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arXiv:2302.02752공식 코드 · Papers with Code

Baseline Method for the Sport Task of MediaEval 2022 with 3D CNNs using Attention Mechanisms

This paper presents the baseline method proposed for the Sports Video task part of the MediaEval 2022 benchmark. This task proposes two subtasks: stroke classification from trimmed videos, and stroke detection from untrimmed videos. This baseline addresses both subtasks. We propose two types of 3D-CNN architectures to solve the two subtasks. Both 3D-CNNs use Spatio-temporal convolutions and attention mechanisms. The architectures and the training process are tailored to solve the addressed subtask. This baseline method is shared publicly online to help the participants in their investigation and alleviate eventually some aspects of the task such as video processing, training method, evaluation and submission routine. The baseline method reaches 86.4% of accuracy with our v2 model for the classification subtask. For the detection subtask, the baseline reaches a mAP of 0.131 and IoU of 0.515 with our v1 model.

arXiv:2302.00402공식 코드 · Papers with Code

mPLUG-2: A Modularized Multi-modal Foundation Model Across Text, Image and Video

Recent years have witnessed a big convergence of language, vision, and multi-modal pretraining. In this work, we present mPLUG-2, a new unified paradigm with modularized design for multi-modal pretraining, which can benefit from modality collaboration while addressing the problem of modality entanglement. In contrast to predominant paradigms of solely relying on sequence-to-sequence generation or encoder-based instance discrimination, mPLUG-2 introduces a multi-module composition network by sharing common universal modules for modality collaboration and disentangling different modality modules to deal with modality entanglement. It is flexible to select different modules for different understanding and generation tasks across all modalities including text, image, and video. Empirical study shows that mPLUG-2 achieves state-of-the-art or competitive results on a broad range of over 30 downstream tasks, spanning multi-modal tasks of image-text and video-text understanding and generation, and uni-modal tasks of text-only, image-only, and video-only understanding. Notably, mPLUG-2 shows new state-of-the-art results of 48.0 top-1 accuracy and 80.3 CIDEr on the challenging MSRVTT video QA and video caption tasks with a far smaller model size and data scale. It also demonstrates strong zero-shot transferability on vision-language and video-language tasks. Code and models will be released in https://github.com/alibaba/AliceMind.

arXiv:2301.00436공식 코드 · Papers with Code

Hierarchical Explanations for Video Action Recognition

To interpret deep neural networks, one main approach is to dissect the visual input and find the prototypical parts responsible for the classification. However, existing methods often ignore the hierarchical relationship between these prototypes, and thus can not explain semantic concepts at both higher level (e.g., water sports) and lower level (e.g., swimming). In this paper inspired by human cognition system, we leverage hierarchal information to deal with uncertainty: When we observe water and human activity, but no definitive action it can be recognized as the water sports parent class. Only after observing a person swimming can we definitively refine it to the swimming action. To this end, we propose HIerarchical Prototype Explainer (HIPE) to build hierarchical relations between prototypes and classes. HIPE enables a reasoning process for video action classification by dissecting the input video frames on multiple levels of the class hierarchy, our method is also applicable to other video tasks. The faithfulness of our method is verified by reducing accuracy-explainability trade off on ActivityNet and UCF-101 while providing multi-level explanations.

arXiv:2301.00182공식 코드 · Papers with Code

Bidirectional Cross-Modal Knowledge Exploration for Video Recognition with Pre-trained Vision-Language Models

Vision-language models (VLMs) pre-trained on large-scale image-text pairs have demonstrated impressive transferability on various visual tasks. Transferring knowledge from such powerful VLMs is a promising direction for building effective video recognition models. However, current exploration in this field is still limited. We believe that the greatest value of pre-trained VLMs lies in building a bridge between visual and textual domains. In this paper, we propose a novel framework called BIKE, which utilizes the cross-modal bridge to explore bidirectional knowledge: i) We introduce the Video Attribute Association mechanism, which leverages the Video-to-Text knowledge to generate textual auxiliary attributes for complementing video recognition. ii) We also present a Temporal Concept Spotting mechanism that uses the Text-to-Video expertise to capture temporal saliency in a parameter-free manner, leading to enhanced video representation. Extensive studies on six popular video datasets, including Kinetics-400 & 600, UCF-101, HMDB-51, ActivityNet and Charades, show that our method achieves state-of-the-art performance in various recognition scenarios, such as general, zero-shot, and few-shot video recognition. Our best model achieves a state-of-the-art accuracy of 88.6% on the challenging Kinetics-400 using the released CLIP model. The code is available at https://github.com/whwu95/BIKE .

arXiv:2212.04501공식 코드 · Papers with Code

Learning Video Representations from Large Language Models

We introduce LaViLa, a new approach to learning video-language representations by leveraging Large Language Models (LLMs). We repurpose pre-trained LLMs to be conditioned on visual input, and finetune them to create automatic video narrators. Our auto-generated narrations offer a number of advantages, including dense coverage of long videos, better temporal synchronization of the visual information and text, and much higher diversity of text. The video-text embedding learned contrastively with these additional auto-generated narrations outperforms the previous state-of-the-art on multiple first-person and third-person video tasks, both in zero-shot and finetuned setups. Most notably, LaViLa obtains an absolute gain of 10.1% on EGTEA classification and 5.9% Epic-Kitchens-100 multi-instance retrieval benchmarks. Furthermore, LaViLa trained with only half the narrations from the Ego4D dataset outperforms baseline models trained on the full set, and shows positive scaling behavior on increasing pre-training data and model size.

arXiv:2212.04500공식 코드 · Papers with Code

Masked Video Distillation: Rethinking Masked Feature Modeling for Self-supervised Video Representation Learning

Benefiting from masked visual modeling, self-supervised video representation learning has achieved remarkable progress. However, existing methods focus on learning representations from scratch through reconstructing low-level features like raw pixel RGB values. In this paper, we propose masked video distillation (MVD), a simple yet effective two-stage masked feature modeling framework for video representation learning: firstly we pretrain an image (or video) model by recovering low-level features of masked patches, then we use the resulting features as targets for masked feature modeling. For the choice of teacher models, we observe that students taught by video teachers perform better on temporally-heavy video tasks, while image teachers transfer stronger spatial representations for spatially-heavy video tasks. Visualization analysis also indicates different teachers produce different learned patterns for students. Motivated by this observation, we design a spatial-temporal co-teaching method for MVD. Specifically, we distill student models from both video teachers and image teachers by masked feature modeling. Extensive experimental results demonstrate that video transformers pretrained with spatial-temporal co-teaching outperform models distilled with a single teacher on a multitude of video datasets. Our MVD with vanilla ViT achieves state-of-the-art performance compared with previous supervised or self-supervised methods on several challenging video downstream tasks. For example, with the ViT-Large model, our MVD achieves 86.4% and 76.7% Top-1 accuracy on Kinetics-400 and Something-Something-v2, outperforming VideoMAE by 1.2% and 2.4% respectively. When a larger ViT-Huge model is adopted, MVD achieves the state-of-the-art performance with 77.3% Top-1 accuracy on Something-Something-v2 and 41.1 mAP on AVA v2.2. Code will be available at \url{https://github.com/ruiwang2021/mvd}.

arXiv:2212.03191공식 코드 · Papers with Code

InternVideo: General Video Foundation Models via Generative and Discriminative Learning

The foundation models have recently shown excellent performance on a variety of downstream tasks in computer vision. However, most existing vision foundation models simply focus on image-level pretraining and adpation, which are limited for dynamic and complex video-level understanding tasks. To fill the gap, we present general video foundation models, InternVideo, by taking advantage of both generative and discriminative self-supervised video learning. Specifically, InternVideo efficiently explores masked video modeling and video-language contrastive learning as the pretraining objectives, and selectively coordinates video representations of these two complementary frameworks in a learnable manner to boost various video applications. Without bells and whistles, InternVideo achieves state-of-the-art performance on 39 video datasets from extensive tasks including video action recognition/detection, video-language alignment, and open-world video applications. Especially, our methods can obtain 91.1% and 77.2% top-1 accuracy on the challenging Kinetics-400 and Something-Something V2 benchmarks, respectively. All of these results effectively show the generality of our InternVideo for video understanding. The code will be released at https://github.com/OpenGVLab/InternVideo .

arXiv:2211.14924공식 코드 · Papers with Code

Post-Processing Temporal Action Detection

Existing Temporal Action Detection (TAD) methods typically take a pre-processing step in converting an input varying-length video into a fixed-length snippet representation sequence, before temporal boundary estimation and action classification. This pre-processing step would temporally downsample the video, reducing the inference resolution and hampering the detection performance in the original temporal resolution. In essence, this is due to a temporal quantization error introduced during the resolution downsampling and recovery. This could negatively impact the TAD performance, but is largely ignored by existing methods. To address this problem, in this work we introduce a novel model-agnostic post-processing method without model redesign and retraining. Specifically, we model the start and end points of action instances with a Gaussian distribution for enabling temporal boundary inference at a sub-snippet level. We further introduce an efficient Taylor-expansion based approximation, dubbed as Gaussian Approximated Post-processing (GAP). Extensive experiments demonstrate that our GAP can consistently improve a wide variety of pre-trained off-the-shelf TAD models on the challenging ActivityNet (+0.2% -0.7% in average mAP) and THUMOS (+0.2% -0.5% in average mAP) benchmarks. Such performance gains are already significant and highly comparable to those achieved by novel model designs. Also, GAP can be integrated with model training for further performance gain. Importantly, GAP enables lower temporal resolutions for more efficient inference, facilitating low-resource applications. The code will be available in https://github.com/sauradip/GAP

arXiv:2211.13929공식 코드 · Papers with Code

XKD: Cross-modal Knowledge Distillation with Domain Alignment for Video Representation Learning

We present XKD, a novel self-supervised framework to learn meaningful representations from unlabelled videos. XKD is trained with two pseudo objectives. First, masked data reconstruction is performed to learn modality-specific representations from audio and visual streams. Next, self-supervised cross-modal knowledge distillation is performed between the two modalities through a teacher-student setup to learn complementary information. We introduce a novel domain alignment strategy to tackle domain discrepancy between audio and visual modalities enabling effective cross-modal knowledge distillation. Additionally, to develop a general-purpose network capable of handling both audio and visual streams, modality-agnostic variants of XKD are introduced, which use the same pretrained backbone for different audio and visual tasks. Our proposed cross-modal knowledge distillation improves video action classification by $8\%$ to $14\%$ on UCF101, HMDB51, and Kinetics400. Additionally, XKD improves multimodal action classification by $5.5\%$ on Kinetics-Sound. XKD shows state-of-the-art performance in sound classification on ESC50, achieving top-1 accuracy of $96.5\%$.

arXiv:2211.09120공식 코드 · Papers with Code

AdaMAE: Adaptive Masking for Efficient Spatiotemporal Learning with Masked Autoencoders

Masked Autoencoders (MAEs) learn generalizable representations for image, text, audio, video, etc., by reconstructing masked input data from tokens of the visible data. Current MAE approaches for videos rely on random patch, tube, or frame-based masking strategies to select these tokens. This paper proposes AdaMAE, an adaptive masking strategy for MAEs that is end-to-end trainable. Our adaptive masking strategy samples visible tokens based on the semantic context using an auxiliary sampling network. This network estimates a categorical distribution over spacetime-patch tokens. The tokens that increase the expected reconstruction error are rewarded and selected as visible tokens, motivated by the policy gradient algorithm in reinforcement learning. We show that AdaMAE samples more tokens from the high spatiotemporal information regions, thereby allowing us to mask 95% of tokens, resulting in lower memory requirements and faster pre-training. We conduct ablation studies on the Something-Something v2 (SSv2) dataset to demonstrate the efficacy of our adaptive sampling approach and report state-of-the-art results of 70.0% and 81.7% in top-1 accuracy on SSv2 and Kinetics-400 action classification datasets with a ViT-Base backbone and 800 pre-training epochs.

arXiv:2211.06627공식 코드 · Papers with Code

MARLIN: Masked Autoencoder for facial video Representation LearnINg

This paper proposes a self-supervised approach to learn universal facial representations from videos, that can transfer across a variety of facial analysis tasks such as Facial Attribute Recognition (FAR), Facial Expression Recognition (FER), DeepFake Detection (DFD), and Lip Synchronization (LS). Our proposed framework, named MARLIN, is a facial video masked autoencoder, that learns highly robust and generic facial embeddings from abundantly available non-annotated web crawled facial videos. As a challenging auxiliary task, MARLIN reconstructs the spatio-temporal details of the face from the densely masked facial regions which mainly include eyes, nose, mouth, lips, and skin to capture local and global aspects that in turn help in encoding generic and transferable features. Through a variety of experiments on diverse downstream tasks, we demonstrate MARLIN to be an excellent facial video encoder as well as feature extractor, that performs consistently well across a variety of downstream tasks including FAR (1.13% gain over supervised benchmark), FER (2.64% gain over unsupervised benchmark), DFD (1.86% gain over unsupervised benchmark), LS (29.36% gain for Frechet Inception Distance), and even in low data regime. Our code and models are available at https://github.com/ControlNet/MARLIN .

arXiv:2211.07636공식 코드 · Papers with Code

EVA: Exploring the Limits of Masked Visual Representation Learning at Scale

We launch EVA, a vision-centric foundation model to explore the limits of visual representation at scale using only publicly accessible data. EVA is a vanilla ViT pre-trained to reconstruct the masked out image-text aligned vision features conditioned on visible image patches. Via this pretext task, we can efficiently scale up EVA to one billion parameters, and sets new records on a broad range of representative vision downstream tasks, such as image recognition, video action recognition, object detection, instance segmentation and semantic segmentation without heavy supervised training. Moreover, we observe quantitative changes in scaling EVA result in qualitative changes in transfer learning performance that are not present in other models. For instance, EVA takes a great leap in the challenging large vocabulary instance segmentation task: our model achieves almost the same state-of-the-art performance on LVISv1.0 dataset with over a thousand categories and COCO dataset with only eighty categories. Beyond a pure vision encoder, EVA can also serve as a vision-centric, multi-modal pivot to connect images and text. We find initializing the vision tower of a giant CLIP from EVA can greatly stabilize the training and outperform the training from scratch counterpart with much fewer samples and less compute, providing a new direction for scaling up and accelerating the costly training of multi-modal foundation models. To facilitate future research, we release all the code and models at https://github.com/baaivision/EVA.

arXiv:2211.06023공식 코드 · Papers with Code

Soft-Landing Strategy for Alleviating the Task Discrepancy Problem in Temporal Action Localization Tasks

Temporal Action Localization (TAL) methods typically operate on top of feature sequences from a frozen snippet encoder that is pretrained with the Trimmed Action Classification (TAC) tasks, resulting in a task discrepancy problem. While existing TAL methods mitigate this issue either by retraining the encoder with a pretext task or by end-to-end fine-tuning, they commonly require an overload of high memory and computation. In this work, we introduce Soft-Landing (SoLa) strategy, an efficient yet effective framework to bridge the transferability gap between the pretrained encoder and the downstream tasks by incorporating a light-weight neural network, i.e., a SoLa module, on top of the frozen encoder. We also propose an unsupervised training scheme for the SoLa module; it learns with inter-frame Similarity Matching that uses the frame interval as its supervisory signal, eliminating the need for temporal annotations. Experimental evaluation on various benchmarks for downstream TAL tasks shows that our method effectively alleviates the task discrepancy problem with remarkable computational efficiency.

arXiv:2209.14408공식 코드 · Papers with Code

RALACs: Action Recognition in Autonomous Vehicles using Interaction Encoding and Optical Flow

When applied to autonomous vehicle (AV) settings, action recognition can enhance an environment model's situational awareness. This is especially prevalent in scenarios where traditional geometric descriptions and heuristics in AVs are insufficient. However, action recognition has traditionally been studied for humans, and its limited adaptability to noisy, un-clipped, un-pampered, raw RGB data has limited its application in other fields. To push for the advancement and adoption of action recognition into AVs, this work proposes a novel two-stage action recognition system, termed RALACs. RALACs formulates the problem of action recognition for road scenes, and bridges the gap between it and the established field of human action recognition. This work shows how attention layers can be useful for encoding the relations across agents, and stresses how such a scheme can be class-agnostic. Furthermore, to address the dynamic nature of agents on the road, RALACs constructs a novel approach to adapting Region of Interest (ROI) Alignment to agent tracks for downstream action classification. Finally, our scheme also considers the problem of active agent detection, and utilizes a novel application of fusing optical flow maps to discern relevant agents in a road scene. We show that our proposed scheme can outperform the baseline on the ICCV2021 Road Challenge dataset and by deploying it on a real vehicle platform, we provide preliminary insight to the usefulness of action recognition in decision making.

arXiv:2209.12061공식 코드 · Papers with Code

Global Semantic Descriptors for Zero-Shot Action Recognition

The success of Zero-shot Action Recognition (ZSAR) methods is intrinsically related to the nature of semantic side information used to transfer knowledge, although this aspect has not been primarily investigated in the literature. This work introduces a new ZSAR method based on the relationships of actions-objects and actions-descriptive sentences. We demonstrate that representing all object classes using descriptive sentences generates an accurate object-action affinity estimation when a paraphrase estimation method is used as an embedder. We also show how to estimate probabilities over the set of action classes based only on a set of sentences without hard human labeling. In our method, the probabilities from these two global classifiers (i.e., which use features computed over the entire video) are combined, producing an efficient transfer knowledge model for action classification. Our results are state-of-the-art in the Kinetics-400 dataset and are competitive on UCF-101 under the ZSAR evaluation. Our code is available at https://github.com/valterlej/objsentzsar

arXiv:2209.02986공식 코드 · Papers with Code

Shifting Perspective to See Difference: A Novel Multi-View Method for Skeleton based Action Recognition

Skeleton-based human action recognition is a longstanding challenge due to its complex dynamics. Some fine-grain details of the dynamics play a vital role in classification. The existing work largely focuses on designing incremental neural networks with more complicated adjacent matrices to capture the details of joints relationships. However, they still have difficulties distinguishing actions that have broadly similar motion patterns but belong to different categories. Interestingly, we found that the subtle differences in motion patterns can be significantly amplified and become easy for audience to distinct through specified view directions, where this property haven't been fully explored before. Drastically different from previous work, we boost the performance by proposing a conceptually simple yet effective Multi-view strategy that recognizes actions from a collection of dynamic view features. Specifically, we design a novel Skeleton-Anchor Proposal (SAP) module which contains a Multi-head structure to learn a set of views. For feature learning of different views, we introduce a novel Angle Representation to transform the actions under different views and feed the transformations into the baseline model. Our module can work seamlessly with the existing action classification model. Incorporated with baseline models, our SAP module exhibits clear performance gains on many challenging benchmarks. Moreover, comprehensive experiments show that our model consistently beats down the state-of-the-art and remains effective and robust especially when dealing with corrupted data. Related code will be available on https://github.com/ideal-idea/SAP .

arXiv:2208.12940공식 코드 · Papers with Code

Actor-identified Spatiotemporal Action Detection --- Detecting Who Is Doing What in Videos

The success of deep learning on video Action Recognition (AR) has motivated researchers to progressively promote related tasks from the coarse level to the fine-grained level. Compared with conventional AR which only predicts an action label for the entire video, Temporal Action Detection (TAD) has been investigated for estimating the start and end time for each action in videos. Taking TAD a step further, Spatiotemporal Action Detection (SAD) has been studied for localizing the action both spatially and temporally in videos. However, who performs the action, is generally ignored in SAD, while identifying the actor could also be important. To this end, we propose a novel task, Actor-identified Spatiotemporal Action Detection (ASAD), to bridge the gap between SAD and actor identification. In ASAD, we not only detect the spatiotemporal boundary for instance-level action but also assign the unique ID to each actor. To approach ASAD, Multiple Object Tracking (MOT) and Action Classification (AC) are two fundamental elements. By using MOT, the spatiotemporal boundary of each actor is obtained and assigned to a unique actor identity. By using AC, the action class is estimated within the corresponding spatiotemporal boundary. Since ASAD is a new task, it poses many new challenges that cannot be addressed by existing methods: i) no dataset is specifically created for ASAD, ii) no evaluation metrics are designed for ASAD, iii) current MOT performance is the bottleneck to obtain satisfactory ASAD results. To address those problems, we contribute to i) annotate a new ASAD dataset, ii) propose ASAD evaluation metrics by considering multi-label actions and actor identification, iii) improve the data association strategies in MOT to boost the MOT performance, which leads to better ASAD results. The code is available at https://github.com/fandulu/ASAD.

arXiv:2208.06174공식 코드 · Papers with Code

Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognition

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods simply split the two-person skeleton into two discrete graphs and perform graph convolution separately as done for single-person action classification. Such operations ignore rich interactive information and hinder effective spatial inter-body relationship modeling. To overcome the above shortcoming, we introduce a novel unified two-person graph to represent inter-body and intra-body correlations between joints. Experiments show accuracy improvements in recognizing both interactions and individual actions when utilizing the proposed two-person graph topology. In addition, We design several graph labeling strategies to supervise the model to learn discriminant spatial-temporal interactive features. Finally, we propose a two-person graph convolutional network (2P-GCN). Our model achieves state-of-the-art results on four benchmarks of three interaction datasets: SBU, interaction subsets of NTU-RGB+D and NTU-RGB+D 120.

arXiv:2208.03550공식 코드 · Papers with Code

Frozen CLIP Models are Efficient Video Learners

Video recognition has been dominated by the end-to-end learning paradigm -- first initializing a video recognition model with weights of a pretrained image model and then conducting end-to-end training on videos. This enables the video network to benefit from the pretrained image model. However, this requires substantial computation and memory resources for finetuning on videos and the alternative of directly using pretrained image features without finetuning the image backbone leads to subpar results. Fortunately, recent advances in Contrastive Vision-Language Pre-training (CLIP) pave the way for a new route for visual recognition tasks. Pretrained on large open-vocabulary image-text pair data, these models learn powerful visual representations with rich semantics. In this paper, we present Efficient Video Learning (EVL) -- an efficient framework for directly training high-quality video recognition models with frozen CLIP features. Specifically, we employ a lightweight Transformer decoder and learn a query token to dynamically collect frame-level spatial features from the CLIP image encoder. Furthermore, we adopt a local temporal module in each decoder layer to discover temporal clues from adjacent frames and their attention maps. We show that despite being efficient to train with a frozen backbone, our models learn high quality video representations on a variety of video recognition datasets. Code is available at https://github.com/OpenGVLab/efficient-video-recognition.

arXiv:2208.02816공식 코드 · Papers with Code

Expanding Language-Image Pretrained Models for General Video Recognition

Contrastive language-image pretraining has shown great success in learning visual-textual joint representation from web-scale data, demonstrating remarkable "zero-shot" generalization ability for various image tasks. However, how to effectively expand such new language-image pretraining methods to video domains is still an open problem. In this work, we present a simple yet effective approach that adapts the pretrained language-image models to video recognition directly, instead of pretraining a new model from scratch. More concretely, to capture the long-range dependencies of frames along the temporal dimension, we propose a cross-frame attention mechanism that explicitly exchanges information across frames. Such module is lightweight and can be plugged into pretrained language-image models seamlessly. Moreover, we propose a video-specific prompting scheme, which leverages video content information for generating discriminative textual prompts. Extensive experiments demonstrate that our approach is effective and can be generalized to different video recognition scenarios. In particular, under fully-supervised settings, our approach achieves a top-1 accuracy of 87.1% on Kinectics-400, while using 12 times fewer FLOPs compared with Swin-L and ViViT-H. In zero-shot experiments, our approach surpasses the current state-of-the-art methods by +7.6% and +14.9% in terms of top-1 accuracy under two popular protocols. In few-shot scenarios, our approach outperforms previous best methods by +32.1% and +23.1% when the labeled data is extremely limited. Code and models are available at https://aka.ms/X-CLIP