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arXiv:1807.05248공식 코드 · Papers with Code

Domain-Specific Human-Inspired Binarized Statistical Image Features for Iris Recognition

Binarized statistical image features (BSIF) have been successfully used for texture analysis in many computer vision tasks, including iris recognition and biometric presentation attack detection. One important point is that all applications of BSIF in iris recognition have used the original BSIF filters, which were trained on image patches extracted from natural images. This paper tests the question of whether domain-specific BSIF can give better performance than the default BSIF. The second important point is in the selection of image patches to use in training for BSIF. Can image patches derived from eye-tracking experiments, in which humans perform an iris recognition task, give better performance than random patches? Our results say that (1) domain-specific BSIF features can out-perform the default BSIF features, and (2) selecting image patches in a task-specific manner guided by human performance can out-perform selecting random patches. These results are important because BSIF is often regarded as a generic texture tool that does not need any domain adaptation, and human-task-guided selection of patches for training has never (to our knowledge) been done. This paper follows the reproducible research requirements, and the new iris-domain-specific BSIF filters, the patches used in filter training, the database used in testing and the source codes of the designed iris recognition method are made available along with this paper to facilitate applications of this concept.

arXiv:1601.02919공식 코드 · Papers with Code

Using Filter Banks in Convolutional Neural Networks for Texture Classification

Deep learning has established many new state of the art solutions in the last decade in areas such as object, scene and speech recognition. In particular Convolutional Neural Network (CNN) is a category of deep learning which obtains excellent results in object detection and recognition tasks. Its architecture is indeed well suited to object analysis by learning and classifying complex (deep) features that represent parts of an object or the object itself. However, some of its features are very similar to texture analysis methods. CNN layers can be thought of as filter banks of complexity increasing with the depth. Filter banks are powerful tools to extract texture features and have been widely used in texture analysis. In this paper we develop a simple network architecture named Texture CNN (T-CNN) which explores this observation. It is built on the idea that the overall shape information extracted by the fully connected layers of a classic CNN is of minor importance in texture analysis. Therefore, we pool an energy measure from the last convolution layer which we connect to a fully connected layer. We show that our approach can improve the performance of a network while greatly reducing the memory usage and computation.