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arXiv:2008.00528공식 코드 · Papers with Code

Towards Robust Visual Tracking for Unmanned Aerial Vehicle with Tri-Attentional Correlation Filters

Object tracking has been broadly applied in unmanned aerial vehicle (UAV) tasks in recent years. However, existing algorithms still face difficulties such as partial occlusion, clutter background, and other challenging visual factors. Inspired by the cutting-edge attention mechanisms, a novel object tracking framework is proposed to leverage multi-level visual attention. Three primary attention, i.e., contextual attention, dimensional attention, and spatiotemporal attention, are integrated into the training and detection stages of correlation filter-based tracking pipeline. Therefore, the proposed tracker is equipped with robust discriminative power against challenging factors while maintaining high operational efficiency in UAV scenarios. Quantitative and qualitative experiments on two well-known benchmarks with 173 challenging UAV video sequences demonstrate the effectiveness of the proposed framework. The proposed tracking algorithm favorably outperforms 12 state-of-the-art methods, yielding 4.8% relative gain in UAVDT and 8.2% relative gain in UAV123@10fps against the baseline tracker while operating at the speed of $\sim$ 28 frames per second.

arXiv:2007.14557공식 코드 · Papers with Code

Chained-Tracker: Chaining Paired Attentive Regression Results for End-to-End Joint Multiple-Object Detection and Tracking

Existing Multiple-Object Tracking (MOT) methods either follow the tracking-by-detection paradigm to conduct object detection, feature extraction and data association separately, or have two of the three subtasks integrated to form a partially end-to-end solution. Going beyond these sub-optimal frameworks, we propose a simple online model named Chained-Tracker (CTracker), which naturally integrates all the three subtasks into an end-to-end solution (the first as far as we know). It chains paired bounding boxes regression results estimated from overlapping nodes, of which each node covers two adjacent frames. The paired regression is made attentive by object-attention (brought by a detection module) and identity-attention (ensured by an ID verification module). The two major novelties: chained structure and paired attentive regression, make CTracker simple, fast and effective, setting new MOTA records on MOT16 and MOT17 challenge datasets (67.6 and 66.6, respectively), without relying on any extra training data. The source code of CTracker can be found at: github.com/pjl1995/CTracker.

arXiv:2007.11404공식 코드 · Papers with Code

A Hybrid Neuromorphic Object Tracking and Classification Framework for Real-time Systems

Deep learning inference that needs to largely take place on the 'edge' is a highly computational and memory intensive workload, making it intractable for low-power, embedded platforms such as mobile nodes and remote security applications. To address this challenge, this paper proposes a real-time, hybrid neuromorphic framework for object tracking and classification using event-based cameras that possess properties such as low-power consumption (5-14 mW) and high dynamic range (120 dB). Nonetheless, unlike traditional approaches of using event-by-event processing, this work uses a mixed frame and event approach to get energy savings with high performance. Using a frame-based region proposal method based on the density of foreground events, a hardware-friendly object tracking scheme is implemented using the apparent object velocity while tackling occlusion scenarios. The object track input is converted back to spikes for TrueNorth classification via the energy-efficient deep network (EEDN) pipeline. Using originally collected datasets, we train the TrueNorth model on the hardware track outputs, instead of using ground truth object locations as commonly done, and demonstrate the ability of our system to handle practical surveillance scenarios. As an optional paradigm, to exploit the low latency and asynchronous nature of neuromorphic vision sensors (NVS), we also propose a continuous-time tracker with C++ implementation where each event is processed individually. Thereby, we extensively compare the proposed methodologies to state-of-the-art event-based and frame-based methods for object tracking and classification, and demonstrate the use case of our neuromorphic approach for real-time and embedded applications without sacrificing performance. Finally, we also showcase the efficacy of the proposed system to a standard RGB camera setup when evaluated over several hours of traffic recordings.

arXiv:2007.09115공식 코드 · Papers with Code

Scale Equivariance Improves Siamese Tracking

Siamese trackers turn tracking into similarity estimation between a template and the candidate regions in the frame. Mathematically, one of the key ingredients of success of the similarity function is translation equivariance. Non-translation-equivariant architectures induce a positional bias during training, so the location of the target will be hard to recover from the feature space. In real life scenarios, objects undergoe various transformations other than translation, such as rotation or scaling. Unless the model has an internal mechanism to handle them, the similarity may degrade. In this paper, we focus on scaling and we aim to equip the Siamese network with additional built-in scale equivariance to capture the natural variations of the target a priori. We develop the theory for scale-equivariant Siamese trackers, and provide a simple recipe for how to make a wide range of existing trackers scale-equivariant. We present SE-SiamFC, a scale-equivariant variant of SiamFC built according to the recipe. We conduct experiments on OTB and VOT benchmarks and on the synthetically generated T-MNIST and S-MNIST datasets. We demonstrate that a built-in additional scale equivariance is useful for visual object tracking.

arXiv:2007.07175공식 코드 · Papers with Code

Unsupervised Spatio-temporal Latent Feature Clustering for Multiple-object Tracking and Segmentation

Assigning consistent temporal identifiers to multiple moving objects in a video sequence is a challenging problem. A solution to that problem would have immediate ramifications in multiple object tracking and segmentation problems. We propose a strategy that treats the temporal identification task as a spatio-temporal clustering problem. We propose an unsupervised learning approach using a convolutional and fully connected autoencoder, which we call deep heterogeneous autoencoder, to learn discriminative features from segmentation masks and detection bounding boxes. We extract masks and their corresponding bounding boxes from a pretrained instance segmentation network and train the autoencoders jointly using task-dependent uncertainty weights to generate common latent features. We then construct constraints graphs that encourage associations among objects that satisfy a set of known temporal conditions. The feature vectors and the constraints graphs are then provided to the kmeans clustering algorithm to separate the corresponding data points in the latent space. We evaluate the performance of our method using challenging synthetic and real-world multiple-object video datasets. Our results show that our technique outperforms several state-of-the-art methods.

arXiv:2007.04108공식 코드 · Papers with Code

Tracking-by-Trackers with a Distilled and Reinforced Model

Visual object tracking was generally tackled by reasoning independently on fast processing algorithms, accurate online adaptation methods, and fusion of trackers. In this paper, we unify such goals by proposing a novel tracking methodology that takes advantage of other visual trackers, offline and online. A compact student model is trained via the marriage of knowledge distillation and reinforcement learning. The first allows to transfer and compress tracking knowledge of other trackers. The second enables the learning of evaluation measures which are then exploited online. After learning, the student can be ultimately used to build (i) a very fast single-shot tracker, (ii) a tracker with a simple and effective online adaptation mechanism, (iii) a tracker that performs fusion of other trackers. Extensive validation shows that the proposed algorithms compete with real-time state-of-the-art trackers.

arXiv:2007.01550공식 코드 · Papers with Code

Segment as Points for Efficient Online Multi-Object Tracking and Segmentation

Current multi-object tracking and segmentation (MOTS) methods follow the tracking-by-detection paradigm and adopt convolutions for feature extraction. However, as affected by the inherent receptive field, convolution based feature extraction inevitably mixes up the foreground features and the background features, resulting in ambiguities in the subsequent instance association. In this paper, we propose a highly effective method for learning instance embeddings based on segments by converting the compact image representation to un-ordered 2D point cloud representation. Our method generates a new tracking-by-points paradigm where discriminative instance embeddings are learned from randomly selected points rather than images. Furthermore, multiple informative data modalities are converted into point-wise representations to enrich point-wise features. The resulting online MOTS framework, named PointTrack, surpasses all the state-of-the-art methods including 3D tracking methods by large margins (5.4% higher MOTSA and 18 times faster over MOTSFusion) with the near real-time speed (22 FPS). Evaluations across three datasets demonstrate both the effectiveness and efficiency of our method. Moreover, based on the observation that current MOTS datasets lack crowded scenes, we build a more challenging MOTS dataset named APOLLO MOTS with higher instance density. Both APOLLO MOTS and our codes are publicly available at https://github.com/detectRecog/PointTrack.

arXiv:2006.14550공식 코드 · Papers with Code

Lifted Disjoint Paths with Application in Multiple Object Tracking

We present an extension to the disjoint paths problem in which additional \emph{lifted} edges are introduced to provide path connectivity priors. We call the resulting optimization problem the lifted disjoint paths problem. We show that this problem is NP-hard by reduction from integer multicommodity flow and 3-SAT. To enable practical global optimization, we propose several classes of linear inequalities that produce a high-quality LP-relaxation. Additionally, we propose efficient cutting plane algorithms for separating the proposed linear inequalities. The lifted disjoint path problem is a natural model for multiple object tracking and allows an elegant mathematical formulation for long range temporal interactions. Lifted edges help to prevent id switches and to re-identify persons. Our lifted disjoint paths tracker achieves nearly optimal assignments with respect to input detections. As a consequence, it leads on all three main benchmarks of the MOT challenge, improving significantly over state-of-the-art.

arXiv:2006.13164공식 코드 · Papers with Code

Joint Object Detection and Multi-Object Tracking with Graph Neural Networks

Object detection and data association are critical components in multi-object tracking (MOT) systems. Despite the fact that the two components are dependent on each other, prior works often design detection and data association modules separately which are trained with separate objectives. As a result, one cannot back-propagate the gradients and optimize the entire MOT system, which leads to sub-optimal performance. To address this issue, recent works simultaneously optimize detection and data association modules under a joint MOT framework, which has shown improved performance in both modules. In this work, we propose a new instance of joint MOT approach based on Graph Neural Networks (GNNs). The key idea is that GNNs can model relations between variable-sized objects in both the spatial and temporal domains, which is essential for learning discriminative features for detection and data association. Through extensive experiments on the MOT15/16/17/20 datasets, we demonstrate the effectiveness of our GNN-based joint MOT approach and show state-of-the-art performance for both detection and MOT tasks. Our code is available at: https://github.com/yongxinw/GSDT

arXiv:2006.11275공식 코드 · Papers with Code

Center-based 3D Object Detection and Tracking

Three-dimensional objects are commonly represented as 3D boxes in a point-cloud. This representation mimics the well-studied image-based 2D bounding-box detection but comes with additional challenges. Objects in a 3D world do not follow any particular orientation, and box-based detectors have difficulties enumerating all orientations or fitting an axis-aligned bounding box to rotated objects. In this paper, we instead propose to represent, detect, and track 3D objects as points. Our framework, CenterPoint, first detects centers of objects using a keypoint detector and regresses to other attributes, including 3D size, 3D orientation, and velocity. In a second stage, it refines these estimates using additional point features on the object. In CenterPoint, 3D object tracking simplifies to greedy closest-point matching. The resulting detection and tracking algorithm is simple, efficient, and effective. CenterPoint achieved state-of-the-art performance on the nuScenes benchmark for both 3D detection and tracking, with 65.5 NDS and 63.8 AMOTA for a single model. On the Waymo Open Dataset, CenterPoint outperforms all previous single model method by a large margin and ranks first among all Lidar-only submissions. The code and pretrained models are available at https://github.com/tianweiy/CenterPoint.

arXiv:2006.07034공식 코드 · Papers with Code

Benchmarking Unsupervised Object Representations for Video Sequences

Perceiving the world in terms of objects and tracking them through time is a crucial prerequisite for reasoning and scene understanding. Recently, several methods have been proposed for unsupervised learning of object-centric representations. However, since these models were evaluated on different downstream tasks, it remains unclear how they compare in terms of basic perceptual abilities such as detection, figure-ground segmentation and tracking of objects. To close this gap, we design a benchmark with four data sets of varying complexity and seven additional test sets featuring challenging tracking scenarios relevant for natural videos. Using this benchmark, we compare the perceptual abilities of four object-centric approaches: ViMON, a video-extension of MONet, based on recurrent spatial attention, OP3, which exploits clustering via spatial mixture models, as well as TBA and SCALOR, which use explicit factorization via spatial transformers. Our results suggest that the architectures with unconstrained latent representations learn more powerful representations in terms of object detection, segmentation and tracking than the spatial transformer based architectures. We also observe that none of the methods are able to gracefully handle the most challenging tracking scenarios despite their synthetic nature, suggesting that our benchmark may provide fruitful guidance towards learning more robust object-centric video representations.

arXiv:2006.07327공식 코드 · Papers with Code

GNN3DMOT: Graph Neural Network for 3D Multi-Object Tracking with Multi-Feature Learning

3D Multi-object tracking (MOT) is crucial to autonomous systems. Recent work uses a standard tracking-by-detection pipeline, where feature extraction is first performed independently for each object in order to compute an affinity matrix. Then the affinity matrix is passed to the Hungarian algorithm for data association. A key process of this standard pipeline is to learn discriminative features for different objects in order to reduce confusion during data association. In this work, we propose two techniques to improve the discriminative feature learning for MOT: (1) instead of obtaining features for each object independently, we propose a novel feature interaction mechanism by introducing the Graph Neural Network. As a result, the feature of one object is informed of the features of other objects so that the object feature can lean towards the object with similar feature (i.e., object probably with a same ID) and deviate from objects with dissimilar features (i.e., object probably with different IDs), leading to a more discriminative feature for each object; (2) instead of obtaining the feature from either 2D or 3D space in prior work, we propose a novel joint feature extractor to learn appearance and motion features from 2D and 3D space simultaneously. As features from different modalities often have complementary information, the joint feature can be more discriminate than feature from each individual modality. To ensure that the joint feature extractor does not heavily rely on one modality, we also propose an ensemble training paradigm. Through extensive evaluation, our proposed method achieves state-of-the-art performance on KITTI and nuScenes 3D MOT benchmarks. Our code will be made available at https://github.com/xinshuoweng/GNN3DMOT

arXiv:2006.06664공식 코드 · Papers with Code

Quasi-Dense Similarity Learning for Multiple Object Tracking

Similarity learning has been recognized as a crucial step for object tracking. However, existing multiple object tracking methods only use sparse ground truth matching as the training objective, while ignoring the majority of the informative regions on the images. In this paper, we present Quasi-Dense Similarity Learning, which densely samples hundreds of region proposals on a pair of images for contrastive learning. We can directly combine this similarity learning with existing detection methods to build Quasi-Dense Tracking (QDTrack) without turning to displacement regression or motion priors. We also find that the resulting distinctive feature space admits a simple nearest neighbor search at the inference time. Despite its simplicity, QDTrack outperforms all existing methods on MOT, BDD100K, Waymo, and TAO tracking benchmarks. It achieves 68.7 MOTA at 20.3 FPS on MOT17 without using external training data. Compared to methods with similar detectors, it boosts almost 10 points of MOTA and significantly decreases the number of ID switches on BDD100K and Waymo datasets. Our code and trained models are available at http://vis.xyz/pub/qdtrack.

arXiv:2006.05011공식 코드 · Papers with Code

RGB-D-E: Event Camera Calibration for Fast 6-DOF Object Tracking

Augmented reality devices require multiple sensors to perform various tasks such as localization and tracking. Currently, popular cameras are mostly frame-based (e.g. RGB and Depth) which impose a high data bandwidth and power usage. With the necessity for low power and more responsive augmented reality systems, using solely frame-based sensors imposes limits to the various algorithms that needs high frequency data from the environement. As such, event-based sensors have become increasingly popular due to their low power, bandwidth and latency, as well as their very high frequency data acquisition capabilities. In this paper, we propose, for the first time, to use an event-based camera to increase the speed of 3D object tracking in 6 degrees of freedom. This application requires handling very high object speed to convey compelling AR experiences. To this end, we propose a new system which combines a recent RGB-D sensor (Kinect Azure) with an event camera (DAVIS346). We develop a deep learning approach, which combines an existing RGB-D network along with a novel event-based network in a cascade fashion, and demonstrate that our approach significantly improves the robustness of a state-of-the-art frame-based 6-DOF object tracker using our RGB-D-E pipeline.

arXiv:2006.05683공식 코드 · Papers with Code

TubeTK: Adopting Tubes to Track Multi-Object in a One-Step Training Model

Multi-object tracking is a fundamental vision problem that has been studied for a long time. As deep learning brings excellent performances to object detection algorithms, Tracking by Detection (TBD) has become the mainstream tracking framework. Despite the success of TBD, this two-step method is too complicated to train in an end-to-end manner and induces many challenges as well, such as insufficient exploration of video spatial-temporal information, vulnerability when facing object occlusion, and excessive reliance on detection results. To address these challenges, we propose a concise end-to-end model TubeTK which only needs one step training by introducing the ``bounding-tube" to indicate temporal-spatial locations of objects in a short video clip. TubeTK provides a novel direction of multi-object tracking, and we demonstrate its potential to solve the above challenges without bells and whistles. We analyze the performance of TubeTK on several MOT benchmarks and provide empirical evidence to show that TubeTK has the ability to overcome occlusions to some extent without any ancillary technologies like Re-ID. Compared with other methods that adopt private detection results, our one-stage end-to-end model achieves state-of-the-art performances even if it adopts no ready-made detection results. We hope that the proposed TubeTK model can serve as a simple but strong alternative for video-based MOT task. The code and models are available at https://github.com/BoPang1996/TubeTK.

arXiv:2006.04078공식 코드 · Papers with Code

Siamese Keypoint Prediction Network for Visual Object Tracking

Visual object tracking aims to estimate the location of an arbitrary target in a video sequence given its initial bounding box. By utilizing offline feature learning, the siamese paradigm has recently been the leading framework for high performance tracking. However, current existing siamese trackers either heavily rely on complicated anchor-based detection networks or lack the ability to resist to distractors. In this paper, we propose the Siamese keypoint prediction network (SiamKPN) to address these challenges. Upon a Siamese backbone for feature embedding, SiamKPN benefits from a cascade heatmap strategy for coarse-to-fine prediction modeling. In particular, the strategy is implemented by sequentially shrinking the coverage of the label heatmap along the cascade to apply loose-to-strict intermediate supervisions. During inference, we find the predicted heatmaps of successive stages to be gradually concentrated to the target and reduced to the distractors. SiamKPN performs well against state-of-the-art trackers for visual object tracking on four benchmark datasets including OTB-100, VOT2018, LaSOT and GOT-10k, while running at real-time speed.

arXiv:2006.00724공식 코드 · Papers with Code

Computing Representations for Lie Algebraic Networks

Recent work has constructed neural networks that are equivariant to continuous symmetry groups such as 2D and 3D rotations. This is accomplished using explicit Lie group representations to derive the equivariant kernels and nonlinearities. We present three contributions motivated by frontier applications of equivariance beyond rotations and translations. First, we relax the requirement for explicit Lie group representations with a novel algorithm that finds representations of arbitrary Lie groups given only the structure constants of the associated Lie algebra. Second, we provide a self-contained method and software for building Lie group-equivariant neural networks using these representations. Third, we contribute a novel benchmark dataset for classifying objects from relativistic point clouds, and apply our methods to construct the first object-tracking model equivariant to the Poincar\'e group.

arXiv:2005.13888공식 코드 · Papers with Code

P2B: Point-to-Box Network for 3D Object Tracking in Point Clouds

Towards 3D object tracking in point clouds, a novel point-to-box network termed P2B is proposed in an end-to-end learning manner. Our main idea is to first localize potential target centers in 3D search area embedded with target information. Then point-driven 3D target proposal and verification are executed jointly. In this way, the time-consuming 3D exhaustive search can be avoided. Specifically, we first sample seeds from the point clouds in template and search area respectively. Then, we execute permutation-invariant feature augmentation to embed target clues from template into search area seeds and represent them with target-specific features. Consequently, the augmented search area seeds regress the potential target centers via Hough voting. The centers are further strengthened with seed-wise targetness scores. Finally, each center clusters its neighbors to leverage the ensemble power for joint 3D target proposal and verification. We apply PointNet++ as our backbone and experiments on KITTI tracking dataset demonstrate P2B's superiority (~10%'s improvement over state-of-the-art). Note that P2B can run with 40FPS on a single NVIDIA 1080Ti GPU. Our code and model are available at https://github.com/HaozheQi/P2B.

arXiv:2005.04063공식 코드 · Papers with Code

TSDM: Tracking by SiamRPN++ with a Depth-refiner and a Mask-generator

In a generic object tracking, depth (D) information provides informative cues for foreground-background separation and target bounding box regression. However, so far, few trackers have used depth information to play the important role aforementioned due to the lack of a suitable model. In this paper, a RGB-D tracker named TSDM is proposed, which is composed of a Mask-generator (M-g), SiamRPN++ and a Depth-refiner (D-r). The M-g generates the background masks, and updates them as the target 3D position changes. The D-r optimizes the target bounding box estimated by SiamRPN++, based on the spatial depth distribution difference between the target and the surrounding background. Extensive evaluation on the Princeton Tracking Benchmark and the Visual Object Tracking challenge shows that our tracker outperforms the state-of-the-art by a large margin while achieving 23 FPS. In addition, a light-weight variant can run at 31 FPS and thus it is practical for real world applications. Code and models of TSDM are available at https://github.com/lql-team/TSDM.

arXiv:2004.10335공식 코드 · Papers with Code

How to track your dragon: A Multi-Attentional Framework for real-time RGB-D 6-DOF Object Pose Tracking

We present a novel multi-attentional convolutional architecture to tackle the problem of real-time RGB-D 6D object pose tracking of single, known objects. Such a problem poses multiple challenges originating both from the objects' nature and their interaction with their environment, which previous approaches have failed to fully address. The proposed framework encapsulates methods for background clutter and occlusion handling by integrating multiple parallel soft spatial attention modules into a multitask Convolutional Neural Network (CNN) architecture. Moreover, we consider the special geometrical properties of both the object's 3D model and the pose space, and we use a more sophisticated approach for data augmentation during training. The provided experimental results confirm the effectiveness of the proposed multi-attentional architecture, as it improves the State-of-the-Art (SoA) tracking performance by an average score of 34.03% for translation and 40.01% for rotation, when tested on the most complete dataset designed, up to date,for the problem of RGB-D object tracking.