We developed a minimum-cost circulation framework for solving the global data association problem, which plays a key role in the tracking-by-detection paradigm of multi-object tracking. The global data association problem was extensively studied under the minimum-cost flow framework, which is theoretically attractive as being flexible and globally solvable. However, the high computational burden has been a long-standing obstacle to its wide adoption in practice. While enjoying the same theoretical advantages and maintaining the same optimal solution as the minimum-cost flow framework, our new framework has a better theoretical complexity bound and leads to orders of practical efficiency improvement. This new framework is motivated by the observation that minimum-cost flow only partially models the data association problem and must be accompanied by an additional and time-consuming searching scheme to determine the optimal object number. By employing a minimum-cost circulation framework, we eliminate the searching step and naturally integrate the number of objects into the optimization problem. By exploring the special property of the associated graph, that is, an overwhelming majority of the vertices are with unit capacity, we designed an implementation of the framework and proved it has the best theoretical complexity so far for the global data association problem. We evaluated our method with 40 experiments on five MOT benchmark datasets. Our method was always the most efficient and averagely 53 to 1,192 times faster than the three state-of-the-art methods. When our method served as a sub-module for global data association methods using higher-order constraints, similar efficiency improvement was attained. We further illustrated through several case studies how the improved computational efficiency enables more sophisticated tracking models and yields better tracking accuracy.
Object tracking and 3D reconstruction are often performed together, with tracking used as input for reconstruction. However, the obtained reconstructions also provide useful information for improving tracking. We propose a novel method that closes this loop, first tracking to reconstruct, and then reconstructing to track. Our approach, MOTSFusion (Multi-Object Tracking, Segmentation and dynamic object Fusion), exploits the 3D motion extracted from dynamic object reconstructions to track objects through long periods of complete occlusion and to recover missing detections. Our approach first builds up short tracklets using 2D optical flow, and then fuses these into dynamic 3D object reconstructions. The precise 3D object motion of these reconstructions is used to merge tracklets through occlusion into long-term tracks, and to locate objects when detections are missing. On KITTI, our reconstruction-based tracking reduces the number of ID switches of the initial tracklets by more than 50%, and outperforms all previous approaches for both bounding box and segmentation tracking.
Modern multiple object tracking (MOT) systems usually follow the \emph{tracking-by-detection} paradigm. It has 1) a detection model for target localization and 2) an appearance embedding model for data association. Having the two models separately executed might lead to efficiency problems, as the running time is simply a sum of the two steps without investigating potential structures that can be shared between them. Existing research efforts on real-time MOT usually focus on the association step, so they are essentially real-time association methods but not real-time MOT system. In this paper, we propose an MOT system that allows target detection and appearance embedding to be learned in a shared model. Specifically, we incorporate the appearance embedding model into a single-shot detector, such that the model can simultaneously output detections and the corresponding embeddings. We further propose a simple and fast association method that works in conjunction with the joint model. In both components the computation cost is significantly reduced compared with former MOT systems, resulting in a neat and fast baseline for future follow-ups on real-time MOT algorithm design. To our knowledge, this work reports the first (near) real-time MOT system, with a running speed of 22 to 40 FPS depending on the input resolution. Meanwhile, its tracking accuracy is comparable to the state-of-the-art trackers embodying separate detection and embedding (SDE) learning ($64.4\%$ MOTA \vs $66.1\%$ MOTA on MOT-16 challenge). Code and models are available at \url{https://github.com/Zhongdao/Towards-Realtime-MOT}.
This paper proposes to learn reliable dense correspondence from videos in a self-supervised manner. Our learning process integrates two highly related tasks: tracking large image regions \emph{and} establishing fine-grained pixel-level associations between consecutive video frames. We exploit the synergy between both tasks through a shared inter-frame affinity matrix, which simultaneously models transitions between video frames at both the region- and pixel-levels. While region-level localization helps reduce ambiguities in fine-grained matching by narrowing down search regions; fine-grained matching provides bottom-up features to facilitate region-level localization. Our method outperforms the state-of-the-art self-supervised methods on a variety of visual correspondence tasks, including video-object and part-segmentation propagation, keypoint tracking, and object tracking. Our self-supervised method even surpasses the fully-supervised affinity feature representation obtained from a ResNet-18 pre-trained on the ImageNet.
Object detection and tracking are challenging tasks for resource-constrained embedded systems. While these tasks are among the most compute-intensive tasks from the artificial intelligence domain, they are only allowed to use limited computation and memory resources on embedded devices. In the meanwhile, such resource-constrained implementations are often required to satisfy additional demanding requirements such as real-time response, high-throughput performance, and reliable inference accuracy. To overcome these challenges, we propose SkyNet, a hardware-efficient neural network to deliver the state-of-the-art detection accuracy and speed for embedded systems. Instead of following the common top-down flow for compact DNN (Deep Neural Network) design, SkyNet provides a bottom-up DNN design approach with comprehensive understanding of the hardware constraints at the very beginning to deliver hardware-efficient DNNs. The effectiveness of SkyNet is demonstrated by winning the competitive System Design Contest for low power object detection in the 56th IEEE/ACM Design Automation Conference (DAC-SDC), where our SkyNet significantly outperforms all other 100+ competitors: it delivers 0.731 Intersection over Union (IoU) and 67.33 frames per second (FPS) on a TX2 embedded GPU; and 0.716 IoU and 25.05 FPS on an Ultra96 embedded FPGA. The evaluation of SkyNet is also extended to GOT-10K, a recent large-scale high-diversity benchmark for generic object tracking in the wild. For state-of-the-art object trackers SiamRPN++ and SiamMask, where ResNet-50 is employed as the backbone, implementations using our SkyNet as the backbone DNN are 1.60X and 1.73X faster with better or similar accuracy when running on a 1080Ti GPU, and 37.20X smaller in terms of parameter size for significantly better memory and storage footprint.
The fully-convolutional siamese network based on template matching has shown great potentials in visual tracking. During testing, the template is fixed with the initial target feature and the performance totally relies on the general matching ability of the siamese network. However, this manner cannot capture the temporal variations of targets or background clutter. In this work, we propose a novel gradient-guided network to exploit the discriminative information in gradients and update the template in the siamese network through feed-forward and backward operations. Our algorithm performs feed-forward and backward operations to exploit the discriminative informaiton in gradients and capture the core attention of the target. To be specific, the algorithm can utilize the information from the gradient to update the template in the current frame. In addition, a template generalization training method is proposed to better use gradient information and avoid overfitting. To our knowledge, this work is the first attempt to exploit the information in the gradient for template update in siamese-based trackers. Extensive experiments on recent benchmarks demonstrate that our method achieves better performance than other state-of-the-art trackers.
Multi-sensor perception is crucial to ensure the reliability and accuracy in autonomous driving system, while multi-object tracking (MOT) improves that by tracing sequential movement of dynamic objects. Most current approaches for multi-sensor multi-object tracking are either lack of reliability by tightly relying on a single input source (e.g., center camera), or not accurate enough by fusing the results from multiple sensors in post processing without fully exploiting the inherent information. In this study, we design a generic sensor-agnostic multi-modality MOT framework (mmMOT), where each modality (i.e., sensors) is capable of performing its role independently to preserve reliability, and further improving its accuracy through a novel multi-modality fusion module. Our mmMOT can be trained in an end-to-end manner, enables joint optimization for the base feature extractor of each modality and an adjacency estimator for cross modality. Our mmMOT also makes the first attempt to encode deep representation of point cloud in data association process in MOT. We conduct extensive experiments to evaluate the effectiveness of the proposed framework on the challenging KITTI benchmark and report state-of-the-art performance. Code and models are available at https://github.com/ZwwWayne/mmMOT.
The problem of visual object tracking has traditionally been handled by variant tracking paradigms, either learning a model of the object's appearance exclusively online or matching the object with the target in an offline-trained embedding space. Despite the recent success, each method agonizes over its intrinsic constraint. The online-only approaches suffer from a lack of generalization of the model they learn thus are inferior in target regression, while the offline-only approaches (e.g., convolutional siamese trackers) lack the target-specific context information thus are not discriminative enough to handle distractors, and robust enough to deformation. Therefore, we propose an online module with an attention mechanism for offline siamese networks to extract target-specific features under L2 error. We further propose a filter update strategy adaptive to treacherous background noises for discriminative learning, and a template update strategy to handle large target deformations for robust learning. Effectiveness can be validated in the consistent improvement over three siamese baselines: SiamFC, SiamRPN++, and SiamMask. Beyond that, our model based on SiamRPN++ obtains the best results over six popular tracking benchmarks and can operate beyond real-time.
Image-based fiducial markers are useful in problems such as object tracking in cluttered or textureless environments, camera (and multi-sensor) calibration tasks, and vision-based simultaneous localization and mapping (SLAM). The state-of-the-art fiducial marker detection algorithms rely on the consistency of the ambient lighting. This paper introduces LiDARTag, a novel fiducial tag design and detection algorithm suitable for light detection and ranging (LiDAR) point clouds. The proposed method runs in real-time and can process data at 100 Hz, which is faster than the currently available LiDAR sensor frequencies. Because of the LiDAR sensors' nature, rapidly changing ambient lighting will not affect the detection of a LiDARTag; hence, the proposed fiducial marker can operate in a completely dark environment. In addition, the LiDARTag nicely complements and is compatible with existing visual fiducial markers, such as AprilTags, allowing for efficient multi-sensor fusion and calibration tasks. We further propose a concept of minimizing a fitting error between a point cloud and the marker's template to estimate the marker's pose. The proposed method achieves millimeter error in translation and a few degrees in rotation. Due to LiDAR returns' sparsity, the point cloud is lifted to a continuous function in a reproducing kernel Hilbert space where the inner product can be used to determine a marker's ID. The experimental results, verified by a motion capture system, confirm that the proposed method can reliably provide a tag's pose and unique ID code. The rejection of false positives is validated on the Google Cartographer indoor dataset and the Honda H3D outdoor dataset. All implementations are coded in C++ and are available at: https://github.com/UMich-BipedLab/LiDARTag.
Formulating the multi object tracking problem as a network flow optimization problem is a popular choice. In this paper an efficient way of learning the weights of such a network is presented. It separates the problem into one embedding of feasible solutions into a one dimensional feature space and one optimization problem. The embedding can be learned using standard SGD type optimization without relying on an additional optimizations within each step. Training data is produced by performing small perturbations of ground truth tracks and representing them using generalized graph differences, which is an efficient way introduced to represent the difference between two graphs. The proposed method is evaluated on DukeMTMCT with competitive results.
Due to implicitly introduced periodic shifting of limited searching area, visual object tracking using correlation filters often has to confront undesired boundary effect. As boundary effect severely degrade the quality of object model, it has made it a challenging task for unmanned aerial vehicles (UAV) to perform robust and accurate object following. Traditional hand-crafted features are also not precise and robust enough to describe the object in the viewing point of UAV. In this work, a novel tracker with online enhanced background learning is specifically proposed to tackle boundary effects. Real background samples are densely extracted to learn as well as update correlation filters. Spatial penalization is introduced to offset the noise introduced by exceedingly more background information so that a more accurate appearance model can be established. Meanwhile, convolutional features are extracted to provide a more comprehensive representation of the object. In order to mitigate changes of objects' appearances, multi-frame technique is applied to learn an ideal response map and verify the generated one in each frame. Exhaustive experiments were conducted on 100 challenging UAV image sequences and the proposed tracker has achieved state-of-the-art performance.
Visual face tracking is one of the most important tasks in video surveillance systems. However, due to the variations in pose, scale, expression, and illumination it is considered to be a difficult task. Recent studies show that deep learning methods have a significant potential in object tracking tasks and adaptive feature selection methods can boost their performance. Motivated by these, we propose an end-to-end attentive deep learning based tracker, that is build on top of the state-of-the-art GOTURN tracker, for the task of real-time visual face tracking in video surveillance. Our method outperforms the state-of-the-art GOTURN and IVT trackers by very large margins and it achieves speeds that are very far beyond the requirements of real-time tracking. Additionally, to overcome the scarce data problem in visual face tracking, we also provide bounding box annotations for the G1 and G2 sets of ChokePoint dataset and make it suitable for further studies in face tracking under surveillance conditions.
Traditional framework of discriminative correlation filters (DCF) is often subject to undesired boundary effects. Several approaches to enlarge search regions have been already proposed in the past years to make up for this shortcoming. However, with excessive background information, more background noises are also introduced and the discriminative filter is prone to learn from the ambiance rather than the object. This situation, along with appearance changes of objects caused by full/partial occlusion, illumination variation, and other reasons has made it more likely to have aberrances in the detection process, which could substantially degrade the credibility of its result. Therefore, in this work, a novel approach to repress the aberrances happening during the detection process is proposed, i.e., aberrance repressed correlation filter (ARCF). By enforcing restriction to the rate of alteration in response maps generated in the detection phase, the ARCF tracker can evidently suppress aberrances and is thus more robust and accurate to track objects. Considerable experiments are conducted on different UAV datasets to perform object tracking from an aerial view, i.e., UAV123, UAVDT, and DTB70, with 243 challenging image sequences containing over 90K frames to verify the performance of the ARCF tracker and it has proven itself to have outperformed other 20 state-of-the-art trackers based on DCF and deep-based frameworks with sufficient speed for real-time applications.
In this paper, we propose an efficient online multi-object tracking framework based on the GMPHD filter and occlusion group management scheme where the GMPHD filter utilizes hierarchical data association to reduce the false negatives caused by miss detection. The hierarchical data association consists of two steps: detection-to-track and track-to-track associations, which can recover the lost tracks and their switched IDs. In addition, the proposed framework is equipped with an object grouping management scheme which handles occlusion problems with two main parts. The first part is "track merging" which can merge the false positive tracks caused by false positive detections from occlusions, where the false positive tracks are usually occluded with a measure. The measure is the occlusion ratio between visual objects, sum-of-intersection-over-area (SIOA) we defined instead of the IOU metric. The second part is "occlusion group energy minimization (OGEM)" which prevents the occluded true positive tracks from false "track merging". We define each group of the occluded objects as an energy function and find an optimal hypothesis which makes the energy minimal. We evaluate the proposed tracker in benchmark datasets such as MOT15 and MOT17 which are built for multi-person tracking. An ablation study in training dataset shows that not only "track merging" and "OGEM" complement each other but also the proposed tracking method has more robust performance and less sensitive to parameters than baseline methods. Also, SIOA works better than IOU for various sizes of false positives. Experimental results show that the proposed tracker efficiently handles occlusion situations and achieves competitive performance compared to the state-of-the-art methods. Especially, our method shows the best multi-object tracking accuracy among the online and real-time executable methods.
We propose a new Group Feature Selection method for Discriminative Correlation Filters (GFS-DCF) based visual object tracking. The key innovation of the proposed method is to perform group feature selection across both channel and spatial dimensions, thus to pinpoint the structural relevance of multi-channel features to the filtering system. In contrast to the widely used spatial regularisation or feature selection methods, to the best of our knowledge, this is the first time that channel selection has been advocated for DCF-based tracking. We demonstrate that our GFS-DCF method is able to significantly improve the performance of a DCF tracker equipped with deep neural network features. In addition, our GFS-DCF enables joint feature selection and filter learning, achieving enhanced discrimination and interpretability of the learned filters. To further improve the performance, we adaptively integrate historical information by constraining filters to be smooth across temporal frames, using an efficient low-rank approximation. By design, specific temporal-spatial-channel configurations are dynamically learned in the tracking process, highlighting the relevant features, and alleviating the performance degrading impact of less discriminative representations and reducing information redundancy. The experimental results obtained on OTB2013, OTB2015, VOT2017, VOT2018 and TrackingNet demonstrate the merits of our GFS-DCF and its superiority over the state-of-the-art trackers. The code is publicly available at https://github.com/XU-TIANYANG/GFS-DCF.
3D multi-object tracking (MOT) is an essential component for many applications such as autonomous driving and assistive robotics. Recent work on 3D MOT focuses on developing accurate systems giving less attention to practical considerations such as computational cost and system complexity. In contrast, this work proposes a simple real-time 3D MOT system. Our system first obtains 3D detections from a LiDAR point cloud. Then, a straightforward combination of a 3D Kalman filter and the Hungarian algorithm is used for state estimation and data association. Additionally, 3D MOT datasets such as KITTI evaluate MOT methods in the 2D space and standardized 3D MOT evaluation tools are missing for a fair comparison of 3D MOT methods. Therefore, we propose a new 3D MOT evaluation tool along with three new metrics to comprehensively evaluate 3D MOT methods. We show that, although our system employs a combination of classical MOT modules, we achieve state-of-the-art 3D MOT performance on two 3D MOT benchmarks (KITTI and nuScenes). Surprisingly, although our system does not use any 2D data as inputs, we achieve competitive performance on the KITTI 2D MOT leaderboard. Our proposed system runs at a rate of $207.4$ FPS on the KITTI dataset, achieving the fastest speed among all modern MOT systems. To encourage standardized 3D MOT evaluation, our system and evaluation code are made publicly available at https://github.com/xinshuoweng/AB3DMOT.
In this paper, we demonstrate a novel algorithm that uses ellipse fitting to estimate the bounding box rotation angle and size with the segmentation(mask) on the target for online and real-time visual object tracking. Our method, SiamMask_E, improves the bounding box fitting procedure of the state-of-the-art object tracking algorithm SiamMask and still retains a fast-tracking frame rate (80 fps) on a system equipped with GPU (GeForce GTX 1080 Ti or higher). We tested our approach on the visual object tracking datasets (VOT2016, VOT2018, and VOT2019) that were labeled with rotated bounding boxes. By comparing with the original SiamMask, we achieved an improved Accuracy of 0.652 and 0.309 EAO on VOT2019, which is 0.056 and 0.026 higher than the original SiamMask. The implementation is available on GitHub: https://github.com/baoxinchen/siammask_e.
Video object segmentation (VOS) aims at pixel-level object tracking given only the annotations in the first frame. Due to the large visual variations of objects in video and the lack of training samples, it remains a difficult task despite the upsurging development of deep learning. Toward solving the VOS problem, we bring in several new insights by the proposed unified framework consisting of object proposal, tracking and segmentation components. The object proposal network transfers objectness information as generic knowledge into VOS; the tracking network identifies the target object from the proposals; and the segmentation network is performed based on the tracking results with a novel dynamic-reference based model adaptation scheme. Extensive experiments have been conducted on the DAVIS'17 dataset and the YouTube-VOS dataset, our method achieves the state-of-the-art performance on several video object segmentation benchmarks. We make the code publicly available at https://github.com/sydney0zq/PTSNet.
Extracting and predicting object structure and dynamics from videos without supervision is a major challenge in machine learning. To address this challenge, we adopt a keypoint-based image representation and learn a stochastic dynamics model of the keypoints. Future frames are reconstructed from the keypoints and a reference frame. By modeling dynamics in the keypoint coordinate space, we achieve stable learning and avoid compounding of errors in pixel space. Our method improves upon unstructured representations both for pixel-level video prediction and for downstream tasks requiring object-level understanding of motion dynamics. We evaluate our model on diverse datasets: a multi-agent sports dataset, the Human3.6M dataset, and datasets based on continuous control tasks from the DeepMind Control Suite. The spatially structured representation outperforms unstructured representations on a range of motion-related tasks such as object tracking, action recognition and reward prediction.
The recent trend in vision-based multi-object tracking (MOT) is heading towards leveraging the representational power of deep learning to jointly learn to detect and track objects. However, existing methods train only certain sub-modules using loss functions that often do not correlate with established tracking evaluation measures such as Multi-Object Tracking Accuracy (MOTA) and Precision (MOTP). As these measures are not differentiable, the choice of appropriate loss functions for end-to-end training of multi-object tracking methods is still an open research problem. In this paper, we bridge this gap by proposing a differentiable proxy of MOTA and MOTP, which we combine in a loss function suitable for end-to-end training of deep multi-object trackers. As a key ingredient, we propose a Deep Hungarian Net (DHN) module that approximates the Hungarian matching algorithm. DHN allows estimating the correspondence between object tracks and ground truth objects to compute differentiable proxies of MOTA and MOTP, which are in turn used to optimize deep trackers directly. We experimentally demonstrate that the proposed differentiable framework improves the performance of existing multi-object trackers, and we establish a new state of the art on the MOTChallenge benchmark. Our code is publicly available from https://github.com/yihongXU/deepMOT.