching algorithms into a framework: the constrained gradient method. The primary difference among these algorithms lies in tuning a step size parameter and constraining operators. By leveraging these insights, we propose an adaptive step size parameter to guarantee the underlying algorithms' convergence, simultaneously enhancing their efficiency and robustness. For the constraining operator, we introduce a scalable softassign for large graph matching problems. Compared to the original softassign, our approach offers increased speed, improved robustness, and reduced risk of overflow. The advanced constraining operator enables a CSGO for large graph matching, which outperforms state-of-the-art methods in experiments. Notably, in attributed graph matching tasks, CSGO achieves an over 10X increase in speed compared to current constrained gradient algorithms.

arXiv:2207.10047공식 코드 · Papers with Code

Densely Constrained Depth Estimator for Monocular 3D Object Detection

Estimating accurate 3D locations of objects from monocular images is a challenging problem because of lacking depth. Previous work shows that utilizing the object's keypoint projection constraints to estimate multiple depth candidates boosts the detection performance. However, the existing methods can only utilize vertical edges as projection constraints for depth estimation. So these methods only use a small number of projection constraints and produce insufficient depth candidates, leading to inaccurate depth estimation. In this paper, we propose a method that utilizes dense projection constraints from edges of any direction. In this way, we employ much more projection constraints and produce considerable depth candidates. Besides, we present a graph matching weighting module to merge the depth candidates. The proposed method DCD (Densely Constrained Detector) achieves state-of-the-art performance on the KITTI and WOD benchmarks. Code is released at https://github.com/BraveGroup/DCD.

arXiv:2207.02968공식 코드 · Papers with Code

Unsupervised Manifold Alignment with Joint Multidimensional Scaling

We introduce Joint Multidimensional Scaling, a novel approach for unsupervised manifold alignment, which maps datasets from two different domains, without any known correspondences between data instances across the datasets, to a common low-dimensional Euclidean space. Our approach integrates Multidimensional Scaling (MDS) and Wasserstein Procrustes analysis into a joint optimization problem to simultaneously generate isometric embeddings of data and learn correspondences between instances from two different datasets, while only requiring intra-dataset pairwise dissimilarities as input. This unique characteristic makes our approach applicable to datasets without access to the input features, such as solving the inexact graph matching problem. We propose an alternating optimization scheme to solve the problem that can fully benefit from the optimization techniques for MDS and Wasserstein Procrustes. We demonstrate the effectiveness of our approach in several applications, including joint visualization of two datasets, unsupervised heterogeneous domain adaptation, graph matching, and protein structure alignment. The implementation of our work is available at https://github.com/BorgwardtLab/JointMDS

arXiv:2207.00291공식 코드 · Papers with Code

A Comparative Study of Graph Matching Algorithms in Computer Vision

The graph matching optimization problem is an essential component for many tasks in computer vision, such as bringing two deformable objects in correspondence. Naturally, a wide range of applicable algorithms have been proposed in the last decades. Since a common standard benchmark has not been developed, their performance claims are often hard to verify as evaluation on differing problem instances and criteria make the results incomparable. To address these shortcomings, we present a comparative study of graph matching algorithms. We create a uniform benchmark where we collect and categorize a large set of existing and publicly available computer vision graph matching problems in a common format. At the same time we collect and categorize the most popular open-source implementations of graph matching algorithms. Their performance is evaluated in a way that is in line with the best practices for comparing optimization algorithms. The study is designed to be reproducible and extensible to serve as a valuable resource in the future. Our study provides three notable insights: 1.) popular problem instances are exactly solvable in substantially less than 1 second and, therefore, are insufficient for future empirical evaluations; 2.) the most popular baseline methods are highly inferior to the best available methods; 3.) despite the NP-hardness of the problem, instances coming from vision applications are often solvable in a few seconds even for graphs with more than 500 vertices.

arXiv:2206.05091공식 코드 · Papers with Code

Muffliato: Peer-to-Peer Privacy Amplification for Decentralized Optimization and Averaging

Decentralized optimization is increasingly popular in machine learning for its scalability and efficiency. Intuitively, it should also provide better privacy guarantees, as nodes only observe the messages sent by their neighbors in the network graph. But formalizing and quantifying this gain is challenging: existing results are typically limited to Local Differential Privacy (LDP) guarantees that overlook the advantages of decentralization. In this work, we introduce pairwise network differential privacy, a relaxation of LDP that captures the fact that the privacy leakage from a node $u$ to a node $v$ may depend on their relative position in the graph. We then analyze the combination of local noise injection with (simple or randomized) gossip averaging protocols on fixed and random communication graphs. We also derive a differentially private decentralized optimization algorithm that alternates between local gradient descent steps and gossip averaging. Our results show that our algorithms amplify privacy guarantees as a function of the distance between nodes in the graph, matching the privacy-utility trade-off of the trusted curator, up to factors that explicitly depend on the graph topology. Finally, we illustrate our privacy gains with experiments on synthetic and real-world datasets.

arXiv:2205.15733공식 코드 · Papers with Code

Template based Graph Neural Network with Optimal Transport Distances

Current Graph Neural Networks (GNN) architectures generally rely on two important components: node features embedding through message passing, and aggregation with a specialized form of pooling. The structural (or topological) information is implicitly taken into account in these two steps. We propose in this work a novel point of view, which places distances to some learnable graph templates at the core of the graph representation. This distance embedding is constructed thanks to an optimal transport distance: the Fused Gromov-Wasserstein (FGW) distance, which encodes simultaneously feature and structure dissimilarities by solving a soft graph-matching problem. We postulate that the vector of FGW distances to a set of template graphs has a strong discriminative power, which is then fed to a non-linear classifier for final predictions. Distance embedding can be seen as a new layer, and can leverage on existing message passing techniques to promote sensible feature representations. Interestingly enough, in our work the optimal set of template graphs is also learnt in an end-to-end fashion by differentiating through this layer. After describing the corresponding learning procedure, we empirically validate our claim on several synthetic and real life graph classification datasets, where our method is competitive or surpasses kernel and GNN state-of-the-art approaches. We complete our experiments by an ablation study and a sensitivity analysis to parameters.

arXiv:2205.15213공식 코드 · Papers with Code

Backpropagation through Combinatorial Algorithms: Identity with Projection Works

Embedding discrete solvers as differentiable layers has given modern deep learning architectures combinatorial expressivity and discrete reasoning capabilities. The derivative of these solvers is zero or undefined, therefore a meaningful replacement is crucial for effective gradient-based learning. Prior works rely on smoothing the solver with input perturbations, relaxing the solver to continuous problems, or interpolating the loss landscape with techniques that typically require additional solver calls, introduce extra hyper-parameters, or compromise performance. We propose a principled approach to exploit the geometry of the discrete solution space to treat the solver as a negative identity on the backward pass and further provide a theoretical justification. Our experiments demonstrate that such a straightforward hyper-parameter-free approach is able to compete with previous more complex methods on numerous experiments such as backpropagation through discrete samplers, deep graph matching, and image retrieval. Furthermore, we substitute the previously proposed problem-specific and label-dependent margin with a generic regularization procedure that prevents cost collapse and increases robustness.

arXiv:2205.15083공식 코드 · Papers with Code

CGMN: A Contrastive Graph Matching Network for Self-Supervised Graph Similarity Learning

Graph similarity learning refers to calculating the similarity score between two graphs, which is required in many realistic applications, such as visual tracking, graph classification, and collaborative filtering. As most of the existing graph neural networks yield effective graph representations of a single graph, little effort has been made for jointly learning two graph representations and calculating their similarity score. In addition, existing unsupervised graph similarity learning methods are mainly clustering-based, which ignores the valuable information embodied in graph pairs. To this end, we propose a contrastive graph matching network (CGMN) for self-supervised graph similarity learning in order to calculate the similarity between any two input graph objects. Specifically, we generate two augmented views for each graph in a pair respectively. Then, we employ two strategies, namely cross-view interaction and cross-graph interaction, for effective node representation learning. The former is resorted to strengthen the consistency of node representations in two views. The latter is utilized to identify node differences between different graphs. Finally, we transform node representations into graph-level representations via pooling operations for graph similarity computation. We have evaluated CGMN on eight real-world datasets, and the experiment results show that the proposed new approach is superior to the state-of-the-art methods in graph similarity learning downstream tasks.

arXiv:2205.13679공식 코드 · Papers with Code

SeedGNN: Graph Neural Networks for Supervised Seeded Graph Matching

There is a growing interest in designing Graph Neural Networks (GNNs) for seeded graph matching, which aims to match two unlabeled graphs using only topological information and a small set of seed nodes. However, most previous GNNs for this task use a semi-supervised approach, which requires a large number of seeds and cannot learn knowledge that is transferable to unseen graphs. In contrast, this paper proposes a new supervised approach that can learn from a training set how to match unseen graphs with only a few seeds. Our SeedGNN architecture incorporates several novel designs, inspired by theoretical studies of seeded graph matching: 1) it can learn to compute and use witness-like information from different hops, in a way that can be generalized to graphs of different sizes; 2) it can use easily-matched node-pairs as new seeds to improve the matching in subsequent layers. We evaluate SeedGNN on synthetic and real-world graphs and demonstrate significant performance improvements over both non-learning and learning algorithms in the existing literature. Furthermore, our experiments confirm that the knowledge learned by SeedGNN from training graphs can be generalized to test graphs of different sizes and categories.

arXiv:2204.01613공식 코드 · Papers with Code

SPECTRE: Spectral Conditioning Helps to Overcome the Expressivity Limits of One-shot Graph Generators

We approach the graph generation problem from a spectral perspective by first generating the dominant parts of the graph Laplacian spectrum and then building a graph matching these eigenvalues and eigenvectors. Spectral conditioning allows for direct modeling of the global and local graph structure and helps to overcome the expressivity and mode collapse issues of one-shot graph generators. Our novel GAN, called SPECTRE, enables the one-shot generation of much larger graphs than previously possible with one-shot models. SPECTRE outperforms state-of-the-art deep autoregressive generators in terms of modeling fidelity, while also avoiding expensive sequential generation and dependence on node ordering. A case in point, in sizable synthetic and real-world graphs SPECTRE achieves a 4-to-170 fold improvement over the best competitor that does not overfit and is 23-to-30 times faster than autoregressive generators.